Inkscape 0.44 - Faster, Bigger, Better
bbyakk writes "After 6 months of development, Inkscape 0.44 is out. This version of the
SVG-based vector graphics editor brings improved performance and tons of new features:
Layers dialog, docked color palette, clipping and masking, native PDF export with
transparency, configurable keyboard (including Xara emulation), Outline mode for
complex drawings, innovative 'node sculpting' and lots more. Check out the full
release notes, enjoy the screenshots, or download your
package for Windows, Linux or Mac OS X."
They are waiting to "officially" announce the release when the packages are ready. You can download the tarball now, however.
Banner on the site says "Last stable version: 0.43". I'm a little nervous about putting my mission critical doodling on a new release.
Based on the screenshots, I thought the Inkscape font rendering looked really bad. Turns out, it's only because their screenshots are quite large and Firefox squishes them down to fit on the screen. Firefox ought to use some more sophisticated downsampling algorithm instead of simply discarding rows and columns of pixels, but there you go. If you move your cursor over the pictures and get a magnifying glass, click it to see the real quality of the Inkscape images.
Be sure to use the link in the article to get the compiled packages, as the official site has not been updated with them yet.
It's not a Microsoft "standard". You've just responded to an astroturfer.
You heard wrong. :)
We are going to continue to improve our PDF support, but it's not a central part of our mission. Also, whatever PDF support we have is going to be largely limited to that subset of PDF functionality which is representable in SVG.
DNA just wants to be free...
So...why announce the software when you can't even download the binaries for it yet? Somebody jumped the gun. Now, 85% of the /. comments are going to be "why is it just a source tarball? Open Source sucks!!!" ...sigh...
If you want to try it out and you don't like compiling, wait another day for the official binaries, then give it a whirl - this Inkscape release really is that good. Very fast, excellent illustration tool. Congratulations to the dev team.
I find the L-System Effects really intresting, I'll likely install the application just to play with thoose.
Wanna fight ? Bend over, stick your head up your ass, and fight for air.
I've really enjoyed watching the progress of this app, along with Scribus and the GIMP. Inkscape has become one of the tools I use day in and day out (especially in conjunction with Scribus) and even though I can run older versions of CorelDraw and Illustrator on my FC5 box, I've really come to value Inkscape even though it doesn't have the collection of power tools that the Windows vector apps have (in all honesty, some of the "power tools" in those other guys are just imagesetter-chokers and you're better off leaving them be).
Now that Krita supports CMYK tiff files (with color management) the day has pretty much dawned in which I no longer have to jump over to my lone remaining Windows box to do some sort of previously-necessary file format conversion.
Been using it for the past few days for a hobby project so I thought I'd post this. It shows the new layers and color palettes.
c reen.png (Mind the space in the address)
:(
http://www.friendlyskies.net.nyud.net:8080/inks
Sorry it's in KDE, seeing how Inkscape is GTK...at the moment Skype isn't working in Gnome, so...
A subject of a cross platform open source SVG designer comes up and you reccomend a product that doesn't produce SVG, is proprietary and only runs on windows as an alternative?
Come on now, give the astro turfing a rest.
evil is as evil does
To be fair, most people never hand-edit AI files. It's more expected for SVG, though.
Inkscape _does_ let you manually reassign ids if you don't like the autogenerated ones, however.
DNA just wants to be free...
you wrote complex svg drawings in a simple xml editor? got a screen shot of this masterpiece?
you link to an MS app that can't output to SVG in an article about an application that is for greating SVG graphics?
I've been on slashdot for 8 years, and I never truely believed in astroturfing until your post.
"Old man yells at systemd"
http://www.inkscape.org/screenshots/gallery/inksca pe-0.44-outlineview.png thats just purely... simply... insane! I wish I had enought time/patience to do something like that.
So is inkscape finally able to produce a red arrow with a red tip? Up to now it was impossible.
Can someone post a detailed comparison of features between Inkscape and Illustrator.
Which features are still missing (aside from PDF capabilities)?
Verbatim from the wiki:
Speed
In addition to the Outline mode which makes it much easier to work with complex drawings, this version of Inkscape also provides significant speed improvements in many areas.
bugfixes
(Speaking as the person who wrote the memory dialog)
There's a memory leak in the memory dialog's treeview widget. I've not been able to track it down yet (it may be a gtkmm issue), but I think your guess is roughly correct.
