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FTC Says More Regulation Needed For Games

simoniker writes "The FTC has testified in detail to Congress that, though the game industry has 'made progress' in regulating the marketing of violent video games, 'more needs to be done.' It also revealed that it's conducted undercover surveys into whether underage gamers can buy M-rated games. It also commented: that '...the Commission will continue to monitor closely developments in the area and will initiate actions, such as the case challenging the marketing of Grand Theft Auto: San Andreas, when appropriate.' Will we see the FTC stepping in more often in controversial cases regarding violent video games?"

149 comments

  1. ESRB? by Digital+Vomit · · Score: 5, Insightful

    What exactly was wrong with the ESRB ratings we had already? They gave an age category and described any potentially offensive content. It was perfect. What more could we need?

    --
    Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
    1. Re:ESRB? by meridiangod · · Score: 2, Insightful

      I don't know if the problem is the ERSB so much as the ESRB's failure to let parents know that they exist and that they need their help enforcing their rating system. Why not run an ad campaign to let parents know about the issue?

    2. Re:ESRB? by lys1123 · · Score: 1

      The problem with the ESRB ratings is that it merely WARNS of potentially offensive content. The government "conducted undercover surveys into whether underage gamers can buy M-rated games" because they know they can't trust parents to make the right choices when it comes to deciding what games their kids should be playing. Hell, they know that most parents don't even know what games their kids are playing.

      Personally, I don't know why they are going through all of this song and dance. We will all be much healthier and happier when our only videogame choices are good, wholesome Christian Games

    3. Re:ESRB? by DaSenator · · Score: 4, Informative

      They are. The ESRB contacted the great guys from Penny-Arcade to come up with a new ratings awareness campaign. Here are two links below. http://www.penny-arcade.com/esrb_andersons.jpg http://www.penny-arcade.com/esrb_sarah.jpg

      --
      Entia non sunt multiplicanda praeter necessitatem.
    4. Re:ESRB? by dasunt · · Score: 1, Insightful
      What exactly was wrong with the ESRB ratings we had already? They gave an age category and described any potentially offensive content. It was perfect. What more could we need?

      In this day and age, most children have an independent source of income that allows them to afford games, consoles+TVs/computers and a private unsupervised apartment to play them in.

      As you can see, it is impossible for parents to dock allowances and take away games if they disagree with the content. The kids will go to their private apartments and play them.

      Thus, we need our tax dollars wasted^Wspent to investigate and enforce this issue.

    5. Re:ESRB? by Rachel+Lucid · · Score: 1

      Apparently we need to make it clear to parents how to tell when certain games are 'good' and certain ones are 'bad'. My idea for a solution to this is to have a database that catalogs ALL games based on their rating, and what they're rated for (y'know, 'cartoon violence', 'mild violence', etc.), so Parents can pre-select a series of things they don't want, and then recieve a 'whitelist' of games they know are good. Of course, there's no real way to tell the vendors at stores "Don't buy this game for my kid", but at minimum, parents buying these games should have to hear that the game contains such-and-such and KNOW WHAT THEY'RE BUYING. The problem is education, and the solution ain't government intervention.

    6. Re:ESRB? by kesuki · · Score: 1

      What more could we need?

      how about games that erase the minds of any player below the age restriction? of the game i mean, duh :)

      sure would beat trying to police the stores.

    7. Re:ESRB? by digidave · · Score: 1, Insightful

      The only thing wrong with ESRB ratings is that kids can still purchase M-rated games. Everybody already knows about movie ratings and theatres usually won't let underage kids into an R-rated movie. With games, it's completely different. Very few stores have anything more than casual enforcement of the ratings. If one store turns a kid down, that kid will just go to the next store and buy it there, so the first store would have lost business for essentially no reason at all.

      I think the ESRB should have the power to pull M-rated games from the shelf of a retailer who sells them to kids. That way there would be a business reason to enforce the ratings.

      Maybe that's what the FTC means when it says the game industry has not regulated itself very well.

      --
      The global economy is a great thing until you feel it locally.
    8. Re:ESRB? by ElleyKitten · · Score: 4, Insightful
      I don't know if the problem is the ERSB so much as the ESRB's failure to let parents know that they exist and that they need their help enforcing their rating system. Why not run an ad campaign to let parents know about the issue?
      Oh, like the "Ok to Play?" campaign they've been running for years? Or the new Penny Arcade campaign they're starting?

      Yeah, they're already on that. Anyways, I think it's the parents' responsibility to figure out that there's a rating system; the ESRB's job is not to find every single parent and explain. The MPAA doesn't advertise their rating system at all, and their ratings and content descripters are much less intuitive and detailed than the ESRB's, yet it's the ESRB that always gets bitched at. Fuck that shit. Parents just need to read the fucking label, it's not that hard.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    9. Re:ESRB? by jferris · · Score: 2, Insightful
      I would assume that what else is needed would be enforcement. Ratings are one thing, but what do they ultimately mean if they are nothing more than a label on a box.

      Today's society has changed. Teen and pre-teen children have larger amounts of finances than I did when I was a child. Television (and video games) and cash have become a steady replacement for babysitters, and often parents do not take an interest in what there child is doing.

      The problem is still, ultimately, a parenting issue. It is in everyone's best interest to protect a child and have their parents be the decision maker. Enforcement wouldn't be a big brother approach, like some believe, but more a safety net. If a person, as a parent, would allow their kid to play a game that has been deemed age inappropriate, so be it. The parent would be the one to make the purchase. I just don't get what is so wrong with that.

      Times change, and people tend to not accept it. When I was a kid, I remember going to the local store to pick up a pack of cigarettes for my mother. I was probably about nine, and the store was two hundred feet from the house. The act was innocent, and it was easy for the shopkeeper to know that (usually by a call-ahead from my mother). Of course, I am sure that there are a lot more nine year olds that would smoke the same pack of cigarettes in today's society, so enforcement of laws already on the book became more dominant.

      Without something to enforce, then, the ratings system is - ultimately - pointless. Not because they don't get it right (most of the time), but because there is no substantial motivation for a proprietor to enforce them. Parents seem to be disinterested, removing any chance for a general honesty system to work.

      --
      You are in a maze of little twisting passages, all different.
    10. Re:ESRB? by Jimmy+King · · Score: 1
      Apparently we need to make it clear to parents how to tell when certain games are 'good' and certain ones are 'bad'. My idea for a solution to this is to have a database that catalogs ALL games based on their rating, and what they're rated for (y'know, 'cartoon violence', 'mild violence', etc.), so Parents can pre-select a series of things they don't want, and then recieve a 'whitelist' of games they know are good. Of course, there's no real way to tell the vendors at stores "Don't buy this game for my kid", but at minimum, parents buying these games should have to hear that the game contains such-and-such and KNOW WHAT THEY'RE BUYING. The problem is education, and the solution ain't government intervention.
      The problem with this idea is that if a parent can't be bothered to look at little label on the front of the game while at the store to buy it anyway, I don't foresee that same parent going to the effort of going to a third party website or such to get a list of "ok" games and then check the list for the game. All the information in the world made available to someone doesn't do any good if they don't want to look at it and use it.
    11. Re:ESRB? by Rachel+Lucid · · Score: 1

      As it currently is, though, all the 'T' or the 'M' is, is just a distinction. It doesn't go into any level of detail about what the game contains, and if you want this info you have to have one of the sales crew pull the game out for you. Certainly making it easier and allowing parents (or kids) to go ahead and set up a list of ratings preferences is a good start.

      Of course, I feel games should only be regulated as much as books (i.e. personal media), and I never heard anyone claim that Harry Potter created any serial killers yet...

    12. Re:ESRB? by onecheapgeek · · Score: 3, Insightful

      Disallowing children of certain ages to not access R-rated movies is voluntary. The same SHOULD be the case for video games.

    13. Re:ESRB? by alshithead · · Score: 1

      Nothing is wrong with the ESRB ratings. The FTC's beef should be with either the retailers or the parents or both.

      --
      I reserve the right to think for myself. Others' opinions are optional. Puppy on lap = typos...not illiteracy.
    14. Re:ESRB? by sqlrob · · Score: 3, Insightful

      What about the power to fine business that sell R rated movies to kids?

      Which, by the way, is a much larger problem than games.

    15. Re:ESRB? by Anonymous Coward · · Score: 0

      Parents seem to be disinterested, removing any chance for a general honesty system to work.

      This is the part that I don't get. How is it that they can be simultaneously disinterested and ultra-concerned about what their kids are doing or playing so much that they're demanding regulation? Do they suddenly have an epiphany, wake up, and realise that their pre-teen is playing a game that they disapprove of?

      I somehow think the issue lies more in their kids' actions being lower on their priority lists than what they're having for dinner that night, as well as general laziness. To them, why should they watch what games their kids are buying or playing when they can demand that someone else do it for them...allowing them to focus on "more important things".

      I fear for the future, not because of the kids or the games they play, but rather the lack of any real parenting going on in their homes.

    16. Re:ESRB? by Jimmy+King · · Score: 1
      As it currently is, though, all the 'T' or the 'M' is, is just a distinction. It doesn't go into any level of detail about what the game contains, and if you want this info you have to have one of the sales crew pull the game out for you. Certainly making it easier and allowing parents (or kids) to go ahead and set up a list of ratings preferences is a good start. Of course, I feel games should only be regulated as much as books (i.e. personal media), and I never heard anyone claim that Harry Potter created any serial killers yet...
      Ah, but they do provide some insight as to what earned the software that rating. It's on the back of the packaging as it causes the label to take up more space than just the bare rating label. http://www.esrb.org/ratings/ratings_guide.jsp
    17. Re:ESRB? by BigCheese · · Score: 1

      It's an election year and a lot of parents don't understand video games.

      It makes it look like the government is doing something to protect children.

      --
      The obscure we see eventually. The completely obvious, it seems, takes longer. - Edward R. Murrow
    18. Re:ESRB? by HTH+NE1 · · Score: 1

      I think the ESRB should have the power to pull M-rated games from the shelf of a retailer who sells them to kids.

      Meet the new VGAA, same as the old MPAA?

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    19. Re:ESRB? by spune · · Score: 1

      Perhaps I'm aged at my eighteen years, but I am aware of absolutely no children under the age of 16 with a job or private source of income other than selling weed to their middle-school friends. Additionally, I am aware of absolutely no children, employed or not, with an apartment of their own. Furthermore, all gaming kids I have seen must hassle their (grand)parents to pony up the dollars for their new idolized game/game system. What phenomenon are you describing?

