A Lost Miyamoto Project - Super Mario 128
Wowzer writes "After the 1996 release of Super Mario 64, magazines for years mentioned Super Mario 128 - a game that would feature both Mario & Luigi for release on the N64 or its 64DD add-on. Mario creator Shigeru Miyamoto lays the game to rest as one of his lost projects. From the article: 'Super Mario 128 was just one of many experimental games we had. Suddenly, everybody started talking about it. I'm in the all-too easy habit of starting a project only to later on not do much of it. There is a great deal of unfinished work on my desk. I worked on a prototype for the Nintendo 64 game with Mario and Luigi in it for some time." As it turns out elements of Super Mario 128 live on in Super Mario Galaxy on Wii.'"
I would be surprised if he didn't have unfinished work on his desk. The fact that he's using elements from 128 in Galaxies probably means that only the best parts were used and the rest was fodder. The fact that 128 stayed unfinished is probably a good thing.
I have nothing to say.
I'm sure there's thousands, if not millions, of ideas and projects that he has thought upon or even started on. To simply badger at him for laying one to rest shouldn't be too harsh; at least he mentioned it was half-alive in Super Mario Galaxy, meaning he combined ideas he had - usually a very difficult thing to do for game designers.
What the random track generator in F-Zero X wasn't enough for you? Some of those tracks would be crazy as hell, where most of the CPU players flew off :P. That game is the biggest reason I was pissed as hell when my 64 was lost/stolen. pissed. as. hell.