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Everybody Loves the Wii

1up is reporting on Ubisoft's enthusiastic adoption of the Wii platform. They'd previously only had two titles announced for the system (Red Steel and a Rayman game), but now claim to have seven different titles in production. From the article: "Ubisoft North America President Laurent Detoc ... praised the Wii several times during the panel, stating that he expects it to have 'a large audience and market.' He also stated that he personally felt that in a time when fewer and fewer games appeal to him, the Wii offers plenty of enjoyment. 'The first time I picked up that sucker I couldn't stop playing it.'" Ars Technica is also reporting that EA is gung-ho about the system. From that article: "EA not only indicated that they are taking the Wii and DS seriously, but the company also hinted that they will follow Nintendo's guidance and release games at or near the $49.99 price point. Nintendo has urged developers and publishers to respect the $49.99 price point, believing that it reflects a value advantage over other consoles. EA did not offer a firm commitment to that pricing, contrary to reports elsewhere."

44 of 185 comments (clear)

  1. A game idea: NSFW by Ohreally_factor · · Score: 5, Funny

    I just had a really sick idea for a game that would take full advantage of the Wiimote: Nintendo Bukkake 2006!

    I'll leave the terrible details to your imagination.

    --
    It's not offtopic, dumbass. It's orthogonal.
    1. Re:A game idea: NSFW by interiot · · Score: 4, Funny

      Another game: Monica '95. There could be different mini-games... one where you have to aim for a specific location on a blue dress... another minigame where the Wiimote functions as a cigar... the possibilities are endless.

    2. Re:A game idea: NSFW by Kesch · · Score: 2, Funny

      So... This would be a multiplayer game then?

      --
      If this signature is witty enough, maybe somebody will like me.
  2. Comment removed by account_deleted · · Score: 4, Insightful

    Comment removed based on user account deletion

  3. Lotsa games... now what? by andrewman327 · · Score: 2, Interesting
    From TFA: "On the same panel, Midway President David Zucker stated that his company has six titles in development for the Wii."


    So we have games for the system. Now the question comes down to price points, marketing, and, oh yeah, features!

    --
    Information wants a fueled airplane waiting at the hangar and no one gets hurt.
    1. Re:Lotsa games... now what? by anjin-san+3 · · Score: 3, Interesting

      Price points have already been confirmed to be reasonable: no more than $250 for the console, no more than $50 for the games.

      Marketing is already taken care of. Go to any gaming forum (or just check previos slashdot threads) and witness the general excitement and anticipation for the Wii. This kind of attitude will trickle down to the average gaming public.

      Features. Gee, it only plays games from every Nintendo console, the Genesis, and the TurboGrafx and it has free online play. Would you like it to cook breakfast for you or something?

    2. Re:Lotsa games... now what? by trdrstv · · Score: 3, Informative
      Don't forget Progressive Scan output, and at least Dolby Prologic surround sound.

      Also that it can communicate with the DS, and send DS demos to it. That's just another cherry on top, but something I'll get some use out of.

    3. Re:Lotsa games... now what? by Anonymous Coward · · Score: 2, Funny

      Man ...
      Aeonflux on Blu-Ray is so much better then Blade-Runner was on VHS ...
      The video/sound quality really makes up for the terrible content ...

    4. Re:Lotsa games... now what? by vux984 · · Score: 2, Insightful

      If your logic holds, then why didn't the Gamecube have any 720p or 1080i games?

      Agreed. Moreover, this is not a hardware limitation issue per se; its a philosophy.

      By leaving HD out this round, they change the value proposition. Lets face it most of us will not have an HDTV in the lifespan of the Wii. HDTV is definately the next big thing, and sales are skyrocketing, but it will be several years yet before "everyone has one".

      So... consider a game getting the 3 way port. Yeah, the Wii has weaker hardware, but it only needs to push 1/4 the pixels, so it can still run the same games of the same depth and complexity as the other two consoles. Granted the picture quality won't be as good... but that only affects a minority of the playerbase, while they ALL benefit from the lower price.

      For someone without an HDTV its almost a ripoff buying hardware they can't benefit from. If you -don't- have an hdtv shelling out the premium for a PS3 to cover a blueray player you can't properly use is almost absurd.

      As someone with an HDTV, I'd have loved to see the Wii support it, but given the price difference, I won't feel ripped off in the least that it doesn't. That I really like the direction Nintendo is going with Wii in terms of the controller etc doesn't hurt either.

