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3D Realms Won't Rush Duke Nukem Forever

WeAz writes "GameSpot has news that 3D Realms has no plans on rushing Duke Nukem Forever. Despite the $500,000 bounty that Take-Two Interactive was found to be offering for the game after a filing with the SEC last week, George Broussard, President of 3D Realms, has given his official response: 'We're certainly not motivated by that amount of money, after all this time, and getting the game right is what matters. I would never ship a game early (even a couple of months), for 500k.'"

18 of 310 comments (clear)

  1. What??? by JFMulder · · Score: 5, Funny

    You mean it's possible to rush Duke Nukem Forever at this point????

    1. Re:What??? by Surt · · Score: 5, Funny

      You have to understand. It has been about a year from being done, for oh, the last 6 years. If they rushed, they could be 9 months from being done for the next 3 or 4 years.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    2. Re:What??? by Rob+the+Bold · · Score: 5, Funny
      You mean it's possible to rush Duke Nukem Forever at this point????

      They keep using that word. I do not think it means what they think it means.

      --
      I am not a crackpot.
  2. Oh good! by TheSpoom · · Score: 5, Funny

    I was so worried that they'd release it too soon.

    --
    It's better to vote for what you want and not get it than to vote for what you don't want and get it.
    - E. Debs
  3. Ha! by Bogtha · · Score: 5, Funny

    I would never ship a game early (even a couple of months), for 500k.

    Don't wory George, I don't think anybody could accuse you of doing that!

    --
    Bogtha Bogtha Bogtha
  4. DNF v. Vista by happyemoticon · · Score: 5, Funny

    I wonder what's weirder: That DNF has taken longer to develop than Windows Vista, or that Windows Vista has taken almost as much time to make as DNF?

    1. Re:DNF v. Vista by Bogtha · · Score: 5, Funny

      Weirder still is the fact that Duke Nukem Forever has taken more time to create than NASA took to design & build a pair of robots, fly them to Mars, and drive them around for a year.

      --
      Bogtha Bogtha Bogtha
  5. Good headline by MrTester · · Score: 5, Funny

    Boy. Theres a shocker headline.
    Right up there with "A new study shows that Men like to have sex" and "The sun is expected to rise in the morning"

    Wait. Im being handed a piece of paper. Holy Cow! Breaking news! "Companys like free publicity!"

  6. Rushing it could... by mfh · · Score: 5, Funny

    ... cause major problems with the globally accepted definition of vapourware. My god, what if the damn game actually gets released?

    What would the kittens do?

    --
    The dangers of knowledge trigger emotional distress in human beings.
  7. baaad grammatical pun by justkarl · · Score: 5, Funny

    3D Realms Won't Rush Duke Nukem Forever

    Oh yeah, well how long will they be rushing it?
    Bad-dum-dum
    Get it? Forever? Like they'll be rushing it forever

    Thank you!!! I'll be here all week!

  8. Ha! by east+coast · · Score: 5, Funny

    3D Realms Won't Rush Duke Nukem Forever

    1998 called. They want their story back.

    --
    Dedicated Cthulhu Cultist since 4523 BC.
  9. Early? by Aim+Here · · Score: 5, Funny

    "I would never ship a game early (even a couple of months), for 500k.'"

    This must be some new usage of the word 'early' that until now I have been unaware of.

  10. Re:WTF? Talk about uninformed by Dtyst · · Score: 5, Informative

    3DRealms has earned from Max Payne franchise alone about 50 million USD (about 25 miljon royalties and sold the max Payne brand (game + engine to take two for 50 million , the developer Remedy got their share of course so I estimate that 3DRealms got at minimum 35 million USD). Now they are doing (trying) the same with Prey (developed by HumanHead) produced by 3DRealms. 3DRealms have lots of older other profitable self-developed games aswell. So they can afford to drag DNF development forever with the cash they have in spare.

    As they say on their website: In business since 1991. Never had a loan. Never had layoffs. Extremely stable and successful environment.

  11. Re:DNF v. Vista v. NASA by Rob+the+Bold · · Score: 5, Funny

    And even weirder still, I was working on this really funny response, but then this new humor engine was available and I started using it and went back to square one. Then I thought, crap, I can adapt a humor engine better suited to my style than any off-the-shelf models, so I started work on that. But the whole concept of what constitutes high quality jokes changed in the meantime, so I started over again. There will be a really funny rejoinder here real soon now.

    --
    I am not a crackpot.
  12. Something doesn't add up by UES · · Score: 5, Interesting

    There is no game. No one is working on the game. The investors got fleeced.

    Use common sense for a moment.

    It takes 3-4 years to write, cast, design, film, edit, and release a major Hollywood picture like a Star Wars or an X-Men, which can cost $100MM or more to develop.

    It takes 3-4 years to concieve, design, manufacture, and ship a new console like a PS2 or Gamecube.

    Rockstar developed and released three new hit games with a new engine and tremendous amounts of content since 2001.

    But it takes nine years to program a knockoff Doom clone? Really? Are they coding it on a loom?

    Things I would love to know:

    1) Exactly how many programmers are working on DNF.
    2) What percentage of their days are spent on DNF versus other tasks.
    3) Why management keeps an obviously defunct product on the books when normal business practice would suggest writing it off at this point, having missed at least SEVEN release years in a row.
    4) I am dying to see the balance sheets for this project.

    There is no game, there never will be a game. But there may be an audit.

    1. Re:Something doesn't add up by hibiki_r · · Score: 5, Interesting

      I know a guy that quit 3D Realms a little under a year ago that joined the DNF team when SiN got released. He claims he worked on the game all that time. I won't tell you the horror stories I've heard, but trust me, there was people being paid to work on it.

  13. What DNF Can Teach NASA by patio11 · · Score: 5, Funny

    A game is only late until its released, but a space probe which smashes into the body it is orbiting because it doesn't know the difference between feet and meters is gone forever.

  14. Misquoted by Hoi+Polloi · · Score: 5, Funny

    He was misquoted...
    "I would never ship a game early (even a couple of months), for 500k.'"

    What he really said was:
    "I would never ship a game"

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning