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PSP to Get Classic Game Download Service

Krishna Dagli writes to mention an Ars Technica story about a classic game download service for the PSP. It's supposed to work with the PS3 as well, and will at this point mostly consist of old PS1 titles. From the article: "According to Kawanishi, the new service will work either through a PC with a broadband connection, or through the PlayStation 3 itself. The user will be able to download games designed for the original PlayStation 1, which according to the Sony head works well. 'As for emulation power there is no problem,' he said, although he added that some changes have to be made to the games because the PSP only has a single analog stick and fewer control buttons than the PS1. He did not mention which titles would be made available, but he mentioned how Amazon had a list of "all books," indicating that Sony probably wants to put a large number of games on the service."

106 comments

  1. Great by MooseMuffin · · Score: 2, Funny

    Now I can play ps1 games on my already-backwards-compatable ps3!

  2. My advice: by RichPowers · · Score: 5, Insightful

    It seems more and more consoles are providing classic game download services. This means that copyright holders will have a vested interest in shutting down ROM and Emulator sites, for these will take away business from the "legal" download service. So download ROMS while you can, before the packs of lawyers start searching for targets.

    1. Re:My advice: by Abcd1234 · · Score: 4, Insightful

      So download ROMS while you can, before the packs of lawyers start searching for targets.

      Or, god forbid, buy a copy.

    2. Re:My advice: by tacarat · · Score: 2, Interesting

      It'll be interesting to see [i]who[/i] the copyright holders are, especially for dead companies. Still, it's nice to see that there's finally going to be some action on this. I hate the idea of folks getting sued/arrested because a company is "defending" the copyright to a game that they won't publish anymore and isn't in the stores. Of course, I'll be equally PO'd if they try to sell them at premium collector's prices too.

      --
      "Common sense will be the death of us all"
    3. Re:My advice: by AndyG314 · · Score: 1

      That's a good question, but I would be willing to bet that the copyrights of dead companies are not public domain (though that is probbly what should happen to them). Usually when a company goes out of buisness all of it's IP is auctioned off, the only obvious intrested party would be the company who made the system so nintendo, soney, sega etc...

      That's really just speculation though.

      --
      If it's dead, you killed it.
    4. Re:My advice: by Turn-X+Alphonse · · Score: 1

      Care to tell me where I can buy new NES/SNES/Master system/Mega drive/whatever here then please? I don't trust places like Ebay and my local game shops no longer stock them. How about rare Japanese imports?

      Roms provide a service for people who can't get them any other way, if they set up a legal site than I see no reason it couldn't become the next iTunes.

      --
      I like muppets.
    5. Re:My advice: by puddpunk · · Score: 1

      Care to tell me where I can buy new NES/SNES/Master system/Mega drive/whatever here then please?

      How 'bout a classic game download service?
       
      My friends and I have had good luck finding the old goodies on 2nd hand sites like trademe and ebay.

    6. Re:My advice: by puddpunk · · Score: 3, Insightful

      Also, I find it amusing that you don't trust E-Bay or second hand sites but a bunch of pirates and their warez on their spyware-ridden sites are a-ok?

    7. Re:My advice: by Anonymous Coward · · Score: 0

      You have to be functionally retarded to get spyware from any of those sites.

    8. Re:My advice: by puddpunk · · Score: 1

      Just like you'd have to be stupid to get burned by ebay.

    9. Re:My advice: by gutnor · · Score: 2, Interesting

      Not very difficult to avoid spywares. Especially because ROM, once you get them, cannot really be infected since they run in an emulator which is generally an open source project you download from sourceforge directly.

      However there is more potential trouble using EBay and you are using real money in the real world. EBay is just an interface that put you in contact with person and you cannot just run "McAffee something" to filter the crap.

      That said, I don't think there is a lot of problem on EBay for that kind of product. There is not much money involved and limited market. And I guess finally this just an excuse: it is much more convenient to download several ROM and play everything on you PC whenever you want it, than keeping for 2 or 3 old consoles hooked on the TV.

    10. Re:My advice: by merdark · · Score: 1

      Haha. No. Sorry. I've heard of enough ebay scams and crap deals that I don't buy this at all.

    11. Re:My advice: by be-fan · · Score: 1

      Seriously. As a buyer, its very hard to get scammed on EBay, as long as you use your credit card, or better yet, Paypal. If the seller doesn't ship, get the charges overturned. There is a complete electronic paper trail on the site that provides any evidence you need.

      --
      A deep unwavering belief is a sure sign you're missing something...
    12. Re:My advice: by Anonymous Coward · · Score: 0

      Spyware?

      A: Use FireFox.
      B: Use the friendly GPL'd emulators.
      C: No one has managed to put a virus in a ROM ... yet.
      D: Don't download anything except maybe a bittorrent client to get the ROMs. Ignore any site that requires download software. This goes for ALL sites, not just ROM sites.