    5. Re:Lotsa games... now what? by justchris · · Score: 2, Insightful
      You're wrong about two separate things in that comment.

      While you're correct that 3D is a vector format and no more work is needed to take advantage of greater picture resolution, you forget several things. At higher resolutions, you need higher polygon count models, or the models begin to look blocky. The Wii can use those exact same models, it just doesn't require them. More important than polygons, though, is the textures. You have to design completely new textures, textures which would need to be much, much more in-depth at higher resolutions, or they will look blurry to the point of uselessness. The Wii can still use those more complex textures, but you won't be able to tell the difference because of the lower resolution.

      So what it comes down to is, with HD you're required to have more polygons and more complex textures, which you can then port to the Wii with no problems. However, if you design specifically for the Wii, you can get away with fewer polygons and simpler textures, so a game developed for the Wii alone will be cheaper, whereas a game developed for the PS3 or 360 won't need new models and textures to be ported.

      The second thing you're wrong about is the CPU and GPU just being die shrinks. That's very, very wrong. The CPU & GPU began development in early to mid 2005. They are based on the processors in the GC, but they are still being significantly modified and upgraded. Nintendo has paid IBM and ATI to design modified versions of the chips they originally provided them (well, the GPU was provided by ArtX, but that company was bought by ATI).

      Because of this, and many other things, the Wii will cost Nintendo much more to produce than the $99 GC. In fact, Nintendo has already said that they will not charge more than $250 for the Wii, and it may very well be the first console they lose money on the sale of, but if so it will be by no more than $5 per console sold. I vaguely remember reading an article somewhere that says they began console production back in June, and that they hope to reduce production costs enough by release to make a profit on each console sold.

      --
      just some guy
  4. Don't even need the Wii by jpardey · · Score: 3, Funny

    Haven't you heard about NintendHos for the DS?

    --
    I have freaks! I did something right...
  5. Maybe not everybody by Emmo213 · · Score: 5, Interesting

    An interesting article, especially since yesterday I read some developers think it's underpowered. http://www.kotaku.com/gaming/nintendo/free-radical -wii-cant-handle-our-game-190723.php FTR, I'm looking forward to it.

    1. Re:Maybe not everybody by hal2814 · · Score: 2, Informative

      No, not "some developers." A developer as in the singular tense is all you've linked to here.

    2. Re:Maybe not everybody by masklinn · · Score: 3, Insightful

      Fun thing is how Capcom still somehow managed to release a (graphically) magnificient Resident Evil 4 on Gamecube...

      I thing the truth is much closer to "we can't be bothered to optimize the game for each of the 3 consoles, so we're counting on raw power to make up for it, and the Wii has a lower raw unused power".

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  6. Re:Translation by datajack · · Score: 5, Insightful
    After all the talk about 'innovation' are gamers going to want to spend full price for slightly upgraded GameCube games with pointing/swinging control added in 2007 and on?
    Hell no, I'm eagerly awaiting essentially the same games that I got last year, but an innovative higher resolution graphics, and all the extra fun of a higher price-point.
  7. Re:Translation by digitrev · · Score: 4, Insightful
    After all the talk about 'innovation' are gamers going to want to spend full price for slightly upgraded GameCube games with pointing/swinging control added in 2007 and on?

    Take a look at all the kids demanding FFVII on the PS3. The dev teams are doing what they always do: trying to make money. If there's a market for it, they'll do it.
    --
    Cynical Idealist
  8. The actual gamer crowd. by yeoua · · Score: 4, Insightful

    The Wii seems to appeal more to the people who actually game because of the games. The PS3 and XBOX360 seem to appeal to people who game because of the image (however yes, there is some good stuff there, but they are selling an image in addition to the games). Just look at all the new "gamers" who jumped on the Halo bandwagon who tout it as the best fps ever, when PC gamers have been fragging each other for years already with games that are better than Halo.

    So yes, everyone who loves gaming loves the Wii (well... almost everyone), because it's bringing us back to our roots with the old school Nintendo stuff. All the people who play because it's the in thing to do right now, well... they probably don't want to look silly flailing around, so they'll go with the other options.

    Me... I'll get the Wii first, the XBOX360 soon after it's price drop, and the PS3 when it gets a price drop in a year or two.

