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Half-Life 2 Episode One Delayed

Folks looking forward to their next fix from City 17 will have to wait a few more days than expected. The last time a release date was announced, they were aiming for April 24th. Now folks are going to have to wait for May 31st for the expansion to the hit game. From the Eurogamer article: "You're on top of an exploding building, okay, so how do you not all die. It answers a bunch of those questions. It also raises some questions about what the G-Man's real role is in the Half-Life universe, so there are some surprises there for people". Here's hoping it is worth the wait.

72 comments

  1. I see the pattern here! by trintron · · Score: 1

    The game will be released Q3 next year. Many gameplay vids before that.

  2. Great... by trepan · · Score: 2, Funny

    ...so now what I am supposed to do for the month of May?

    1. Re:Great... by AngelofDeath-02 · · Score: 1

      Play a much more sedated game called oblivion. and then appreciate the hl2 episode one all the more when it comes out!

      --
      No, I am not an English major. My posts are subject to typos and incorrect grammar. Do not expect perfection.
    2. Re:Great... by Anonymous Coward · · Score: 0

      Hit your g spot instead of the g man.

    3. Re:Great... by Anonymous Coward · · Score: 0

      One problem. My machine runs Half-Life 2 just fine, but it's not anywhere near up to spec to play Oblivion.

    4. Re:Great... by Anonymous Coward · · Score: 0

      Wait for your Steam download to finish?

  3. Conspiracy? by ucaledek · · Score: 4, Funny

    Maybe the G-man doesn't want his role revealed. I wouldn't doubt it'd be too hard for him to take out a few programmers everytime the release date nears.

    1. Re:Conspiracy? by Landshark17 · · Score: 1

      Maybe the G-man doesn't want his role revealed.

      I think that part of the game's brilliance is not letting us know who the G-man is, who he works for, what he does, etc. Look at all the speculation online as to the truth. Gaming guides for HL2 have a "Spot The G-man" checklist. Things like that wouldn't exist if we knew what his real role is.

      It also reminds me of a story I heard about Raymond Chandler. Shortly after "The Big Sleep" was made into a movie, Chandler was asked to explain the many double crosses in the story. He simlpy replied, "I wish I understood them myself." Maybe the HL team is doing the same thing here.

      --
      This sig is false.
  4. What's the story line, Kenneth? by hal9000(jr) · · Score: 3, Insightful

    "You're on top of an exploding building, okay, so how do you not all die. It answers a bunch of those questions. It also raises some questions about what the G-Man's real role is in the Half-Life universe, so there are some surprises there for people"

    So I am a big fan of Half-Life and Half-life 2. It's the only game I play when I have time, but I never got the story line. I think the Valve floks know how to make a fun (Ravenholm still gives me the creeps), interactive, addictive game, but the story line, such as it is, ain't too compelling. It's too bad too, because I think they did have an oppty to have a more interesting story in the game and the components seem to be available to provide more puzzle solving manilplate the world more.

    1. Re:What's the story line, Kenneth? by Grand · · Score: 4, Informative

      I have no idea how 'true' this timeline is, but I found it somewhere a while ago and thought it was a pretty interesting read.

      http://members.shaw.ca/halflifestory/timeline.htm

    2. Re:What's the story line, Kenneth? by Frobozz0 · · Score: 2, Insightful

      I always thought Half Life 2 was strong because of the atmosphere it produces and the mystery they maintain in the story line. It's anything but shallow to me. In fact, I was drawn in hook, line, and sinker.

      --
      "Politicians find new names for institutions which under old names have become odious to the people."
    3. Re:What's the story line, Kenneth? by lymond01 · · Score: 1

      I agree. In HL2, I really felt like I was trying to get away from a bad world, then trying to stop that bad world from becoming worse. Good stuff. But for a great storyline in an FPS, try F.E.A.R. Combat is amazing, if unvaried...but the story is definitely cool.

