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The 360 Is Too Cheap?

The always interesting GamerDad site is running a 'LongShot' column wondering if perhaps the 360 wasn't expensive enough? From the article: "The beginning of a console generation has typically been for those with deep pockets or an unhealthy hardcore jones for videogames. These people are willing to smack down big bucks for the latest technology. The price of 360 was too low to keep the launch confined to that group and it was a big mistake in my opinion. With a higher price tag, Microsoft would have made more money, made sure sellouts wouldn't have lasted for months after Christmas and still sold through all the units they had to sell before the holiday. The demand for a new system was far higher than most people anticipated, especially given the early demise of the original Xbox, a system that will probably be gone from store shelves by February 2007."

49 of 291 comments (clear)

  1. Oh no! by TimAbdulla · · Score: 5, Funny

    It's too cheap?! Darn. I was just about to buy one too. Hopefully the PS3 can deliver in price!

    --
    Dreamhost 20gb space 1tb bandwidth. savings with promo code bigmoney
  2. Reaching by AKAImBatman · · Score: 5, Insightful

    That has to be the most reaching analysis I've heard yet. His basic argument is that gamers have grown up, therefore they're willing to spend gobs more money. I'm sorry, did he miss the $400 price tag? Many of the early units were sold for far more than that! If it was priced any higher, consumers would start to wonder why they shouldn't get a new gaming-rig computer instead! (Or at least a bigger HDTV and a load of HD-DVDs or BlueRays.)

    If Dave of GamerDad wants to know why the 360 isn't taking the market by storm, he needs to look no farther than the games. As X-Play on G4* said, (and I'm paraphrasing here) "The XBox 360 needs to stop charging more money for less game." (In a review of Tiger Wood's Golf.) Microsoft and their affiliates need to realize that pretty graphics are not the only ingredient in making a good game. When you pay $60 for a game, you expect to get enough to entertain you until at least your next paycheck!

    * No, I don't normally watch G4's game shows. I just happened to see their marathon of reviews this weekend. Which again convinced me why modern gaming sucks. Now, will someone please tell the hosts to stop nodding and making faces while the other person is talking? Also, get them into some adult-looking clothes without pockets. They look absolutely shriveled up with their arms so close to their sides. Last but not least, they need to eschew the ridiculous stream of bad jokes in favor of a few good jokes (read: not stupid!) and more off-the-cuff banter between the hosts. This practice of reading j0kes from a script really shows.

    1. Re:Reaching by Shadow+Wrought · · Score: 4, Interesting

      I don't think that that's necessarily what he's trying to say. Instead, by having the price between a 360 and OG Xbox be so close together, people who would ahve otherwise happily settled for an Xbox tried to pay the extra instead, and you have a crash of shortages. If they had priced it at say $500, then they still would have sold out, would have made more money, would not have shortages, and would have sold more Xbox's. It is certainly a stretch, but there is a note of truth in his logic.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    2. Re:Reaching by Goyuix · · Score: 4, Insightful

      The other assumption is ignoring the market reaction six months later when they cut the price back down to $400... lets say they really ramped up the price to an even 1K - which is what some systems sold for on eBay, using that argument - How many customers would just happily wait the six months for the system to drop back down. Yes it may serve to stave off the out-of-stock problems, but you are just going to aggravate your consumers and at the end of the day - not to mention store owners paying the inflated price, only to have MS cut it in half and deal with that hassle. The real answer is to launch when your inventory and production are sufficient to handle the demand. This is a fine point of launching a device in Japan, Americas and Europe at different times - it really helps the inventory problems. Not that I like waiting, but there is a WHOLE lot more going on than MS simply missing out on an opportunity to fill the cash bucket.

      I really can't believe I am feeding the troll of this story.

    3. Re:Reaching by gEvil+(beta) · · Score: 3, Insightful

      So instead of paying $150 for an original xbox, people instead decided to pay $300-$400 for a 360? That's not a trivial difference by any means. Not to mention, if you've waited this long to get an original xbox, you most likely aren't going to be an early adopter of the next one.