    1. Re:The actual gamer crowd. by digitrev · · Score: 2, Insightful

      Well, it's not that hard of a sell anymore. Video games aren't just for the hardcore, the geeky, and the gamers. You'd be amazed how often non-geeks, and even anti-geeks, talk about the various video games. It's cool to own an XBox or a PS2. Real men can school their friends in Burnout. It's a simple matter of marketing. Games like FF and Zelda are still for geeks, but as soon as you mention console FPS & racers, or MMOs, and you're getting into the realm of the gamer cool. I know a guy who owns some racing games because the cars are cool. It's just the way it works out.

      --
      Cynical Idealist
    2. Re:The actual gamer crowd. by masklinn · · Score: 2, Insightful

      Not every game is only a crappy patch of a game getting released every year. "gaming the way it is" means gaming using a controller, not a remote. Gaming using buttons, not motion sensing.

      Ok so that would be "gaming with buttons but not a stylus", "gaming with buttons but no vibration", "gaming with buttons but no analog pad", or "gaming with buttons but no more than 8 and god forbid you could use a free-movement controller like a mouse". Sorry mate, but your "gaming the way it is" is dead already, that's the thing called innovation.

      Gaming with a compelling story, high production values, and controls that are not overly simplified

      ...is completely orthogonal to the actual controller.

      it is going to change

      Flash news, gaming has been changing for the last 30 years or so.

      and threten to kill it with something that I and others aren't interested in.

      If you're not interrested by the Wii's or the DS' innovations... don't buy it. If you get enough people not to buy it it'll just die down by itself.

      That'll allow us to see who wants what.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  9. Wiimote: But does it run on Linux? by yakhan451 · · Score: 5, Interesting

    I'm looking forward to the Wii and playing around with the games. If the Wiimote turns out to be a decent pointing device, I'm also interested in how it may effect human-computer interaction on other machines.

    I foresee the same sort of cutting-edgers (heh, ricers) who are playing with Compiz and XGL, hacking together a way to connect to the Wiimote and then tinkering with some wii-gestures to help interact with the desktop.

    o Rotate the wand like a steering wheel to flip between tasks or virtual desktops.
    o Point to the taskbar and lift it like a dumbell to trigger your Expose' clone.
    o Jab a window to minimize it. Twist the 'knife' in and pull down to close the program.
    o Amarok hanging again? Give it a few whacks with your 'club' to kill the process.

    Goofy, I know. But if this wiimote takes off, maybe we'll see clones of this type of technology and, in time, see some more fun and intuitive metaphores for HCI.

    1. Re:Wiimote: But does it run on Linux? by FleaPlus · · Score: 4, Insightful

      I'm looking forward to the Wii and playing around with the games. If the Wiimote turns out to be a decent pointing device, I'm also interested in how it may effect human-computer interaction on other machines.

      Apparently the Wii Remote is going to operate using Bluetooth. Hopefully Nintendo won't try to obfuscate the protocol (if they're making a profit on the hardware itself, they won't have any reason to), and it'll be fairly easy to interface with.

  10. Re:Translation by (A)*(B)!0_- · · Score: 2, Funny

    Just announced - $59.95: The Game and $59.95 II: Pre-Rendered High-Res Logo Animation. Get in line for yours today.

  11. With Spore on the Wii by Thanksgiving 2007 by WillAffleckUW · · Score: 4, Insightful

    you know that I love the Wii!

    Seriously, if you look at the Nintendo Wii game announcement page you see such a wide variety of gaming genres, designed to appeal to people who don't just want sports and FPS games, but also casual gamers, women and girls, and a heck of a lot of cross-releases of games that are normallly only available in Japan and China, but are now available for English (US/UK/EU) players as well.

    What's not to love about the Wii?

    Plus, it doesn't have that annoying choice of do I get Blu-Ray or HD-DVD so that I can wait until 2008 when I actually end up buying a $300 HDTV set and decide for myself which player I'll get for $100.

    --
    -- Tigger warning: This post may contain tiggers! --
  12. Obvious joke by msuzio · · Score: 4, Funny

    "'The first time I picked up that sucker I couldn't stop playing it.'"

    I've always felt that way about my wee also... ;-)

  13. (until they do the development cost math) by ianscot · · Score: 3, Insightful

    Developers whose idea of a better game is bigger pixel counts will surely want to develop for the PS3 or the 360 -- at least until they realize how much more it costs to develop for those systems, that is. That's another aspect to the "GameCube II" angle your link derided.

