Dragon's Lair Remastered in HD
JamesO writes "Digital Leisure has announced the development of Dragon's Lair HD, for release this autumn for the PC. Remastered is usually a term associated with DVD movie release, usually referring to the cleaning up of the film's print. It's not that odd then that the term is being used for what is essentially an interactive cartoon. Dragon's Lair HD promises to do what it says on the tin, offering the original game in true high definition.
" I still remember the first time I saw Dragon's Lair in an arcade. I'd love to play it again in HD — in the arcade it was a quarter eater.
Pong HD... lets see those pixels shine!
(end of post)
Actually the secret to Dragon's Lair was standing right behind someone with a giant stack of quarters being pumped into the game.
And throw in a few barely audible mumbles of "you suck" when they screw up.
Best/cheapest way to enjoy the game.
Dragon's Lair made for some nice eye candy at the time, but as a game, it totally stunk. Despite sharing my first name with the gallant hero, it held my interest for about 15 minutes before going back to the rest of the arcade.
Dragon's Lair was a very early example of the game that looks so much better than it plays.
Stop by my site where I write about ERP systems & more
I'll stick with the real classics...
- Tetris
- Super Mario 1 & 3
- Frozen Bubble
- Sonic the Hedgehog
- Dig Dug
- PaperBoy
- Dr. Mario
Need I say more?As the review doesn't show any graphics, here are a number of screenshots on Digital Leisure's site. Their site also has a trailer here.
Insert coin. Randomly mash joystick. Insert coin. Randomly mash joystick. Insert coin. Randomly mash joystick - success!!!! - randomly mash joystick. Insert coin etc.
For those who want to see what Dragon's Lair is like, but prefer stick-figures to cels, there's the excellent flash game Dungeon Escape!.
Anyone beat that one yet?
I spent 25 cents on it. I put my quarter in and started the game. I watched the intro, and then I was dead. Evidently the intro was actually the game. Anyway, this pissed me off so much that I've hated it ever since.
I used to bulls-eye womp-rats in my pants
"...in the arcade it was a quarter eater."
Sure was. It was the first game I ever saw that was fifty cents a pop.
And for all those who are complaining about how random the play was, this game had patterns, same as any other game. When you're trying to get past those two spinning Q-Tips, you press the stick when he lunges. In the water, you go towards the lighter stream, etc. Remember kids, this was nineteen eighty freaking three--Dragon's Lair looked WORLDS better than what else was out there. Who cares if the gameplay was less than perfect. Besides, that princess was a piece of ass. (No surprise, I guess: reading the Wikipedia article, the studio couldn't afford a model so they just looked at Playboys. Ha.)
Gameplay suffered because there was only one laser disc in the system so there was a short blank-screen delay when the scenes switched from the 'setup' to the 'result.'. I heard that Space Ace had two and it would switch back and forth between them with no delay, but reading Wikipedia I see that there were conversion kits to make DL into SA, so who knows--I might be remembering wrong.
http://en.wikipedia.org/wiki/Dragon's_Lair
http://en.wikipedia.org/wiki/Space_Ace
Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
While holding the joystick up and to the left, hold down the sword button while inserting your quarter. This will give you lives until you finish the game... really use to piss people off when I would do it and die 50 times in the same spot...
The sky above the port was the color of television, tuned to a dead channel...