Everybody Loves the Wii
1up is reporting on Ubisoft's enthusiastic adoption of the Wii platform. They'd previously only had two titles announced for the system (Red Steel and a Rayman game), but now claim to have seven different titles in production. From the article: "Ubisoft North America President Laurent Detoc ... praised the Wii several times during the panel, stating that he expects it to have 'a large audience and market.' He also stated that he personally felt that in a time when fewer and fewer games appeal to him, the Wii offers plenty of enjoyment. 'The first time I picked up that sucker I couldn't stop playing it.'" Ars Technica is also reporting that EA is gung-ho about the system. From that article: "EA not only indicated that they are taking the Wii and DS seriously, but the company also hinted that they will follow Nintendo's guidance and release games at or near the $49.99 price point. Nintendo has urged developers and publishers to respect the $49.99 price point, believing that it reflects a value advantage over other consoles. EA did not offer a firm commitment to that pricing, contrary to reports elsewhere."
I just had a really sick idea for a game that would take full advantage of the Wiimote: Nintendo Bukkake 2006!
I'll leave the terrible details to your imagination.
It's not offtopic, dumbass. It's orthogonal.
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So we have games for the system. Now the question comes down to price points, marketing, and, oh yeah, features!
Information wants a fueled airplane waiting at the hangar and no one gets hurt.
Ubisoft loves the fact that they can dump slightly tweaked GameCube games to the Wii and still charge full retail price!
The reaction to the Wii has been pretty interesting:
Initially there was the hype and the "Nintendo will change the gaming world with innovation"
Then there was the stupid name change that caused a lot of people to stop and rethink the system
Then the first games started to be shown and people started the "I don't care about graphics" Wii rationalization
And now we are seeing that Wii games are going to most likely be 50 dollars
After all the talk about 'innovation' are gamers going to want to spend full price for slightly upgraded GameCube games with pointing/swinging control added in 2007 and on?
Hands down this should be the most loved game console for the price point (unlike other game consoles with a 3X price point). What's needed now is a good Star Wars game with some serious lightsaber action to keep the kids off the sofa.
Haven't you heard about NintendHos for the DS?
I have freaks! I did something right...
Yet we also have yet to see if quantity also equals quality. Maybe I'm old-fashioned, but I'd rather have a few awesome games than many half-baked games. Right now Wii is looking like it will be a popular system, so all the developers are announcing games for it. Only if those same developers make good games will it actually maintain its popularity.
An interesting article, especially since yesterday I read some developers think it's underpowered. http://www.kotaku.com/gaming/nintendo/free-radical -wii-cant-handle-our-game-190723.php
FTR, I'm looking forward to it.
The Wii seems to appeal more to the people who actually game because of the games. The PS3 and XBOX360 seem to appeal to people who game because of the image (however yes, there is some good stuff there, but they are selling an image in addition to the games). Just look at all the new "gamers" who jumped on the Halo bandwagon who tout it as the best fps ever, when PC gamers have been fragging each other for years already with games that are better than Halo.
So yes, everyone who loves gaming loves the Wii (well... almost everyone), because it's bringing us back to our roots with the old school Nintendo stuff. All the people who play because it's the in thing to do right now, well... they probably don't want to look silly flailing around, so they'll go with the other options.
Me... I'll get the Wii first, the XBOX360 soon after it's price drop, and the PS3 when it gets a price drop in a year or two.
I'm looking forward to the Wii and playing around with the games. If the Wiimote turns out to be a decent pointing device, I'm also interested in how it may effect human-computer interaction on other machines.
I foresee the same sort of cutting-edgers (heh, ricers) who are playing with Compiz and XGL, hacking together a way to connect to the Wiimote and then tinkering with some wii-gestures to help interact with the desktop.
o Rotate the wand like a steering wheel to flip between tasks or virtual desktops.
o Point to the taskbar and lift it like a dumbell to trigger your Expose' clone.
o Jab a window to minimize it. Twist the 'knife' in and pull down to close the program.
o Amarok hanging again? Give it a few whacks with your 'club' to kill the process.
Goofy, I know. But if this wiimote takes off, maybe we'll see clones of this type of technology and, in time, see some more fun and intuitive metaphores for HCI.
you know that I love the Wii!
Seriously, if you look at the Nintendo Wii game announcement page you see such a wide variety of gaming genres, designed to appeal to people who don't just want sports and FPS games, but also casual gamers, women and girls, and a heck of a lot of cross-releases of games that are normallly only available in Japan and China, but are now available for English (US/UK/EU) players as well.
What's not to love about the Wii?
