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Duke Nukem Sheds Light on Brain

bodger_uk writes "The BBC is running an article on the use of Duke Nukem in long term memory research. From the Article: 'It has long been thought that sleep deprivation affects your ability to consolidate memories. To test the theory, the researchers gave the volunteers place-finding missions in a virtual city created in the Duke Nukem game.' Slashdotters already know that Duke Nukem aids long term memory research of course. Just look how long we've been remembering about Duke Nukem Forever!"

9 of 50 comments (clear)

  1. WHAT!? by joshsnow · · Score: 2, Funny

    /.ers already know that Duke Nukem aids long term memory research of course. Just look how long we've been remembering about Duke Nukem Forever!"

    That is so unfair!! Why should the article submitter also steal the troll which rightfully, belongs to the First Poster!? And every other troll in this thread!

  2. Dear Zonk. by Anonymous Coward · · Score: 4, Insightful

    Even though you obviously made an effort and thought long and hard about your punchline, the joke was so contrived and convoluted as to be "dark-funny": not just lack of funny but the removal of funny.

  3. Sleep?? by Rob+T+Firefly · · Score: 4, Funny
    TFA: The volunteers were then split into two groups: those that were allowed a good night's sleep and those that were not.

    That's no experiment! Any hardcore gamer will tell you, sleep deprivation is absolutely necessary for the full experience.

  4. Summary of scientific findings: by ZombieRoboNinja · · Score: 4, Funny

    You can pee in the urinals to regain health.

  5. It makes perfect sense. by J.+T.+MacLeod · · Score: 2, Insightful

    The level editor was quite easy, and I'm sure that they had to worry less about having PCs capable of handling more recent games. It was the most logical choice.

    However, I have to wonder, do any more recent games have such easy to use level editors? Aside from Second Life, I mean.

  6. Re:Duken Nukem?! by MindStalker · · Score: 2, Insightful

    Have you seriously ever designed a level for Duke and Quake. Sure you can do so much more with Quake but it takes 4 or 5 times longer to develop anything. These people wern't interested in graphics just a computerize maze.. Realistically they should have used Doom which in my opinion is the easiest level editor in existance. Or mabye Wolf3d, though that might have been pushing it.

  7. Teens these days... by GroeFaZ · · Score: 2, Funny

    You don't know what is was like, Back In The Days. Ain't had no fancy Duke Nukem Forever announcement, nobody promising us "This decade it'll be released for sure!", and you better damn well believe we ain't had no Phantom console announced. Basically we had to make up our own vapourware! We did have the "Linux ready for Desktop next year", though. Aah, those were the days.

    --
    The grass is always greener on the other side of the light cone.
  8. Details of the study by Bueller_007 · · Score: 2, Funny

    The study methodology was as follows:

    Researchers asked the subjects "Do you remember when 3DR first announced Duke Nukem Forever?"
    If the subjects replied "yes", they were judged to have a good long-term memory.

  9. Re:Duken Nukem?! by Haeleth · · Score: 2, Insightful

    Realistically they should have used Doom which in my opinion is the easiest level editor in existance.

    Doom is a game, not a level editor. You are probably thinking of one of the dozens of third-party level editors for Doom, which range from hideously-hard-to-use all the way down to merely mindbendingly-hard-to-use. Seriously, unless it was released in the last 10 years or so, there's no Doom level editor that even comes close to being as quick and intuitive to use as the Build editor for Duke3D.