Everybody Loves the Wii
1up is reporting on Ubisoft's enthusiastic adoption of the Wii platform. They'd previously only had two titles announced for the system (Red Steel and a Rayman game), but now claim to have seven different titles in production. From the article: "Ubisoft North America President Laurent Detoc ... praised the Wii several times during the panel, stating that he expects it to have 'a large audience and market.' He also stated that he personally felt that in a time when fewer and fewer games appeal to him, the Wii offers plenty of enjoyment. 'The first time I picked up that sucker I couldn't stop playing it.'" Ars Technica is also reporting that EA is gung-ho about the system. From that article: "EA not only indicated that they are taking the Wii and DS seriously, but the company also hinted that they will follow Nintendo's guidance and release games at or near the $49.99 price point. Nintendo has urged developers and publishers to respect the $49.99 price point, believing that it reflects a value advantage over other consoles. EA did not offer a firm commitment to that pricing, contrary to reports elsewhere."
I just had a really sick idea for a game that would take full advantage of the Wiimote: Nintendo Bukkake 2006!
I'll leave the terrible details to your imagination.
It's not offtopic, dumbass. It's orthogonal.
An interesting article, especially since yesterday I read some developers think it's underpowered. http://www.kotaku.com/gaming/nintendo/free-radical -wii-cant-handle-our-game-190723.php
FTR, I'm looking forward to it.
I'm looking forward to the Wii and playing around with the games. If the Wiimote turns out to be a decent pointing device, I'm also interested in how it may effect human-computer interaction on other machines.
I foresee the same sort of cutting-edgers (heh, ricers) who are playing with Compiz and XGL, hacking together a way to connect to the Wiimote and then tinkering with some wii-gestures to help interact with the desktop.
o Rotate the wand like a steering wheel to flip between tasks or virtual desktops.
o Point to the taskbar and lift it like a dumbell to trigger your Expose' clone.
o Jab a window to minimize it. Twist the 'knife' in and pull down to close the program.
o Amarok hanging again? Give it a few whacks with your 'club' to kill the process.
Goofy, I know. But if this wiimote takes off, maybe we'll see clones of this type of technology and, in time, see some more fun and intuitive metaphores for HCI.