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Re-Inventing Hotwheels

garzpacho writes "BusinessWeek has an interview with Gary Swisher, Mattel's Vice-President of Wheel Design, who talks about the challenges of designing new toys for today's tech-savvy kids. In addition to discussing 'the challenge of stewarding an old-school brand like HotWheels in our tech-driven age, the emerging technologies that will affect the toy industry, and Mattel's Web strategy,' he also talks about the effect that video games have had on toy design, and argues that exciting the imagination is the most important role that a toy can fill."

15 of 216 comments (clear)

  1. Why does everything need to be tech based? by nachmore · · Score: 5, Insightful

    Just as long as they remember that you don't always need technology to excite the imagination we may actually see something new and innovative out there.

    Lego bricks anyone?

    1. Re:Why does everything need to be tech based? by frosty_tsm · · Score: 5, Insightful

      Tell that to the children.

      You know, the children who constantly play their gameboy wherever they go and possibly have lost the ability to enjoy the simplicity of non-technology based entertainment.

    2. Re:Why does everything need to be tech based? by Moofie · · Score: 5, Insightful

      And thus repeateth the cycle.

      People have been saying "Eh! Kids these days! Never amount to anything!" for approximately 6000 years. They've pretty much always been wrong.

      --
      Why yes, I AM a rocket scientist!
    3. Re:Why does everything need to be tech based? by pw700z · · Score: 5, Insightful

      Context: I was born in 1976. Does anyone else find the tech stuff a "turn off"? If I want to play with tech stuff, I will play with my computer. If I want to play with toy cars, I want to play with ... TOY CARS!! Why in the world can't I buy my 3 year old a decent quality hot wheels/matchbox sized Dump truck? Or bull dozer? Or car that actually looks like a car that actually exists on this planet? Why do they all have to be "pimped out"? Or have crazy high tech styling? I remember when GI JOE was pretty realistic looking, then they got all spacey, and suddently it seemed stupid to try and play around in my back yard with them... And at hotwheels.com, or matchbox.com, why can i find a listing of their products, such as which cars they sell? What's wrong with realistic?

    4. Re:Why does everything need to be tech based? by plover · · Score: 5, Insightful
      Why in the world can't I buy my 3 year old a decent quality hot wheels/matchbox sized Dump truck? Or bull dozer? Or car that actually looks like a car that actually exists on this planet? Why do they all have to be "pimped out"? Or have crazy high tech styling?

      Context: I was born in 1962. (Yes, people really are that old.) When I was playing with Hot Wheels in the 1960s and 1970s, the cars were all "futuristic". Nobody wanted to play with a navy blue Chevy Impala when you could have a purple metallic-flake paint "Scorpion" or a "Stinger" with a plexiglas dome for the driver, looking more like a UFO than a car. Even the models of the current cars were "tricked out" with giant chrome air intakes poking out of the hood, and flame decals burning down the sides. They were indeed the "pimpmobiles" of their era. None of them looked like cars anybody I knew would ever own, or anything I'd seen anywhere but the Popular Mechanics photos of the Detroit Auto Show.

      Matchbox, on the other hand, made the "realistic" vehicles. I had a dump truck that was obviously of British origin, which I always thought was kind of cool. And I played with those, too.

      I suggest you get your kid some Hot Wheels anyway. When you sit down to play with him/her, the only person who cares if they're real or not will be you. You'll both be making "brrrm-brrm" noises soon enough, making little roads in the dirt, and the realism will not matter in the least.

      --
      John
    5. Re:Why does everything need to be tech based? by Ohreally_factor · · Score: 5, Funny

      You had sticks?

      When we were kids, we had to attack each other with pieces of fruit! And tigers.

      --
      It's not offtopic, dumbass. It's orthogonal.
    6. Re:Why does everything need to be tech based? by Mr_Tulip · · Score: 5, Insightful
      The reason kids these days are more into Gameboys and iPods than trucks and footballs is that many parents these days can't be bothered to actually play with their kids .

      Gameboys can be played solo, and it is much easier, as a parent, to buy your kid a gameboy and tell them to go play with it than to spend time with them.

      A toy truck is a pretty boring toy in itself, but if you have several toy trucks, a few kids of the right age, and one or more helpful parents, I guarantee that it's a lot more fun than playing a gameboy solo.

    7. Re:Why does everything need to be tech based? by ClemensW · · Score: 5, Interesting

      "The children now love luxury. They have bad manners, contempt for authority, they show disrespect to their elders.... They no longer rise when elders enter the room. They contradict their parents, chatter before company, gobble up dainties at the table, cross their legs, and are tyrants over their teachers."

      Now guess who said that?

      Socrates, greek philosopher, 470-399 BC.

      Very probably in his advanced years ;-)

  2. pffft "reinvention" ... just bring back lead paint by Average_Joe_Sixpack · · Score: 5, Funny

    Lead paint makes small die cast toys taste good and that will be good for business.