    20. Re:ESRB? by XenoRyet · · Score: 1
      This is the part that I don't get. How is it that they can be simultaneously disinterested and ultra-concerned about what their kids are doing or playing so much that they're demanding regulation? Do they suddenly have an epiphany, wake up, and realise that their pre-teen is playing a game that they disapprove of?

      It's different groups doing the caring. One group is ultra-concerned that another group is dissinterested, and damnit they are going to do their best to make that group interested.

      Meanwhile, the largest group, those of us in the middle who pay attention to our own kids, but are willing to let other people raise their kids however they like, have to put up with extra legislation that, while probably not actualy harmful, is unnessisary.

      --
      If forums teach us anything, it is that logic and critical thinking should be required courses in the public schools.
    21. Re:ESRB? by toddbloom7 · · Score: 1

      Will the government step in and regulate the sale of music albums next? I mean, I've been buying albums labeled "explicit content" for years.

      ESRB works just like it should; I can tell if any "objectional" content is in the game, and I can make an informed decision whether or not to purchase it (for me or my child). I've never had a problem with this before.. but I guess it wouldn't be an election year without some sort of "think of the child" issue.

      --
      "There's a fine line between fishing and just standing on the shore like an idiot." ~ Stephen Wright
    22. Re:ESRB? by HTH+NE1 · · Score: 1

      What about the power to fine business that sell R rated movies to kids?

      Or unrated director's cut versions of R-rated movies? And movies regularly carry extra content that is unrated! Who knows what might be found in there! Perhaps a naked boobie on a PG movie, or a penis on an R movie!

      Or do they expect V-chips and parental locks on DVD players to deal with that? But don't all the modern consoles already support their own parental controls?

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    23. Re:ESRB? by HTH+NE1 · · Score: 1

      They aren't afraid of what their kids are playing but rather what the other kids are playing and what those games will make those kids to do their kids, so they want to enforce their parenting rules on all the other parents' children by way of government. That it means they won't have to do their parenting themselves anymore is just a bonus.

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    24. Re:ESRB? by ElleyKitten · · Score: 1

      The phenomenon of sarcasm.

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    25. Re:ESRB? by jferris · · Score: 1
      This is the part that I don't get. How is it that they can be simultaneously disinterested and ultra-concerned about what their kids are doing or playing so much that they're demanding regulation? Do they suddenly have an epiphany, wake up, and realise that their pre-teen is playing a game that they disapprove of?

      By the nature of your question, the "ultra-concerned" would be more likely to be a vocal minority. A disinterested party is likely not going to vocalize the fact that they don't care. I didn't mean to imply that there is only one type of parent, so my apologies if that is how I came through on that.

      I fear for the future, not because of the kids or the games they play, but rather the lack of any real parenting going on in their homes.

      I agree, wholeheartedly. The games issue only comes up because it is a symptom of the problem, and not the problem itself.

      --
      You are in a maze of little twisting passages, all different.
    26. Re:ESRB? by Anonymous Coward · · Score: 0

      "The MPAA doesn't advertise their rating system at all,"

      They sort of do a bit; when I worked at Loews we had several posters explaining the ratings systems. I may be wrong (this was quite a while ago) but I thought that the MPAA supplied us with those posters. I've also seen a few theatres produce their own posters explaining the ratings.

    27. Re:ESRB? by h4ck7h3p14n37 · · Score: 1
      The only thing wrong with ESRB ratings is that kids can still purchase M-rated games.

      That's not the purpose of the ratings. They're intended to give parents a simple and easy way of judging if the content in the game is appropriate for their children.

      Everybody already knows about movie ratings and theatres usually won't let underage kids into an R-rated movie. With games, it's completely different.

      No, it's exactly the same situation. Theaters can let eight year olds into R rated movies if they so choose. Stores can sell M rated games to eight year olds.

      Very few stores have anything more than casual enforcement of the ratings. If one store turns a kid down, that kid will just go to the next store and buy it there, so the first store would have lost business for essentially no reason at all.

      The reason you can't do this at theaters is because the corporation that owns the theater most likely has a near monopoly in the local area. The corporation creates a ratings policy and the theaters must follow it. With independently owned stores they're free to set their own policy. I think this is a good thing.

      I think the ESRB should have the power to pull M-rated games from the shelf of a retailer who sells them to kids. That way there would be a business reason to enforce the ratings.

      There's a very simple and straightforward business reason to enforce those ratings; if a store sells M rated games to young children, then people can choose to boycott the store and force it out of business.

      I do not think that passing judgment on the content of a creative work and then declaring who may and who may not be exposed to such content is a proper function of government. Should I have to present identification at the library in order to read Catcher in the Rye?

    28. Re:ESRB? by amuro98 · · Score: 1

      It's not the ESRB or the ratings themselves that the article is targetting - its' the *enforcement* of the ratings.

      Yes, I've been in the game aisle of my local store many times only to see kids grabbing GTA or other "M" titles, handing them to their parents, who just toss the game into the shopping cart without even looking at it.

      I'm sure that some kids are buying "M" games on their own as well.

      While I've heard of a few scattered ancedotes of a game store clerk refusing to sell an "M" game to a minor, the story always ended with the kid bringing in one very angry parent who then buys the game and then hands the bag to the kid anyways. So it's not even just a matter of stores refusing to sell the games to the kids - it's also that the parents are ignorant about video games or think they're all just innocent toys.

      Meanwhile, I've *NEVER* heard of a store refusing to sell a kid an "R" rated movie.

      I always get a kick out of these politicians blabbing about game regulation. Let's get all the movie theaters blocking kids from "R" movies, first (none of the theaters in my area do this). Then we should start blocking sales of R movies. After all if little Jimmy can't play "Call of Duty", he shouldn't be allowed to watch 'Saving Private Ryan' either, right?

      But wait - doesn't 'Saving Private Ryan' come in a novelized form too? If we've already determined that CoD is too violent, and the movie is too violent, then what about books, magazines and newspapers? Oh wait, you say those are protected under freedom of speech?

    29. Re:ESRB? by Fusen · · Score: 1

      I think I just strained my neck trying to read the damn message

    30. Re:ESRB? by Napalm+Boy · · Score: 1

      Anyways, I think it's the parents' responsibility to figure out that there's a rating system; the ESRB's job is not to find every single parent and explain.

      It isn't, in that it's not in their job description, but it might as well be. The ESRB might have the best ratings system in the world, be the envy of all other ratings & classifications organizations, and perform their job flawlessly and efficiently, but if people (i.e., parents, i.e. consumers with money) don't know about it, ESRB is basically worthless.

      For all of the people arguing that parents should be in charge of what their kids see and what they don't (and I'm with you on that), parents need to be better aware of the ratings system in place, including its symbols and what ratings mean. The ESRB knows this, and it's why they're participating in wider marketing campaigns right now. It's why they tried to start out using the MPAA classification symbols (G, PG, PG-13, etc.) instead of making their own. Half of their job now is making people aware of the ratings and how they can be used.

      --
      Well, the door was open...
    31. Re:ESRB? by DiEx-15 · · Score: 1

      Amen to that brother.

    32. Re:ESRB? by StikyPad · · Score: 1

      I think the ESRB should have the power to pull M-rated games from the shelf of a retailer who sells them to kids. That way there would be a business reason to enforce the ratings.

      I think parents should have the power to tell their kids not to do things, and to punish them if they disobey.

      Oh wait...

    33. Re:ESRB? by ElleyKitten · · Score: 1

      I'm a sister. :)

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    34. Re:ESRB? by DaSenator · · Score: 1

      Yeah, the ads are supposed to be placed in a magazine, so that a kid who sees them would have to turn the page around to see all the words. At least thats what the guys from PA said in their corresponding post. http://www.penny-arcade.com/2006/06/07

      Personally, I do think these ads should be placed in magazines that parents would read, not just the ones that kids would be reading.

      Unfortunately, the ads won't be like the back page in MAD Magazine, so you can't fold Line A to Line B and get a 'hidden' picture and message.

      --
      Entia non sunt multiplicanda praeter necessitatem.
    35. Re:ESRB? by DiEx-15 · · Score: 1

      *Blush* Sorry, my bad. Still, I agree totally.

    36. Re:ESRB? by netmasta · · Score: 1
      Part of the problem, atleast form what I've heard, is that some parents just don't care. Their kids whine and plead until the parent gives in and just buy the game to shut their kids up. It's like they want the entertainment center, TV, game systems, yadda, yadda, to "watch" their kids for them.

      I also think some parents just don't get it. One example I heard on the news. A grantmother bought her 13 year old grandson GTA because it was rated teen. When she found out that the rating had been changed to "M" she said she wouldn't have bought it then.

      People need to read the reasons on the back of the box to see WHY it's rated whatever.

  2. Finally by MrSquirrel · · Score: 4, Funny

    I mean, it's about time they did something about these horrible video games! I mean, they've already fixed all the other problems in the world like... the war in Iraq, FEMA handling the New Orleans relief, stopping Iran from producing nukes, world-hunger, huge corporate scandals, huge governmental scandals (that Rove guy was totally innocent, he was framed by the evil liberal media... even though the huge conservative corporations own almost all the media outlets). THINK OF THE CHILDREN!

    --
    A computer once beat me at chess, but it was no match for me at kick boxing.
    1. Re:Finally by hasbeard · · Score: 1

      Maybe we should think of the children first.

    2. Re:Finally by Yst · · Score: 2, Informative

      Quoth the article,

      Lydia Parnes, Director of the Federal Trade Commission's Bureau of Consumer Protection, told the House Committee on Energy and Commerce Subcommittee on Commerce, Trade, and Consumer Protection...

      Quoth the poster,

      they've already fixed all the other problems in the world like... the war in Iraq, FEMA handling the New Orleans relief, stopping Iran from producing nukes, world-hunger, huge corporate scandals, huge governmental scandals

      So are we to understand that the Congressional Subcommittee on Commerce, Trade, and Consumer Protection should redefine its mandate as being focused on urban disaster relief, foreign intervention, corporate law and governmental oversight, while abandoning any prior objectives, merely because those stated objectives aren't as grand in scale of moral import as others we can point to if we try?

