Xbox Live More Popular than iTunes?
Microsoft announced this morning that they'd reached 10 Million downloads with the new Xbox Live service, a download rate even faster than the iTunes Music Store. From the Gamespot article: "The tech giant also revealed that more content for Xbox Live is on the way. The company confirmed that new achievements and automobiles will be available for Project Gotham Racing 3, new multiplayer maps are headed to Perfect Dark Zero, and an online cooperative mode for Kameo: Elements of Power will be ready soon. The company did not say whether said downloads would be free or, as is more likely, come at a price."
Talk to me when XBL has a billion downloads...
Apple iTunes downloads passes 1 billion songs(Disclaimer: I use and like both itunes and XBL, but saying that something that just hit 10m downloads is more popular than something that just passed 1b is ridiculous.)
One thing cannot be compared to an unrelated thing. XBox Live is for gaming, while iTunes is for music (and video) downloads. The title should read:
Gaming More Popular than Music Downloads
Now I'll go read the summary.
Uhm, you're comparing how many downloads a big company gets when they offer new maps and stuff for free, to songs that you purchase for 99 cents a piece. It seems like you're comparing apples to oranges.
Apple should offer video games through iTunes to see if it's more popular than Xbox Live. Of course, I think Ballmer will hurl a building or two if Apple can one billion games downloaded. :P
Online co-op for Kameo has me really excited. I was a little leary of paying for xbox live, but it really a better value than the average pc mmo monthly fee.
This article is the definition of misleading
...that was the most useless and nonsensical Slashdot headline I have ever seen.
-Chris
-- This sig is only a test. If this were a real sig it would say something witty. --
The XBOX360 has been out for 4 months now -- that's the same amount of time it took iTunes to sell 10 million songs. But, Xbox has been released world-wide -- at that time, iTunes hadn't launched in europe yet and was only available to rabid mac owners.
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We're stealing headlines from random forum users now? For shame, guys. For shame. :)
Goo goo g'joob.
Thusfar, to my knowledge MS and 3rd parties do not charge money other then the xbox live fee. The ten million downloads were all free downloads in a sense. I'm not sure why in the world it would be compared to a service that charges money per download.
Hmmm... Pie...
What was the average cost of items in real dollars? Avatars surely don't cost as much as entire games.
How many transactions remain if only count transactions that people actually paid for? In other words, excluding transactions made with points that came with the xbox or came with the xbox live subscription.
And of course, on top of all that, you can't really compare an online service that sells ONE item (songs, since we're only counting those in the 1 billion figure) to a service that sells everything from games to avatars.
I can totally see this! I mean there are SO many Xbox owners compared to iPod own...er... uh. Oh.
Are they sure they're not fudging numbers somewhere?
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In other news: Apples more important than Google?
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Well iTunes is more popular than the Beatles. And you know who the Beatles are more popular than...
Jesus is gonna get mighty pissed!
Microsoft isn't at the top of the heap, though. Also released today were figures showing that ball-point pens outsold both XBox live and iTunes.
Shoes are more popular than television sets.
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Ah, more Spamming on XBox Live, I see.
I wish Zonk would stop doing that.
"Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
They aren't talking about how "popular" the services are, in terms of number of users. They're talking about the rate of growth for the a six month period of service. But it's not the same six month period of service! They're comparing the sales in the first six months of the iTunes Music Store, to the downloads in the first six months of XBox 360, even though the XBox Live game purchasing service was available for a full year and a half before the XBox 360 came out!
So: iTunes, we look at the number of downloads over that first six month period from day one's surprise launch, when the product was brand new and the market itself had essentially only just been freshly invented.
The XBox Live, we're looking at the number of downloads between months eighteen and twenty-four of operation, once the concept has been established and well-publicized for a long time, Nintendo and Sony are six months from getting essentially identical products to market, and beginning immediately after the release of a massive hardware revision which basically lead to every enthusiastic early adopter getting on the XBox Live Marketplace at the same time-- because there were no good retail games yet.
It seems to me you have to construe these numbers in a very complicated fashion before they start to appear impressive for Microsoft.
Will Xbox Live finally provide Microsoft with a iTunes competing platform for selling music? (And lets face it, there is no iTunes competitor that is even remotely in the league of iTunes).
Article's comparison reminds of a conversation on the Simpson's:
Lenny: If you ask me, Muhammad Ali in his prime, was much better than anti-lock brakes.
Carl: Yeah, but what about Johnny Mathis versus diet pepsi?
Moe: Oh, I cannot listen to this again!
1. Make xBoxLive Popular
2. Invest in MSFT stock
.
4. Profit!
Unfortunately, each song downloaded for the iPod is 99 cents, of which only 5 cents goes elsewhere, so it's way more likely that Apple will make a lot more money from iPod music usage than Microsoft will make money from the higher-cost, lower-revenue xBoxLive service.
Ask yourself - how many people with iPods use Apple's music service?
And how many people with xBox's use xBoxLive?
I have an xBox and I don't use it.
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Sure MS got that many downloads. A lot of them were free. Like movie trailers, game demos, and tutorials on how to use the XBox 360.
I just think it's sad that MS keeps speweing out this FUD because they have no chance of catching up to the iPod.
Sure, Windows PCs dominate the market. But so do cheap toupees.
were updates and bugfixes? Hey I can create my own popular portal by making crappy games.
...what matters is what you like, not what you are like...
Coincidentally, yesterday I read a post by someone whose signature was "Blocking stories posted by Zonk since [some date]". Maybe we should start doing the same; to me at least, his stories usually aren't worth the reading time. It wouldn't be unreasonable to say his stories actually makes us dumber in the long run.
My other account has mod points.
You've sold me, sir! Clearly no one with an XBOX uses XBL.
And in other news, the Beatles are more popular than Jesus. But seriously, with free Xbox Live on the weekends (unless I'm horribly misinformed), I think the download rate might rival that of iTunes, at least per month.
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In a related story, the Orange Industry of Florida declared "Oranges More Popular than Apple."
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So how many of those downloads were bug fixes?
Any fool can criticise, condemn, and complain, and most fools do. - Benjamin Franklin
No doubt Microsoft is including things like free trailers and game demos, or evaluation versions of Live Arcade games. When Apple says "10 million downloads", it's another way of saying "10 million things sold". If they included all the things they deliver for free (Apple.com's movie trailer section, Quicktime/iTunes software downloads, patches, etc), I'm sure the number would be staggeringly large.
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-Hoban Washburn
I hope you realize this is a joke comment, not to be taken seriously by you overly analytical geeks.
Alright, so you can buy yourself some kick-ass car and rock at Project Gotham?
Oh well, skills are overrated anyways..
Truth arises more readily from error than from confusion. -Francis Bacon
but will XBL downloads reach a plateau sooner?
http://www.bynarystudio.com
Check out the discussions on the Xbox site, apparently the March update has been trashing thousands of units and Microsoft can't replace them fast enough.
Though it was a hotly anticipated rumor, silver LIVE accounts do not have free play every weekend.
This coming weekend will actually be the first free access to all areas of live for Silver accounts. MS has not announced their next free weekend as of yet.