Plus, it doesn't have that annoying choice of do I get Blu-Ray or HD-DVD so that I can wait until 2008 when I actually end up buying a $300 HDTV set and decide for myself which player I'll get for $100.
-- Tigger warning: This post may contain tiggers! --
"'The first time I picked up that sucker I couldn't stop playing it.'"
;-)
I've always felt that way about my wee also...
It's a strange world -- let's keep it that way
Developers whose idea of a better game is bigger pixel counts will surely want to develop for the PS3 or the 360 -- at least until they realize how much more it costs to develop for those systems, that is. That's another aspect to the "GameCube II" angle your link derided.
"Fundamentalism" isn't about divine morality. It's about human authority.
Metroid Prime 3 ?
Twilight Princess ?
Madden 07 - looks at least as good as the X-box version, and will support progressive scan & 16:9 mode.
These games look great so far, and there's a few months to go before launch.
Remember back when it was still called the Revolution and relegated to be the interesting-but-not-that-cool little cousin of the XBox360/PS3? It really is amazing how the news reports, and developer/previewer feedback have done a 180! (Take that 360). I recall Nintendo constantly stating with their chill/laid back attitude that they were staying out of the console wars and aiming for a fun, friendly product for everyone, rather than just testosterone filled fan boys. Don't get me wrong, I wish I could get all three consoles, but with the great price point and developer support, not to mention the cool Wiimote, Nintendo has really changed my attitude towards them.
That would soo rule on the wii, I'd say.
The reality is that Nintendo's in an excellent position. They have a solid cash cow in the portable market and if the Wii was a total flop, it wouldn't kill them. Even if the Wii sucked they could reasonably plan to keep the market share they currently have with the Game Cube. This gives them the freedom to get a little bit experimental with the Wii and take a risk and this is why the Wii looks like it might be a winner. The Wii offers a unique experience and is cheap enough that owning one in addition to a PS3 or 360 isn't unreasonable.
For similar reasons, Microsoft is in a good position because they have piles of cash and big time cash cows in office software and operating systems. They can afford to lose a lot of money on the 360, so, once again, they aren't under a lot of pressure. Their approach is less risky though just evolving the platform a bit and more closely integrating the Live system into the unit.
Sony on the other hand is in a terrible position because the PS3 is basically the hopes and dreams of the entire company right now. They've been struggling for a while now, losing market share to cheap competitors in other realms of electronics. They are trying to use the PS3 to tie a lot of things together, a new high def video format, a new hardware platform, etc. If the PS3 flops, Sony is in a world of hurt. Even if it's moderately successful they may still be hurting depending on how much they lose per unit and how easily they can make those losses up on the back end.
Sony may pull things off but they are doubly cursed by high expectations and an almost desperate need for this to work out.
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Man, I sure hope that IF Lucas Arts does release a lightsaber game that the commercials show the Star Wars Kid with a couple of Wiimotes in his hands... That would sell systems right there. That's money.
In my opinion, quality has always been the strong point of any Nintendo console, because of their solid first party games. The excitement with the Wii is that we can now look for more third party games to be developed than ever before. Sure, a lot of them might be crap, but there will be great games in those haystacks. Which means more great games total for the system. It is really a win-win.
The world moves for love. It kneels before it in awe.
How many games for the EA Kings under the mountains?
Or are they Mortal Combat men doomed to spew out mostly sports and FPS games we could get on any console, admittedly with cool Wii wand effects that make them much more fun to play?
-- Tigger warning: This post may contain tiggers! --
Photorealistic graphics are for pussies that can't handle imagination.
"Cute graphics doesn't appeal to me, nor does choppy PC framerate."
Wow you must have a shit video card! Or do you really think 2 7900GTX cards in SLI provide crappy framerates? The PC is hands down the best platform for simulation games.
Sometimes my arms bend back.
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That's super duper cool. Guess what? It's the same for the DS/PSP match, the DS graphics are at a much lower level.
And you know what? No one cares, because the DS actually has fun games as in games that are actually games and not crappy PS2 ports, and by seeing the Raving Rabbids trailers I'm pretty sure that Rayman 4: Raving Rabbids will fucking rule.
Along with all the 1st party titles (Super Mario Galaxy, Legend of Zelda, SSB, ...)
Remember, Sam&Max Hit the Road was already ugly when it was released, and it's one of the games quite a few people are still in love with.
"The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
My Friend Is Working On A Wii Game
(Score:-1, Troll)
by Anonymous Coward on Multiple Wii/Nintendo Related posts.