      I'm bloody sick of this sort of argument. The FTC may be despicable at times, but this is not an argument which serves in any way to illustrate that point. The existence of 'bigger fish to fry' in government policy does not imply that all branches, committees and appointees within the system should, ideally, cease to operate or perform their duties the moment an issue of the day completely irrelevant to their role but of greater general import arises.

      --
      Karma: Chameleon (comes and goes)
    3. Re:Finally by ElleyKitten · · Score: 1
      Maybe we should think of the children first.
      Well, ok, but let's think of the children still living in rotting-away housing in New Orleans, the children going to falling apart schools while politicians are embezzling money away from the states, the children dying of hunger, etc, etc, BEFORE we worry about the children who might buy an M rated video game.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    4. Re:Finally by Cheapy · · Score: 1

      And the children with no limbs in Iraq.

      --
      Would you kindly mod me +1 insightful?
    5. Re:Finally by jackbird · · Score: 1

      OK, how about the FTC crack down on 'Customer retention' policies that seek to prevent you from cancelling service, bait-and-switch rebate scams, spam, spam, spam, spam, spam, spam and spam, the proliferation of advertising on every nonporous surface in the country (let's get some help protecting kids from THAT!), prescription drug advertising, redlining, extended warranties, and all the other consumer fucking going on in this country?

    6. Re:Finally by hasbeard · · Score: 1

      Your comments bring another facet of the situation into my mind. There is a matter of priorities in the world. Perhaps if we really thought about it, we might realize that our country spends too much money and time as it is on entertainment and video games when there are more pressing issues in the world. Couldn't the time and money spent on violent games be better used to help people?

    7. Re:Finally by swv3752 · · Score: 1

      Congressional Subcommittee on Commerce, Trade, and Consumer Protection should be checking in on corporations as that would seem to be part of thier mandate.

      --
      Just a Tuna in the Sea of Life
    8. Re:Finally by krotkruton · · Score: 1

      Whoa slow down there, they ARE thinking of the children. Did you forget what happens in a few months? It's an election year, so the world becomes much smaller and only the really important issues that might comprimise solid family values can be addressed... like gay marriage, violence in video games, and those damn kids with their iPods who don't work hard these days.

  3. In other words by the+computer+guy+nex · · Score: 2, Insightful

    "The ESRB is completely useless."

    Government involvement probably isn't the answer, and this hopefully is just one step towards another independant system.

  4. Regulation on videogames is only needed... by DaSenator · · Score: 4, Insightful

    ...because parents these days don't want to be responsible for their kids. We just need to off all of the stupid parents who let little 5 year old Timmy play GTA.*

    *Hyperbole alert.

    Seriously though, it is (and should) ultimately be up to the parent to decide what their kid (read: under 18 years old in the US) can play. Even thats a bit arbitrary, as I was sixteen when I was playing Counter Strike, a 'M' rated game. Its more of the fact that I knew it was a game, and knew that it was not real. Six year old Timmy is more than likely unable to properly make the distinction.

    --
    Entia non sunt multiplicanda praeter necessitatem.
    1. Re:Regulation on videogames is only needed... by trix7117 · · Score: 5, Funny

      That post must have taken a while to write. Little Timmy had a birthday halfway through.

    2. Re:Regulation on videogames is only needed... by DaSenator · · Score: 0, Offtopic

      Your comment alone in my mind would be worth a +3 for funny; having just realised it myself...

      --
      Entia non sunt multiplicanda praeter necessitatem.
    3. Re:Regulation on videogames is only needed... by Mr.Surly · · Score: 2, Funny

      You know, when I was six, I loved watching Wile E. Coyote. Despite my age, I never had an urge to strap large springs on my feet and jump off a cliff. I knew it was ridiculous.

    4. Re:Regulation on videogames is only needed... by ArmoredOne · · Score: 1

      Same here. I grew up on Looney Tunes, where there was nothing but violence. However, I grew up perfectly normal (sort of). Could it be possible that children need to be exposed to some violence to satisfy the primal urges of our brains?

    5. Re:Regulation on videogames is only needed... by sseaman · · Score: 0
      Yet another example of how teenagers have few rights in the United States. Psychologists are quite far from coming to a consensus on how the content of video games influences adolescent behavior or mental health, yet American legislators act as if they have conclusive proof.

      Shouldn't a 14 year old be able to decide if he or she is ready to play a violent game?

  5. And while they're at it by databank · · Score: 1

    When are they going to start regulating the sex in advertising, the violence in the news, and the evil thoughts that only the Shadow Knows...

    Oh wait....

    1. Re:And while they're at it by mgabrys_sf · · Score: 1

      Don't forget impure thoughts and bad touches - the GOP's been livid since Divinyls' release of "I touch myself".

      Oh yes - Hillary Clinton too - but I think there's some other issues going on there.

      Sometimes a penis is just a penis.

  6. More regulation by parents by hasbeard · · Score: 2, Insightful

    I would like to see more regulation by parents. I think it's good to have a rating system like this, but it only works if parents are involved. Parents need to monitor what their children are watching, playing, and doing on the Internet. Of course, this assumes that parents have an idea of what is appropriate.

    1. Re:More regulation by parents by s31523 · · Score: 1

      Very true. Why is it so hard for parents to play the game or watch (since some parents are videgame challenged) their kid play a game and then take it away or talk over the game with their child. I am a parent and do this with my kids and plan on doing it more as they get older.

    2. Re:More regulation by parents by PB_TPU_40 · · Score: 1

      Thank you! I'm sick of people not wanting to raise their kid, and then when their kids get their hands on something they complain to the state instead of taking care of the problem themselves. Its an issue of responsibility, some are willing to take it, others aren't.

      My 2 cents.

      --
      -PB_TPU_40 The trick to flying is to throw yourself at the ground and miss.
  7. FTC asking for expansion of regulatory powers? by rsilvergun · · Score: 2, Funny

    shock and awe, my friend, shock and awe.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  8. Prosser. by Tackhead · · Score: 5, Funny
    Government: "Come off it, Mr Slashdotter," he said, "you can't win you know. You can't keep the Constitution in front of that bulldozer indefinitely."

    Slashdotter: > What exactly was wrong with the ESRB ratings we had already? They gave an age category and described any potentially offensive content. It was perfect. What more could we need?

    Government: What do you mean "what more could we need"? These are regulations! You've got to legislate regulations!

    Some factual information for you. Have you any idea how much damage that bulldozer would suffer if I just let it roll straight over that Constitution of yours?"

    Slashdotter: "How much?"

    Government: "None at all."

    1. Re:Prosser. by rk · · Score: 1

      The bureaucracy is expanding to meet the needs of the expanding bureaucracy.

    2. Re:Prosser. by Anonymous Coward · · Score: 0

      You know, it's amazing. My brain recognized the quote before I read it. I know this because the little narration in my head* spoke with an English accent (I'm in Canada).

      * I'm not weird, am I? Other people DO read quoted text to mental pseudo-sonic narration (I can't think of a better term for it)?

    3. Re:Prosser. by ElleyKitten · · Score: 1
      I'm not weird, am I? Other people DO read quoted text to mental pseudo-sonic narration (I can't think of a better term for it)?
      The voices in my head read this with a Scottish accent, so no, you're not wierd. Oh wait, no, I'm wierd, so that must mean you're wierd too. Sorry. ;-)
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
  9. Is it an election year yet? by Kuxman · · Score: 1

    Save the CHILDREN.... Vote for me.

    --
    http://www.asti-usa.com
  10. Gotta love those free market Republicans... by Megaweapon · · Score: 0, Redundant

    ... oh wait ...

    --
    I'm sure "SlashdotMedia" will improve on all the wonders that Dice Holdings blessed us all with
    1. Re:Gotta love those free market Republicans... by Anonymous Coward · · Score: 0

      free market republicans? i hate to tell you this, but 2 of the most active people currently fighting for video game censorship are Lieberman and Hillary Clinton. there are republicans too, but it's sure not a one-party thing. video game censorship is quite bi-partisan.

  11. Bureaucracy.... by Jerf · · Score: 4, Insightful

    Investigator speaking to bureaucrat: Does more need to be done?

    Bureuacrat: Yes, more needs to be done. And I need more resources with which to do it.

    The exact topic du jour matters not one bit.

    The primary motivation of any bureaucracy is to extend its dominion and claim more needs to be done.

    A surprising number of organizations, many of the quite large, are basically moving along with this motivation and nothing more. I don't care to get flamed so I won't name names, but there's a lot of 'em.

  12. So... I actually read the article by faloi · · Score: 5, Funny

    The FTC essentially says that game manufacturers need to actually tell the ESRB about the content in their games, and that retailers shouldn't sell "M" rated games to underage kids. Aside from this being Slashdot, is there anything truly unreasonable in those requests?

    Yeah, I know I'm also choosing to believe that the FTC wouldn't step in with some wide ranging rules allowing the ATF to become the ATGF. Although visions of moderately trained ATGF agents conducting a SWAT style raid on a LAN party do make me smirk. "Damn, those are good speakers! That really sounded like a flash-bang!"

    --
    "It is a miracle that curiosity survives formal education." -Albert Einstein
  13. We definately need more regulation by Screwy1138 · · Score: 2

    Regulation is good, we need more. We certainly don't have enough. Without regulation, people learn responsibility, and the evil market forces have their way with the economy. Regulation helps us spend our excess tax money, and allows us to avoid tackling really hard issues that will make people all mad.

    1. Re:We definately need more regulation by hasbeard · · Score: 1

      Of course I recognize the use of irony in your statements, and I agree to some extent. Government regulation can indeed encourage lack of responsibility, waste tax money, and impair market forces that could ordinarily take care of problems without any ham fisted intervention. However, at a certain level, some regulation is useful. Would you want to drive on highways without speed limits or traffic laws? Would you want to eat in restaurants without health inspections? I think if government regulation does have a value, it is in helping parents protect their children from harmful influences. Parents should do what they can to help their children by giving them the supervision they need. The government can help parents by providing regulations that forbid store owners from selling games to children which they shouldn't have access to.

    2. Re:We definately need more regulation by Screwy1138 · · Score: 1

      Of course... no sarcastic statements should be taken to be blanket statements. I'm not an anarchist, I believe the government has several duties that I happily pay taxes and desire services for.

      I do not believe that prohibiting a store owner from selling a video game to minors is one of those services. I'd rather my tax money not be spent on such a thing. Here is why... the minor cannot easily consume the content without parental consent, given acceptable levels of parental responsibility.

