Duke in Trouble?
1up reports on rumours of trouble at 3D Realms, the long-term developers of the Duke Nukem Forever project. The duke project is apparently in jeopardy, according to the buzz, as several key developers have left the company for greener pastures. 3D Realms webmaster Joe Siegler has responded to these rumours, saying on the message boards "It's internal business - all employee departures and comings have always been that way. This is nothing new. People have left before, IT IS THE NATURE OF THIS BUSINESS. It's the way it goes ... There's honestly nothing to be concerned about. People leave. People come. There's staff on the project you don't know about."
Honestly, who could have predicted this? I am at a loss for words.
there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
"We have top men working on it."
"Who?"
"Top. Men."
Long live the Speaker Bracelet
Rolo D. Monkey
Nothing to see here...in fact there probably never will be anything to see here.
So Joe Siegler is basically saying that the infinitely long developement process for DNF is going to continue as planned, and will be subject of jokes and speculations for many years to come... Good to know.
This is a sig. It is appended to the end of comments I post.
...Duke Nukem Forever was a geek joke. You know, like the coming of the Messiah, the second coming of Jesus or the arrival of the Maitreya Buddha. I didn't know there really was such a game in development. That's shattered my whole world view. I might have to rethink my views on religion now.
Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
In other news: Water is wet.
After keeping the stupid project alive for so many years, I really am surprised. You'd think after 10 years it'd pretty much keep going forever, if not eventually get released.
I really hope this game doesn't get cancelled. I really want to play this badly because I have the highest expectations of getting the absolute worst game ever. Something to love for it's terribleness. Something Mystery Science Theater 3000 bad.
Please release this game. I honestly can't wait.
My children's children's children have absolutely nothing to look forward too...
He's not dead. He's frozen. And as soon as we find a cure for cancer, we're gonna thaw out the Duke, and he's gonna be pretty pissed off. You know why? Have you ever taken a cold shower? Well, multiply that by fifteen million times, that's how pissed off the Duke's gonna be. I'm gonna get the Duke, and John Cassavetes, and Lee Marvin, and Sam Peckinpah, and a case of whiskey, and drive down to Texas...
Hell, at this rate the self-aware computers will have made it before 3Drealms! Whatchoo talkin' 'bout, Willis?
Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
Since it'll never be completely done, open source Duke Nukem Forever. That way it can forever be in beta AND people can use it. Unless of course it's unusable at all now. Hopefully it's beyond that.
Funny createSig(Witty remark, Odd reference)
{
return (Funny)remark + (Funny)reference;
}
And soon, we'll learn that people killed themselves on the project, while in truth, they just died of old age.
Maybe the DNF developers are leaving to join the exciting GNU/Hurd team with its quick and upbeat release record.
http://saveie6.com/
Except for the hardcore Duke Nukem fans who run around E3 in their foam body suits.
(BTW, Someone did tell them that E3 was cancelled?)
Why? Can't you see the comedic value of a half dozen geeks in foam body suits, wandering the deserted halls of the Convention Center, bits of paper blowing in the drafts, a broken pipe dripping water somewhere in the distance, and each of the "Dukes" quitely whispering, "Hello? Anybody here?" Come to think of it, that's a bit like the condition of DNF itself.
What's Phantom going to use now that their star title is floundering?
I think I would rather see a ROTT '06 than DNF
0xB315AA8D852DCD3F3DCA578FD2E0BF88
Has yet to be posted, so I shall do just that, things that have occured since the announcement of Duke Nukem Forever:
Popular Video Game Series Releases
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* Grand Theft Auto
o Grand Theft Auto, Gameboy Color Port
* Grand Theft Auto
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* Gr
...but a few did die of old age.
Well, maybe not completely impossible ... but the reality is that code tends to move from elegance to thorniness, and not the other way 'round. Call it ScrewMaster's Rule of Developmental Entropy. Fixes for this and fixes for that: over time the code will be inelegant as hell yet reliable and perfectly functional, but nobody in their right mind would dare try to rewrite it because nobody remembers why all those hacks and patches are there. I deal with that a lot in some of the older code I have to support and maintain. I wasn't the original coder, and I'd love to dig in and rewrite some of the stuff that truly offends my engineering sensibilities. I don't dare, however, because if I did I'd miss some of the special cases taken care of by all the thorns, wreak havoc amongst our customers, and would probably end up spending just as much time to make my new code work as well as the old. At which point, it would be just as thorny anyway.
Ultimately, what it comes down to is that it is very difficult (if not impossible) for even a very good, clean, thoughtful initial design to account for all the eventualities that a codebase will have to face. You may truly want to leave that code cleaner when you leave, but odds are that time pressure alone will sometimes leave you with what you know in your heart is a hack. Trying to do everything perfectly all the time takes forever, which is unacceptable in most production environments. 3DRealms may be different in that regard. Certainly they don't mind giving their developers all the time they need.
The higher the technology, the sharper that two-edged sword.