One of my friends is currently working on a Wii game. I remember him being really excited about the system earlier this year and he was eager to get off the 360 game he was on and move on to something that is going to be fun and sell. What is strange is now that he has been doing Wii stuff for a while I asked him about a month ago how things were going and was he loving the Wii. His response was "eh..." Sounds like from his experience the Wii controller gets old pretty quickly. It doesn't even sound like he is planning on buying the system, or at least not this year.
OK, now let's move on to relevant comments about this discussion
Is it sad that I got this huge wave of ... I don't know the feeling ... Pride? Overwhelming joy? It kind of feels like the feeling I got when a girl first said they liked me on IRC.
The overwhelming (almost literally.. *sniffle*) support for the Wii has really bolstered my hopes for Nintendo and I'm sure they'll do much better this time around. Watching companies cast aside their previous habits and adopt full-on support for the Wii is incredible.
And I picture it visually in my head - Ubi has 2 games in development, and everyone in the office goes down and checks out a beta. They all enjoy it so much and they all want in on the project. BAM, 7 more games in development.
For this fanboi, it puts a real big smile on my face.
Free Radical notwithstanding, can anyone afford not to say the Wii is radically different, entertaining and perfect? Obviously there's the risk of missing out on the next greatest platform, and maybe there it is flawless. But I have no way of telling who's afraid to expose the emporer and who's discussing the honest truth. And aside from EA stating they didn't like the Wii some time ago (and have since retracted, wisely), I don't see how this qualifies as news anymore.
I guess what I'm saying is that this is less news than it is "good publicity," and I'd much rather hear about the former than the latter.
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Open Source Sysadmin
I go into a games shop or look at gamespot and see nothing I really want to play, perhaps HL2:Ep1 but I am not bothered enough to buy it. Oblivion and Call Of Duty 2 both appeal to me, but my PC wont play those games and I am just not going to update. Give me something original that doesn't drink my wallet for graphics cards, lets hope the Wii provides that answer, the controller may be a gimick but hopefuly it may stimulate some fresh gaming experiences.
If this were really happening, what would you think?
You being a 3D engine programmer, you're not making games, you're making an engine. So surprise surprise, you'd love to work with more powerful hardware. I don't see how that makes Wii a disgrace, since all its guilty of is not costing 600$ to have its design focused on the aspect of the hardware that would let you play with more powerful hardware.
I'm a game programmer. I work in production, and I love making games on current gen systems because its always fun to figure out how to push the hardware to its limits to get the things you want in the game. How to cheat or fake certain things to get the graphics or the gameplay you want, whereas just programming it in the 'true' way would just give you 10 fps.
At any rate, since we both work on games and both are influenced by the flavour of the hardware and how that affects what we get to work with, I don't think we're exactly the most objective people on the matter. And it certainly doesn't make the Wii a 'disgrace', it just shifts the fun around on your team to others who might be dying of boredom by refactoring input APIs for what is essentially the same controller they were working on 6 years ago.
And you can still have fun on the Wii, its still a significant upgrade from all the current-gen systems.
"Old man yells at systemd"
From what I understand, the infrared is going to give the "pointer/mouse" capability (communicating with the locator bar that you set up under the TV), with bluetooth handling everything else (buttons, gyroscope, accelerometer, etc).
That FPS games just flat out suck to play on consoles because of the controllers, while the Wii looks set to change that with its new controller. So the 360 and the PS3 can have their deluge of beautiful looking HDTV FPS games that you can't play for more than 15 minutes because they're uncontrollable. I'll stick to the beautiful looking standard definition FPS games that are a blast to play and super immersive that come out on the Wii.
I'm not planning to get an HDTV any time soon anyway, and I've played PS2 and xbox 360 games on my friend's HDTV and, sorry to say this, but the 360 games don't even look twice as good as the PS2. They look maybe 50% better, if I'm generous.
Wow you must have a shit video card! Or do you really think 2 7900GTX cards in SLI provide crappy framerates? The PC is hands down the best platform for simulation games.
Since when a PC game ran at 60fps ? It usually takes at least a couple of generations of graphic cards. I like to work on consoles because their target is 60Hz.. or 30Hz at least. Hardly what you get from a Doom III as it ships.
"La presi e te la pagai (480.000 Lire)"
So surprise surprise, you'd love to work with more powerful hardware. I don't see how that makes Wii a disgrace
..do what I've been doing on the 360 until a few months ago.
I specified it was a disgrace to me 8)
since we both work on games and both are influenced by the flavour of the hardware and how that affects what we get to work with, I don't think we're exactly the most objective people on the matter.