      This is different than pornography, where the minor can read through the magazine before riding their bike home, or alchohol, where it could be consumed on the spot. A video game is not so easily consumed.

      Of course there are ways the minor could view/play the game before the parent should reasonably be aware the minor has purchased the game (one might ask why the minor has $50 anyway, but I'll leave that as a non issue). In this case, I will raise the threat x risk = vulnerability formula. The odds of the minor being able to view the game before the parent is aware of the purchase, times the damage caused to the minor for viewing it, is the 'value' that I'm concerned with. In my opinion, it's a low enough value I do not want my tax money spent on debating, enacting, and enforcing such regulation.

      I'm a new parent, so maybe I'm still a bit idealistic, but this is how I feel.

    3. Re:We definately need more regulation by rainman_bc · · Score: 1

      We certainly don't have enough

      I figure you were being sarcastic.

      Thing is, sometimes personal responsibility affects others, and unfortunately that's where we need regulation. Take for example drunk driving. If the only victim was the drunk person, we can be sure society wouldn't give a rat's ass. But the thing is, the innocent bystanders are the victims.

      Unfortunately, this is also true with irresponsible parents - the ones that don't bother getting involved. They let their kids be exposed to all kinds of violence, and while true that jimmy and timmy might be raised right and know better and can distinguish between game and reallity, billy does not, and if billy shoots jimmy and timmy, it could have been prevented with a bit more regulation.

      Sad but true, there's too many crappy parents out there.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    4. Re:We definately need more regulation by downwithpeople · · Score: 1

      I understand you're being facetious, but I just wanted to interject because psuedo-censorship really bothers me.

      The problem with media regulation is this: it imposes the views of the majority on a minority populace; thus limiting the number of differing viewpoints in a society, creating conformity. Comformity leads to apathy, and apathy leads to more regulation. Kind of a vicious cycle, eh? Also, once something becomes 'regulated' it becomes very difficult to unregulate it if the law is too stringent. Let's have some faith, for once, in the intelligence of our fellow man and not in the bureaucracy of the government.

      --
      [error processing directive.]
    5. Re:We definately need more regulation by Screwy1138 · · Score: 1

      Yes, it was sarcasm.

      See my response to the response above yours, it's related to yours as well.

      The problem is, those crappy parents will just buy the game for the kids anyway, so the regulations still didn't do anything but waste our time and money that could be spent on regulation that you and I both agree is important (such as you other examples or any number of other things I'm sure we and others could agree is more important).

    6. Re:We definately need more regulation by Screwy1138 · · Score: 1

      Yes, I agree with you.

      While my sarcasm shouldn't be construed to mean that all forms of regulation are bad, it does imply my belief that regulation in general is bad. The need for regulation is the exception, and the burden should be on creating regulation to provide proof that it is needed.

  14. BBFC by abigsmurf · · Score: 2, Informative

    The UK's BBFC system works well Independant from the government and from studios, non profit organisation that receives it's funding from review fees. It ratings for individual titles aren't influenced by media or public pressure but for its overal guidelines it surveys the public to see what they think is acceptable. Bascially if someone goes "who thought XXXX was a film suitable for 12 and unders?!?!" the BBFC can essentially say "you did".

    1. Re:BBFC by Indefinite,+Ephemera · · Score: 2, Informative

      Just to clarify the parent: the BBFC classifies games insofar as it's required to as the designated authority for the Video Recordings Act, and so only the 15+ and above ratings are required. (For games in general there's PEGI.) For films there's a wider set of classifications; the BBFC's role in the film industry predates its legislative functions. I don't know how much flexibility the Video Recordings Act offers to reflect public opinion in practice, but I suspect it's less than the Board enjoys in its non-statutory role.

    2. Re:BBFC by Indefinite,+Ephemera · · Score: 1

      And to clarify my own post further, realising 'non-statutory role' was a bad term to use: classification of films in general (unlike games, and with a few exceptions) falls under the Video Recordings Act, but only some of what the Board takes into account is explicitly laid down legally.

    3. Re:BBFC by Castar · · Score: 1

      That's essentially how the ESRB works: "representative" clips from the game are given to the ESRB panel, which is made up of regular non-industry people, who indicate where they feel the game should be rated.

      It works very well, too, the rating system has been graded very highly in the past. The problem is twofold - lax or no enforcement by retailers, which the FTC report touches on, and lack of knowledge from parents, which is a much larger problem. Something like 90% of games that kids get are bought by adults, but the adults often assume that because it's a video game, it's automatically suitable for kids.

      I think the second problem is one that will take care of itself. As more gamers become parents, and games enter the mainstream more and more, parents will gradually become aware that they need to pay attention to which games kids get.

      The other thing the FTC mentioned, game companies not giving the ESRB accurate footage, isn't really a problem. San Andreas' footage didn't include Hot Coffee because the game itself didn't include it - at least, not for players. That was a case of Rockstar not being careful enough when expunging old code (perhaps on purpose).

      --
      I yearn for you tragically. A. T. Tappman, Chaplain, U.S. Army.
  15. Waste of Money by Telastyn · · Score: 1

    Games and policies do not exist in a vacuum. Minors of any sort can view "Mature" content (and worse) freely on the internet. Content blockers don't and can never work. Minors regularly see "Mature" content on standard TV. Minors regularly see "Mature" content in theatres, where the ratings system is a complete joke. Minors regularly hear "Mature" content in music which has stickers for explicit lyrics (which only drives sales to minors).

    Lawmakers would be better off spending the time and money on education, or counseling for troubled minors, or law enforcement targetting physical/sexual abuse of minors... something that isn't a guaranteed failure.

  16. Ratings isn't what is really wanted... by Anonymous Coward · · Score: 0

    Call me paranoid, but I think what is *really* wanted is censorship of games. Lets see: people want legislative action, the games are already rated, and parents don't review their child's video game purchases.

    of course, it's difficult to actually prohibit this from happening (preventing people from even making games like GTA and such), but, that's really what those who are complaining really want.

    Reminds me of my grandmother, growing up. Seeing HBO for the first time, and being the good Southern Baptist she was, she and her friends wrote HBO and the local papers to protest what is being shown. From the looks of things, she wasn't successful. ;)

  17. A governmental agency that wants more control? by ShadowsHawk · · Score: 1

    How is this surprising?

  18. Re:So... I actually read the article by sqlrob · · Score: 1

    It's not universal to all media.

    It's not Constitutional.

    So yes, it's unreasonable.

  19. 2-tiered system? by Anonymous Coward · · Score: 0

    14 and under
    15 and over

    Games need a little postage paid form letter addressed to the White House, packaged in the game itself.

      fewer female players and developers (free markets suck, so does consumer choice)
      many of the folk fighting so hard for censorship view and use media as peer influence (and britany spears product lines) rather then entertainment.
      a primary goal is to pressure stores like Walmart and it's code of ethics into not carrying 'triple XXX' products.

    GTA was attacked for it's violence (against women) with the excuse of sexual content.

    Adult men play games more then any other demographic (by double+).
    Pre-school gamers are far less likely to develop attention dysfunction when compared to their tv counterparts (it's like 95% for).
    Gamers who are parents (and males), spend 700% more time with their children

    Games are more like tv and books then drugs, the similarities end at the same place food and good entertainment end.

    Hell of a political partnership, feminists facists and abolitionists

  20. do we really need more 'morality police' ? by TheGratefulNet · · Score: 1

    really?

    can't people just police their OWN behavior?

    why is america becoming SUCH an nanny-state??

    rock and roll was supposed to 'corrupt the youth' back in the 50's. didn't happen.

    why do they think video games are any different?

    (they also tried this with comic books. sigh. the morality police just never give up, do they?)

    --

    --
    "It is now safe to switch off your computer."
    1. Re:do we really need more 'morality police' ? by Rifter13 · · Score: 2, Insightful

      #1) The ESRB notice is relatively large on the package.
      #2) The ESRB notice is FAR superior to the moving rating system... since it tells you why a movie got the rating it received.
      #3) It's the PARENT'S job to oversee what their kids do, not the government, not the gameshop.

      The government has been legislating for over 200 years... do we NEED any more freaking laws?!

    2. Re:do we really need more 'morality police' ? by Gospodin · · Score: 1

      Rock and roll did corrupt the youth in the '50s - ever hear of the '60s?

      That said, the ESRB seems sufficient to me.

      --
      ...following the principles of Heisenburger's Uncertain Cat...
    3. Re:do we really need more 'morality police' ? by The+Man+From+Sears · · Score: 1
      I've talked with the guys at my local Gamestop. You know what they tell me? The majority of "M" games they sell to minors are bought by those kid's parents. What good would more law, more red tape do if parents willingly bypass it completely, if only unintentionally? Sure, they tell me that every now and then, there's a parent who looks at their kid in the store and says, " Nuh-uh, you're not getting any of those 'M' games," so some parents are catching on. The point is that some parents are catching on, and to change it now would only mess things up for the responsible ones. We need to give the system some time. Eventually, gamers everywhere will grow up and spawn their own offspring and they will understand the ratings system.

      Of course, once that happens, all of our Manchurian pre-programming will activate and squads of highly skilled, highly focused gamers everywhere will come out of the woodworks and destroy the american way of life and apple pie.

      Or, that's why Jack Thompson told me anyways.

    4. Re:do we really need more 'morality police' ? by TheGratefulNet · · Score: 1

      Rock and roll did corrupt the youth in the '50s - ever hear of the '60s?

      I think you may be right - in a way. the kids of the 50's are now running the corporations, government and the world.

      and see how WELL they've done? (...)

      --

      --
      "It is now safe to switch off your computer."
  21. Re:So... I actually read the article by Prog_Burner · · Score: 1

    Flash-bang? All you'd really need to do is turn on the lights or open the blinds at a LAN party....argh...natural light!

  22. Re:So... I actually read the article by Jimmy+King · · Score: 1

    Is saying that the devs should provide more info bad in itself? Nope. Is suggesting that maybe retailers shouldn't sell M games to minors bad in itself? Nope. Is making those things law bad? Yep. The second is most definitely censorship. The first, well, I'm not sure there's anything illegal going on there but it is setting games apart from books, movies, magazines, etc as if they are more dangerous somehow, which is bad and incorrect whatever the legality. Also, keep in mind that the FTC doesn't appear to actually comprehend how video games or digital content works, based on their decisions to force games to an M rating (which is highly questionable imo) based on content that, while coded somewhere in the game, was not coded to actually be shown or viewed and required a third party modification to do so. This is akin to me drawing boobs on the newspaper and then claiming it's pornographic because the woman had boobs under shirt and the newspaper did not remove them. Do you really want those people determining what is and isn't appropriate content?