      --
      This guy's the limit!
    4. Re:Reaching by AKAImBatman · · Score: 4, Interesting

      I agree with you, but for the initial run of units, many (most?) DID sell far above the MSRP. JC Penny, for example, sold their stock at $799 a unit. Not to mention the eBay retailers who managed to sell units for upwards of $1000.

      so in reality, a large number of units went for far more than the $400 price. i.e. The market self-adjusted the price. Microsoft may not have seen the profits, but that wasn't the point. Microsoft is selling the console as a loss-leader using the "razor blade" model. Advertising the system to be more costly would reduce demand, and thereby cut profits for Microsoft as fewer games got sold. With the lower MSRP, Microsoft was able to generate not only demand for games, but also buzz about the system. Buzz leads to more system sales (in the future), and more system sales can lead to more game sales. More game sales == more profit.

      And that's without assuming that Microsoft isn't using its resources to undercut the competition in an attempt to monopolize the market.

    5. Re:Reaching by Life2Short · · Score: 4, Funny

      I'm sorry, did you say something about the quality of Xplay?

      I was staring at Morgan Breast's Webb.

      Er, Morgan Webb's breasts...

      Seriously, silly banter aside, the reviews are quite good in that they seem to know how to use a 5 point Likert scale. Most of their reviews are a 3/5. The distribution of many of the other reviews I see seems to be bimodal - the game either totally sucks, or it rocks "TO THE EXTREME!!!" At least I know that when I watch Xplay if they give a game a 1 it must really suck, and games good enough to earn a 5 are equally rare.

    6. Re:Reaching by ILikeRed · · Score: 4, Informative

      Please stop saying this falsehood - most game consoles have NOT been sold at a loss. And the only reason MicroSoft can do so is because of the buttload of money they get from their OS and Office.

      --
      I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress -J Adams
    7. Re:Reaching by Serapth · · Score: 4, Insightful

      ARRRRRRRRRGHHHHHHHHHHHHHHHHHH

      I see this reference everytime mention of selling a console at a loss is mentioned. Hey, I love the Gord. I wasted many many many days at work reading the Gords awesome website.

      That said, when the hell did some guy that owns a video game stores commentary become "the truth".

      The Gord said it, thus it is true! And you know what... some guy at EBGames once told me that EA fired all its programmers and replaced them with monkeys. I thought this was insane at first, then it dawned on me, he works at a game store, it must be true!

    8. Re:Reaching by oGMo · · Score: 4, Insightful
      The Gord said it, thus it is true! And you know what... some guy at EBGames once told me that EA fired all its programmers and replaced them with monkeys. I thought this was insane at first, then it dawned on me, he works at a game store, it must be true!

      Except Gord isn't an idiot, and he goes on to make a good case for his speculation. It's pretty simple math; read the article. If Sony lost $100 on each of the 1000000 consoles it sold at launch, it would be pretty damn hard for SCE to sweep a $100mil loss under the carpet. According to wikipedia they sold around 10 million in about 2 years; how do you hide a $1 billion production loss? You don't; billion-dollar losses are more Microsoft's area.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    9. Re:Reaching by xenocide2 · · Score: 4, Interesting

      Loss leader economics only works when your production capacity is larger than the equalibrium price. Without the razor blade approach, there's a number of units to produce that maximized returns, and a set of numbers greater and fewer than that that result in less profit. The razor blade model says that it's okay to dip into the set of numbers larger than exceed the optimal production, because you'll benefit in the auxiliery market, video games sales. Ideally there is no shortage of the loss leader product-- selling out is a missed opportunity to expand the installed base. Yet shortages not only happened but persisted for some time (is the shortage even over? I see walmart selling online for 500 dollars =/). So while microsoft may have intended to be a loss leader, what we instead saw was the market raising prices in the face of scarcity. Microsoft was either unwilling or incapable of providing more 360s at the price listed. Effectively, they lost out on both the demand for the product at MSRP by not producing enough, and/or the profits they could have realized by pricing closer to the open market average.