How am I not objective ? I'm not trying to preview sales, I'm only saying I don't like working on the Wii.
I'm a game programmer. I work in production, and I love making games on current gen systems because its always fun to figure out how to push the hardware to its limits to get the things you want in the game.
oh please, don't give me the "push the hardware limit" thing. If I want to push the limit of a fixed pipeline hardware, I'd rather work on the DS or cellphone games. I want to push the limit of actual current hardware ! I want to write shaders, implement new techniques, fiddle with parallel programming
And you can still have fun on the Wii, its still a significant upgrade from all the current-gen systems.
How is it that on my desk there is a GameCube then ?! When XBox 360 development started, MS wasn't telling developers to keep working on the XBox, they were shipping G5s !
"La presi e te la pagai (480.000 Lire)"
Haha. There's a reason why Steve Jobs (don't remember what the Nintendo honcho is called, so we'll stick to Steve) is a billionaire while you are not.
;)
Wanna know?
Steve Jobs is interested in people in addition to technology. He realizes that he needs technology to make products that people like - because most people don't care about ghz and gb: They care about doing the task (whatever that is) efficiently in terms of time consumption. We are lazy so we don't like stuff to be more complicated than they have to.
What you dismiss as gimmicky, people unlike yourself would label as useful or ingenious.
Secondarily, they prefer not being embarassed of having a butt-ugly computer in their home when their in-laws or potential girlfriend visits
Likewise, Nintendo attempts to make engaging games rather than technology showcases.
Stop the brainwash
interesting, last time I checked PCs were outselling Macs about 20:1 on the desktop...
being vague is almost as cool as doing that other thing...
And how much does that cost?
Probably the same that a XBOX360, a GC, a PS2 and a decent PC(but unsuitable for gaming) put together
Probably yes, but what has that got to do with anythihng?
It would still run simulations much better than any console.
If you're seriously into simulations but can't afford the dosh, not a problem go get a PS3 and still play a decent approximation. But if you can afford it, a PC with a killer video card rig is a no-brainer. If you can't afford a PS3 (after the prices come down of course) then you're probably out of luck. The Wii just doesn't have the power.
"Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
"Since when a PC game ran at 60fps ?"
Well if you are only running at a resolution comparable to 480p or even 720p the answer would be - most of the time on a decent computer.
I was running Doom 3 running at 1024x768 on the day it was released and getting framerates over 90FPS on a Nvidia 6800GT. 1280x1024 was still over 60 FPS most of the time. Now if you run it 480p which is the best you can get from Doom 3 on Xbox you get well over 100FPS.
And speaking of bad framerates, I believe it is the Xbox 360 version of Quake 4 that suffers from stuttering and slowdown versus a decent PC card which runs it silky smooth.
Oh yeah and the original comment was about simulations not first person shooters anyway.
Sometimes my arms bend back.
At least you are just bored, the new titles make me sick. :-)
I find more and more games are locking me out as they move to more First Person Perspective (FPP) paradigms that make me motion sick (spare me your cures, been there done that).I have been a gamer since Arcade Lunar Lander, but now they are leaving me behind with 3d FPP everything.
I am a fan of Bioware and Black Ilse games. I have BG1,BG2,PT,NWN. But their next game Dragon Age, is going to FPP for exploration, which completely rules out the game for me. I really wanted to play this game, but now I won't and they won't have my money. One of my gaming buddies has the same problem.
Being a big Total Annhilation Fan, I am looking forward to Supreme Commander, maybe NWN2, both sequels to games I own, but after that nothing....
Chuck Norris doesn't love the Wii, nor does he love Raymond.
Well if you are only running at a resolution comparable to 480p or even 720p the answer would be - most of the time on a decent computer.
Lowering resolution can only help you so much. There is more than fill-rate both one the GPU and the CPU side. PC games are designed to have the nicest graphics and good framerate on top systems. Any lower than that, you have to mess around with settings.
As an ex PC game developer I learned at my expenses that it's better to put pressure on the user to buy new hardware, than to try to favor framerate and end up with reviews with screenshots that don't look so nice.
I was running Doom 3 running at 1024x768 on the day it was released and getting framerates over 90FPS on a Nvidia 6800GT. 1280x1024 was still over 60 FPS most of the time.
First of all, we have to see what settings you were using and how steady was your framerate. Secondly, yeah, well the 6800GT was the hottest card one could buy at the time... I doubt most people can shell $400-500 every 6 months to keep their framerate.
And speaking of bad framerates, I believe it is the Xbox 360 version of Quake 4 that suffers from stuttering and slowdown versus a decent PC card which runs it silky smooth.
