Why Are There No Highbrow Video Games?
simoniker writes "In his latest 'Designer's Notebook' question, columnist Ernest Adams asks a very simple question: are video games' lack of cultural credibility partly due to the fact that "we don't have any highbrow games"? Titled 'Where's Our Merchant Ivory?', Adams asks: 'Almost every other entertainment medium has an elite form... We produce light popular entertainment, and light popular entertainment is trivial, disposable, and therefore culturally insignificant, at least so far as podunk city councilors and ill-advised state legislators are concerned.' Do games have an image problem compared to other popular media, and how do we fix it?"
Both Ico and Shadow of the Colossus transcend simple "gamehood" and, to me at least, stand as true works of interactive art. A game doesn't have to be stilted and boring to be highbrow.
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Making games costs money. People with lots of money don't want to spend lots of money on "intellectual" games. Because it's just games.
Movies can be "highly intellectual and cultural". Music too. Even food. Computer games are simply nothing to brag about in front of your high profile friends.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
This is a pointless article... but I'm probably not saying that for the reason why you think I'm saying that.
The problem is that "highbrow" is not defined. Classical music, perhaps the definitive example of "highbrow", was actually the pop music of the time; it enjoyed widespread popularity amoung all classes. One can profitably argue that this is because it had no real competition from 100 genres like today and it was about the only real music available of any kind beyond folk songs, but it was still popular music.
Is highbrow merely a synonym for "pretentious and boring"? I can't find it in me to cry about "pretentious and boring" not being well represented in gaming.
Is highbrow something like "acquired taste"?
Is highbrow "difficult to understand"?
Depending on how you really define what you're talking about, the answers vary widely. In the absense of such a definition, this essay is simply content-free, alluding to some vague idea in your head that may or may not resemble some vague idea in the author's head, which may or may not actually correspond to reality in any particular sense. It may make you feel warm and fuzzy to say something insightful like "we need highbrow games", but that's the totality of the value of the statement: warm fuzzies.
The kind of people who think of Merchant Ivory films as "high art" are the same kinds of himbos and bimbos that think that "George" magazine was the height of political commentary. They are the kind of people who celebrate classical music and ballet because they think they're SUPPOSED to, not because they truly enjoy either. They're the kind of pompass asses who laud the brilliance and insight of an Italian opera even though they don't speak a word of Italian and, consequently, have no fucking clue what the Hell was even going on onstage.
Yes, it is true that there are many great, brilliant, insightful films out there. And, yes it is true that there is a derth of sophisticated, clever, original, and intelligent video games. But film as a medium has been around for over 120 years now. And it wasn't until "Birth of a Nation" (25 years later) that anyone even BEGAN to expand that medium's horizons. It took 60 years into the medium to produce Citizen Kane, and 90 years for serious films outside of the strident studio system to become widely accepted.
Video games can indeed become a more serious artistic form, and they are already beginning to take those strides. But it's hardly fair to compare it with more mature forms, and downright pig-headed to bring crap like Merchant Ivory into the comparison (when it doesn't even represent a mature form of its OWN medium).
-Eric
SJW: Someone who has run out of real oppression, and has to fake it.
Chess and Bridge come to mind. Those are two games that are often played by the literatti...
Taking guns away from the 99% gives the 1% 100% of the power.
But to be honest, I don't know if I can take somebody seriously who says something like 'Suppose the only music in all the world were rap or heavy metal.'
I mean, honestly, has the guy never heard of Saul Williams?
Hell, even Tupac wrote books of poetry, and with artists out there like Mos Def, Talib Qweli, Outkast, etc., it's hard to understand how somebody could use rap music collectively as an example of "low art".
But then again, given his examples of high art being the kind of things that wealthy white people put on tuxes to clap softly to, I'm not sure I'm particularly interested in what he has in mind.
I always felt that Planescape: Torment was high-brow. It's a game that is very text-heavy and wouldn't be enjoyed by a typical action-oriented gamer. Although you always end the game in the same place, you can get there various good and wicked ways. There are many moral quandries, and the entire game revolves around assuming the role of a man who has done horrendous evil. As the game unRavels, you realize the extent of malice your character has displayed, and how it has ruined the lives of people around you. Many decisions are ambiguous -- you do not choose good or evil, but try to find the best path among many imperfect paths.
In the end, when the game ended for me, I wept. I wept because there was no happy ending, only a bittersweet "best I could manage guys, sorry" ending. It felt very true to life, with consequences for each decision I made. When I was done, I felt that I had learned many life lessons, that I had been exposed to viewpoints contrary to my own and had come away better for it, and that sometimes the best way out of a bad situation is to be a better person from the start.
-Tony
My Greasemonkey scripts for Digg &
The problem is that "highbrow" is not defined
I agree with your point, but my theory...
I think "High Brow" means inaccessible. It's a socio-enconomical class marker; In many ways, it is often legitimate.
