Graffiti Game Banned in Australia
afaik_ianal writes "The Sydney Morning Herald is reporting that 'Getting Up: Contents Under Pressure' has been banned in Australia. The game involves battling the authorities to overthrow corrupt officials using only street fighting skills and graffiti. From the article, "The decision was endorsed last night by the Federal Attorney-General, Philip Ruddock, who had asked the board to review of the game's MA15+ classification after local councils and state governments voiced concerns that the game would promote graffiti.""
Again, another government stepping in where parents and society in general should be the authority.
Isn't it ironic though that the point of the game is to fight government corruption and promote freedom of expression.
I guess kids will have to stick to the real thing.
So Spraying a tag on a wall is worse than the old knee-to-the-solar-plexus move? Chigago-Curb-Job? Columbian Necktie?
That makes me very sad. We teach our kids that violence is cool, acceptable, exciting, fun.
Then we complain about all the violence in the streets.
If you want to ban a game, please ban it for excessive violence, not for some paint sprayed on walls.
The Bigger The Headache The Bigger the Pill
I'm in a bind about this. What most people don't know is that Australia lacks an Adults only game rating, so any game unsuitable for people between 16 and 17 must be banned, as 15+ is the hardest rating. This was the reason for the banning of games such as GTA3 (before changes) and BMX XXX. I'm torn on this issue, because I don't believe these games are suitable for kids under 18, and so by Aussie law, they're banned. Sure, it's up to the parents, but a game can't be rated 18+, so any 16yo would be able to get his hands on any game without parental consent. In summary, the ban is correct under Australian law (we should by no means lower the rating of titles to get them oin shelves), but the OFLC needs an 18+ rating, pronto.
There are 10 kinds of people in this world: those who understand binary, and nine other kinds of people.
It used to be music that everyone said was a bad influence, now it is Video games.
I love the following Frank Zappa quotation.
"There are more love songs than anything else. If songs could make you do
something we'd all love one another."
-- Frank Zappa
Not exactly the same, but close enough if we replace love songs with first person shooters and....
Nevermind
The real issue, once again, is that Australia don't have the equivalent of the UK's "18" or US "M" for games, so the highest possible rating is the aforementioned MA15+. So games like the GTA series are already banned there.
Since the game involves just as much violence against policemen as GTA does, and the only non-violent aspect to the game is the vandalism, my only surprise is that they considered it possible for an MA15+ in the first place.
"I Know You Are But What Am I?"
From someone who lives here, here's the deal with what gets banned (as in games), and the GTA oddities: GTA 3 was released here, uncut. Then they found out about the prostitutes, and revoked classification- forcing a recall
After this, the game was edited to remove the prostitute functionality and re-released, conforming to Aus standards. The reason the prostitutes were removed was NOT because of the sexual content, rather, it was because of the very strict rules we have here about sex and violence. It was the fact you could kill hookers after sex that had the game censored.
Vice city was pre-edited by the developers and had NO sex (the Candy Suxx FMV's were fucked up) Pardon the pun.
GTA:SA came out WITH hookers, unedited. I have no idea how/why this happened.
Generally games are censored here when sex and violence is mixed, IN ANY WAY. Duke Nukem 3D was censored because you could shoot the strippers.
I dont understand the logic of this banning though