      Or just use a legal service, like ConsoleClassix, StarROMs, etc.

    13. Re:My advice: by puddpunk · · Score: 1

      Just because I have a biohazard suit doesn't mean that I like to go wading in the sewers.

    14. Re:My advice: by puddpunk · · Score: 1

      it is much more convenient to download several ROM and play everything on you PC whenever you want it, than keeping for 2 or 3 old consoles hooked on the TV.

      That's fine, ROMs are legal and easy to get. You just have to own a copy of the game.

    15. Re:My advice: by hsa · · Score: 1

      Or, god forbid, buy a copy. Yeah, right. I am an avid fan of LucasArts games. I mean that. And I like to play them on my Mac and I am interrested the possibilities of Níntendo DS. So .. do I buy them? Ofcourse I do. I even bought two Broken Sword games because they were supported by ScummVM. Then the problems kick in. The copy protection system for example for Zak McKracken hurts my eyes and Maniac Mansion - I don't have perfect stereo vision, so reading the copy protection system would require glasses, that I otherwise won't use. They removed the copy protections on their CD re-releases, and hunting those down from Ebay is a pain in the "#. Somebody always outbids, making it impossible to get them. If there is even a copy for sale. I am currently interrested in Zak256, but I haven't seen it go for reasonable price. And then the media. People who really played the games, know that they come on 3.5" (or 5.25") discs. Recently, my Zak McKracken disc 2 failed, and I noticed it while making a copy. My current computer doesn't even have floppy drive, and I think time will consume my precious collection. For NightShift, I managed to lose my 3.5" discs while moving to another city. Now I am stuck with 5.25" and I have nothing to read it with. Futhermore, my copy protection stuff is getting old too. My Star Control 2 starmap is breaking apart, and I have resorted to black and white copy to preserve the original. Luckily LucasArts re-released Monkey Island so I got rid of that spin wheel. Anyway, because game companies force us to hunt down some really rare CD-releases, bother us with silly copy protection schemes and don't update releases of old games, I am supporting rom sites and cracked copies. And trust me, games I play, I usually have original right there on the shelf. And you never left your PS1 roms on top of your PS1 without cover? Well my brother did. Now my FFVII is all scratched. But it still works!

    16. Re:My advice: by ZMech13 · · Score: 1

      Well, I've run into enough incomplete roms that I could never get to work that paying a couple of bucks for a legal (and working) copy of the game sounds good to me.

    17. Re:My advice: by Abcd1234 · · Score: 1

      Your complaints are certainly interesting (though I have little sympathy for someone who pirates due to bad vision because they're unwilling to buy glasses), but they're hardly relevant to this discussion, given that LucasArts games are not ROMs and are not being re-released in this fashion (so far as I know, anyway... and if they are, then my original statement still stands).

    18. Re:My advice: by Yvan256 · · Score: 1
      How 'bout a classic game download service?
      If you're talking about Gametap, it requires Windows and living in the USA. That might be a huge number of people but it's not the whole planet.
    19. Re:My advice: by Breakfast+Pants · · Score: 1

      I'm assuming you mean 'buy' a copy through one of these emerging download services (unlike the guy who thought you meant at the flea-market). If so, it would be more accurate to say "sorta license a copy.. that you can't use anywhere besides the device that you 'sorta licensed' it from."

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    20. Re:My advice: by Anonymous Coward · · Score: 0

      I have tons of purchased games. Getting the ROMs is another thing altogether and I don't have the equipment or time to rig it. I'd much rather just download ROMs pre-made for me.`

  3. Sony Innovation by Anonymous Coward · · Score: 3, Funny

    I don't know why Sony keeps getting such a hard rap. I haven't seen any of the other game makers providing innovations like being able to download old games.

    In all seriousness though, there's a huge difference between downloading a game that's a few hundred kilobytes, and is not available in any stores anymore (Except ebay), and downloading a game that is the size of a CD, and is probably still available used at many B&M stores.

    Sony fails again...

    1. Re:Sony Innovation by ZakuSage · · Score: 1

      Find me Suikoden 2 and Valkyrie Profile.

    2. Re:Sony Innovation by zarthrag · · Score: 2, Informative

      I don't know why Sony keeps getting such a hard rap. I haven't seen any of the other game makers providing innovations like being able to download old games.

      Nin-ten-do, they're developing this console called the Wii....perhaps you've heard of it?

      --
      Why can't all fpga/microcontroller manufacturers just release free optimizing compilers???
    3. Re:Sony Innovation by Manmademan · · Score: 2, Informative

      i know this was a joke, but Valkyrie profile was just re-released last month on PSP and is quite good. It's also getting a sequel on Ps2 in a couple of weeks.

    4. Re:Sony Innovation by Anonymous Coward · · Score: 0
      I don't know why Sony keeps getting such a hard rap. I haven't seen any of the other game makers providing innovations like being able to download old games.