      Sure, you can say that they simply did far better than they expected, or that the shortages were intentional. But do you realize how many games you have to buy to justify the difference between 400 dollars and 800? My napkin math suggests somewhere between 8 and 20, depending on how much of each sale goes to MS. And this doesn't even include the fact that people who bought that JC Penny package still presumably wanted to purchase a game or two for it!

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

  3. Microsoft would have made more money by Threni · · Score: 4, Insightful

    > With a higher price tag, Microsoft would have made more money

    Pure speculation, your honour. They'd have made more money per unit, certainly. That's about all you can say.

    1. Re:Microsoft would have made more money by DrShoe · · Score: 2, Insightful

      Unfortunately, that's not necessarily correct. Component prices are based on estimated purchase quantity. By raising the price so that fewer were purchased, you're also raising the price of the parts to make it. So it could turn out that you make less. Fewer customers at a smaller profit isn't a very good corporate policy.

  4. He's right! by gEvil+(beta) · · Score: 5, Funny

    He's absolutely right. I mean, look at the 3DO. The perfect price point got it the penetration that it needed.

    --
    This guy's the limit!
    1. Re:He's right! by poot_rootbeer · · Score: 4, Funny


      And keep in mind, the 3D0 was SEVENTY BETTER than the 360, hexadecimally.

  5. Market forces by DeadCatX2 · · Score: 3, Funny

    Of course the 360 was too cheap. Look at what they went for on eBay.

    Microsoft obviously failed to find the appropriate point on the supply/demand curve for the market.

    --
    :(){ :|:& };:
    1. Re:Market forces by wileyAU · · Score: 4, Insightful
      Microsoft obviously failed to find the appropriate point on the supply/demand curve for the market.
      Consoles always make their money from selling games. Microsoft intensionally sold below the market curve for consoles in order to drive the sales of games which are priced about $10 higher than new PS2/X-box games.
  6. Yes... by bssteph · · Score: 4, Insightful

    ...that early demise which hasn't happened yet really hurt the Xbox...

    *roll eyes*

    The article calls Microsoft an "also-ran console maker in a Sony-dominated market" with respect to the Xbox. Please. Xbox had its problems (especially in Japan), but Microsoft went from 0% market share to beating out Nintendo's Gamecube, a company with established name.

    They've sold 22 million units for chrissakes! There are ghosts of consoles (like the Dreamcast) that would have killed for that kind of "early demise".

    Whatever.

    1. Re:Yes... by rseuhs · · Score: 3, Interesting
      When I'm willing to sink enough money into a market, I can sell large numbers of anything and "gain marketshare".

      That's not the point. Any moron is able to do that.

      The tricky part is to actually get your money back and a profit on top of it.

      Even Microsoft cannot continue to lose money forever on XBox. This is not software, keeping the XBox alive costs a lot of money and things don't look that great for XBox360:

      The shortage excuse is over (Microsoft claims that they want to produce about 1 million/month) but they sold less than 200 000 in the US in March (IIRC 197 000), since they sell less in Europe and nearly nothing in Japan, that would be a total of maybe 350 000 worldwide, 400 000 if we are very optimistic. Not even near the million they want to sell. And given the fact that the launch-hype wears off and the PS3 is coming, I guess they will have a very hard time even repeating the XBox1's performance when we are talking about sales. (So far they sold roughly about half of what they sold during the XBox1 launch during the same time frame.)

      To put it in other words, they already need a small miracle to repeat the XBox1 "success" and they would still be miles behind the Playstation-franchise.

