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Nintendo Learns from Mistakes with GameCube

kukyfrope writes "Reggie Fils-Aime, Nintendo of America's Executive VP of Sales and Marketing, talks about what went wrong with GameCube and how Nintendo will not make the same mistakes when launching Wii. Reggie admits that the initial software lineup for the GameCube was simply not 'diverse and strong enough from a first and third-party perspective,' and by Nintendo's showing at E3 2006, the Wii will launch with a wide variety of games for may types of gamers."

18 of 315 comments (clear)

  1. Wow by Gattman01 · · Score: 2, Insightful

    What went right with the game cube....

    Actually they aren't that bad. Mario Party can make for a fun dmaily game night.

    1. Re:Wow by twistedsymphony · · Score: 5, Insightful

      They did A LOT of things right actually, just from a hardware standpoint
      - Excellent Price point
      - 1st party wireless controllers (as usual ahead of it's time)
      - choice of colors
      - durable as hell, can easily take more of a beating then the other consoles of that generation
      - Widely available 480p video modes in games... 2nd only to the Xbox, and way more coverage then the PS2 had
      - easily the most comfortable controllers of last generation
      - from what I hear a fantastic development environment, almost Xbox 1 level graphics from apparently "inferior" hardware

      Despite the fact that most of the good games are 1st party, it still remains the best "party" system on any console. with the exception of say Halo, or DOA on the Xbox 1 you wont find as many quality 4 player party games on any other console...

  2. I think I read this article already.... by ASimPerson · · Score: 5, Insightful

    Except it was called "Nintendo learns from mistakes with N64".

    Seriously though...I've seen a few articles like this for the Wii, but I can almost remember them saying nearly the same things about how the learned from mistkes with the N64 and promised for 3rd party support for the 'Cube.

    Hopefully, it work this time.

    --
    In 3010, the potatoes triumphed
    1. Re:I think I read this article already.... by barawn · · Score: 2, Insightful

      anyone who thinks the GameCubes launch lineup was bad forgot that the N64 launched with only Maro64 and Pilotwings64 available.

      Mario 64 was a better title than all of Nintendo's GameCube offerings combined. Nintendo's GameCube offerings were the grand total of Luigi's Mansion and Wave Race: Blue Storm.

      The GameCube's launch was worse than the N64's, in my opinion, and that's hard to do when you're competing with only two games.

    2. Re:I think I read this article already.... by Anonymous Coward · · Score: 5, Insightful

      What a lot of people miss is that Nintendo has been learning from their mistakes since the N64. Basically, the N64's problems were:

      1) No/Bad third party support
      2) Difficult development enviroment
      3) Expensive, small capacity, storage format
      4) Huge waits between game releases

      The Gamecube's problems were"

      1) No exclusive third party support
      2) moderate capacity storage format
      3) moderate waits between game releases

      The Wii seems to be (once again) a small step towards fixing these problems; the system appears to be getting a lot of exclusive support from third parties (I think there are only a couple of multi-platform games), DVD is a perfectly reasonable storage format, and the lower cost development environment (as well as the virtual console) should limit the wait times between game releases.

    3. Re:I think I read this article already.... by AKAImBatman · · Score: 4, Insightful

      Here's Nintendo's at launch titles for the GameCube:

              * Luigi's Mansion
              * Wave Race
              * Rogue Squadron


      Just to add my own personal feelings on the launch of the GameCube, I (and I'm sure many others) REALLY wanted a Mario game. Instead we got stuck with Luigi's Mansion. I remember trying it in the store, hoping that it was really the Mario game I was looking for. No dice. I played it for about 15 minutes, and just didn't find it fun.

      And who's idea was it to drag out another Wave Race? Wave Race 64 was fun for its time, but everyone knew that it was filler until Nintendo got the games ramped up. Launching with Wave Race as one of the three (!) titles when there was no Mario, was like screaming out to the world, "We have no software!" As for Rouge Sqaudron, it was definitely a Rouge. I mean, who thought that a specialized launch title like that would appeal to the greater Nintendo audience?

      While I'm not one to harp on the small number of launch titles (the SNES didn't exactly have a huge selection either), the quality of those titles will make or break the system on the first day. When the N64 was released, everyone wanted Mario. We didn't care about Pilot Wings 64 or even the upcoming Wave Race. We had Mario 64, and it kept our attention for more than long enough for Nintendo to crank up their game-producing engine.