  3. I buy hotwheels cars practically every other day by LiquidCoooled · · Score: 5, Interesting

    They don't need to reinvent themselves because they are perfect as they are.

    My youngest is a clutcher and takes a car with him to school every day.
    Most days he doesn't come back with one, or if he does still have one, you can bet it wasn't the one he took.

    --
    liqbase :: faster than paper
  4. Glad to hear this: by kassemi · · Score: 5, Insightful
    FTA: [On video games] They aren't the imaginative play that toys are. That's a sad thing for us.

    Thank god someone making these toys sees that. Shoving loads of useless, yet focus-grabbing information in front of a kids face is going to destroy that child's ability to actually create. Imagination should be nurtured, and the only way to do that is to force these kids to find a way to pre-occupy their own minds. My hat's off to you, Mattel.

    --
    What the hell's a "gewie?"
  5. Technology COULD Limit Imagination by walnutmon · · Score: 5, Insightful

    I think it is possible that all this technology is actually going to make toys shittier. What was great about being a kid is you could have something very simple and make it fun with your imagination... I remember when a towel was a cape, and a plastic sword made me HeMan "I HAVE THE POWER!".

    The problem with technology is that it makes it easy to complicate things to a point where you can't take the toy in the direction your imagination wants to go. I used to love action figures that were plain, and could move in all directions, simply because I could use them to do anything... I even had GI Joe Football games.

    Seems like technology should be used in CREATING toys, not actually in the toys themselves. I don't need action figures or wrestling buddies with voices and changing facial expressions, what if i want the toy doll to be my hated enemy who I must fight in a steel cage match? Nothing worse than dropping bows from the top rope only to hear some stupid voice say "I am hulk hogan, eat your vitamins!".

    Of course kids are losing a lot of the fun toys because of the tendency to pull toys from the market that focus on violence. How else are kids going to get rid of the evil guys? Diplomacy? Bullshit, our government can't even get that to work.

    --
    You take it, I don't want it...
  6. Bingo - that's it exactly by Weaselmancer · · Score: 5, Insightful

    Back In The Day(tm) you bought Hot Wheels and it was up to you to determine what they did. Could you make a track that would make them do a loop? Make it all the way down into the basement without jumping the track? And along the way you learned a lot about how the world worked. Notice how the car can never get higher than its starting point without a push? When I read about potential and kinetic energy in high school first thing I thought was "Aha! The Hot Wheels problem! I've seen this before."

    But nowadays (opposite of BITD, see above) the sets only do one thing. The idea is to maximize revenue. A kid gets hooked on Hot Wheels and they buy set A. They do everything set A can do, then they have to buy set B. And of course, sets A and B are not compatible.

    And that's what is wrong with todays sets. No room to grow with them. Of course they get boring quick - that's part of the revenue model. They're designed not to hold your interest very long - you can only do one thing per set. Don't confuse poor toy design with ADHD or video game addiction. You are making a more boring product these days. Your revenue-maximizing model you've fallen in love with is the broken part. Go back to making general sets as well as your special kits and you'll see interest in Hot Wheels perk back up I'll bet.

    --
    Weaselmancer
    rediculous.
  7. Waxing Nastalgic by qazwart · · Score: 5, Funny

    Oh boy. You guys waxing nastalgic about the good ol' days back in 1972. Well, I was born back in the early pleolithic around 1958.

    Even back then, old people were whining about the toys being so high tech (like requiring batteries), and how kids were no longer able to use their imaginations. Hot Wheels when they first came out were a perfect example of what was wrong with toys! You built a track, and raced them.

    "When I was a kid", as people complained back then, "We had big toy trunks that you could actually play with! Not these little tiny cars. Back then, you *pretended* to race them, and that built imagination!" Then, they would go on with some story about walking 9 miles in the snow in uphill both directions every day to school, and having to work in some salt mine and how that built character. In the meantime, I went back playing with my hightech Hotwheels.

    Somehow, despite all the high tech toys I played with, I have managed to somehow grow up, avoid becoming a delinquent, and make some contribution to society. However, I worry about my kids. They sit around all day and play with their dang hightech toys. Not like I did in my day. If I wanted a my toys to beep or buzz, I had to do it myself. These kids, they have no imagination.

    And, TV only had four channels, and one of those was PBS. And, when we wanted to change channels, we had to get up off the couch, walk all the way to the TV set, and turn a dang knob.

    And, we liked it!

  8. Ugh.. tech based toys by Zerbey · · Score: 5, Insightful

    When my 3 year old threw a tantrum because the toy I bought him didn't make any noises I vowed to start buying him more "manual" toys. The big issue nowadays with kids toys is that the kid doesn't need to play with them. They press a button, it does something cool and they sit and watch it. Yuck.

    When I was a kid, such toys where very expensive and a treat you only got at christmas (that Millenium Falcon ruled!. Of course, now you can pick them up at [something]-Mart for a couple of dollars.

    Since encouraging my own children to play with more traditional toys (cars, lego, etc.) I've seen their imaginations improve and less cries of "I'm bored!".