    2. Re:Yes... by joshsisk · · Score: 2, Informative

      Japanese Hardware Sales Chart, 3/20-26/2006:

      1 DSL: 119,986
      2 NDS: 39,307
      3 PS2: 34,169
      4 PSP: 31,077
      5 GBASP: 5,627
      6 GBM: 4,883
      7 GCN: 1,458
      8 360: 1,415
      9 XBX: 108
      10 GBA: 98

      The 360 fails to outsell the Gamecube, and the original Xbox barely manages to beat the ORIGINAL Gameboy Advance. source.

      This isn't a fluke, either. MS is really taking a pounding in Japan, which is a big deal since so many gamers LOVE japanese games.

    3. Re:Yes... by DeadScreenSky · · Score: 2, Insightful

      The shortage excuse is over (Microsoft claims that they want to produce about 1 million/month) but they sold less than 200 000 in the US in March (IIRC 197 000), since they sell less in Europe and nearly nothing in Japan, that would be a total of maybe 350 000 worldwide, 400 000 if we are very optimistic.

      How does MS get these new units to the market, teleportation? March wasn't going to show this lack of a shortage because the consoles weren't for sale yet. Shipping via boat takes at least a couple weeks, maybe more. IIRC most stores in the US had their major "Yes, we have X360s now!" ads towards the beginning of April, so this month's sales should reflect some of this difference. But next month's sales will probably be the real indicator, since the X360 will be widely available and potential customers can be assumed to know that. But it's still at least a couple weeks too early to see what kind of impact the lessening of shortages had on the X360's sales.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    4. Re:Yes... by indil · · Score: 2, Insightful

      Third place in which contest? If you mean numbers, then yes, I suppose GameCube came in third, Xbox second, and PlayStation 2 first. But then again, if you jump into this business with a few billion dollars to spare, anyone can initially succeed. What remains to be seen is whether MS can retain their followers in their second run.

      In my experience, the enjoyment I feel while playing my GameCube console has little to do with what other people think of it or how many people own one and more to do with the games I play. In that department, I believe that GameCube won. But that is, of course, according to my personal preferences.

      I suppose the moral of this post is that in the long run what matters is what your console and games mean to you, not what everyone else thinks or owns.

    5. Re:Yes... by SirSlud · · Score: 4, Interesting

      Worldwide (because Microsoft and Nintendo operate furthur than your parents basement) the Gamecube outsold the Xbox.

      Nintendo made SHITLOADS more money than Microsoft on their console businesses'.

      What was your point again? That in the US, if you spend 10 times the amount of another company on advertising, even if the other company comes from Japan and you're the richest company on the planet, you can eek out selling about a million more units than your competitor (while losing to the winner by more than a factor of 3)?

      Is that it? You'd be fired on a good day at any of these three companies for analysing their respective performances in the market that way. Nintendoheads? Thats so cute, attacking a bunch of ditto-heads with a similar ditto-head moniker.

      Sony won the console wars. Microsoft lost it in a big way, in so far as their shareholders are concerned. And Nintendo kept quietly making hand over dollar wonder what all the fuss was about.

      --
      "Old man yells at systemd"
  7. Mod article -1: stupid by carbontetra · · Score: 3, Interesting

    Microsoft realizes that artificial shortages creating massive hype for their product even at an exorbitant price range (yes, 400 is too much for a toy) will allow them to sell more machines longer, rather than making them readilly available at a higher cost, and trying to sell them all immediately. Author is a moron. Article is very poor trollbait.

    1. Re:Mod article -1: stupid by east+coast · · Score: 2, Insightful

      yes, 400 is too much for a toy

      No, this is a 400 dollar alternative to buying some kid a kick ass machine with a 400 dollar video card to play games on. The alternative to this alternative is to let the 12 year-old-know-it-alls beat up on mom and dads PC installing every demo that comes down the pike as well as all the crap the accompanies the demos for unknown reasons. I've seen what my nephews have done to my brother's PC and I can tell you 400 dollars is a small price compared to the pains that brats will cause you by fouling up your machine.