  23. sigh by sgt+scrub · · Score: 1

    Unless the game industry can produce games that turn children into flaming christian zealots the current pile of shit representing themselves as our government will fuck with the state of games. The same is true with prose, movies, and music.

    --
    Having to work for a living is the root of all evil.
  24. Re:So... I actually read the article by faloi · · Score: 1

    Also, keep in mind that the FTC doesn't appear to actually comprehend how video games or digital content works, based on their decisions to force games to an M rating (which is highly questionable imo) based on content that, while coded somewhere in the game, was not coded to actually be shown or viewed and required a third party modification to do so

    But as I understand it the FTC didn't force the rating to an M. Public outcry caused the ESRB to modify their rating. Perhaps I'm being overly optimistic. I read the article more like a "You know, the industry is doing ok, but there's room for improvement" than a "We want to assume power over games!" I'm relatively sure movies had the same sorts of problems when they started getting more and more explicit, and the government managed to stay out of their way. Granted, actors donate a lot more to political campaigns than do game producers...

    --
    "It is a miracle that curiosity survives formal education." -Albert Einstein
  25. Re:ESRB? - addendum to my previous post by Jimmy+King · · Score: 1

    All over the ESRB website there is also a searchable database, as you suggested, which tells the rating and content type. Like I said, the problem isn't lack of tools or information, it's lack of making use of it. The only thing I might agree that the ESRB could do better is make it clearer that these things exist. Their new campaign with penny arcade is a step in the right direction in that matter.

  26. Or by Sycraft-fu · · Score: 4, Insightful

    How about actually play the games yourself and determine what is and isn't acceptable to you? That's what drives me up the wall is this assumption by some parents that they shouldn't have to investigate what their kids are doing. Ummm, yes you should, you are parents, that's part of the deal.

    One of my coworkers has twin boys age 12 and a younger one age 7. All play videogames. They all have their own computers, they all have their own gameboays etc. None play any games that he hasn't first. He tries them, and decides if he finds them acceptable. He uses the ratings as a guideline, but the ultimate decision is what he feels is ok for his kids. After all, he understands their maturity level.

    I don't see why that's such a big deal for some parents. Nobody is saying you need to be a gamer or spend all your time playing games, but you can spend 30-60 minutes playing a game to see if it's acceptable. Hell, for that matter you can start playing games, play them with your kids. No different than any other activity you might dow ith your kids. Never know, might even find it fun, games are actually designed with fun in mind.

    I just do not see this as a big problem. As a parent you need to be highly invloved in your kids' lives. Yes, that means your social life will suffer, but that's kinda the deal. I think there needs to be more emphasis on good parenting, less on how society can try to Nerf-pad itself to make sure kids never encounter anything harmful.

    1. Re:Or by ElleyKitten · · Score: 1

      The parents bitching for game regulation seem like they could use some parents for themselves. Someone to say "No dear, a game named after a felony probably isn't the best choice for your 6-year-old" because obviously they don't have the braincells to put that together themselves.

      I wish we could have tests for parenting.

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    2. Re:Or by Sycraft-fu · · Score: 1

      To quote Dilbert:

      Luser: "Did we pass the parenting exam?"
      Dogbert: "No, and you'll have to leave some body parts at the front counter."

      Unfortunately barring a manditory but reversable steralization procedure, I see little that can be done to help the problem.

      Though maybe this is an oppertunity to try. If your kid does something wrong and blames it on a videogame, we don't crack down on the manufacturer, instead we crack down on the parents. We make them go to a class that explains real simple shit like "Keep an eye on what your kids do in their free time." I don't know that it will help, but allegedly traffic school helps, so maybe there's something to it.

      That or we elect Dogbert as our dictator.

    3. Re:Or by xenocide2 · · Score: 1

      Imagine you have 3 kids. Overpopulation, whatever, but you've got 3. As a parent, your primary responsibility is to ensure that they survive and provide for them. So at least one of the two (two, if you're fortunate) will have to find some form of income to put food, clothes and shelter. Simply put, these children will likely have more freetime than you. Certainly the case for the average American household at least. You expect to somehow monitor everything they could possibly be exposed to without placing them inside a small cage?

      I don't think it's strange for a parent to imagine such a rating system useful, if accurate. I think we can agree that after playing five minutes of GTA it's obvious what the M rating stood for, and that if your child is actively seeking to modify GTA for Hot Coffee, well, that kind of censorship is a losing battle. But like hell I'd sit through Xenosaga to determine whether it's appropriate for children (it's barely appropriate for human consumption). I think your approach might be akin to watching the first 10 minutes of a movie.

      This is where the rating system is handy. The question is how effective the system is currently, what forces influence it, and whether the FTC is capable of implementing it better. Currently the ESRB's client is the game companies, rather than a direct relationship with consumers. I've no idea whether companies is better than taxpayers as clients.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    4. Re:Or by amuro98 · · Score: 1

      30-60 minutes isn't going to give you a complete view of all games.

      For instance, I think of a few RPGs which had a strong religious/church element in them...but later it turns out the church is actually the "bad" guy and the game ends up bashing organized religion pretty badly when your party ends up killing "god".

      But I do agree with you that parents should be aware of what their kids are playing or buying.

      I remember my brother and I had to clear all video game purchases with both parents before we were allowed to buy the game. I remember my mother giving me a hard time about 'Castle Wolfenstein' (the original - not the 3d remake) because it featured killing. Didn't matter who you were killing or why. She didn't want us 'playing war'. This was years before the ESRB even existed. I don't see why more parents can't be as observant.

    5. Re:Or by amuro98 · · Score: 1

      My parents raised me, my brother and sister.

      Dad was working 2 jobs (systems programmer by day, teacher by night) and mom was going to school part-time (masters degree in CS)

      They managed to also help us with homework, drive us all over the metro-Detroit area for various school/educational events, *AND* be aware of what we were reading, watching and playing. There were strict limits on our TV/gaming time during the school year. During the summer, the limits were relaxed but we were usually too busy with camps, classes, etc.

      It wasn't easy for them, but then again, who said having kids was easy?

    6. Re:Or by ElleyKitten · · Score: 1
      For instance, I think of a few RPGs which had a strong religious/church element in them...but later it turns out the church is actually the "bad" guy and the game ends up bashing organized religion pretty badly when your party ends up killing "god".
      Then keep the heavy RPGs away from them until they're at an age where they can analyze stuff they (and you) disagree with. Once they're at an age where they can discuss and analyze things, games like this can lead to conversations that can really teach a kid to strech his/her mind and think philosophically and analytically instead of just being a passive consumer of entertainment.

      Unless of course you're against your kid seeing or hearing anything about religion that you disagree with, in which case anything with strong religious themes are out of the question, because it's not likely to be *your* religious ideas. But if you're that restrictive, then you probably already know that.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    7. Re:Or by syousef · · Score: 1

      One of my cow-orkers has twin boys age 12 and a younger one age 7.

      Mooooooo!

      all have their own computers, they all have their own gameboays etc. None play any games that he hasn't first. He tries them, and decides if he finds them acceptable. He uses the ratings as a guideline, but the ultimate decision is what he feels is ok for his kids. After all, he understands their maturity level.

      "Not now dear I'm testing a game for the kids."

      "Now what have I told you before son. I play the new games and once I'm done...I mean I've decided they're suitable, then you can have them".

      --
      These posts express my own personal views, not those of my employer
    8. Re:Or by amuro98 · · Score: 1

      My point was that it's hard to get a good feeling for some games after just 30-60 minutes.

      I'll use Dragon Quest VII as an example. After just 30-60 minutes, you'd think it was just a harmless adventure tale for kids.

      But much, much later in the game (~50 hours!), there's a storyline involving a priest being nailed to a cross because his congregation thinks he's a monster, but in reality the monster had cast a spell on himself so he appeared to be the priest, and the priest was the monster.

      Then later (hour 70?) your characters go to a casino.

      And even after you finish the game (hour 80+), you have the chance to kill God. No, not just "a god" (kami) they're talking about THE God.

      Other than there being a church in every town (with an identical priest :) religion plays no other role in the game until the points I mentioned above.

      You can't even rely on game reviewers either, since most of them rarely play a game through to completion - especially for a game that could take over 100 hours to complete.

    9. Re:Or by talasian · · Score: 1

      another than that works well (at least for me...cause some of the games my kid likes i'd rather have nothing to do with ... like pokemon...bleh) is talk to other parents who think similiarly to myself in terms of what games their kids are or are not allowed to play. see what games their kids are being allowed to play, and maybe take a look at the game from the kids perspective (actively playing it) and from the parents perspective (what they are seeing from the child as they are playing it...and after they are done with it)

      i do like your idea of playing some of the games WITH the kids...both me and my son are avid gamers (me mostly computer, him mostly console, and gba) but we have some games that i've bought just so that we can play together. that is part of OUR time...away from mom, and other things going on in the world...

      he just has to have all his homework and chores done first is all...

      though the playing a little through a game isn't a bad idea...i've seen a few games where initially i'd say no problem to allowing my son to play (btw, since i forgot that eariler...he is 8), but towards the end of the game there are interactions with the characters in the game i'd rather he not see/do. though as he is coming to some of those situations if i or his mom hadn't caught them first...he does come to us with questions...some real good questions...

  27. The problem is not the ESRB... by thebdj · · Score: 1

    the problem is retailers. You see, the MPAA and movie theaters (who have their own large collective organization, reached an agreement when it came to the ratings system we have in place. Not only is the ESRB pretty one-sided, it is only the game industry making an effort, the retail outlets are not organized like many theaters are. And the only reason most large retailers will not sell R-rated movies to minors is because they would have a slew of parents protesting or some other BS from some lobby group or something.

    Smaller companies care a bit less. There are stores in this country that will sell a movie that is R-rated to a minor and won't give it a second thought. Just like there are stores who will sell alcohol or tobacco to minors. There a game stores that do the same thing with M-rated games. The problem IS NOT the ESRB, but the problem is the retailers, who care more about putting money in their pocket and will do it so long as they are getting away with it.