    4. Re:What's the story line, Kenneth? by mrchaotica · · Score: 2, Insightful

      You don't know the storyline because Gordon doesn't know the storyline.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    5. Re:What's the story line, Kenneth? by Phanatic1a · · Score: 2, Insightful

      The problem I had was that so little information regarding the storyline existed in the game. You play a smart guy, PhD in theoretical physics, you fight back invaders from Xen, travel to another world/dimension, kill the Big Bad, and then wake up to find you're back on earth and there's this gigantic building in the middle of town that's growing and this organization called the Combine spitting out tripods to impale people. It's natural that, well, you'd have a few questions to ask. But you don't. You don't utter a single word in the whole game. People tell you a few things, but they're the only source of exposition.

      Take a look at the backstory: probably about 90% of it is stuff that you could only learn from sources external to the game: web pages, forums, official information from Valve. But in the game, you're wandering around Combine prison/death camps, and there're no documents you can read, no computers you can activate to look for information. Nobody's left logs or notebooks around.

      Half-life 2 was a good game. But, absent the graphics, System Shock 2 was a *better* game. You felt like you were actually figuring stuff out, solving the mystery of "What the hell just happened?", instead of just riding a train to a set destination. If the player is expected to acquire knowledge of the backstory that will improve his enjoyment of the game, that knowledge should be conveyed in the game. When playing F.E.A.R., I found out about the plot by playing the game, not by going to external web pages in order to learn who Alma is.

    6. Re:What's the story line, Kenneth? by Anonymous Coward · · Score: 0

      because I think they did have an oppty

      oppty? I'm not normally one to be a grammar-nazi, but using such a word makes you look incredibly childish.

    7. Re:What's the story line, Kenneth? by eht · · Score: 2, Informative

      There are a lot of newspaper clippings in the game that tell what happened, you have to have the resolution set decently and some stuff you have to use the zoom on, but if you're just running from room to room you will definately miss it. There was a link to it in another post here, but I'll repeat it, on that page is links to some of the newspapers found in the game.

    8. Re:What's the story line, Kenneth? by Anonymous Coward · · Score: 0

      "Half-life 2 was a good game. But, absent the graphics, System Shock 2 was a *better* game."

      Hell, even Doom 3 was a *better* game than Half-Life 2 by that criteria. At least it told you what the hell was going on.

    9. Re:What's the story line, Kenneth? by MMaestro · · Score: 2, Insightful
      Three words : Show your sources.

      The overall problem the parent posts are trying to bring up is the fact that a HUGE amount of 'backstory' (for the lack of a better word) doesn't exist IN GAME. Even the link you showed is full of flaws and is largely extrapolated.

      Under the supervision of researchers Eli Vance and Dr.Kleiner, crystals are retrieved from Xen, and organisms are analyzed.

      In Half-Life 1, the scientists reacted to the headcrabs as if it was the first time they had seen them. With the exception of the experimental weapons (which could be justified as nothing more than experimental future weapons, don't forget assault rifles were experimentally used in the 1940's but were only fully adopted in the 60's), theres no evidence of any alien technology besides the alien artifact in the beginning.

      1.3. The Portal Storms

      Pure extrapolation. No evidence to support this entire segment. Considering the Combine's advanced technology and comparisons to modern human technology, a worldwide invasion in 7 hours (according to the in game newspaper clipping) is easy. Hit key military installations via a blitzkrieg air assault (a jet fighter can fly across the world in under 12 hours, alien technology could easily halve this), threaten the political leadership with military superiority (parking a tank on the front lawn usually does the trick) and the war ends when governments realize they can't use the nuclear option (Can't launch nukes through teleporters you don't even know about.)

      Breen surrenders Earth to the Combine, explaining that the Combine are here for good, to immortalize humanity.

      Actually near the end of Half-Life 2, Breen is reluctant to flee to the Combine homeworld since he would be forced to abandon his human body. Sounds like hes simply doing it for power by any means necessary.

      The whole Half-Life storyline is extremely poor. In game theres virtually nothing, its like an action/mystery story without the answer at the end. Gameplay-wise its awesome, but storyline-wise Doom 3 had a stronger storyline in comparison.