      Most parents don't mind their kids gaming and the XBox 360 is economical in the face of the original XBox and the PS2 that are both living on barrowed time.

      And if your kids are treating the new XBox like a five dollar nerf football than the problem isn't the "toy" it's the kids aren't taking care of it or are too spoiled to appreciate the value of it.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    2. Re:Mod article -1: stupid by carbontetra · · Score: 4, Informative

      The xbox 360 is still a toy. It's a dedicated machine to play games, and it's still a large chunk of money to drop on a dedicated game machine. Whether or not they do the damage to a pc instead is irrelevant to this discussion. It doesn't change the fact that $400 is STILL a lot of money to drop just to play some games, whether it be a game system or a video card.

  8. In retrospect maybe. by Godeke · · Score: 5, Interesting

    If Microsoft had realized the production problems they were going to face (or admitted to themselves they were going to have them, if they knew early as some say they did) then yes, a high price point causes the "per unit" loss to go down or even become profitable. If you only have N of something, you can charge a premium. The bundles proved there was a market for high end spending, but postulating that they could have moved *all* the units sold to date at a grossly higher price is a bit of a stretch.

    To say that Microsoft missed the boat and the PS3 should be sold at a premium really depends on the actual costs at time of release. Sony already *tried* the high priced solution with the PS2 based media product in Japan. That isn't apples to apples though since it was competing with the existing PS2 installed base, which isn't a wise choice. If they expect shortages of Blue-Ray drives or the processors, perhaps they could try the strategy of $800 boxes. I think it is high risk though: the reviewers are going to tear you apart if you don't deliver a $800 experience.

    --
    Sig under construction since 1998.
  9. Rehash of a Slate story by MeanMF · · Score: 3, Funny

    Slate magazine said the same thing four months ago:

    The Great Xbox Shortage of 2005
    Xbox Economics, Part 2

  10. Not enough statistical data to do that.... by ShyGuy91284 · · Score: 3, Interesting

    They have plenty of data about consoles launching in the $300 - $400 range and not flopping terribly. There haven't been any successful consoles (if any, at least that I know of) that have launched in the $700 range. lack of market data from previous launches like that makes a move like that extremely dangerous to do. And selling out is also a great way to build up steam for people to want it more. Reguardless of the price, if I hear console A is selling fast compared to console B that is selling slow, I'll be more interested in console A to see what people are so interested in.

    --
    In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
  11. Still waiting for a cheap XBox... by __aaclcg7560 · · Score: 2, Interesting

    I'm still waiting for prices to drop on the plain vanilla XBox. Call me a cheap bastard for wanting a $100 USD console.

  12. He could have a point. by turbopunk · · Score: 3, Insightful

    It's hard to really tell one way or the other, but he could have a point. I think the price-point of the 360 was less a function of the value and more a function of the perceived value. If the system cost too much, people wouldn't think they were getting their mony's worth. If the system cost too little, people wouldn't take it as a serious piece of hardware.

    I think the biggest problem was the enforced bundle. No, I'm not talking about the way gamestop raped their customers. I'm talking about the core vs. premium. I think MS could have had a much more effective launch by sellng a single $350 unit that was the system, wireless controller, play and charge adaptor, and s-video cables. Everything else could be an add on for a "reasonable" price. Think about it, the only thing missing is the hard-drive. Sell it at $75 dollars and force the early adopters to HDTV, who probably could afford one more perchase, to purchase the HD cables, and you have a console that implies the true capibilities of the system.

  13. I think that's what they wanted by Sycraft-fu · · Score: 4, Interesting

    Any and all profit they could have made on the boxes is totally insignificant to them. MS makes billions, a million or two from this doesn't matter.