      Nin-ten-do, they're developing this console called the Wii....perhaps you've heard of it?
      Sarcasm... perhaps you've heard of it?
    5. Re:Sony Innovation by Anonymous Coward · · Score: 0

      In all seriousness though, there's a huge difference between downloading a game that's a few hundred kilobytes, and is not available in any stores anymore (Except ebay), and downloading a game that is the size of a CD, and is probably still available used at many B&M stores.

      I was actually wondering about this with the Virtual Console and the Sega CD/Sega Saturn games (you could extend the same thought to PSX games). For the most part early CD games took up so much space because consoles (and PCs) didn't have enough spare processing power to handle compressed data; Phantasmagoria for example took up 7 CDs because it had tons of 400x300 MPEG1 encoded video (Probably 2 hours), had that been MPEG2 video it would have probably fit on a single (or maybe 2) cd and DivX encoded it could (possibly) have taken up less than a quarter of a CD. If you built your virtual Machine to include extra instructions that handled advanced compression, with minor modifications to most games they could easily be downloaded; this may or may not be valueble depending on whether you (as a developer) want to put the effort in to resell a game.

    6. Re:Sony Innovation by Who235 · · Score: 1
      In all seriousness though,


      The above is traditionally recognized as an indicator that the poster was trying to use humor in the lines that preceded it.

      Variants may include (but are certainly not limited to):

      1)"But seriously folks"
      2)"Seriously, though"

      Though humor is sometimes subtle and difficult to spot, continued study and instruction will ensure that you, too, will soon be able to recognize and appreciate it.

    7. Re:Sony Innovation by powerlord · · Score: 3, Interesting

      Well ... considering Sony's first entry into the Console arena WAS the PS1, just which games should they be providing?

      They will probably make other games available later on, but remember that part of the issue is not just providing a game that can be downloaded for the PSP, and porting the controls (or creating a universal way to handle porting the controls ... which probably won't work), but creating the infrastructure and network that can support this sort of thing. Since they are already creating it for the PS3, it makes sense to tie in the PSP.

      The article also mentions that you can download UMD movies (i.e. to a memory stick and the computer/PS3's hard-drive ... probably the reason the HD was NOT optional on the PS3, unlike the XBox360). Yeah, they are still DRM encumbered (as are the games), but this seems like a great step in the right direction (depending on the price).

      The fact that they expect the service to work either through a PC or the PS3 also underscores the idea of making the PSP and PS3 integrate (and perhaps explains Sony's position that the PS3 is a computer, not merely a "console"). Personally I think it bodes well for the platform.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    8. Re:Sony Innovation by Volante3192 · · Score: 5, Funny

      Damn it Nintendo! Stop going forward in time and stealing Sony's ideas!

    9. Re:Sony Innovation by rwven · · Score: 1

      I'm thinking FF7 myself...

    10. Re:Sony Innovation by voice_of_all_reason · · Score: 1

      It wasn't a joke, GP just used a bad example (I didn't know Valkyrie Profile was rereleased either).

      How about Dragon Warrior? If supply was purposefully limited in the US because the company was boneheaded, you damn well have a right to sail the jolly roger instead of paying a high price.

    11. Re:Sony Innovation by ZakuSage · · Score: 1

      Actually I was trying to point out the fact that you can't find either of these games anywhere, unless you're getting them for a ridiculously high price. While VP is on PSP (and I have it, in fact), it's not on PS3.

    12. Re:Sony Innovation by MobileTatsu-NJG · · Score: 3, Insightful

      "I don't know why Sony keeps getting such a hard rap."

      - $600.
      - Blu-Ray.
      - Delays.
      - Controller.
      - Root-kit.
      - Real-time weapon switch.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    13. Re:Sony Innovation by Blakey+Rat · · Score: 1

      Or Xbox 360, which lets you do it now this second over Live Arcade

    14. Re:Sony Innovation by be-fan · · Score: 1

      I'd kill to play FF7 again on a portable system. Download time? A 600MB game'd take me about 10 minutes...

      --
      A deep unwavering belief is a sure sign you're missing something...
    15. Re:Sony Innovation by Stormwatch · · Score: 1

      You forgot:

      - Giant enemy crab.
      - Attack its weak point for massive damage.
      - Riiiiiiiiiidge Raceeeerr!

    16. Re:Sony Innovation by MobileTatsu-NJG · · Score: 1

      "I'd kill to play FF7 again on a portable system. Download time? A 600MB game'd take me about 10 minutes..."

      FF7 had two or three discs. Not that it defeats your point but if it breaks a gig lots of people would find themselves needing to spring for a bigger memory card.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    17. Re:Sony Innovation by AcidLacedPenguiN · · Score: 1

      about a year ago my local walmart had a bunch of Suikoden 2 sitting in a bargain bin for $20. That is until a friend of mine found out, bought all the copies, then sold them on ebay for like $120 each. . . But I know what you mean, some games just seem to have a high demand for seemingly no reason at all. Hell, I played a few hours (read 10 hours) of it and was bored out of my tree.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    18. Re:Sony Innovation by Anonymous Coward · · Score: 0

      Considering there's a PC version, I think a lot of people would be eager to arrange that deal.