    "[The Wii] wasn't a whole new programming environment," Farrell said. "So we had a lot of tools and tech that work in that environment. So those costs--and again, I hate these broad generalizations--but they could be as little as a third of the high-end next-gen titles... Maybe the range is a quarter to a half."

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
  14. Re:Translation by Anonymous Coward · · Score: 2, Insightful

    The Wii doesn't really belong being categorized with either the Gamecube/XBox/PS2 generation of technology or the XBox 360/PS3 generation of technology; it is entirely its own beast. If you look closely at the games that are currently under production what you will notice is that the models are (mostly) free of polygonalization artifacts, and the textures are highly detailed; if I were to make a guess, in textured polygon performance I would expect the Wii is as much of an improvement over the Gamecube as the XBox 360 is over the XBox. At the same time you will notice that the Wii doesn't have any normal mapped surfaces, or any other material effects; basically implies that the Wii doesn't have "Next Generation" shading capabilities.

    Now the one thing I really know about this is that the advanced shaders (that may be absent on the Wii) are really only that important if you're trying to produce a photo-realistic game; in most Cell-Shaded or (old school) cartoonie graphics you're better off with better texture performance than any shader performance. The question is whether the only important graphics to produce are photorealistic?

  15. Re:Feedback Loop by trdrstv · · Score: 2, Informative
    The Wii games we've seen so far are almost painful to look at

    Metroid Prime 3 ?

    Twilight Princess ?

    Madden 07 - looks at least as good as the X-box version, and will support progressive scan & 16:9 mode.

    These games look great so far, and there's a few months to go before launch.

  16. Brilliant! by posterlogo · · Score: 4, Insightful

    Remember back when it was still called the Revolution and relegated to be the interesting-but-not-that-cool little cousin of the XBox360/PS3? It really is amazing how the news reports, and developer/previewer feedback have done a 180! (Take that 360). I recall Nintendo constantly stating with their chill/laid back attitude that they were staying out of the console wars and aiming for a fun, friendly product for everyone, rather than just testosterone filled fan boys. Don't get me wrong, I wish I could get all three consoles, but with the great price point and developer support, not to mention the cool Wiimote, Nintendo has really changed my attitude towards them.

  17. The freedom of nothing to lose by sterno · · Score: 4, Insightful

    The reality is that Nintendo's in an excellent position. They have a solid cash cow in the portable market and if the Wii was a total flop, it wouldn't kill them. Even if the Wii sucked they could reasonably plan to keep the market share they currently have with the Game Cube. This gives them the freedom to get a little bit experimental with the Wii and take a risk and this is why the Wii looks like it might be a winner. The Wii offers a unique experience and is cheap enough that owning one in addition to a PS3 or 360 isn't unreasonable.

    For similar reasons, Microsoft is in a good position because they have piles of cash and big time cash cows in office software and operating systems. They can afford to lose a lot of money on the 360, so, once again, they aren't under a lot of pressure. Their approach is less risky though just evolving the platform a bit and more closely integrating the Live system into the unit.

    Sony on the other hand is in a terrible position because the PS3 is basically the hopes and dreams of the entire company right now. They've been struggling for a while now, losing market share to cheap competitors in other realms of electronics. They are trying to use the PS3 to tie a lot of things together, a new high def video format, a new hardware platform, etc. If the PS3 flops, Sony is in a world of hurt. Even if it's moderately successful they may still be hurting depending on how much they lose per unit and how easily they can make those losses up on the back end.

    Sony may pull things off but they are doubly cursed by high expectations and an almost desperate need for this to work out.

    --
    This sig has been temporarily disconnected or is no longer in service
    1. Re:The freedom of nothing to lose by grapeape · · Score: 2, Informative

      Did you bother to read what was posted. The point wasnt that MS was making money hand over fist..it was that even if the Xbox360 was a complete failure it wasnt going to hurt MS's bottomline too much they could afford a flop. Sony however has been loosing money in almost every market they are in, they have put all their eggs in one basket and the PS3 has to at least be moderately successful or it could be disasterous for the entire company.

    2. Re:The freedom of nothing to lose by rAiNsT0rm · · Score: 4, Insightful

      Well, if it counts for anything I left Sony after 4+ years simply because I am 100% certain that they will be out of business or bought out in the next two years.

      The sheer number of blunders and bad business decisions is mind boggling. Take their CRT TV's. They built a multi-million dollar CRT factory in Pennsylvania and employed tons of people as well as an actual glass plant next door to make the glass for the CRT's... all while LCD's and HD and Plasma were already hitting the market. They have since basically shut those plants down and lost metric fuck-tons of money in the process. Amazingly this is only one example of litterally hundreds I could go over.

      I have ZERO faith in the PS3 (and many developers and employees share my feelings). I have ZERO faith in Sony. I am also someone who believes in their convictions and left the company as a result. Not in any fanboy way at all, but I sincerely hope that Sony goes down for the count. There are few companies who deserve it more.

      I am always amazed how anyone can be a technology fan or even an open source fan and continue to back Sony. Hell, Microsoft looks like a little naked white angel Natalie Portman in comparison.

      I'm really hoping the Wii does well and changes the course of gaming away from the advertising/hollywood direction it is going. It is about the last hope to revitalize gaming and return it back to "fun" instead of "money."

      --
      http://teasphere.wordpress.com - A little spot of tea
  18. Re:Feedback Loop by sehryan · · Score: 2, Interesting

    In my opinion, quality has always been the strong point of any Nintendo console, because of their solid first party games. The excitement with the Wii is that we can now look for more third party games to be developed than ever before. Sure, a lot of them might be crap, but there will be great games in those haystacks. Which means more great games total for the system. It is really a win-win.

    --
    The world moves for love. It kneels before it in awe.
  19. 6 Games for the UbiSoft Kings by WillAffleckUW · · Score: 2, Funny

    How many games for the EA Kings under the mountains?

    Or are they Mortal Combat men doomed to spew out mostly sports and FPS games we could get on any console, admittedly with cool Wii wand effects that make them much more fun to play?

    --
    -- Tigger warning: This post may contain tiggers! --
  20. Re:If gameplay is your thing.. by snuf23 · · Score: 2, Informative

    "Cute graphics doesn't appeal to me, nor does choppy PC framerate."

    Wow you must have a shit video card! Or do you really think 2 7900GTX cards in SLI provide crappy framerates? The PC is hands down the best platform for simulation games.

    --
    Sometimes my arms bend back.
  21. Comment removed by account_deleted · · Score: 2, Insightful

    Comment removed based on user account deletion

  22. Re:Feedback Loop by masklinn · · Score: 4, Insightful

    The Wii games we've seen so far are almost painful to look at

    That's super duper cool. Guess what? It's the same for the DS/PSP match, the DS graphics are at a much lower level.

    And you know what? No one cares, because the DS actually has fun games as in games that are actually games and not crappy PS2 ports, and by seeing the Raving Rabbids trailers I'm pretty sure that Rayman 4: Raving Rabbids will fucking rule.

    Along with all the 1st party titles (Super Mario Galaxy, Legend of Zelda, SSB, ...)

    Remember, Sam&Max Hit the Road was already ugly when it was released, and it's one of the games quite a few people are still in love with.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  23. Let's get this out of the way by Metroid72 · · Score: 2, Interesting

    My Friend Is Working On A Wii Game
    (Score:-1, Troll)
    by Anonymous Coward on Multiple Wii/Nintendo Related posts.
    One of my friends is currently working on a Wii game. I remember him being really excited about the system earlier this year and he was eager to get off the 360 game he was on and move on to something that is going to be fun and sell. What is strange is now that he has been doing Wii stuff for a while I asked him about a month ago how things were going and was he loving the Wii. His response was "eh..." Sounds like from his experience the Wii controller gets old pretty quickly. It doesn't even sound like he is planning on buying the system, or at least not this year.

    OK, now let's move on to relevant comments about this discussion

  24. Re:Translation by masklinn · · Score: 2, Insightful

    Yeah! Just like they did with the DS as opposed to the PSP! DS has lower quality graphics and the games are therefore crapola!

    Oh wait...

    Look dude, Nintendo is not hurting anything and especially not "gaming as we know it" (not the one I know and care about anyway), if anything they're trying to go back to the roots: fun games with an original style/gameplay/.... As in... not genericCarRace241384, myAmericanFootball5486311 or badlyRealizedFirstPlayerShooterWithAmazingerGraphi cs.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  25. -1, Emotional by weasello · · Score: 4, Interesting

    Is it sad that I got this huge wave of ... I don't know the feeling ... Pride? Overwhelming joy? It kind of feels like the feeling I got when a girl first said they liked me on IRC.

