One Man's Spam Is Another Man's Art
mytrip writes "Most people see Viagra ads and Nigerian scams as simply more e-mail to delete. Alex Dragulescu sees art.
For the last several years, the Romanian-born computer artist has applied techniques in computational modeling and information visualization to invent a new form of artistic expression. One of his more notable projects involved creating what he calls Spam Plants. He wrote algorithms that analyzed various text and data points of junk e-mail to produce "organic" images of plantlike structures that spontaneously grew based on incoming spam.
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The only way to make Spam art involves carving canned ham!
There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
Not worth viewing imo. I like viewing cool art. I don't know what this is. I would have expected the art to show some correlation between the spam messages and image.
Just $.02
Yeah? Well I think you're overrated too.
I'm guessing that this generated image was a result of enlargment/viagara ads.
All-in-all, the plants look cooler than the other ads, but I think a video showing the plant 'growing' with spam would be more interesting than the stills
This is AWESOME. I just can't wait for cars that are moved by spam.
ilex paraguariensis for all
Art is, at the very least, the use of skill and imagination in the creation of objects.
When one writes a program that produces pictures, the software may itself be art, but the pictures it produces are not.
I'd go further and say that 'good art' also requires the input of emotion, and the stronger the emotion, and the more the viewer feels this emotion, the better the art in many cases. We engineers also produce objects with skill and imagination, but we are not artists.
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So the Importnat question is: what colors/styles do the porn map to? Because I'm betting you see a fair amount of 'art' generated directly from that.
- Kal`Goblez
I admit that it wasn't much, but it's still art that found spam useful.
The simple truth is that interstellar distances will not fit into the human imagination
- Douglas Adams
The drawings take on certain characteristics based on the spam - I'd be curious if this could be used in future spam filtering. You could get your daily filtering reports in pretty pictures instead of bar graphs!
I'm a gardener. This makes perfect sense to me. After all, it takes goodly amounts of s*it to produce beautiful flowers and foliage.
The spammers, always eager to make a buck, will sue him for royalties on the "derivative work."
Don't laugh, I'm surprised it hasn't happened.
Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
I need to get more sleep. I read the article title as "One Man's Sperm Is Another Man's Art"
Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
I print out all my spam, then use it for heating the house in winter, or global warming in the summer. So spam is useful if you print it out.
1011 1010 1101 1100 0000 1111 1111 1110 1110
I want a new email reader that creates an image of all incoming emails using this technique and displays a thumbnail image beside each message. Once I was used to it, I could probably figure out which messages were spam just by looking at the resulting flower. Function and beauty in one.
It would work kinda like most baysian filters that give a percent likelyhood that a message is spam, except the prettier the flower, the more likely a message is spam.
Sure it's a waste of CPU cycles, but it would make recieving spam much more pleasurable.
Sometimes the best solution is to stop wasting time looking for an easy solution.
Another take on webcomics from spam: http://www.apophenia-prime.com/. This one tries to tell a story without words, with each page depicting a line from a spam email. Readers are encouraged to send in their dialogue, and good interpretations are posted. Just an interesting contrast to Spamusement's take of getting a joke out of the absurd lines in spam.
The pictures are genuinely interesting, but I seriously wonder whether the spam input plays any important role in their appearance. I'll bet he could just as easily have used Wall Street Journal editorials, or transcriptions of chess games, or digitized music waveforms, or, quite possibly, random numbers.
It's rather like the phony "participative" art... like the staircase they have, or used to have, at the Boston Museum of Science, where descending the steps interrupts light beams and creates wind-chime-like music. You sense a connection between your actions and the music, and for about fifteen seconds it's cool, but then you gradually realize that you aren't really controlling the music or pouring anything meaningful of your own into the artwork.
For that matter, it's like a wind chime. The aural experience is shaped far more by the designer of the chime than by the wind.
Or... for one more analogy... is this really different from the Andy O'Meara's G-Force visualization plugin for MP3 players... or the 1930's "color organs?"
The annoying part is that the most novel aspect is the claimed connection with spam. Because of the novelty of using spam as the semi-random seeding function, I believe he's probably managed to get much more notice of his art than if he had used something less novel.
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