Sony's Harrison on Sony Arrogance
Joystiq had the chance to exchange a few words with Sony's Phil Harrison at the UK Develop Conference. They asked him some hard questions about the crazy comments that have been coming out of the company since E3. From the article: "There's always going to be a risk when you are market leader for ten years that we start to lose perspective; and we have to make sure that we don't lose perspective. But I don't think we're arrogant, I think we have to recognize that we're in a highly competitive industry and that anything that we say will be eternally editorialized by professionals and consumers alike. So we're always in the spotlight." After the tape was off he snarked that he hadn't been asked very nice questions. Poor guy, having to answer questions that aren't 'How awesome is the PS3 going to be?'
Dear Zonk,
You are not a journalist nor a competent editorial writer. Please post your snarky comments (in response to others' snarky comments) in the comments section like I'm doing, so that they may be voted "+5, Taking potshots at the market share leader in a given field."
Hard to be arrogant when you just shelved your main media distribution...
"We're not arrogant" yields, "see?! Seeeeee??"
"Ok, we're arrogant" is just as stupid.
I can't imagine how joystiq figured that'd be a useful question, except in the context of badgering Sony. Why he'd set out to do that intentionally is clearly up for debate. When you're a hammer, everything looks like a nail, I suppose.
So, joystiq, "have you stopped badgering Sony?"
\harv
-
no sig today, maybe tomorrow
log in you arrogant bastard
No, Confident is releasing a console at $400 knowing that no successful console in history has ever sold for more than $300; confident is charging $10 more for games knowing that no market leading system has had $70 games in modern times. What Sony is, is beyond words; "stupid and cocky to the level which everyone will take pleasure watching them fail" comes to mind but seems to need a little more.
The facts are that the best hardware does not lead to the market leading position (something Sony should know being that they've had the worst hardware 2 generations in a row and were still successful). The PSP is a much more powerful system than the Nintendo DS yet the DS is raping the PSP in worldwide sales; the XBox and Gamecube were dramatically more powerful than the PS2 and were raped in sales by the PS2; and the N64 was far more powerful than the playstation but (once again) was raped in sales by the Playstaion.
The system that wins is (always) the system with the most high quality sofware, at an affordable price with affordable hardware. So far Sony has 0 of those three components.
Now Shut up Anonymous Coward Sony Fanboy Troll!!!
And can I get a few comments from the people that think Slashdot has no console bias on the side please?
"There is more worth loving than we have strength to love." - Brian Jay Stanley
for launch. I don't know why people are surprised. The last 3 console releases (ps2, Xbox and Xbox360) where all scalped on ebay for way more than that. Sony's just responding to that. Expect the price to come down pretty quick as sales drop.
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
Nintendo hasn't "given up trying to compete technologically", they never did in the first place. Nintendo is about games, not marketing numbers or CPU/GPU power like Microsoft or Sony. Anyone remember the PS2's "emotion engine"?
As for calling the Wii controller a "gimmick" or even a "pointing device", you don't even know what you're talking about.
Dear Sony shrill, you forgot:
e nt&task=view&id=3403&Itemid=2e nt&task=view&id=3162&Itemid=2
60-70% of the Japanese retail find your competitor more interesting/capable.
65-70% of the Japanese develoupment houses interest rests with your competitors.
65-75% of Japanese consumer market interested in buying your competitor's product citing the #1 reason as "cost" against your product.
And in Famijitsu, THE japanese gaming mag...you are pulling 5% more popularity in Japan than the Xbox 360... (* That right there alone should be causing panic!)
Sources:
http://www.next-gen.biz/index.php?option=com_cont
http://www.next-gen.biz/index.php?option=com_cont
And the Wii's other gimmick... fun games. Shame Sony rarely thinks of that one. (and I bought a PS2 and not a gamecube, yet own 2 games for the PS2 and have spent more time playing gamecube at friends' places)
He comes across like a General Motors exec from the glory days.
What, and a seven-way processor isn't a gimmick?
Well, Sony have given some world class stupid answers lately. I think the ones that did the most damage were.
Now that was arrogance.
Is it surprising if their other business interests get tarred with the same brush? I know it changed my mind about buying a PS3. .
Don't let THEM immanentize the Eschaton!
A correction, the base price that contains everything a gamer would need is $500, not $600. There has been a lot of confusion around this because many people like to pretend the $500 model does not exist even though it offers all the features of the premium 360.
$500 is also very expensive, no need to raise the figure any to complain about price.
That said, I totally agree with your point. Pretty much all through December I don't think a 360 sold on eBay (any model) for less than $800 - Sony I think is just being smart about collecting some of the money that would otherwise be going to eBay. A lot of people in lines at midnight were there just to get a 360 to scalp, I can't help but think it would be nice to reduce the occurence of this.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
This is news, how? This guy would be fired if he said something like, "Sony is in trouble. We really have to get our act together or we will lose lots of market share to Nintendo and Microsoft. BlueRay really worries me too." Reporters ask the questions they do because they know the answers that they will get, but because they need person A to say it so they can quote them in their article or record it on audio or video for their program.