    The overwhelming (almost literally.. *sniffle*) support for the Wii has really bolstered my hopes for Nintendo and I'm sure they'll do much better this time around. Watching companies cast aside their previous habits and adopt full-on support for the Wii is incredible.

    And I picture it visually in my head - Ubi has 2 games in development, and everyone in the office goes down and checks out a beta. They all enjoy it so much and they all want in on the project. BAM, 7 more games in development.

    For this fanboi, it puts a real big smile on my face.

  26. Can you afford to alienate Nintendo? by xenocide2 · · Score: 3, Interesting

    Free Radical notwithstanding, can anyone afford not to say the Wii is radically different, entertaining and perfect? Obviously there's the risk of missing out on the next greatest platform, and maybe there it is flawless. But I have no way of telling who's afraid to expose the emporer and who's discussing the honest truth. And aside from EA stating they didn't like the Wii some time ago (and have since retracted, wisely), I don't see how this qualifies as news anymore.

    I guess what I'm saying is that this is less news than it is "good publicity," and I'd much rather hear about the former than the latter.

    --
    I Browse at +4 Flamebait

    Open Source Sysadmin

  27. From TFA by Don_dumb · · Score: 3, Insightful
    he personally felt that in a time when fewer and fewer games appeal to him
    So I am not the only one to think this then.
    I go into a games shop or look at gamespot and see nothing I really want to play, perhaps HL2:Ep1 but I am not bothered enough to buy it. Oblivion and Call Of Duty 2 both appeal to me, but my PC wont play those games and I am just not going to update. Give me something original that doesn't drink my wallet for graphics cards, lets hope the Wii provides that answer, the controller may be a gimick but hopefuly it may stimulate some fresh gaming experiences.
    --
    If this were really happening, what would you think?
  28. Re:If gameplay is your thing.. by SirSlud · · Score: 3, Interesting

    You being a 3D engine programmer, you're not making games, you're making an engine. So surprise surprise, you'd love to work with more powerful hardware. I don't see how that makes Wii a disgrace, since all its guilty of is not costing 600$ to have its design focused on the aspect of the hardware that would let you play with more powerful hardware.

    I'm a game programmer. I work in production, and I love making games on current gen systems because its always fun to figure out how to push the hardware to its limits to get the things you want in the game. How to cheat or fake certain things to get the graphics or the gameplay you want, whereas just programming it in the 'true' way would just give you 10 fps.

    At any rate, since we both work on games and both are influenced by the flavour of the hardware and how that affects what we get to work with, I don't think we're exactly the most objective people on the matter. And it certainly doesn't make the Wii a 'disgrace', it just shifts the fun around on your team to others who might be dying of boredom by refactoring input APIs for what is essentially the same controller they were working on 6 years ago.

    And you can still have fun on the Wii, its still a significant upgrade from all the current-gen systems.

    --
    "Old man yells at systemd"
  29. Re:Bluetooth AND infrared by FleaPlus · · Score: 2, Informative

    From what I understand, the infrared is going to give the "pointer/mouse" capability (communicating with the locator bar that you set up under the TV), with bluetooth handling everything else (buttons, gyroscope, accelerometer, etc).

    Where did you get that info from? According to the wiki article: "The controller communicates wirelessly with the console via short-range Bluetooth radio, with which it is possible to operate up to 4 controllers as far as 10 meters (approx. 33 ft.) from the console."

    Of course, it's quite possible that maybe the locator bar emits infrared, which the Wii Remote then uses for localization, and then transmits that information back to the console via Bluetooth.

  30. Re:It's the Mac effect. by Jeppe+Salvesen · · Score: 2, Insightful

    Haha. There's a reason why Steve Jobs (don't remember what the Nintendo honcho is called, so we'll stick to Steve) is a billionaire while you are not.

    Wanna know?

    Steve Jobs is interested in people in addition to technology. He realizes that he needs technology to make products that people like - because most people don't care about ghz and gb: They care about doing the task (whatever that is) efficiently in terms of time consumption. We are lazy so we don't like stuff to be more complicated than they have to.

    What you dismiss as gimmicky, people unlike yourself would label as useful or ingenious.

    Secondarily, they prefer not being embarassed of having a butt-ugly computer in their home when their in-laws or potential girlfriend visits ;)

    Likewise, Nintendo attempts to make engaging games rather than technology showcases.

    --

    Stop the brainwash