The upper socio-enconomic classes have more money to educate and entertain themselves. These people thus are introduced to a variety of forms and influences. Sometimes, allowing them to develop a more 'nuanced' taste. This has nothing to do with the person's natural abilities, which are equal across classes. This is all nurture.
The elite, now 'learnt', begin to take interest in different things. Everyone else 'below' this elite socio-economic class begin to follow suite because it is ingrained in us to 'improve' our socio-economic class. It's a bain hardest felt by the middle class.
So why 'dig' inaccessible things? Exclusivity is one yes. But these forms of art may also simply provide enjoyment to people who prefer to invest more into their enjoyment, and choose to do so in that fashion.
Based on upvotes, Ageism is the only "-ism" Slashdotters care about and think isn't SJW
"High Brow" activities aren't mutually exclusive with other activities. I enjoy going to the art museum, I enjoying reading, I enjoy theatre, and I enjoy video games. I'm sure there are plenty of others here who enjoy those activities as well. Enjoying something high brow doesn't require you to have a butler and live in an estate where you don't have to interact with the common man. In fact I used to play the violin, currently practice martial arts, and this weekend I put up drywall. Go figure, I'm not just a computer geek ready to be pigeonholed for my entire life. Sorry if this sounds a bit aggressive, but I dislike how people have the notion that someone can't cross boundaries. If you use computers you don't know how to use a hammer, you work on cars so you can't be intelligent, or you like video games so you can't be mature.
I will shred my adversaries. Pull their eyes out just enough to turn them towards their mewing, mutilated faces. Illyria
Usually high brow means entertainment that requires a little higher intelligence level to enjoy it.
The term "high brow" comes from "high brow or high forehead" which used to be seen as a sign of intelligence.
To use an example from the comedy genre:
"High brow" comedy may involve dialog containing witty puns, word play and/or other clever situations. On the other hand, "Low brow" comedy involves hitting someone in the crotch with a bat.
After seeing someone hit in the crotch with a bat few times, some people tend to get bored and want something more. It is this group that needs the so-called "high brow" entertainment. Doesn't mean that people who can't get enough of bats-to-the-crotch are a lower form of life. As long as they enjoy it and are having fun, that is great. The problem is that the some people do not enjoy it anymore and want more. It does not make them better than anybody else. At the same time, they should not be called snobs either.
What the guy in the article is lamenting about is not that he would like to see high art or some pretentious art. Nor is he implying that he is better than others. It is just that he would like to see something that he can enjoy more. And for that, it has to be more intellectually stimulating for him. Nothing wroong with that.
Problem is what he wants, he labels as "high brow" which to some people means he is being snobbish although that is not what "high brow" means.
Has never come home from a long day at work and settled down to a nice game of Shakespeare vs. Dante: An Interactive Post-Modernist Reconstruction of Hendecasyllabic Meter as Practiced Circa 1315
/takes a puff from his pipe
It may remind you of the robust Dance, Dance Revolution, only much less...hmm...how to say this without sounding like a snob....plebian.
Instead of contorting your body on a sweaty mat likely recycled from vagrant filth, you simply recline in your accent chair by the fire, light up a pipe, and compose eloquent verse in sync with the metronome, sprinkling it with chiasmus, litotes, synecdoche, elision and other poetic technique as the television screen instructs.
Sadly, it may no longer be on the market - though you may be able to borrow it from Oxford's archives. You might want to check out the sequel, Joyce's Dubliners: The Re-Imagining of Early 20th Century Literature
A fetching game indeed, my good man.
I wish I had mod points to mod you up, but alas I don't. While highbrow may be an elietest and pretentious term it does contain a kernel of truth which is that cultural artifacts should attempt to touch our deepest emotions and have qualities that transcend the time and place where they were written and not just appeal to the puerile base glandular responses of excitement, hate, or lust. For example a novel like Brothers Karamazov by Dostoevsky makes us reflect on deep issues of spirituality, the rights of the basest and most vile people, and what it means to be a decent person in a world of strife and conflict. This IS different than a t.v. program like E or a video game like Grand Theft Auto which mainly appeal to twitch and glandular responses and not only don't involve reflection but actively discourage reflection.
I personally believe some video games do reach the level of art like Myst that was mentioned before, I also think games like Sim City encourage us to think about things from architecture, to the quality of life in a cit,y and if they aren't exactly art at least qualify as a culture product.
I also agree with the parent that you don't have to be of a particular class to enjoy "high brow" art, I make less than the U.S. poverty level and enjoy both Mozart and Tool, and see no inherent contradiction there at all. Perhaps what we need is a less loaded term for art and other culture that engages us at a higher level than the kitschy trash pop that Americans seem to produce to such excess. Not all culture has to be "high brow" there is of course a place for mindless escapist entertainment, but if a society ENTIRELY lacks culture that forces a person to reflect then we are probably in deep trouble at a level that can scarcely be expressed in human language.
Tired of all the isms, don't exploit people as an employer, or a government, mmmmK?