    What is more important is getting lots of those consoles out there. They want everyone to own one. Well this shortage goes a long way to that. For one it generated massive advertising, you can't buy advertising as good as the 360 hype. Also, it has lead to an aura of "specialness" about the 360. It's hard to get, so it's coveted so people will work for it. Finally, you don't want people getting the idea in their head that it's expensive, you want them to think of it as cheap. Absolute price plays a factor, but also the sellout helps that. If something is sold ou all the time, it's obviously cheap right?

    Really, I think this has all played in to MS's hands magnicifently. By the time the PS3 launches, they should have a good pipe of supply going on and be ready for a rpice drop. So the PS3 comes out, they slash prices and flood 360s on the market, not to mention release Halo 3 which has conveniently been finished then. Go a long way to taking the thunder out of Sony's US launch, which is what this is really about. The overall name of the game and the money to be made is not on the consoles, but on being bigger than Sony in the market.

    1. Re:I think that's what they wanted by maynard · · Score: 3, Insightful

      There was a fixed number of consoles manufactured prior to the Xmas season. By increasing price to the level of demand they would have upped their margin, which they might have liked. Or, perhaps unlike every other for-profit company, the simply don't care about such business-wonk stuff.

      The original author claimed MS could have raised prices. The top-level comment poster disagreed. I argued back that high ebay prices showed what the market was willing to bear at that time. Your reply to me that they needed 'to get more consoles out there' is both true and irrelevant given what was available in the channel at that time. Are you arguing that MS could not have lowered the price once production increased to the point where the supply shortage ended?

    2. Re:I think that's what they wanted by joshsisk · · Score: 2, Insightful

      By hot, I think the poster meant "in the news more than any other product". The average mom and dad saw dozens of news stories that showed the 360 as being a hot product, sold out all over the country. The 360 was the "Tickle Me Elmo" of Christmas 2005. Whether or not it will ultimately be a success, who knows.

  14. price? how about unit distribution? by Frag-A-Muffin · · Score: 2, Interesting

    They could have sold through a lot more if they didn't ship 150k units to japan that only sold like what? 10k units? I think they wanted to believe so much that the 360 could take off in japan that they ignored reality. It wouldn't :)

    That really hurt them at the beginning. I wonder if it affected the total number of possible sales?

    --

    AirSpeak - http://itunes.com/apps/AirSpeak
  15. No, the supply was too low by Belgand · · Score: 3, Insightful

    What they're basically trying to say is that the XBox 360 sold out because Microsoft priced it low enough that people could actually afford it. An apt comparison would be the recent HD-DVD launch. They've priced the damn things so high that nobody will buy them unless they're simply drooling at the possibility of being able to buy a shiny new toy. Early-adopters and the obsessed will typically buy new products for prices that are far above what anyone else is willing to pay. The statement then, is that the pricing was low enough that it wasn't restricted solely to the early-adopter/gotta-have-it/price-is-no-object segement. As a result the system sold out.

    There are, however, flaws with this reasoning. First is the idea that the launch of a new product should be accompanied by a phase of normal people wanting it, but feeling the damn thing is just too expensive to drop that kind of cash on. Quite frankly this is idiotic. Sure the company might make a bit more money, but it doesn't help the consumer in the slightest.

    The second problem is that Microsoft only intended this hard-core segment to purchase the Xbox 360 at launch. This is patently untrue. They hyped the hell out of it and barely let up. They wanted everyone to be rushing the stores to buy one just like it actually went down. The problem is that Microsoft screwed up and didn't have the stock they needed.

    Quite frankly it feels like someone who was pissed because they couldn't easily get their hands on one and would have been willing to pay more so they could have.

  16. why no xbox redesign? by Psx29 · · Score: 2, Interesting

    I know its kind of offtopic but I don't understand why microsoft doesn't act like every other console maker and make a leaner looking lower priced version of the original xbox...which I might actually be tempted to purchase

  17. Now I've heard everything. by keyne9 · · Score: 2, Interesting

    Not expensive enough? Go to hell. It's a fucking video game system, not a goddamned Rolls Royce.