    Now, I am not for laws that many states are proprosing, though these laws are going after retailers, who are the weak link in this chain. I believe the real solution is to have a meeting of the minds, where stores that sell these games come to the agreement with the ESRB that they will not sell these games to minors...through in some clause about the gaming industry pulling material, or some BS.

    It may not be the perfect solution and sure it has work arounds, but so does any system. A kid who wants to drink or smoke just convinces the guy going into the store to buy it for him instead. Really, I do not want the FTC or any other federal agency involved in this.

    --
    "Some days you just can't get rid of a bomb."
    1. Re:The problem is not the ESRB... by ElleyKitten · · Score: 1
      Not only is the ESRB pretty one-sided, it is only the game industry making an effort, the retail outlets are not organized like many theaters are.
      Not organized? Most game stores are owned by one company (Gamestop), so they don't need to have a collective organization, and they work closely with the ESRB (notice how their stores and magazine are covered with ESRB ads?) and have very clear policies against selling M games to minors. 90% of the games not sold by a Gamesop store are sold by an equally large or larger company (Wal-Mart, Blockbuster, Amazon) that also sells DVDs so they're used to complying with ratings.

      The problem isn't retailers, it's parents. I used to work at a Gamestop, and while I never saw my coworkers sell an M rated game to a minor, almost every day I had to try to explain to a parent that they probably shouldn't buy an M rated game for their kid. Despite my pleadings, the vast majority of times they would say "Oh, he'll just play it at his friend's house anyways" or brush me off with something equally stupid.

      Oh, and the laws wouldn't punish the retailers; they'd punish the poor bastard working for $6 an hour and probably doesn't make the amount of the fine in a month. They also don't follow the ESRB, they give out some vague guildlines in confusing legalspeak, technically expecting each individual retail clerk to act as the ESRB and figure out what a game should be rated, and if they guess wrong hope they can afford the fines. Now, I'm sure that's not how they were intended or would probably work in reality (as in, if you follow the ESRB you should be fine), but laws should be written to reflect how they are intended to be practiced, yet none of the proposed game legislation has done that. That's because they can't write laws based on what an independent organization does *and may stop or change at any time*, so the only laws they can make are either vague and stupid or would involve making a new ESRB-like committee in the government, taking on the role of rating all the games itself, and that's just going way to far.

      The situation with games should not be changed by law, it should be changed by people learning that games are not all for children. Which, given that the current generation of new parents grew up with games, and more and more adults are gaming, I see that just naturally happening, no panic and radical solutions necessary. Of course, the democrats want something to rant about, and I guess this is the best they could find.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    2. Re:The problem is not the ESRB... by Anonymous Coward · · Score: 0

      "The problem isn't retailers, it's parents."

      No, it's both...from the article:

      "Forty-two percent of the secret shoppers who attempted to buy an M-rated video game without a parent were able to purchase one."

      42% IS a problem.

    3. Re:The problem is not the ESRB... by cjm182 · · Score: 1

      42% IS a problem.

      True, but so is the 40% of secret shoppers who were able to get into an R rated movie... or the 80% of secret shoppers who were able to buy an R rated DVD, or Explicit music CD. Or the 20% of secret shoppers who were able to buy cigarettes...

      The problem is that the politicians are focusing on video games, and pretending that the rest of the industry is a perfect system, where no-one ever sells anything bad to minors, ever.

  28. DVD by kalayq · · Score: 2, Insightful
    What is the difference between DVDs and Games in this respect? If you look at them, both mediums have a wide variety of genres, content and they both have Non mandated and self governed rating systems for parents. What is the difference here?

    Games have been around for a short while compared to movies. Movies in the beginning went through the whole "they are evil and will corrupt our children" phase already. Been there, done that. Games haven't finished with it and it looks like they still have a ways to go. In the public's (or maybe I should say politician's) eyes, games are still seen as primarily for children. This has made it easier to let children buy any game they want. People still think child+game=ok. The last point I want to make is that the people who work at stores that sell games are not told (usually) to match the ESRB rating to the customer. If they aren't somehow motivated to do this, then they probably don't give a shit. I know people who got in trouble when they had summer jobs at a BestBuy and sold R moves to 11 year olds. I doubt they would have had the same thing happen if it was a M rated game. These are my opinions. I am not an expert, so please don't treat it as if I were.

    I do agree with the assertion that it is ultimately up to the parent in these matters. If they choose to not pay attention to their children's game playing habits, they shouldn't have the right to complain. Also how do kids get the money to buy games these days. I don't remember having $50 laying around when I was 9.

  29. If only the gov't forced RFID tags for ALL . . . by ysaric · · Score: 1


    If the government forced everyone to have an RFID tag implanted, then you could be readily identified by scanners so everyone can tell what information has been deemed "good" or "appropriate" for you as determined by the government. Have the FCC/FTC take over "voluntary" ratings programs and voila!

    --
    Happy goldfish bowl to you.
  30. Re:So... I actually read the article by Jimmy+King · · Score: 1
    I read the article more like a "You know, the industry is doing ok, but there's room for improvement" than a "We want to assume power over games!"
    While that does seem to be the case, I don't see why the FTC is involved at all or doing any monitoring of this sort of thing if they have no intention of intervening if they decide the ESRB isn't doing a good enough job. Maybe I'm just a little too paranoid and untrusting... I don't know.
  31. Make the parents responsible by Sierpinski · · Score: 2, Interesting

    Do I Play GTA: San Andreas?
        Hell yes.
    Would I let my child buy and play a game like GTA: San Andreas?
        Hell no.
    Who should be responsible if my child is able to purchase and play GTA: San Andreas?
        Me (the parent).

    Its too easy for parents to blame others for not raising or supervising their children properly. Let the school teach them Sex Education. Let the FTC to lobby to Congress to prevent the sales of violent video games to children. Too bad they don't do the same with religion, or else we might have a few more open-minded people running this place in the next few decades.

    Tangent aside, the parents should ultimately be the ones responsible for what their child does. That's the way it is in other areas now. If my child goes out and buys a video game and plays it in my house without me knowing, there is a serious issue there. Maybe they can hide it for a day, but I care about my children to get involved with what they are doing. I care enough to want to protect them from violence until they are old enough to handle it. I play violent video games, but I never do it with or in front of my children. If they want to play something with me, I break out Sim City 4 or something like that.

    I'm not saying there shouldn't be a law against the sale of rated M games to minors. I think there should be restrictions on that the same way that a 15 year old cannot get into a rated R movie without a guardian, or into a NC-17 movie at all. What I am saying is that the parents need to stop relying on other people to decide what is best for their children. One day you might realize that all that stuff that they taught your child isn't the best for them, or you. Too late Mom and Dad, you already screwed it up by then.

    1. Re:Make the parents responsible by Anonymous Coward · · Score: 0

      "I think there should be restrictions on that the same way that a 15 year old cannot get into a rated R movie without a guardian, or into a NC-17 movie at all."

      getting into an R or M rated movie is just as easy as talking to the windows, finding out what side the R or M movie is playing and then buying a ticket for another movie on the same side then walking into the movie you really want to see.

      That what i did when i wanted to see a movie when i was a kid.

    2. Re:Make the parents responsible by ElleyKitten · · Score: 1
      I'm not saying there shouldn't be a law against the sale of rated M games to minors. I think there should be restrictions on that the same way that a 15 year old cannot get into a rated R movie without a guardian, or into a NC-17 movie at all
      There aren't any laws saying that 15 year olds can't see an NC-17 movie. The movie theatres self-regulate. I don't think it has to be different for game stores.
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    3. Re:Make the parents responsible by swv3752 · · Score: 1

      In many States, it is indeed illegal to allow a minor in an "R" or higher rated movie. It is not all States and sometimes it is at the county or city level. Not that I necessarily agree, but...

      --
      Just a Tuna in the Sea of Life
    4. Re:Make the parents responsible by bky1701 · · Score: 1

      "I think there should be restrictions on that the same way that a 15 year old cannot get into a rated R movie without a guardian, or into a NC-17 movie at all."

      So, in other words, the line must be drawn somewhere else. That sadly doesn't work. Slowly over time, that level will be lowered, things will be added to the classifications of an M game and so on.

      What do we need? A totally un-padded, un-nerfed world, where kids and parents LEARN TO DEAL WITH IT. So long as there is a bar, that bar will be lowed until you are suck under it.

      [/rant]

    5. Re:Make the parents responsible by Sierpinski · · Score: 1

      What do we need? A totally un-padded, un-nerfed world, where kids and parents LEARN TO DEAL WITH IT. So long as there is a bar, that bar will be lowed until you are suck under it.

      Doesn't sound like you are a parent. Parents learning to deal with it, in my opinion, is the same thing I suggested above. They need to teach their own children the difference between right and wrong, good and bad.

      However, a small child doesn't necessarily have that distinction. At a very young age, the don't understand that what they see on a screen is necessarily pretend, or make-believe to use their language. Thats where a parent has to step in and put it into perspective. They don't instinctively "know" that just because something is on the TV or movie screen that it should be taken with a grain of salt. Just like I used to think that news broadcasts were completely unbiased because "hey, its the news, its supposed to be unbiased" but it wasn't until I was much older that I learned how it really is. Kids instinctively do some things: drink (suckle at a breast/bottle) breathe, blink, etc. Knowing reality from "tv" isn't on that list.

  32. Re:So... I actually read the article by faloi · · Score: 1

    While that does seem to be the case, I don't see why the FTC is involved at all or doing any monitoring of this sort of thing if they have no intention of intervening if they decide the ESRB isn't doing a good enough job. Maybe I'm just a little too paranoid and untrusting... I don't know.

    As I've admitted, I may a little too optimistic on this front. Which is an unusual turn for me. My point of view is that video game censorship has become a neat political talking point. People on both sides of the aisle are all about "protecting our childrenz!!!111" as long as they don't have to do anything substantive. The FTC, like all other government agencies, needs truckloads of funding to keep things going. So they're piggy-backing onto the current "easy" hot-button issue of the day, getting some visability to various panels, and basically making it impossible for anybody to slash their funding. If you do, it's practically a vote for immorality and turning children into horrible, horrible beings.