    10. Re:What's the story line, Kenneth? by Anonymous Coward · · Score: 0
      Doom 3 had a stronger storyline? You are on mars and they have accidently opened the gates of hell. Go kill deamons...



      That's a stronger storyline than Half-Life 2 with the combine, a variety of aliens from other worlds working for either the combine or allied with you, the local sell-outs working with the evil aliens, the resistance fighters who have sprung up to fight against the new overloards, The G-man who is your 'boss' (through no choice of your own), your struggle to find a way to thwart their plans to take over the world, etc, etc???

    11. Re:What's the story line, Kenneth? by bhhenry · · Score: 1

      The best explanation of the Half Life story I have found is here http://members.shaw.ca/halflifestory/. You are not spoon fed the story in Half Life. Instead, you need to take the time to look around at the objects in the game -- not only listen to what NPCs are syaing, but read newspapers and posters stuck to the wall...

      --
      signature not found
    12. Re:What's the story line, Kenneth? by NutscrapeSucks · · Score: 1

      Under the supervision of researchers Eli Vance and Dr.Kleiner, crystals are retrieved from Xen, and organisms are analyzed.

      This is justified by the Opposing Forces expansion, where you see scientists experimenting with Xen crystals and aliens. There's even a Headcrab Zoo. It's still speculative, because particular scientists were never named, AFAIK.

      I'll agree that timeline page is pathetic resource by and for idiots, due to the lack of footnotes.

      --
      Whenever I hear the word 'Innovation', I reach for my pistol.
    13. Re:What's the story line, Kenneth? by MMaestro · · Score: 1
      You are on mars and they have accidently opened the gates of hell. Go kill deamons...

      Who said it was accidental? And who said your objective was to kill the daemons? Half the time you're simply trying to survive one way or another (Fall back to HQ, rally with a unit trying to call for help, regroup at Delta Labs.)

      a variety of aliens from other worlds working for either the combine or allied with you,

      What variety of aliens? All the enemies in the game were either mutated/brainwashed humans or Xen wildlife that had tagged along for the ride during the invasion.

      the local sell-outs working with the evil aliens

      Gee, wow. Two humans. Thats an accurate gauge for measuring the number of human sell-outs.

      the resistance fighters who have sprung up to fight against the new overloards

      Yeah, I didn't see that one coming... /sarcasm

      The G-man who is your 'boss' (through no choice of your own)

      Technically, you DID have a choice at the end of Half-Life 1... (And some players have actually speculated that if the G-man didn't disarm you it WOULD have been possible to fight off that army, without God mode, although it would've been a hardcore fight of endurance.)

      your struggle to find a way to thwart their plans to take over the world

      Uhh... they already took over the world and all you did at the end of Half-Life 2 was blow up their Frontline HQ and not THE HQ of the Combine. Thats akin to blowing up an enemy outpost when their main base is in a different hemisphere.

      The storyline was pisspoor. Classic underdog resistance overthrows alien invaders... in ONE city. You didn't even directly attack their HQ either. You spent 90% of the game trying to Reach the Resistance/Flee a beseiged Resistance base/outpost. And then the game ends more or less telling you, "Good job but this was just a drop in the bucket in the grand scheme of things, so everything you just did was largely worthless and its (presumably) back into stasis for you." This is all IN GAME as well, no out of game "Well Valve said..." additions to the storyline either.

    14. Re:What's the story line, Kenneth? by Bobsledboy · · Score: 1

      The story in FEAR was actually pretty sterotypical J-Horror.

    15. Re:What's the story line, Kenneth? by vigilology · · Score: 1
      Who said it was accidental? And who said your objective was to kill the daemons? Half the time you're simply trying to survive one way or another (Fall back to HQ, rally with a unit trying to call for help, regroup at Delta Labs.)

      The books explain everything.