      To put it bluntly, I lost all interest in the GameCube the day I played Luigi's Mansion. While Nintendo did eventually produce several hit titles for the GameCube, it was never enough to change my mind about wanting it. Titles like Wario World even managed to continue my impression that the GameCube games were dull. While I did briefly consider getting a unit for my kids, I found that pulling the old NES out of the closet was a lot more fun for them than the GameCube demos they tried in the store.

      So in effect, the GameCube (IMHO) just didn't reach its target market. But with the Wii, every part of my being is alreay screaming, "I want one!" Especially if I can play the games with my kids.

      I'm thinking that this is going to be a fun generation. :-)

    4. Re:I think I read this article already.... by h0mer · · Score: 3, Insightful

      Yeah, Super Monkey Ball and Rogue Squadron were terrible games... :P

      --


      I'm on top of my game like I'm standin' on Xbox.
    5. Re:I think I read this article already.... by barawn · · Score: 2, Insightful

      I seem to be the only person on Slashdot who really liked Luigi's Mansion.

      I loved Luigi's Mansion.

      But it was way, way too short for a launch title that was supposed to be a placeholder for a Mario game. Keep in mind Mario, Zelda didn't come out until basically a year later. There wasn't a good platformer for the console until... well, until Sunshine, and by then, people were bitter.

      A console launch needs to keep you from putting the console away and forgetting about it for months. The GameCube launch didn't do that. If you're like me, and didn't buy a Cube until almost a year later, hey, it was great, and I still play the GameCube more than my PS2. But that was me, and most people had already formed their opinion of the GameCube by then.

      The Wii launch is primed to do that. They're going to be missing Mario again, most likely, but this time they substituted a much, much better filler than Luigi's Mansion: Zelda and Metroid. They can't let Mario slip past the end of the year, though. Wii, with Mario, Zelda, and Metroid at Christmas, is a killer launch. I think they can even survive without SSBB for a year, too.

  3. Re:Oh yes, how they've learned... by Turn-X+Alphonse · · Score: 1, Insightful

    Try growing up. There is nothing wrong with Wii what so ever. Infact I'd argue with you that it is probably one of the best names ever for a console. It's simple, it's cute and it's something no one else even comes close to having.

    Maybe you're too immature to grasp it, but simple names with a decent product which just does what it says on the box tend to sell very well. Take the playstation, it came around and had some great games. The name IMO is terrible, but it did it's job and it did it well.

    The Wii will do exactly the same. It'll come around and it'll open up the market to a lot of people, give us all some nice games and if Nintendo come on strong with the marketing (like they have with the DS inthe UK), then the Wii will own.

    But hey lets all be shallow and go "LOL IT'S LIKE PEE!" instead of "hehe, I can just hear the adverts with some little kid going "weeeeeee" when the Nintendo logo displays".

    --
    I like muppets.
  4. Re:GTA:SA by badasscat · · Score: 4, Insightful

    I know Nintendo stays away from games like GTA:SA and they are one of the greatest game makers ever (Mario is still the king) but it's games like GTA:SA that sell like gasoline at a SUV convention.

    Nintendo would give their left nut for a port of GTA:SA, and don't let anyone tell you different.

    Nintendo themselves have no interest in making games like that, but nobody should ever suggest that they would turn down the opportunity to have a game that sold 10 million copies on their system.

    Nintendo's problem is attracting that level of support. They really just don't have complete control over their third-party situation - they can wine and dine developers till the cows come home, but at the end of the day they can't force anybody to do anything. So they end up with Spongebob Squarepants instead of GTA to fill out their E3 presentation.

    They can claim they've learned whatever they want from the GameCube, but the fact remains that they can only control their own game development for the system; they have very little say over third-party development (apart from veto power in licensing... which they'd never be stupid enough to use on a top-selling franchise).

  5. Mario games by j235 · · Score: 4, Insightful

    I think the major problem with the gamecube launch lineup was the lack of a Mario game. NES launched w/ Super Mario Bros, SNES had Super Mario World, N64 had Mario 64, and gamecube had... luigi's mansion... It appears the Wii will suffer the same problem, as I hear SM Galaxy won't be out at lanuch. Oh well, personally I'll be happy with a Zelda and Metroid game at least. Hell I still need to beat Wind Waker and MP 1 and 2... also Super Mario Sunshine, though that game doesn't feel right to me... maybe it's the 'jetpack'/'flamethrower'

    1. Re:Mario games by raezr · · Score: 2, Insightful

      Mario Galaxy isn't a launch title, but it'll be released within the first six months. Nintendo seems to be intentionally holding it back (along with other games like SSB). Rather than squeeze all it's good games into the launch date, Nintendo's going to spread them out over a series of months so they can keep the "amazing new console" feeling for the Wii lasting longer.