  18. Nope: try 40K units by 12-5-05 by maynard · · Score: 3, Insightful

    See this article which quotes Ebay CEO Meg Whitman, who claimed that as of Dec-12-05 of the 400,000 units sold at that time 10% had been resold though ebay. Pretty significant numbers, I'd say. If ebay is good for anything, it is to track current market rates for just about anything. The average pre-xmas price for a 360 was $718.00. That's several hundred dollars lost to MS per unit (or gained by the reseller, if you prefer).

  19. Inflation? by Cyno01 · · Score: 5, Informative

    I think i saw something, maybe on here, someone had the launch prices of all major consoles adjusted for inflation. Actaully i just googled it and here it is from IGN

    Atari VCS launched in 1977 for $249.99 __________________ $811.21 in 2005
    Nintendo Entertainment System launched in 1985 for $199.99 _ $354.91 in 2005
    SEGA Genesis launched in 1989 for $249.99 ______________ $389.67 in 2005
    NeoGeo launched in 1990 for $699.99 ___________________ $1041.12 in 2005
    Super Nintendo launched in 1991 for $199.99 _____________ $282.21 in 2005
    Jaguar launched in 1993 for $249.99 ____________________ $328.69 in 2005
    3DO Interactive Multiplayer launched in 1993 for $699.95 ___ $920.30 in 2005
    SEGA Saturn launched in 1995 for $399.99 _______________ $497.66 in 2005
    Nintendo 64 launched in 1996 for $199.99 ________________ $242.75 in 2005
    SEGA Dreamcast launches in 1999 for $199.99 ____________ $228.09 in 2005
    PlayStation launched in 1995 for $299.99 _________________ $372.01 in 2005
    PlayStation 2 launched in 2000 for $299.99 ________________ $333.15 in 2005
    Xbox Launched in 2001 for $299.99 _____________________ $325.34 in 2005
    GameCube launched in 2001 for $199.99 _________________ $216.89 in 2005

    So according to this, the launch price for the 360, when adjusted for inflation is actually below the historical average of $453.14, and probably only a little above average if you ignore the NeoGeo and 3DO. This also means that the Nintendo Revolution, if it launches at the predicted $149 or even $199, is going to be the cheapest console ever. And, unless sony pulled some piece of patent infringeing crap out of their ass at the last minute, the most technically advanced, not counting pure graphical performance.

    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Inflation? by Cyno01 · · Score: 2, Interesting

      I never claimed they were my figures, they're c&p'd from IGN, i'm not an economic anylist. Also, i did say that the 360 is above average if you take out the outliers that are the NeoGeo and 3DO.

      Redoing it quick, if you just take consoles from Nintendo, Sega, Sony and Microsoft, the average comes out to $324.27. The Xbox 360 core then, is still $25 adjusted dollars cheaper than average and the advanced bundle or whatever is not even 20% above average.

      --
      "Sic Semper Tyrannosaurus Rex."
  20. I agree. by danwesnor · · Score: 3, Insightful

    Actually, I agree with him. From a pure supply and demand perspective, the 360 should have been priced $200-300 higher in the US at release. But the high demand would have only lasted for a few months, and then Microsoft would have had to drop it. Imagine how PO'd you'd be if a product dropped in price by 50% 3 months after you bought it?

  21. x-play by svallarian · · Score: 2, Interesting

    Well, it USED to be a decent show when it was on tech TV. They had to add Morgan's boobies and dumb adam down to 5th grade level to make it geared more their targeted audience.

    --
    I patented screwing your mom. But it got revoked for "prior art."
  22. What makes the PS3 worth the wait? by Pulzar · · Score: 2, Insightful

    I've been noticing many tech writers talking about how the 360 is "taking the nation by storm" and "everyone has to have one," but I don't know anyone who has one, I've never actually seen one in any store, Everyone is waiting for the PS3, which will give three generations of Playstation gaming in one console and will probably be my very first Playstation purchase.