    19. Re:Sony Innovation by elrous0 · · Score: 1
      Just last night I was sitting down, playing Street Fighter II on my Xbox 360, thinking "Gosh, wouldn't it be great if someone could allow me to download old video games on a console?"

      In all fairness though, Sony does offer ONE innovation. No one else charges $600 for it.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  4. bound to fail by scenestar · · Score: 1

    Why pay for some crappy (most likely DRMed) download while you can just play generic roms on a homebrew emulator?

    --
    perpetually dwelling in the -1 pits
    1. Re:bound to fail by Manmademan · · Score: 3, Insightful

      maybe to support the people who's hard work went into the games? Just a thought.

    2. Re:bound to fail by Volante3192 · · Score: 1

      I'd be interested to see a breakdown of how much goes to Sony and how much goes back to the designers (if they even exist anymore...)

    3. Re:bound to fail by PoderOmega · · Score: 1

      Maybe I already bought the game but the NES cartridge won't fit into the PSP

    4. Re:bound to fail by Anonymous Coward · · Score: 0

      I'd love to, but they're not the ones actually making money off of that.

      Besides, there are perfectly legal services out there like StarROMs or ConsoleClassix that are, fundamentally, no different than online game rental places.

    5. Re:bound to fail by Sku-Lad · · Score: 2, Funny
      I'd be interested to see a breakdown of how much goes to Sony and how much goes back to the designers (if they even exist anymore...)

      So then I'm not the only one who thinks that Sony kills their developers after they've outlived their usefulness.

    6. Re:bound to fail by Bongo+Bill · · Score: 1

      The PSP is much more portable than any PC, even a laptop.

      --
      ...but is it art?
    7. Re:bound to fail by iainl · · Score: 2, Interesting

      Short answer? Because this is for PS1 games on the PSP, and there is (a) no current PS1 emulator for the PSP, (ii) Sony are actually doing a bit of work on the conversion to sort out the way the controls will map to a single analogue and two triggers and (3) I can't find a copy of Symphony Of The Night in any shop here anyway, as it was a very limited release in the UK.

      --
      "I Know You Are But What Am I?"
  5. Tell me, Mr. Anderson... by Anonymous Coward · · Score: 0

    ...How can you use a ROM... If you cannot... Emulate?

    Not only ROMs are potential targets; while emulators haven't received a lot of legal attention in the past, IP holders may also start attacking them as "adjuncts to piracy". Make sure you have a recent copy of MAME and other emulators, including their source code.

  6. Re:and the sound you hear are the crickets.... by oahazmatt · · Score: 2, Insightful
    because no one will buy a psp anymore....
    I despise the machine, but refuse to say no one will buy it. Also, it increases the game library for the system. It's no different from Nintendo releasing their NES line for the GBA. And yes, homebrew kits allowed for emulation of older content prior to this, but this one is actually...

    *looks about... whispers*

    Legal.
    --
    Those who believe the Internet is private,
    find their privates are on the Internet.
  7. "Classic" Games by Anonymous Coward · · Score: 0

    PS1 Games aren't "Classic" by my definition...

    1. Re:"Classic" Games by AlexanderDitto · · Score: 1

      Final Fantasy VII isn't considered a classic? Perhaps your definition of classic includes some sort of antiquity requirement, but with technology and games moving forward as fast as they are, a game released almost a decade ago is older than the technological hills.

      Plus, there are such things as modern classics. Think about books: they've been around for thousands and thousands of years (almost a thousand years if you only consider actual printed works) and yet books written within the last fifty years are often still considered classics.

      --
      No, Mr. Green. Communism is just a red herring.
    2. Re:"Classic" Games by Anonymous Coward · · Score: 0

      Games with character design by untalented hack Tetsuya Nomura will NEVER qualify as classics.

    3. Re:"Classic" Games by WilliamSChips · · Score: 1

      Posts by untalented hack Anonymous Coward will NEVER qualify as classics.

      --
      Please, for the good of Humanity, vote Obama.
  8. Re:and the sound you hear are the crickets.... by Anonymous Coward · · Score: 0

    Actually, this is the one thing that [i]will[/i] make me buy it.

  9. Yay by Mr+EdgEy · · Score: 1

    So users can either upgrade to 3.0 and play PS1 games, or stay on 1.5 and emulate SNES, GBA, Genesis, NeoGeo, or even (gasp) pirate PSP games (and probably get the 3.0 psx emulator sooner or later anyway) Sony aren't going to pull away the homebrew crowd so easily.

