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Nintendo Learns from Mistakes with GameCube

kukyfrope writes "Reggie Fils-Aime, Nintendo of America's Executive VP of Sales and Marketing, talks about what went wrong with GameCube and how Nintendo will not make the same mistakes when launching Wii. Reggie admits that the initial software lineup for the GameCube was simply not 'diverse and strong enough from a first and third-party perspective,' and by Nintendo's showing at E3 2006, the Wii will launch with a wide variety of games for may types of gamers."

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  1. Forget Wii Sports Tennis, give me... by Bulletz26 · · Score: 0, Offtopic

    a port of Rockstar Games presents Table Tennis (http://xbox360.ign.com/articles/709/709654p1.html ), the system is perfect for it. The gameplay and control is already fantastic on the 360, imagine how it would play with a Wiimote.

    Give me that Rockstar and Nintendo, and I'll be in heaven.

  2. Evolution of Consoles by Ironsides · · Score: 0, Offtopic

    Ok, one thing I've noticed and I'm curious about in the console wars. How much have the consoles changed with each new version? Besides processing power and graphics, that's standard, I mean the gameplay and controls and other features.

    The PS1, 2 and 3 are all using the same basic controller. The additions of a broadband adapter and hard drive are the only changes it seems.

    On the Nintendo end, they have changed the controller every single time, trying to come up with a better interface it seems. The Wii continues this with the new controller, but also lets you keep the Gamecube controlelrs as well.

    XBOX/360. I'm not sure if there are any changes between the two at all, I haven't paid much attention to it. THe main thing XBOX has is the talk feature for when you are in games. (although PS2 may have this as well) Also, the massive XBOX LIVE support.

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