Quake 4 would be PC game. There is a fundamental difference between a game written for a specific system and a port. In this case one has to consider the OpenGL to Direct3D transition among other things.
"La presi e te la pagai (480.000 Lire)"
Every single time I see an article about the Wii all I can think of is this..
:-]
http://www.funnyjunk.com/pages/squirrel.htm/
My son needs something with more Kid games.. it's sad but there's SO few nowadays.. Not that I mind of course.. but for me at 38 and him at 5 yrs. there's quite a bit of difference in the skill level... I'm far worse than him
Inane Comments are Generously Disregarded
"Lowering resolution can only help you so much. There is more than fill-rate both one the GPU and the CPU side. PC games are designed to have the nicest graphics and good framerate on top systems. Any lower than that, you have to mess around with settings."
What I mean is that it's kind of unfair to compare a console game framerate at 480p or 720p to PC games which people frequently are running at 1280x1024 or higher (especially now as that is standard resolution on 17"-19" LCDs).
Sure lowering res only goes so far, but by lowering the res and selecting lowered detail settings games like Doom 3 were playable at high frame rates on lower end cards.
"First of all, we have to see what settings you were using and how steady was your framerate. Secondly, yeah, well the 6800GT was the hottest card one could buy at the time... I doubt most people can shell $400-500 every 6 months to keep their framerate."
4x antialiasing 8x aniso at 1024x768 was steady always 60, peaking in the mid 90s. 2x antialiasing 4x aniso at 1280x1024 was how I ended up playing the game and frame rates were consistently in the 40-65 range. The card could run the game at 1600x1200 quite acceptably as well.
The 6800GT was the second hottest card at the time, the 6800 Ultra was another 15-20% faster I believe.
Cost wasn't mentioned in the initial post but really it's more like $400 every couple years. I'm still running the 6800GT and with the exception of a couple of games (i.e. Obliviion with HDR on for example) it still does great. I am considering upgrading but honestly I could go another year without it significantly impacting most of my gaming.
Personally I like the fact that I can customize my hardware to improve performance in a game or alternately adjust video settings to make it run smoother. If a game you like has frame rate issues on a console, too bad - there isn't anything you can do about it. And some games DO have issues.
It's also hard to go from playing games at higher resolutions down to 480p. They just look chunky. 720p is better but even if you avoid the expensive HDTV cost and plug it into a monitor you are dealing with less resolution than modern PC games. In the case of simulations (as the original poster mentioned), I think the higher res is important.
"Quake 4 would be PC game. There is a fundamental difference between a game written for a specific system and a port. In this case one has to consider the OpenGL to Direct3D transition among other things."
Fair enough, although I would say it's probably more of an issue of a rushed port to an unfamiliar platform. Doom 3 was suprisingly decent on the old Xbox.
Sometimes my arms bend back.
Ah, Ubisoft: the people using the StarForce copyprotection system? No, thanks. I'm not touching any of your games.
Electronic Arts? The company buying good gaming companies, bringing out a trashy Version 2 of their game, and then letting them die? No, thanks.
What particularly poor companies to show as examples eager to do something.
Free PC version of ChipWits at http://www.breueronline.de/klaus/chipwits/
PLEASE Ubisoft- give us a sequel to Beyond Good and Evil. And for the love of god- no more Prince of Persia(cringe)!
If you think the state of your computer matters to a prospective girlfriend I reckon you are not getting out much....
IANAL but write like a drunk one.
I totally agree with you. The NES graphics sucked, but I'm still nostalgic for games like Zelda, Contra, and Double Dragon, not because they looked great, but because they were so much damn fun to play. My Genesis looked pretty crappy compared to my friends' Super Nintendos, but I've never spent more time on a game than on Phantasy Star 3, because after I beat it I just had to go through it again and see the other endings.
Hopefully someday game developers will realize that they don't need a Hollywood production team. Those 8-bit sidescrolling platformers were a hell of a lot more fun than just about any HD, million polygon, celebrity voice acted crapfest they've released in the last five years.
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You forgot to check the "Post Anonymously" box...
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Opss.. I accidentally started a PC vs Console thread. I didn't mean to do that. You have some valid points, but ultimately I think that it's the point of view what really makes a difference. Too many variables in play, too complex, that's why I prefer consoles as platforms to program games and to play (arcade games) as well.
maooooooo
"La presi e te la pagai (480.000 Lire)"
You forgot to check the "Post Anonymously" box...
Not really, I'm doing that intentionally.
Thank you anyway 8)
"La presi e te la pagai (480.000 Lire)"