  10. missing 2 buttons by Thansal · · Score: 1

    the PSP only has a single analog stick and fewer control buttons than the PS1

    this is honestly a big deal, the lack of R2 and L2, as well as no right hand stick is going to flat out cut out a number of games from being played this way.

    Meh, if they do this right (charge VERY little per game, and have some reliable way of backing them up), then more power to them!

    If they are going to be charging horrible prices and including some horribly crippling DRM (I only say this as it is Sony), then there is another money sink for them.

    And let us not forget that Nintendo anounced the VC a decent time ago. Now I am not saying that Sony copied Nintendo, but this is the second time they are anouncing a concept very simmilar to something Nintendo already did (the motion sensetive controllers being the first).

    Oh well, it all comes down to how they pull it off, if it is done correctly, then I can see this realy boosting PSP sales (there are some GOOD PS1 games out there).

    --
    Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    1. Re:missing 2 buttons by ElleyKitten · · Score: 1

      How many PS1 games actually used the right stick and the L2/R2 buttons?

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    2. Re:missing 2 buttons by MoriaOrc · · Score: 4, Insightful
      this is honestly a big deal, the lack of R2 and L2, as well as no right hand stick is going to flat out cut out a number of games from being played this way.

      The analog sticks where barely even used on the PS1. And the games that did always worked fine with the classic DPad controller anyway. (Don't forget, PS1 didn't get the dual shock for quite a while).

      As for L2/R2, that is a pretty big problem. Best solution I can think of off the top of my head is, analog stick for movement (replaces D-Pad), and use some of the PSP's DPad to replace the missing buttons (but that's very awkward).
      Oh well, it all comes down to how they pull it off, if it is done correctly, then I can see this realy boosting PSP sales (there are some GOOD PS1 games out there).

      I have a PSP, and I'd say that if this takes off and gets some good games in it, I would seriously consider getting a bigger memory stick (since I doubt the 32-meg it came with would work all that well for storing games), and even re-buying one or two of my old PS1 games (plus there were certainly quite a few good games in that generation I missed anyway).

      Hell, I was already planning to buy Valkyrie Profile: Lenneth as soon as Best Buy (which I wouldn't touch with a 10 foot pole if I didn't have a 50$ gift card to spend) gets it back in stock, and it's supposed to be a "Remake with better cutscenes" deal (think the FF:Anthologies/Origins for PSX).
    3. Re:missing 2 buttons by powerlord · · Score: 1
      And let us not forget that Nintendo anounced the VC a decent time ago. Now I am not saying that Sony copied Nintendo, but this is the second time they are anouncing a concept very simmilar to something Nintendo already did (the motion sensetive controllers being the first).


      Well, if you're going to accuse Sony of stealing the idea from someone, you might as well accuse them of stealing it from MicroSoft. "XBox Live! Arcade" has been out for a while, and while MS doesn't exactly have previous games they can release, the only difference between what Nintendo and Sony are doing, and what MS did, is who created the initial offerings of the service. Assuming (and I am willing to bet on it), that both Sony and Nintendo allow third parties to offer games for download, then its a pretty close match (I would guess).

      The fact that Sony is also releasing Movies over it is an interesting push though. I wonder if they will be playable on the PS3, and how they will show up on HDTV. If the movies are priced right, it could open up a whole new distribution channel for them (heck, the PS3 is already connected to the TV).
      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    4. Re:missing 2 buttons by OldeTimeGeek · · Score: 1
      Now I am not saying that Sony copied Nintendo, but this is the second time they are anouncing a concept very simmilar to something Nintendo already did (the motion sensetive controllers being the first).

      You say that Nintendo has actually done the motion-sensitive controllers, but I don't seem to be able to find them. Until you can buy one, the Wii is every bit as much a concept as the PS3 and its features merely vaporware.

    5. Re:missing 2 buttons by ZakuSage · · Score: 1

      Didn't all 3 sort of copy GameTap then?

    6. Re:missing 2 buttons by powerlord · · Score: 1

      Yes, they did. The only difference is that instead of targeting the generic "PC" market, each is focused on their own Console.

      This is hardly a surprise, and I would hope that each system integrates well with their respective platform.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    7. Re:missing 2 buttons by AlexanderDitto · · Score: 1

      Yes, because no one has been able to play a Wii and use the motion sensitive controllers. All the videos posted all over Youtube and gaming review sites of people playing the games are doctored. Oh, and the Apollo never happened, too, right?

      WTF? Right now, Wii looks a heck of a lot more tangible than the PS3's motion controller.

      --
      No, Mr. Green. Communism is just a red herring.
    8. Re:missing 2 buttons by OldeTimeGeek · · Score: 1
      Yes, because no one has been able to play a Wii and use the motion sensitive controllers. All the videos posted all over Youtube and gaming review sites of people playing the games are doctored.

      I never implied that they were doctored. Saying that you can see pictures of people playing is like saying that you can see pictures of people using Vista - yes, you can, but you can't buy it yet. What I was saying was, at this point, it's just marketing hype and should be treated as such.