    Essentially, I view this as a dog and pony show for the FTC. They said what they wanted to say about how the First Ammendment makes it tough to regulate, and how the industry is currently doing a decent job. If anything else is going to happen, it's going to be through Congress and probably involve a Supreme Court fight. Which is probably a bit too far for the issue of today. Again, I imagine movies went through the same sort of thing at one point. And I remember watching Tipper Gore talk about the evils of music. Nothing too bad came from all that.

    --
    "It is a miracle that curiosity survives formal education." -Albert Einstein
  33. Did you know you could buy stuff on the internet?? by bigbigbison · · Score: 2, Interesting
    I posted about this on my blog earlier today. The article from the Washington Times, "Lawmakers slam FTC for video game actions contains the following quote:
    Rep. Jan Schakowsky, Illinois Democrat and ranking member of the subcommittee, criticized Wal-Mart for the ease with which consumers under age 17 can buy explicit games on its Web site simply by checking a box certifying they are the proper age.

    "That age verification is a joke," in an era when 13-year-olds can be issued credit cards and other children have access to their parents' cards, she said.
    Wow, I know that if I were under 18 and had a credit card that the first thing I would buy online would be violent videogames. Because we all know that there isn't any pornography online or anything or even places where you could buy things you could use to commit real violent acts if you wanted to. Besides videogames the internet is all rainbows and puppies...

    Such statements indicate that Rep Schakowsky is either totally clueless and incompetent or just fear mongering and will say anything to look "pro-family" and not at all concerned with real problems.
    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
  34. shocking! by Gospodin · · Score: 1

    A regulatory agency advocating more regulation. Shocking!

    --
    ...following the principles of Heisenburger's Uncertain Cat...
  35. Government Bureaucracy requests more powers... by Drogo007 · · Score: 1

    ...Film at 11!

  36. Re:So... I actually read the article by Anonymous Coward · · Score: 0

    "It's not universal to all media."

    CD's / DVD's / theatres...

    "It's not Constitutional."

    Prove it.

  37. Obligatory Comic Book Guy by mjtaylor24601 · · Score: 1

    Comic Book Guy: "Oh a sarcasm detector...that's a REAL useful invention!"

    *** Sarcasm beeps wildly and detector explodes ****

    Ok so perhaps in this case a sarcasm detector would have been useful.

    --
    I wish I were as sure of anything as some people are of everything
    1. Re:Obligatory Comic Book Guy by spune · · Score: 1

      Yeah yeah. The +3 Insightful modifier on grandparent at the time through me off.

  38. In other news... by nsayer · · Score: 1

    A hammer was quoted as saying that the world needed more nails.

  39. Re:Did you know you could buy stuff on the interne by Anonymous Coward · · Score: 0

    Another stupid IL politician. I had never heard of her before today. I guess I need to look into this further. I don't remember ever seeing her name on any ballot. I guess after a bit of research I have another letter to write.

    I really, really hate politics, but with how screwed up things are getting I now have to get involved. I hate that. I have already looked to see what I qualify to run for and nothing is coming up this year in my area. I really don't want to become a politician, but I guess I will have to look into running for an office and see what I can do to enlighten some of these people.

    Even just running for office might open the eyes of a few people. Gotta start with a few and see if it will spread.

  40. Quit wasting time! by Sj0 · · Score: 1

    Doesn't congress have some little Iraqi kids to maim and slaughter?

    The dichotomy is sickening. These nanny-state loving goons can all go to hell, as far as I'm concerned, and they will.

    --
    It's been a long time.
  41. Re:So... I actually read the article by Anonymous Coward · · Score: 0

    I do generally agree with your post, not much to "worry about", but I wanted to expand upon a couple of points...

    "My point of view is that video game censorship has become a neat political talking point."

    Regulation does not equal censorship, I don't like that people, in general confuse the idea of true censorship with warning labels or even regulation. Look at past history...warning stickers on music, DVD's, the movie ratings system, etc. these are all there voluntarily to avoid true government regulation and don't constitute censorship in the least. The FTC doesn't really want to regulate the industry (they don't have the capacity to do so, they would rather be off doing other things), if that were the case, it would have done it a long time ago and would have done so to these other industries.
    Take a look at the quote from one of the reps. "...it becomes even more incumbent upon industry to enforce and enhance its self-regulatory guidelines governing marketing". Notice the self-regulatory word.

    The FTC stepped in because this became a "hot-button" issue:

    1. Complaints that vendors were not co-operating with the voluntary system.
    2. The whole GTA fiasco that really "tainted" the perception of the reliability of the ratings sytstem. (i.e. if publishers aren't honest about content, how are the ratings accurate?)

  42. Senseless lawmaking from politicians by Anonymous Coward · · Score: 0

    Politicians have to solve problems. When less than 1 in a million teenagers has a problem, and a lawyer screams to the media every day about it, it's a problem that a politician can use to make political points.

    Because some parents can't supervise their kids, and because these kids can't understand reality, they make it tough for the rest of the people in this country. We can't possibly have a kid see something violent in a video game and be influenced by it. Never mind that they can buy books and watch movies and see just as much, if not MORE violence.
     
    Video games are the problem, and politicians have the answer.
     
    It's clear to politicians and Jack Thompson that we need to KEEP creating laws until this problem is stopped. Never mind "active parenting." Parents are not to blame. Never mind books, movies, or TV. Never mind commercial advertising of violence in every medium possible. Video games are the problem. Creating laws legislating video games is the ONLY way to solve this problem. Politicians (and Jack Thompson) are going to see this thing through.

    I think I'd like to see Jack Thompson hang out with kids who have parents who are addicted to crack, crystal meth, or alcohol. Let's have Jack spend 40 hours a week with these kids. And maybe THEN he'll be able to tell that there are a LOT worse problems in this world than video games.

    Jack Thompson is a 1 dimensional idiot.

  43. Translation: by Acy+James+Stapp · · Score: 1

    "Government Says More Government Needed"

    Simple evolution folks. Any government that didn't try to amass power would die out and be replaced with one which does.

    --
    -- Too lazy to get a lower UID.
  44. GTA bashing - feh by mgabrys_sf · · Score: 1

    I love the concept of further ad reviews for GTA. Not once did I recall an ad for this game that started with:

    "HEY KIDS! Now you can beat the snot out of hoes - right in your own living room!
    Be the first on your block to collect all the pimps and drug dealers you can get in YOUR gang's territory!
    Got catch-em ALL!"

  45. Why the "undercover" surveys? by Mr.+Freeman · · Score: 1

    To my knowledge it's not illegal to sell M rated games to underage children as the ESRB ratings are A FUCKING GUIDELINE NOT AN ALMIGHTY GOD TO BE OBEYED BY EVERYONE. (sorry, just had to vent there).

    Anyway, this survey proves just about as much as one saying that minors are allowed into PG-13 rated movies without accompanying adults.

    --
    -1 disagree is not a modifier for a reason. -1 troll, flaimbait, redundant, overrated are NOT acceptable substitutes.
  46. Walmart by Evil+Shabazz · · Score: 1

    See, part of the reason Slashdotters don't like the FTC and other "anti-gaming" legistlation isn't because of the legislation itself. It's the Walmart effect they're afraid of. See, most of the legislation out there isn't unreasonable. Mostly it just makes it a crime to sell M rated games to minors (give or take a provision). But the effect that will have is significant because of the trickle. If more games are rated M and AO, Walmart stops carrying them. If Walmart doesn't carry the game, that's a huge market missed out on by the developer. The developer doesn't want to miss out on huge markets, so high budget games will be Care-Bear'd down to a rating that will sell at Walmart. Gamers looking for mature content will ultimately end up with fewer choices because of the Walmart effect if legislation passes. And Walmart is a little too big and otherwise appealing to a lot of people for the free market of games to have any effect on what Walmart will carry.

    --
    Down with the career politician! SUPPORT TERM LIMITS
    1. Re:Walmart by cjm182 · · Score: 1

      That's pretty much it. aka the "chilling effect"

      retailers don't like the regulatory system either, at least not in the way the US implements it. other countries behave like the ESRB & MPAA, and issue rating stickers before the product is on shelves. so the Walmart's of the world know whether the game is restricted or not. with the US system, you get hauled into court after the game is already on shelves, and face fines for a game you just sold. very ambiguous, so most retailers will just avoid the "edgier" games to keep things safe.

  47. Ok well here's a question for you by Sycraft-fu · · Score: 1

    How are they getting these games, and keeping them hidden? Why are you not looking at their computer to see what's installed? Why do you not have some monitoring software on there?

    Will they have more free time than you? Sure. Right now my aformentioned coworker's kids are at home, he and his wife are at work. So what? The kids don't have any games he doesn't consider are ok. He has their systems locked down so he can disallow games if he wants (the gameboys he just takes with him if need be) there's a webcam watching what goes on, and he calls them periodicly to check in.

    As I said, the raitings aren't worthless but you still need to check things out for yourself. It wouldn't take 60 minutes of GTA to figure out what it's about, 2 would be fine. 60 is enough to get a good feel for any game. As for things like mods yep, games are moddable. Deal with it. I can mod a stripper in to a childrens' game if I want to. Even if the devs don't provide the content, others can. Again, your responsability as a parent to monitor your kids. Depending on how trustworthy they are you either give them unrestircted access to teh net but check the logs, or you limit or remove their net access when you are not around.

    Sorry but I don't buy in to this helpless "But I'm not around my kids" idea. Well, set limits for your kids and enforce them. Get them in after school activities. That was one big way my parents kept me out of trouble. When you are doing theatre tech, band, jazz band, mock trial, and speech and debate you tend to be busy until your parents are off work.

    If you kids can't be responsable with games or the net when you aren't around, take it away from them. Lock the computers down so they can't access them without you around. Might help teach them responsability. Tell them "You have a choice. You can either choose to use the Internet in a responsible way, or you can choose to have no access to it unless I'm home."

    To me it seems too much like parents want the technology to deal with their kids so they are free to spend time alone. Sorry, but that's really not what you are in for. Being a parent is hard and it is exceedingly time consuming to do right. I would hope you want to do it right because you love your kids. If not, well then I have to question the business you have being a parent.

    1. Re:Ok well here's a question for you by h4ck7h3p14n37 · · Score: 1
      Sorry but I don't buy in to this helpless "But I'm not around my kids" idea. Well, set limits for your kids and enforce them. Get them in after school activities. That was one big way my parents kept me out of trouble. When you are doing theatre tech, band, jazz band, mock trial, and speech and debate you tend to be busy until your parents are off work.