    16. Re:What's the story line, Kenneth? by MMaestro · · Score: 1
      The books were writing for the original Doom 1 and the last book of the series published in 1996. From the Amazon short description on the fourth Doom book, Endgame...

      The war for Earth is over. But the battle for the stars has just begun...

      Battle for the stars? Wtf? I thought the whole story revolved around daemons from hell. I'm pretty sure the books are non-canon.

    17. Re:What's the story line, Kenneth? by vigilology · · Score: 1

      The books are "based on" the games. They cover everything that happens in the games and beyond (including Doom 2: Hell On Earth). Sometimes the descriptions in the books could remind one of some levels in the games. They explain what the demons are, where they came from, why, what happens afterwards, etc. It's not like the movie had much to do with the games other than the names associated with it, so I don't consider that canon.

  5. Hurr by Anonymous Coward · · Score: 0, Funny

    That's because linux can do it better so who cares?

    oh, wait, wrong delay.

  6. Delayed by SailorFrag · · Score: 3, Funny

    Valve pushes back a release date.

    In other news, water is still wet.

    Of course, when they *do* finish, their games tend to be pretty great. So I don't mind.

    1. Re:Delayed by zoomzit · · Score: 1
      Begin Duke Nukem Forever comment in...



      3...

      2...

      1....

  7. excelent by duke12aw · · Score: 1

    i live at my school, hence a boarding school. this is good for me because it is exactly one week before i come home for summer. i wont miss out on alot. i know most of you are upset, but this is good for me.

    --
    As an american High School student, I'd like to officially apologize for my generation.
    1. Re:excelent by specialbrad · · Score: 1

      As a canadian university student, I'd like you to apologize for your spelling mistake.

      Excellent

    2. Re:excelent by DrSkwid · · Score: 1

      There is another spelling mistake in there, can you spot it, eh?

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    3. Re:excelent by specialbrad · · Score: 1

      a lot? what do I win?

  8. Windows, Office, Ubuntu, Half-Life... by amliebsch · · Score: 3, Funny

    How about we post news articles when things actually do ship on time.

    --
    If you don't know where you are going, you will wind up somewhere else.
    1. Re:Windows, Office, Ubuntu, Half-Life... by mrchaotica · · Score: 2, Funny

      When they do that, people complain about too many Apple articles. It's a no-win situation!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    2. Re:Windows, Office, Ubuntu, Half-Life... by Chatsubo · · Score: 1

      Luckily for you, if Duke Nukem Forever ever makes one of it's deadlines, there's bound to be an article.

      --
      > no, yes, maybe (tagging beta)
    3. Re:Windows, Office, Ubuntu, Half-Life... by RevDobbs · · Score: 0, Offtopic

      An article?

      I bet it gets duped three times within an hour, as Zonk pisses himself with delight and the other editors suffer minor heart attacks.

  9. Oblivion by Taulin · · Score: 1

    Good, that will give me a chance to finish Oblivion before it comes out.

    1. Re:Oblivion by BkBen7 · · Score: 1

      Finish?



      Oblivion?



      Hahahahahahaha!

      --
      I'm a Book
      On the Bookshelf
    2. Re:Oblivion by Taulin · · Score: 1

      Well, since it is going to be a year before this ep. 1 comes out, I think that might be enough time.

  10. As usual by olego · · Score: 1

    As usual, the article mentions that Episode 2 is already in development. Why can't they finish the first one before starting on the second one? How is that even possible?

    1. Re:As usual by Anonymous Coward · · Score: 2, Insightful

      Probably because they don't need every employee they have to finish up the first one. There's no use for a graphical designer if all the graphics are already gold for example. Could be there's just some coding bugs to work out, which leaves everyone but the programmers open for the next project.

    2. Re:As usual by kannibal_klown · · Score: 1

      They're probably in pre-production. With the various stages of production, some personel are need and other aren't. Example, you don't really need the group the story-writers towards the end when completion isn't too far off.

      My guess:
      Episode 1: they're finishing off the coding, but a majority of each piece is complete. Enough to put them together and start refining.

      Episode 2: they're laying out the storyboards, perhaps some concept art for new enemies and locales. Maybe their starting new artwork for the new enemies/locales as well, preparing the models and textures.

  11. HL breaks the mold by phlegmofdiscontent · · Score: 2, Funny

    I mean, in other FPS games, you're a space marine or some variant. In Half Life, you're a theoretical physicist. It gives hope to one such as myself, who aspires to be an observational astrophysicist.

    1. Re:HL breaks the mold by Entropius · · Score: 1

      I'm a physicist named Freeman....

    2. Re:HL breaks the mold by KDR_11k · · Score: 1

      Yeah except your scientist there is a great marksman wearing a hightech armor suit, has great physical endurance, shoots everything that moves and doesn't do anything more complicated than pushing the occasional button.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:HL breaks the mold by Kingrames · · Score: 1

      By all means, if you operate a lab with equipment that can cause "Resonance cascades", DO NOT HIRE THIS MAN.

      --
      If you can read this, I forgot to post anonymously.
    4. Re:HL breaks the mold by Anonymous Coward · · Score: 0

      Freeman Dyson came by our lab once.

  12. When should we expect... by inotocracy · · Score: 1

    ..the code leak?

  13. Goddamn. by jb.hl.com · · Score: 1

    The worst bit is that Gabe Newell has said it took him 7 hours to finish. Not because that's a bad time, but because the fucker already played it and is waving it in our faces.

    I'm hooked on HL2, and it's like shooting up in front of a recovering smackhead when he says that. Damn him and damn Valve (but I'll buy it anyway).

    --
    By summer it was all gone...now shesmovedon. --
  14. Half-Life 2: Episode One? by Anonymous Coward · · Score: 1, Interesting

    Does this title make no sense to anyone else?

    Half-Life 2 has come and gone...but now we're getting Episode One? Wouldn't Episode Two be a bit more fitting.

    1. Re:Half-Life 2: Episode One? by Sigma+7 · · Score: 1
      Does this title make no sense to anyone else?

      Half-Life 2 has come and gone...but now we're getting Episode One? Wouldn't Episode Two be a bit more fitting.


      I couldn't agree more - although the original title of Half-Life: Aftermath actually made a lot more sense, since it is obvious that it is the aftermath of the Citadel blowing up. That, and it allows creating jokes about Valve having games named after the C&C Red Alert Expansion packs: Counterstrike, Aftermath, which soon be followed by Yuri's Revenge (A sure fire way to collect karma.)

      Episode one implies something happened before Gordon entered City 17, and the implications state that we're not talking about HL 1. Because of this, the new naming convention probably will cause confusion.
  15. How can you not figure it out? by garyok · · Score: 3, Interesting
    G-man

    Gordon Freeman

    Jeez, do you guys need a map? He's a time-traveller pimping out his own past ass to himself and his anarchist buds from the future so shit happens the way they want. Why do you think he's going to so much trouble to make sure Gordy's always in the right place at the right time? And why he always knows where one step ahead of Gordy is?

    --
    One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
    1. Re:How can you not figure it out? by shenanigans · · Score: 2, Funny

      That's actually the most plausable theory I've seen so far. It's so plausable in fact, that the only way you could have known about it is if you've seen Episode Ten and traveled back in time to post this message. Thanks a lot you spoil sport!

    2. Re:How can you not figure it out? by chris_eineke · · Score: 1

      Kinda reminds me of this caricature of GWB standing in front of a canvas:

      Iraq
          ^

      Al Qaida
          ^

      "This proves that Iraq has ties to Al Qaida."

      --
      "All you have to do is be fragile and grateful. So stay the underdog." Chuck Palahniuk, Choke
    3. Re:How can you not figure it out? by adyus · · Score: 1



      Well, that or Government-man.

      But then again, the moon landing was probably faked, so what do I know? ;)

    4. Re:How can you not figure it out? by Anonymous Coward · · Score: 0

      Fucking faggot troll. Way to fuck up what was a good discussion. Or can't you find anything to do with your own life but troll mesage boards about gaming? Pathetic sack of shit.