  6. Nintendo control freak by L-Train8 · · Score: 4, Insightful

    The trouble is, Nintendo is a control freak company. They don't like to be dependent on 3rd party. They like to be in charge and they like to make money off of everything. When they were the only game in town, they could get away with it. If developers wanted to make a game, they had to do what Nintendo said. I remember some controversy in 1989, the president of Namco made some public comments about how Nintendo's control was hurting the industry. Nintendo responded by threatening to stop allowing Namco to make games for Nintendo consoles, and the Namco president shut up. When the PlayStation took off, it offered developers a choice, and Sony offered much better licensee terms. Nintendo hasn't been able to control developers since the mid-90's, but they still want to.

    For the GameCube, Nintendo invested a lot in 2nd party support. They put a ton of money into Retro, Rare, and Silicon Knights. Despite having first crack at development hardware, only one company, Silicon Knights with Eternal Darkness, had a launch title ready. Retro was working on 6 launch titles. Of those 6, only 1 ever saw the light of day - Metroid Prime, and that didn't come out until a year after launch. Rare was supposed to deliver Kameo and Perfect Dark Zero for launch. Two years after GameCube came out, those games were nowhere in sight and Nintendo sold their half of Rare to Microsoft. Nintendo poured tons of money into those companies, and it didn't pay off at all. They had companies they controlled, but those companies couldn't deliver.

    Now that Yamauchi has finally retired, maybe Nintendo can really change its relationship with developers. Maybe they can get 3rd parties on board in the competitive climate of today's console wars. But maybe a leopard can't change its spots.

    --

    Don't forget that Friday is Hawaiian shirt day.
  7. Re:it's good to learn from your mistakes.. by ontheheap · · Score: 4, Insightful

    "What sane teenager or adult is going to publicly announce that they have to go home to play with their Wii?"

    I think most people would say "I'm going home to play Nintendo."

  8. Re:2nd party by aichpvee · · Score: 2, Insightful

    That's half right. Second parties are also those published by Nintendo (which I think is usually what makes them second party, not the ownership), such as Silicon Knights with Eternal Darkness.

    --
    The Farewell Tour II
  9. Re:it's good to learn from your mistakes.. by prockcore · · Score: 4, Insightful


    What sane teenager or adult is going to publicly announce that they have to go home to play with their Wii?


    Why do the name detracters keep wording it so strangely?

    If someone came up to me and said "I'm going to go home to play with my playstation" I'd look at them funny... because "play with my ___" will always sound dirty.

    Most people would just say "I'm going to go home to play video games"... actually, most people just say "I'm going home.. see you tomorrow".

  10. Which mistakes, exactly? by brunes69 · · Score: 4, Insightful

    The Gamecube's worldwide sales are almost exactly on par with the Xbox's at ~15 million units apiece. And the big N makes a profit off *every console sold*, while MS, at the beginning of 2005, was *still losing money* on every Xbox sold.

    So, tell me again what the mistakes are? Nintendo makes a boadload of profit year after year. Microsoft's entertainment division is hundreds of millions in the red. And we all know the boondoggle Sony is making of the PS3.

    I don't think anyone has to worry about Nintendo over the next few years....

  11. Re:it's good to learn from your mistakes.. by phritz · · Score: 4, Insightful
    What sane teenager or adult is going to publicly announce that they have to go home to play with their Wii?
    What are you talking about? The value in obvious double entendrees alone is worth the price of buying the console. "Hey, guys, this is boring. Fuck y'all, I'm gonna go home and play with my wii until I fall asleep." What teenager or video-game playing adult doesn't appreciate a good penis joke now and then?

    Honestly, we're absolutely going to be inundated with the Wii name over the next x months until release, it's not like people won't know what you're talking about. I'm sure at one point it sounded really bizarre to say "I'm going to home and write a paper on my apple" or whatever, but you get used to it - proper nouns take over namespace surprisingly quickly.