My other first post is car post.
last-minute half-features (the controller tilt)
Well now that you mention it, there was an interview with the same Warhawk developers that were the ones that stated they got the controllers just a few weeks before E3 - in the interview it said the statement had been misconstrued; Sony in fact had let them know about the tilt feature much earlier but had only delivered physical controllers with the tilt sensors built in a few weeks before E3. The exact words:
Actually, Incognito has secretly been working with Sony on the tilt technology for a while, but it wasn't until the last few weeks before E3 that they received a working controller.
So the combination of a developer talking about what looks to be a pretty good PS3 game (how meany Gears of War stories has Slashdot seen?) along with a debunking of one of the more commonly held myths about the PS3, you'd think would be newsworthy. No mention of that on Slashdot though...
"There is more worth loving than we have strength to love." - Brian Jay Stanley
> Taking potshots at the market share leader in a given field
I don't give a damn if they're #1 or #100, frankly I don't like Sony due to all the crap they've been pulling of late like the rootkits.
And I'm sick of fanbois who act like "oh no, our precious Sony! they gave us the Playstation, you can't criticize them!"
Face it: Sony sucks. And I don't care how good their games are, or even if the PS3 lives up to the hype. I won't buy it because I won't endorse the things Sony has done. They "promise" not to use the patent that kills our ability to rent (or even loan!) games to others, but don't explain why they hell they bothered to patent it if that's true (umm, yeah, so our competitors can't sue us for infringing upon it when we're not, umm, going to do that! suuuurrre....) or how we can ever trust them again after the rootkit?
I'm honestly getting a little tired of these fanboy reporters wasting what could have been productive interviews by instead parroting the rantings of a clone-factory also-ran. There's a reason nobody can name a game of Jeff's that isn't a sequel or a ripoff: they don't exist. Why is Sony arrogant for not tipping their hand? They've cornered what was a thoroughly dominated market in under two years and held it for more than a decade. Yes, the price is high, but Sony knows how to handle markets; their seven year old PS2 is outselling Microsoft's brand new XBox360 in every territory, even though the 360 is the only one of the next-gen consoles available, and probably will be so until at least Christmas.
News flash: Jeff Minter is Nobody. Film at never.
(His two famous games are a Robotron ripoff and a sequel to someone else's game which is essentially a graphics upgrade and a speed boost. Most people have to look him up online to even come up with another one of his games. C'mon. Arrogant means to exaggerate your own worth in an overbearing manner, and here's some guy who has released 40 games, the sum total of which don't outsell even one game in the Playstation2 Top 100, talking about Sony's full of it because he doesn't like their new price line? Pots and kettles, man.)
StoneCypher is Full of BS
Quoth Phil Harrison to Spiegel Online: This was part of his response to a question relating to the tilt controller, specifically wanting a response to those who thought they stole the idea. My question is two-fold: First, what are you hiding? It should be easy to relate the design process that ended with having a tilt controller (needing a feature now that they can't have dual-shock would have been more than sufficient). However, you simply called the allegations "stupid" and tried to move on as quickly as possible.
My second question (and the most pressing): Why are you LYING to the public about Sony's achievements? And before you get upset about the question, let me point out my proof:
- 1980: Atari releases Battlezone. This game featured real-time, computer-generated 3D graphics, and was also (technically) an FPS.
- 1992: Sega releases Virtua Racing in the arcades. The game was composed almost entirely of real-time 3D graphicsf.
- February 23, 1993: Nintendo releases Star Fox for the SNES. The major selling point of the game was real-time, computer-generated 3D graphics.
- November 22, 1994: Sega debuts the Saturn, which is fully capable of providing real-time, computer-generated 3D graphics. Titles such as Daytona USA sell extremely well among owners of the system. This same year, Virtua Racing is ported to the Genesis, and Virtua Racing Deluxe is released for the 32X.
- December 3, 1994: Sony releases the Playstation, which was originally to become a CD add-on for the SNES to compete with the SegaCD.
This clearly shows your assertion that "...we introduced the concept of real-time computer-generated 3-D-graphics for the first time..." to be flat-out wrong. This is all commonly available information, which someone authorized to speak on Sony's behalf should know off the top of their head. So I ask again, why the lying? If it was intentional, then you have only proven the arrogant desperation of your company. If it was a mistake, then you are proving yourself unqualified to speak for an entire company. Unfortunately, I am inclined to believe that it was intentional in light of Kaz Hirai's statement of "...With our original PlayStation, we ushered in the era of the CD-ROM and 3-D..."So to conclude, you may not think of yourselves as arrogant, but your words and actions say otherwise.
"So after all this, you make my case for me. To end this stalemate, you must die..."
This is despite my best efforts to drop it onto pavement, into puddles, and so on.
;)
Best efforts?
If you try to drop your PS2 onto the ground, and miss, I think it says more about you than the PS2's quality.