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Nintendo DS Sales Driving Games Industry Growth

VonSnouty writes "After watching Sony and to a lesser extent Microsoft stealing market share over the past few years, the DS is seeing Nintendo producing its most bullish numbers for years. Indeed, it's just used the latest NPD figures to claim that the Nintendo DS is largely responsible for US games industry growth in 2006 so far. From the article: 'Up until the end of September, the U.S. industry overall shows revenue growth of 11 per cent when compared with the same period in 2005. Nearly all of the growth comes from the portable DS — without it, the industry would report a mere 1.6 per cent growth over the past nine months.'"

67 comments

  1. Its the untapped market by tont0r · · Score: 4, Insightful

    Nintendo is finally doing what everyone has been trying to do for a really long time now. And that is tap into the 'casual market'. Just last night, I saw a DS commercial of a mom hanging out in the minivan waiting for her kids to get out of class and she was play a DS. And it was a game that looked similar to Brain Age. Just a small little game that people will pick up and play with for alittle bit and then drop it until they are bored again.

    The hardcore market is a static market for the most part. Of course it will grow, but when you tap into a new market, the growth is a lot more noticable.

    1. Re:Its the untapped market by TFer_Atvar · · Score: 2, Insightful

      I'd argue that it's not untapped so much in regards to new gamers, but gamers who want a cheap portable gaming system. You have to remember that the best-selling game system in history isn't the PS2 or NES, but the orginal Gameboy. The PSP was great, but it served the high-end market and didn't sell many units because of that. It's a great system, but was hampered by cost. The DS is cheaper, and by marketing at the lowest common denominator, you sell a lot more. Because the price is lower, you open it up to people who wouldn't buy a PSP (i.e. casual or new gamers). They're not buying it on the wow factor alone; they're buying it on price. Only when you have the system in the hands of the consumer do games like Brain Age matter. They'll help you expand your market once you've established yourself on the price point, but they probably won't help you establish a market in the first place. Brain Age is a great game and we've heard a lot about it, but so far, the numbers don't indicate that it's doing what HALO did for the Xbox.

    2. Re:Its the untapped market by brkello · · Score: 1

      I'd be more impressed if you saw droves of mom's in the real world using it rather than marketing. I got my girl friend in to Nintendogs...but I really don't know any moms out there that are in to it. The primary market is still going to be kids and traditional gamers. A DS is no more hardcore or casual than a PSP...it's the games that make it that way. DS does have more casual games, no argument there, but people don't really understand the distinction. I really don't see Nintendo pulling in that many new gamers. It's just a new platform that does something other handhelds don't. The market has grown because all the gamers has rushed out to buy them. Mom's are still an untapped market...but any good mother would be spending their time parenting rather than playing handheld games (that sounds harsh, but parents really do have less time to do personal gaming then single people).

      --
      Support a great indie game: http://www.abaddon360.com
    3. Re:Its the untapped market by chrismcdirty · · Score: 1

      My mom's into it. Then again, she was into Zelda and Mario games many years ago.

      --
      It's like sex, except I'm having it!
    4. Re:Its the untapped market by docdude316 · · Score: 2, Insightful

      The difference between Brain Age and the DS and the Xbox and Halo is the fact that the DS doesn't seem to "need" a system selling game. It's been selling quite well on it's own without one defined "system seller". The Xbox on the other hand needed Halo. Without Halo it would've suffered the same fate as the NEO-GEO, Jaguar, and more recently the PSP and N-Gage. I would argue that Nintendo is the one that first tapped into the "Casual Gamer" market when they released Tetris on the Gameboy 10 years ago. Nintendo knows how to reach the casual gamer, and they've figured out that they need to reach that segment of the population to thrive. I think that had Nintendo kept trying to market to the hardcore as Sony and Microsoft have not only would they have continued to only reach second or third place in the console market, but they might have fallen behind in the handheld market as well. Also there is a very real chance that without the growth that the new casual gamers bring that we could've been headed toward another video game crash such as the one in the late 70's/early 80's.

    5. Re:Its the untapped market by swcrissman · · Score: 4, Insightful

      Gamers don't want a cheap portable system, they want a cheap portable system that has games that they will find interesting and/or fun. The parent was right in that the games on the DS appeal to a large chunk of consumers who don't fit the standard mold.

      Brain Age has done really well, and people point to it alot, but the entire Touch Generation line of games appeals to non-gamers. Even outside of that series, however, the games are purposefully aimed at the perception of being easy to pick up and have fun with. I agree no one game has been the single driver, but the general selection of games together has an affect.

      I bought the DS Lite because I liked the ability to tote it around while I have downtime, and New Super Mario Bros. was irresistable to me. I probably fall into the market you describe, where the platform was the most important aspect.

      The unintended consequence of me getting the DS Lite, though, is that my wife has been using the DS as well. She likes brain age, loved NSMB, and recently picked up SM vs. DK 2 because she likes puzzle games. She is someone who stopped playing games a while back because they just got too complicated/not fun enough. She is exactly the market that the original poster was referring to: someone who has not been a gamer for a long time, but has been brought into it because of the DS game selection.

      The original post was correct in saying that a large chunk of the growth is the untapped market of people who either never have been gamers, or haven't been for a while.

    6. