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How Online Services Will Shape the Console War

Next Generation has a piece looking at the role online services will play in this round in the console Wars. With Microsoft's Xbox Live already in the field and both Nintendo and Sony working on plans for their own online environments, there would seem to be quite a bit to talk about. Despite that, the article offers up a pessimistic view of the competition. From the article: "The short glib answer is that online games will probably be a more important feature for console systems over the next several years, but once again the traditional retail model is likely to be the dominant driving factor when it comes to how the new game systems build an installed base."

10 of 41 comments (clear)

  1. Re:Missing comparison by metamatic · · Score: 3, Informative

    More important than in the past. Which is pretty obvious, and also not saying much, as the proportion of people caring to go online at all via console is something like 6-10%.

    I've used my PS2 online, but only to download cheat codes... I've played several games which had online capability, but none of the online functionality was interesting to me. They need to fix that problem before they start building grand schemes to charge subscription fees.

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  2. Online Services May Be Huge by Covetous+Knight · · Score: 2, Interesting

    The article talks a bit about what motivates a consumer. I just wanted to comment that XBox live has motivated me. I'm a Microsoft hater, yet here I am an Xbox 360 owner due to my curiosity in Xbox Live. I'm pretty pleased with the service. I wish there was a little more, a news browser or something maybe. Sometimes you get done playing a game and still want to use the XBOx but not want to play a game, or download a game trailer, or whatever. But really it's slick. Being able to download a demo or trailer for nearly every game is pretty brilliant, and I think the achivements system for each game - and how it keeps track for each player is pretty innovative.

    I really hope the PS2 and Nintendo systems can compete. Xbox live marketplace has a lot of overpriced junk on there. Hopefully Sony / Nintendo can offer better products for less money. Should be an interesting couple of years.

  3. A plea to developers by Anonymous Coward · · Score: 2, Insightful

    This is a plea to all the developers out there. I understand that online play is the next big thing. I understand that more and more (if not all) games will incorporate it.

    But please don't underestimate the value single player games offer. I can't imagine how games like Resident Evil 4, Zelda: Ocarina of Time or King's Quest could be made better by offering an online component. These games often set a mood, and adding some uncontrolled element (such as a 13 year old kid yelling "I 0wnz j00 petite Biatch!") will just take away from it.

    1. Re:A plea to developers by Kent+Simon · · Score: 2, Insightful

      [joke]
      what having 300 Links in the killing fields of Hyrule grinding for heart pieces and rupees doesn't appeal to you? or trading for the small subset of items zelda games had ( or ever really needed )
      [/joke]

      I agree.. Multiplayer is something that must be done for a purpose, and I'd like to think that Game Devs know better. This is coming from a person who spends much of his free time learning and developing a multiplayer backend for a single player game :P

      Though... playing Morrowind as an MMO would be pretty cool, one of the few games (including GTA) that I think would benefit from a multiplayer component.

      --
      Kent Simon Multitheft Auto
    2. Re:A plea to developers by casualsax3 · · Score: 2, Interesting

      Thank you - I'm glad to see someone else shares my opinion of the overall importance of online play. The types of games I really enjoy - Resident Evil 4 is a great example, or more recently Shaddow of the Colussus - moving any portion of the game online would really take away from it. Online gaming will never be the main draw of gaming - it's just an entertaining sideshow.

  4. what are you talking about? by Frag-A-Muffin · · Score: 3, Interesting

    ... and both Nintendo and Sony working on plans for their own online environments, ...


    (Emphasis mine.)

    I think we're getting a very good glimpse of what Nintendo's going to be offering. I play on the DS wifi network every day. It's amazingly simple, fast to connect, and no lag to speak of. I think it's a pretty darn good preview.

    --

    AirSpeak - http://itunes.com/apps/AirSpeak
  5. Nintendo already HAS online gaming! by jivo · · Score: 2, Informative

    Nintendo isn't exactly new in this field either. Their extremely popular DS and DS Lite has passed one million unique gamers. Though the DS / DS Lite handhelds aren't stationary consoles, the principles are the same. Handheld consoles has more or less the same problems and the same gaming possibilities, and it does appear to be a huge success.

  6. Gaming for COUPLES still not adequately addressed. by ClioCJS · · Score: 5, Interesting
    Sure, I can play split-screen against my wife.... But.... Can we both go online split-screen? Nooooooooooo.

    So I never play online because I never play alone. Apparantly this really IS for people with no friends. But my wife plays video games with me, and damnit, it would be nice if we could both go online.

    I also didn't like having to purchase three copies of Quake3, so that us-and-a-guest could go online and play. We're one family, one set of income(s), having to pay thrice did not sit well with me.

    However, at least it is possible for us to join a Q3 server on both of our computers. What are we supposed to do for the consoles, however? Buy another Xbox? Buy another PS2s? (Both of mine are modded so the 2nd ones would need to be too, probably... Even more money, but I do enjoy playing Atari 2600 games on my Xbox! But I digress...)

    --
    -Clio
    Karma: Bad (mostly from not giving a fuck)
    Blog: http://clintjcl.wordpress.com
  7. Re:Gaming for COUPLES still not adequately address by psocccer · · Score: 2, Informative

    I'm not sure what you mean, but I don't own an xbox but a couple of my friends do and we routinely go on Live with up to 4 people on the same xbox. Depends on the game to support it though, e.g. Halo 2 you can have 4 people but PGR can only have 2. All with one live account and 1 xbox.

  8. Re:Missing comparison by MBraynard · · Score: 2, Insightful
    The low % may be because of the PS2's domination of the marketshare and the loathsome PS2 online experience.

    Xbox's original Live didn't have it perfect, but it was still worlds ahead of the PS2 experience.

    IIRC, the online connectivity of original Xboxes in the US was around 25%.