    9. Re:missing 2 buttons by justchris · · Score: 1

      Don't take this wrong, but the Famicom allowed game downloads more than 50 years ago, and there was a 3rd party colecovision add-on that allowed game downloads as well. Services like GameTap & Live Arcade are hardly new, they're just more efficient.

      --
      just some guy
    10. Re:missing 2 buttons by AlexanderDitto · · Score: 2
      You're missing MY point. The fact that people have used the Wiimote, and critiqued it, citing it's problems, it's strengths and weaknesses, indicates that it is beyond marketing hype. It is a thing, an object which exists in this world and on this planet and will be hitting stores in a few months. If it were marketing hype, no one would be able to report on how successful it actually is, or how well it works.

      Which, coincidentally, seems to be afflicting the PS3's Amazing Motion Control Sensor Controller, which I have seen reviewed or used no where at all.

      You say that Nintendo has actually done the motion-sensitive controllers, but I don't seem to be able to find them.

      This is what I was responding to. Nintendo has indeed "done" their controllers, perhaps much like a baker's cookies are done. They are visible, they are cooling on the windowsill, and several people have nibbled at their exteriors. The PS3's controllers, on the other hand, are shockingly similar to a cake batter made by Schrodinger. Perhaps motion sensitivity exists? Will it ever make a cake? Will anyone actually eat it? Questions as of yet unanswered, unadressed by the media and the public at large.
      --
      No, Mr. Green. Communism is just a red herring.
  11. yay! by minus_273 · · Score: 1

    finally the PSP gets original games that arent ports.. hmm on second thought.

    --
    The war with islam is a war on the beast
    The war on terror is a war for peace
    1. Re:yay! by ZakuSage · · Score: 1

      Lumines, Grand Theft Auto: Liberty City Stories, LocoRoco, Me and My Katamari, Metal Gear Acid 1+2, Syphon Filter: The Dark Mirror, WipEout Pure, and that's just off the top of my head.

    2. Re:yay! by catprog · · Score: 1

      Orignal games: Lummines LocoRoco Sequals: Grand Theft Auto: Liberty City Stories, Me and My Katamari Metal Gear Acid 1+2 Syphon Filter: The Dark Mirror WipEout Pure

      --
      My Transformation Website
      Kindle Books http://www.catprog.org/rev
      Interactive CYOA http://www.catprog.org/st
    3. Re:yay! by minus_273 · · Score: 1

      original games that would work on a GBA : Lummines LocoRoco
      need more power than the GBA: none

      --
      The war with islam is a war on the beast
      The war on terror is a war for peace
    4. Re:yay! by markimusk · · Score: 1


      WipeOut Pure? that's really original, I still have it for the Sega Saturn...

      Look it up in an old history book.

  12. Very interesting interview by antifoidulus · · Score: 2, Informative

    I read the original Japanese interview*(well kinda sorta, I'm not going to pretend my Japanese is good enough to grasp 100% of it, but I did get the gist of what he was saying). He goes on and on about whether or not the network will be able to handle all the data and states that they are compressing cd audio and whatnot to get the file size down. However, he didn't seem to address the fact that people's memory sticks are at most 1 gig. Are they going to be able to squeeze all that content onto a memory stick?

    At any rate, the emulator was only a small part of the interview. Most of it focuses on the interaction between the PS3 and PSP. He went so far as to say that the PS3 will be like a home server and the PSP will be like a PDA/cell phone. He even said that users would store their movies on the ps3 and then could download the ones they want onto the psp. He also dismissed PC emulation but started talking about cell phones again.

    In fact, he talked a lot about cell phones and how he envisions the future of portable media. So much in fact the interviewer asked him if he thought it would be possible to combine psp and cell phone technology and his answer was that "I think that is one possibility"(again rough translation). So I guess we won't be surprised if a few years down the road we see a psphone.

    1. Re:Very interesting interview by Anonymous Coward · · Score: 0

      So does this mean the PS3 will allow PSP owners to finaly play on thier TVs?

    2. Re:Very interesting interview by Mongoose · · Score: 2

      Actually if you have a PSX ( japan only ) you can save your DVR / movies to your PSP already. In fact the PSP interface is from PSX. It would be hard for them not to do something a PS2 with DVR ( PSX ) could do on the PS3. It just makes sense. If the US had PSX then the PSP might be even more popular.

  13. PSP Fantasies by Kesch · · Score: 1

    Hmm... this seems to be one of the best reasons to buy a PSP yet assuming that they have all of the Final Fantasies available. Of course, I would still need to shell out for the PSP only to then have to shell out more dough to buy copies of games I already own.