DNA just wants to be free...
Could Inkscape be used to generate art for a videogame? Are there any libraries to render this stuff?
Religion is a gateway psychosis. -- Dave Foley
I've never used Acrobat, so I wouldn't know what to suggest. Depending on your needs, e.g. pdftk may fit the bill. Generally it's better to look at the features you need and then search for a tool based on that, rather than looking for a 1:1 replacement for a particular application.
DNA just wants to be free...
Yes. Depends on what and how you're planning to do things. The GNOME games migrated to SVG artwork quite a while back.
Another approach is to create your artwork in SVG and then render to bitmap at different sizes. This mirrors a lot of the workflow used for creating icons.
As far as libraries go, there are librsvg and KSVG for a start. For other gaming needs, one can do some interesting things with SVG and XHTML in a browser with a little JavaScript sprinkled in.
Nope. I wrote simple svg in an xml editor and previewed it in Batik while writing. Why? Because Inkscape produced rather odd and bloated code that made it hard to understand just by reading the xml. Maybe this new version has better output, I havn't used it for a few months. I'm not expecting perfection, but for simple stuff it's reasonable to expect Inkscape (or anything else) to produce readable output.
I mention a alternative I found better for vector graphics, and even caveated that it doesn't support SVG and that is what sucks about it. It's called "discussion". Feel free to bring your own alternatives and experiences to the table. But because I mention a Microsoft product in good light I must be trolling, right? FYI, Expression was a Creature House product. MS only recently acquired it.
Man, and I thought I was perfectionistic. You could have put all that effort into doing a little coding to make inkscape output what you'd like. It probably wouldn't be that bad. The optimizer someone was working on (to remove unused gradients etc) might have made it into .44, I'm not sure.
Seriously, what's up with the summary? It explains what Inkscape is, so you don't have to go and find out, tells you what's happened, gives you information about the new features, has useful links for stuff that is relevant and that you might be interested in as a result.
This is not what I'm used to on slashdot.
Where are the editors?!
Since Xara has been opensourced and is freely available on Linux, the question arises: which is better? Is there really a big difference between them in terms of speed, features etc? Which one do you recommend?
Since this thread is being read by at least one of the developers, I want to say: thanks guys, you rock!.
:)
I have recently founded a company with a few friends and Inkscape 0.44 came just in time, to address some issues
we were having editing large SVG's in 0.43. We badly needed the optimisations to the rendering engine as well
as outline mode.
We hope to make money on our product in a few months and would like to know if you take donations?.
Giving something in return for your excellent work would be nice, but we could not find the usual donation link on your site.
Anyway great work and thanks a lot
I just wish the Inkscape developers could redesign the UI of GIMP...
GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
Hmm, what did you think we meant by "node sculpting"? It's basically proportional node dragging with a pressure-sensitive falloff radius. You do find that in the mesh editors of a lot of 3d apps, but as far as I know it's the first time I've seen it in a 2d vector application.
DNA just wants to be free...
For now, you can sort of tediously fake it with a lot of transparent gradients -- otherwise, you'll have to wait for 0.45 to implement SVG filter effects, which are basically a whole suite of dynamic raster effects. I don't think any other vector application will have anything like it.
DNA just wants to be free...
Have you tried saving as "Inkscape SVGZ" rather than "Inkscape SVG"? Raw SVG, being an XML dialect, is kinda verbose, so there's only so much we can do about that. SVGZ is gzip-compressed SVG, which is (slightly) more reasonable in filesize.
All that said, 20 MB is unusually large in my experience. What exactly do you have in mind when you say "medium-size"?
DNA just wants to be free...
Actually, at the moment SVG doesn't support CMYK. However it is proposed that it will at some point. What you cited there was the proposed draft requirements from over four years ago. I think they might be getting close to finally putting 1.2 out, but even in the last rounds of finalizing SVG 1.1 they dropped things, so one mustn't count one's chickens before they're hatched.
In fact, back in April of 2005 they pulled back their draft 1.2 spec and replaced it with a simple placeholder stating that things were in flux. So we're all now just sitting, waiting with baited breath.