    5. Re:How can you not figure it out? by mink · · Score: 1

      I'll only buy that if he is there to collect a Government Pig.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  16. Cost by guardian653 · · Score: 1

    I did RTFA' but $20 for a "episode"? I don't know about the rest of you folks but $20 does seem to be a bit much. Maybe if it was long enough, say at least 3/4 or 2/3 of HL2. I mean, HL2 came out about ~2 years ago and they still want $40 for it through Steam (Yeah, I know you could probably get it cheaper elsewhere)

  17. why release just one at a time? by pxuongl · · Score: 1

    i honestly don't see why they're releasing these episodes serially. ya, it may generate a buzz for the next release, but why not just release as they're completed? heck, if there were 20 episodes out, i'm sure it'd keep quite a few people busy and antisocial for a very long time. what's so good about the HL storyline is that it's so completely open. they can create episodes that add little bits and pieces and have the community do some detective work and piece everything together. really, to me, and i'm just speaking for myself, the real interesting stuff is when you have to hunt down the clues and when they all come together to create a more rich and enticing story line.

  18. $20 for HOURS OF ENTERTAINMENT by Anonymous Coward · · Score: 0

    Half-Life 2 cost what, $60 new? It took me many many hours to beat it, and it takes something like 15 hours with god mode on to beat (40 hours without). So $60/15 = $4/hr for entertainment (or $1.50/hr). That's pretty damn good in my book.

    1. Re:$20 for HOURS OF ENTERTAINMENT by guardian653 · · Score: 1

      How many hours it takes to beat the game is subjective; more so for HL2 with its story-line. (basically, depending on your speed you may or may not get the full jist of the story)

    2. Re:$20 for HOURS OF ENTERTAINMENT by dargon · · Score: 0

      heh, and I've put around 1100 hours into Guild Wars at $50 for the original, that's what, $0.0454545454545 / hr. Sounds like an even better deal ;)

    3. Re:$20 for HOURS OF ENTERTAINMENT by ROBOKATZ · · Score: 1

      Actually it takes about 2 hours 14 minutes to beat, without cheats.

  19. Play Oblivion... by Devir · · Score: 1

    It'll make you forget about Half Life

  20. So naturally he threatens to kill himself by moultano · · Score: 1

    I'm a little curious then as to how he would threaten to either kill his past self or hire him as the G-man does at the end of the first game.

  21. Ahhh, episodic games by trawg · · Score: 2, Interesting

    One tenth of the game for one fifth of the cost!

    I think I'll pass on this up and coming trend.

    1. Re:Ahhh, episodic games by hfarberg · · Score: 1

      I think Valve figures that if World of Warcraft can get people to pay fifteen dollars each month, they can get ten to fifteen for an episode of HL2. Some people are much more willing to shell out some, small amount of cash every now and then, rather than 50-60 dollars relatively seldom.

      This way, people are also getting their fix more often.
    2. Re:Ahhh, episodic games by trawg · · Score: 1

      That's fair enough - but what happens if/when Steam dies? Can I still play my games?

      I like being able to occasionally go back to my games catalogue and pull out a game I bought 10 years ago and install it and play it. I'm scared of Steam (and by extension, other DRM systems).

  22. Don't care by KlausBreuer · · Score: 1

    One word: STEAM.
    No thanks. I'm not interested in my system calling into the net every time I play, even every time I want to design a map.
    Despite my enjoyment of HL2 (yes, I bought it, yes, I finished it) STEAM simply pissed me off too much.

    HL was great. HL2 was brilliant. STEAM was idiotic.

    --
    Free PC version of ChipWits at http://www.breueronline.de/klaus/chipwits/
  23. Who hasn't figured it out yet? by Anonymous Coward · · Score: 0

    OK, for the slow to catch on, his name is derived from being the only male character in the game wearing a g-string.