    --
    If this signature is witty enough, maybe somebody will like me.
  14. from e3 presentation by Carlbunn · · Score: 1

    it's Riiiidgee Raaaaaacer

    (oh, great)

  15. Re:and the sound you hear are the crickets.... by voice_of_all_reason · · Score: 1

    The big draw in the NES rereleases is the added content. Yoshi's Island had 5 extra stages. Super Mario World had a new coin you needed to collect in every stage. Metroid Zero Mission was completely overhauled in addition to the original game. Oh, and they're around 20-30 bucks. How much do PSP games cost?

  16. Re:and the sound you hear are the crickets.... by ZakuSage · · Score: 1

    The "classic NES series" emulated ports on GBA had no extra content. Some games on GBA were extended ports of SNES games or remakes of GBA games (Zero Mission, as you noted), but were not part of the Classic NES series.

  17. Not trying to be anti-Sony or anything... by ThomasBHardy · · Score: 1

    But nothing has changed on the PSP exceopt a few updates. So why did it take this long to get cool stuff? Sony really has been having a hard decade. This sort of thing should have been worked into the initial PSP release and used to increase market share, instead of comming after all this time when the DS is kicking it's butt.

    --
    Warning: Teh poster of this messaeg is lysdexic
  18. Emulators are useful for developing homebrew by tepples · · Score: 2, Insightful
    while emulators haven't received a lot of legal attention in the past, IP holders

    I am an IP holder; my IP is 69.246.213.81, leased from my ISP. If you are referring to copyright, say "copyright". And yes, I am a copyright owner as well.

    may also start attacking them as "adjuncts to piracy".

    Could Microsoft reasonably attack Bochs, claiming that it "enables" the use of unauthorized copies of MS-DOS? No, because FreeDOS (which recently turned 1.0) works on Bochs. Likewise, when I use VisualBoyAdvance to run my own programs and others', whose copyright am I infringing?

  19. All your base are belong to whom? by tepples · · Score: 1

    What about third parties who have made primarily arcade video games? Take Toaplan, the (defunct) developer of the side-scrolling shooter game Zero Wing. To whom are all our base belong?

  20. Hah! by Tarlus · · Score: 1

    Now all you Sony fanboys that pan Nintendo for rereleasing the same old games will stop talking!

    --
    /* No Comment */
  21. 120 MB of game and the rest compresses nicely by tepples · · Score: 2, Informative
    they are compressing cd audio and whatnot to get the file size down. However, he didn't seem to address the fact that people's memory sticks are at most 1 gig. Are they going to be able to squeeze all that content onto a memory stick?

    A lot of games for PlayStation used either Red Book CD audio, which compresses by about 11:1 when converted to a 128 kbps ATRAC stream (where the sound effects cover up any lingering artifacts), or XA ADPCM audio (especially in Capcom games), which compresses by about 3:1, or VAG audio (especially in Konami's Dance Dance Revolution series), which also compresses by about 3:1. These games had 120 MB or less of data and the rest was streaming music.

  22. huh? old? by SP33doh · · Score: 1

    wasn't this news in sony's E3 press conference?

  23. FF3 and FFA are still Nintendo exclusive by tepples · · Score: 1
    Hmm... this seems to be one of the best reasons to buy a PSP yet assuming that they have all of the Final Fantasies available.

    Almost. Final Fantasy 1, 2, 4, 5, and 6 (as well as Chrono Trigger) have been rereleased on PS1. But Final Fantasy Adventure was Game Boy exclusive, and the remake titled Sword of Mana is GBA exclusive. The remake of Final Fantasy III is also Nintendo exclusive.

  24. Or you can buy a DS and get it even cheaper by WillAffleckUW · · Score: 1

    Because you get classic games on that with your Wii for a lot less money.

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    -- Tigger warning: This post may contain tiggers! --
  25. Re:and the sound you hear are the crickets.... by be-fan · · Score: 1

    Yet, the PSP's sales are only off by about 10% from the DS's, despite the fact that the PSP is much more expensive...

    --
    A deep unwavering belief is a sure sign you're missing something...
  26. I wonder if they will have.. by donaldGuy · · Score: 1

    Jumping Flash 2: Escape from Little Moo .. that was the best PSX game ever; okay, best PSX game I played (I didn't ever play FF7.

    anyone remember that game?

  27. Re:and the sound you hear are the crickets.... by voice_of_all_reason · · Score: 1

    Oh, yeah. Those blew donkey turds.

  28. Re:and the sound you hear are the crickets.... by trdrstv · · Score: 1
    In what country?

    The DS has sold more units than the PSP has shipped worldwide.

  29. Re:and the sound you hear are the crickets.... by Gyarados · · Score: 1

    From what I've heard from friends and read on the Web, most people who've bought one either regret it or don't regularly use it.

  30. L2/R2 buttons by MMaestro · · Score: 1
    The right stick was more or less unused throughout the PS1 and PS2's lifetime but the L2/R2 buttons were used EXTENSIVELY.

    Off the top of my head; almost every FPS game, almost every fighting game, almost every sports game, the Metal Gear Solid series and most of the platformers on both consoles.