    Well, I don't know anybody who is waiting for PS3 other than an occasional Slashdot post :). I have to ask -- what is it that makes you say that it will be your first Playstation purchase? So far, you know nothing about how the games will play on it, what kinds of games will be made, except that it will have Blu-Ray support, and Cell chips in it. Oh, and that it will probably cost a lot. What has the Sony marketing done to so thoroughly convince you that not only you should wait for it (instead of buying Gamecube, PS2, Xbox, or Xbox 360, all much cheaper and available *now*), but that you should also buy it when it comes out, without even seeing one?!

    This isn't meant to be a flamebait, I really want to know -- I must be missing some information about PS3!

    --
    Never underestimate the bandwidth of a 747 filled with CD-ROMs.
  23. It was INTENDED to sell this way by Nom+du+Keyboard · · Score: 3, Interesting

    For those of you who have forgotten, Microsoft intended for these shortages to happen. They allocated units and set pricing to make this happen. This scheme was leaked out before the 360 even went on sale. They priced and shipped it to get the headlines: New Microsoft XBox 360 Sells Out on First Day. Best publicity they could arrange.

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    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  24. Re:Pre X-mas prices on Ebay by MyGirlFriendsBroken · · Score: 4, Insightful

    The premium was several hundred dollars above retail. Someone pocketed that profit and it sure wasn't Microsoft. It'd say the author's point is valid on those grounds alone.

    I would disagree as it is about the price drops. You have to wait a certain amount of time before dropping the price, so your initial price point has to ensure sales for about a year say, not the first couple of months. Remember to original Xbox, when MS had to drop the price of that after a few weeks (which happened in the UK, I don't know about elsewhere), they had to give all of the people who paid they higher price accessories and games to compensate and smooth over the PR.

    So Xbox 360 are in short supply to start with, but they get:

    1) The hype of being sold out.

    2) Good will amongst many customers outside the US, at least many more of us had a "chance" at a bite of the cherry..

    3) A price which will last them till the PS3 comes out when they can drop the price without aggravating those people who already have one.

    --
    If you read a speed reading book, does it take you less time to read the second half?
  25. The real world problem of equilibrium pricing by hepstah · · Score: 3, Informative

    Basic economics would say that efficiency for both the consumer and producer is maximized at the point where aggregate supply equals aggregate demand. Though we have the gift of hindsight, even Microsoft probably knew that the unit was underpriced for what demand would ultimately be at launch. However, here's the crux of pricing at equilibrium (in a real world setting). As the early adopters group gets their boxes, demand shifts left (or down) because the aggregate preferences of the group changes to a lower price point because the group of consumers itself has changed. Now the 360 is overpriced. In an ideal world, they would just lower the price. Well, you can't exactly do that in the real world because it would piss people off, chipping away at your brand. Sure you can do it, but it builds in distrust toward your company -- not the sort of thing you want to do when you're launching a 5-6+ year product line. I would posit that Microsoft was playing the pricing game for a year down the road, not at launch. This price point puts them in a position to battle Sony effectively on multiple fronts.

  26. The original Xbox is still to expensive by sycomonkey · · Score: 2, Interesting

    I'm not even going to discuss the 360. I did for a while want an original Xbox (almost half just for Xbox Media Center, but then Front Row came out, so my interests in the console has waned considerably), but the price was always (and continues to be) way too high. I might have paid $100 for it. Now that the 360 is out, I was hoping used prices would plummet, but nothing like that has happened so far. At this point I've almost completely lost interest.

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    --The universe will not be altered by forum threads, even those which are very wry. --Tycho Brahe (Penny Arcade)
  27. Teacher! Teacher! by lamz · · Score: 3, Funny

    After explaining how Microsoft should have charged more for the XBox 360, he pointed out to the teacher that she forgot to assign homework.

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    Mike van Lammeren
    It will challenge your head, your brain, and your mind.