      Agreed; unfortunately many schools these days are eliminating such programs due to budgetary issues.

      To me it seems too much like parents want the technology to deal with their kids so they are free to spend time alone. Sorry, but that's really not what you are in for. Being a parent is hard and it is exceedingly time consuming to do right. I would hope you want to do it right because you love your kids. If not, well then I have to question the business you have being a parent.

      This is the real problem and it's a major one. My mother's a school teacher (retired now, but taught special ed. and fourth grade) and she would tell some real horror stories about the lack of parenting that was evident in some students. Heck, in some cases the parents were worse than the kids.

      I am not pleased that irresponsible parents are forcing me to pay for their poor decisions. If you can't be bothered to teach your children right from wrong, to monitor their activities and to discipline them when appropriate, then why did you have them to begin with? Despite what some people will claim, becoming a parent is a choice.

  48. Re:So... I actually read the article by cjm182 · · Score: 1

    CD's Nope. DVD's Nope. theatres And no. None of those are required by law to have their sale to minors be restricted. Voluntary enforcement != government regulation... So why should games be singled out for special treatment?

    "It's not Constitutional." Prove it. 1st Amendment, can't restrict creative content without valid cause (and "I object to the content" doesn't count, except in the case of pornography), 14th Amendment (equality before the law, because movies and TV and music and other forms of media aren't subjected to the same regulations).

    And before anyone says it, the FCC CAN regulate TV & radio, but ONLY because they are given the authority to regulate a public resource (the airwaves). This is why HBO can show the stuff it does, but NBC can't show a nipple.

  49. Re:So... I actually read the article by sqlrob · · Score: 1

    CD's / DVD's / theatres...
    Those aren't law. Where is the FTC ability to fine for Wal-Mart selling an R-rated movie to a minor?

    Prove it.
    There are already several precedents that shot down any attempt to regulate movies and books. This isn't any different.

  50. Re:So... I actually read the article by cjm182 · · Score: 1

    Regulation does not equal censorship

    Ever heard of the Chilling Effect? Regulation does indeed lead to censorship, though not directly.

    Complaints that vendors were not co-operating with the voluntary system.

    Actually, that's not quite why the FTC stepped in. The situation became an issue of honesty in advertising. The games had a certain claim on them (the ESRB rating), and the game itself did not adhere to that claim (because of the Hot Coffee content). Hence an issue of potential false advertising.

    The FTC recognized that the ESRB did not have enforced policies in place at the time concerning "hidden" or disabled content, but they do now (million dollar fines, recall capabilities, clarity of what kind of content has to be disclosed, etc) hence why they just gave everyone a slap on the wrist, and a "don't do it again."

    If Walmart decided to sell the Hot Coffee edition of GTA:San Andreas, properly rated AO, but ended up selling it to kids, then the FTC wouldn't be able to do anything, because the advertising would be correct (contains sexual content & nudity). Some local court might be able to argue obscenity, and get them fined for it, but the FTC would be powerless at that point.

  51. Voluntary compliance by sciencecneisc · · Score: 1

    What I don't get is why these people have power...as in my future kid couldn't go into a store and get the 'adult' game. I like the rating systems. I like TV14 and all that. I think it's good to categorize content but not to limit what people can access as in movie theatres doing that (R requires guardian to be WITH you) and games now. I've been playing Doom and all that for a decade and I'm 21. I just hope these ratings don't turn into more actual restrictions rather than recommendations. Recommendations are always fine.

  52. In other news... by tehshen · · Score: 1

    Mad scientist invents talking hammer.

    --
    Guy asked me for a quarter for a cup of coffee. So I bit him.
  53. How about this. by Catbeller · · Score: 1

    How about this.

    Give us libertarian types, say, western Oregon, as in independent nation.

    We'll let people do what they like as long as they don't hurt each other or the environment. I'm strongly tempted to outlaw religion in the government, just to simplify things. Hm, and make religious indoctrination of minors cause for divorcing parents, but ZING! let's let that lie. (Though I'd wonder what a nation running on the Golden Rule [masochists excepted] would develop into. Probably a nice place to live.) Cults NOT WELCOME. They who want to take freedom away don't get to play.

    Hm. instead of taxes, how about lotteries with lots of winners? Stir things up economically, all the cash sloshing around. It's like paying voluntary taxes, with the possiblity of getting lucky and rich.

    No laws against gambling, prostitution, drugs, or nudity. However, BIG laws against doing things to get money to gamble or doing idiot things under the influence. Punish the behavior of people, not what they do for fun. Get high? Fine. Drive a car? NOT fine. Yell on the street while intoxicated? Dump you in a cold bath, buddy. Bother other people, hurt other people, there's a problem. But do not punish people for acts prescribed by the book of Leviticus. 'Sides, I don't think I should die for sleeping with a menstruating woman, God.

    People could write anything they like, make any game they like. Read anything they like. Run any network they like. No spying, except to keep an eye on the U.S. trying to sneak its way back in. Real free markets, no monopolies, by which I mean no secret or natural price manipulation. Like, doctors required to post fees in advance, so you could shop for the best price. (I've a feeling there'd be no doctors). No corporations -- personal responsiblity for actions! No Blue Laws. No religonists telling you what to look at, for the sake of (their) children. If you're naughty, you are kicked out into the U.S. No soup for you.

    Sorta like Norway, I guess.

    Let Americans decide which country they'd like to live in. The free one or the "moral", "safe" one with all the cameras and listeners.

    And private prisons, with more being built every year. Many, many prisons. They do intend to put us in them, ya know. It's amazing how many crimes one finds when prisons make so much money. Why, you have to invent NEW crimes, just to keep the locals employed watching all those prisoners.

  54. Re:So... I actually read the article by Anonymous Coward · · Score: 0

    "Ever heard of the Chilling Effect? Regulation does indeed lead to censorship, though not directly."

    Again, look up the definition of censorship; economics play NO ROLE. You have no economic right to make money off of speech; the fact that you won't make a profit or can't sell it to certain underage people has nothing to do with your ability to create said work in the first place.

    Do you claim the US is under prohibition because alcohol is regulated? No.
    Is the "adult" industry censored because it is regulated? No.

    "Actually, that's not quite why the FTC stepped in."

    Actually, yes, it is PART of why they are involved now and have been for years; read the article, specifically the parts about the survey that has been going on for years to see how many vendors sell to underage kids.

    "Some local court might be able to argue obscenity, and get them fined for it, but the FTC would be powerless at that point...."

    No, the FTC would try to REGULATE the industry at that point just like they did with the "adult" industry; that's why you don't see the major outlets offer AO games -- they don't want the risk.

    The FTC isn't powerless, but the FTC would rather the industry regulate itself.

  55. Re:So... I actually read the article by Anonymous Coward · · Score: 0

    "CD's Nope. DVD's Nope. theatres And no. None of those are required by law to have their sale to minors be restricted. Voluntary enforcement != government regulation... So why should games be singled out for special treatment?"

    Yes, voluntary enforcement doesn't equal regulation, these industries rely on that; guess what happens when the voluntary enforcement doesn't work?
    No one is being singled out, the voluntary system that let those other industries operate is broken in this case.

    "It's not Constitutional." Prove it. 1st Amendment, can't restrict creative content without valid cause (and "I object to the content" doesn't count, except in the case of pornography), 14th Amendment (equality before the law, because movies and TV and music and other forms of media aren't subjected to the same regulations)."

    Regulation by the FTC !- Limitation of Free Speech.
    No one is prevented from producing the material.
    Don't confuse free speech with profit; this isn't art for art's sake.
    No one is being jailed or fined for CREATING the material.

    "...except in the case of pornography"

    And, of course, a large segment of the public would argue that some M games are pornographic in nature, which no one is talking about censoring...

    "the FCC CAN regulate TV"

    And the FCC != FTC.

  56. How is this legal? by SonicSpike · · Score: 1

    Exactly what is the legal/Constitutional basis for this?

    If someone could spell this out with a straight face I'd be surprised.

    --
    Libertas in infinitum
  57. Case about GTA:SA marketing? by Anonymous Coward · · Score: 0
    the case challenging the marketing of Grand Theft Auto: San Andreas
    Eh? I recall getting carded (I am 35 and no way in hell you can mistake me for a kid -.-) buying that game (yet not for carded at all for the movie which had mor eviolence than that game -.-) and I haven't seen anything wrong with it marketting, some one explain whats that all about..Whats there to build a case on?
  58. DOODLE PIE DOODLE DEEDLE PIE MOFO by Negromaniac_01 · · Score: 1

    Bloody heck. GTA isn't a violent video game. As with all games, it depends on what the player does. And anyway, I pity the fool who gets the pictures on the TV confused with real life. Shootin' up hookers in a video game doesn't make anyone more likely to murder prostitutes in real life. Why? Because a video game isn't real. And that's the purpose of a video game. If it were real, there would be no point in playing it.

    --
    ARE YOU GAY? ARE YOU A NIGGER? ARE YOU A GAY NIGGER?
    1. Re:DOODLE PIE DOODLE DEEDLE PIE MOFO by the+doby+show · · Score: 1

      Wow! The Doby Show join me and my sister lia in our cooking adventures!!

      --
      The Doby Show join me and my sister lia in our cooking adventures!! We lov
  59. Making != Selling by Anonymous Coward · · Score: 0

    What the FTC somehow forgot (and they are the sort of people who should know) is that the actual market is a different industry. In other words, their undercover investigation to determine that many children can still buy M rated games is 100% unrelated to this. It is not up to the rating systems, nor to the game designers to step in and tell the child to put the game back on the shelf, it is up to the clerk sitting at the desk. I should add that the problem is largely solved simply by having a system such as what Walmart does where the machine specifically tells them to check the buyer's age (though they can still just enter 18 or whatever they want in there and the machien doesn't know the difference, at least it does ensure that they are at least aware it's a M-rated game not to be sold to minors rather than simply running the box across and then taking the money without even looking at the rating.)

    I do think the rating systems need more work mind. For example, the recent Oblivion which managed to sneak through the stores with a below M rating (no, I'm not talking about the unlockable nudity, but, instead about the violence, blood, and etc that the game depicts so realistically.) Some games are rated far too harshly -- usually on a minor technicality -- while many such as Oblivion get away with murder (literally since there's nothing to stop you from just walking up and bloodily murdering someone then dragging the body around to watch their limbs move around like a dead person's.)