    Now if were talking about the much forgotten, hard to use, L3/R3 buttons, I'd have modded you up. (For those that forgot, the R3/L3 buttons are when you push the analog sticks downward, into the controller.)

  31. If you have a heart, mod parent up by Hitto · · Score: 1

    I wish I could do it myself, but anyway. +1.

  32. Re:and the sound you hear are the crickets.... by be-fan · · Score: 2, Informative

    1) Total. The DS has sold 22m units, the PSP has shipped 20m units. Hence the 10% off bit.

    2) The "shipped" vs "sold" distinction is one I've heard before, and one that reaks if idiocy. Do you know how expensive it is to keep unsold inventory around? There are entire classes management folks take on how to avoid standing inventory. Moreover, its not like Walmart will order more PSPs (causing the shipped count to increase), before it sells the ones it has. Thus, the number of units shipped should be very close to the number of units sold.

    --
    A deep unwavering belief is a sure sign you're missing something...
  33. Re:and the sound you hear are the crickets.... by be-fan · · Score: 1

    And that's a representative sample, because?

    I own a DS Lite and a PSP. The DS Lite is okay, but I basically only bought it for the new FF game that's coming out. I haven't found it nearly as fun as my PSP, and the lack of texture filtering and lack of an analog stick is driving me up the wall. Mario 64 is a shadow of its former self without those two features.

    However, that's a point sample. It proves nothing. The only thing that's useful is sales figures, and they show Nintendo with a relatively marginal lead.

    --
    A deep unwavering belief is a sure sign you're missing something...
  34. What I miss is .. by Anonymous Coward · · Score: 0

    Final Fantasy Tactics Advance .. reason why I bought DS .. althou now I have PSP but no good games on it :(

  35. So, if you don't have Windows or a PS3? by Anonymous Coward · · Score: 0
    "According to Kawanishi, the new service will work either through a PC with a broadband connection, or through the PlayStation 3 itself."


    I hope by that they don't mean "a Windows machine with a broadband connection". I don't have a machine which runs Windows, and if Sony thinks I'm gonna buy a $600 PS3 in order to expand the range of titles available to my PSP, then they are seriously mistaken.

    My PSP can connect happily to the internet by itself so I fail to see why would not be able to download these games in the same way it downloads firmware patches.
  36. Re:and the sound you hear are the crickets.... by trdrstv · · Score: 1
    The "shipped" vs "sold" distinction is one I've heard before, and one that reaks if idiocy.

    It's just the distinction between having your stock in the hands of customers, or the combined total off all units sent from the factory (including those sitting on the shelf). A retailer will stock up when they sell out of previous stock, before Holidays, or in the event of a major game release, they will bring more in house expecting to sell more. This will cause the # of units sold vs. shipped to fluctuate by at least 10%. Do you think there are fewer than 2 million PSP's sitting on the shelf currently?

    Launch week for the PSP in North America Sony launched with 1,000,000 units available. Within 7 days they sold 600,000. There IS a difference significant enough to clarify between the number of units shipped and sold.

  37. Re:and the sound you hear are the crickets.... by be-fan · · Score: 1

    The launch stock is going to be much larger than the regular day-to-day stock, especially considering the PSP wasn't really in "shortage" mode at launch. Based on your numbers, it'd seem the maximum day-to-day stock is going to be somewhat less than 1m, which is not a difference I'd consider important in the big picture. 20m vs 22m or 19m vs 22m represents much the same thing --- a narrow lead for the DS, despite the massive hype it has on the internet.

    --
    A deep unwavering belief is a sure sign you're missing something...
  38. Re:and the sound you hear are the crickets.... by toleraen · · Score: 1

    That's because Nintendo DS fans tend to be very zealous about their little gizmo. At least that's what I've heard from friends and read on the web. I would wager a guess that the PSP crowd might tend to be less "geeky", and more "joe sixpack". I have no backing for that statement, but that seems to be more of their target audience.

    From a pure gaming standpoint, the PSP is a let down. If you're looking for all gaming, yes, it would easy to regret your purchase. However, I still use it every single day. If not to play games, then to stream music, do some emergency web browsing, maybe play a little snes, watch some family guy, etc. Currently I've got it hooked up to my stereo system streaming music via RSS feeds from my PC tucked away in the other room. I think the only feature I don't take advantage of on it is the UMD movie feature. Of course buying into that crap never made sense to me, even before I bought the unit. I still am extremely happy with my purchase, and there's no way I would trade it for a DS.

  39. Re:and the sound you hear are the crickets.... by Gyarados · · Score: 1

    Exactly.

    It isn't fair to compare the sales figures for the Nintendo DS and the PSP because most PSP owners don't use their PSP to play games.

  40. at most 1 gig? by Anonymous Coward · · Score: 0

    thats strange. I must have imagined the 2 gig one in my psp...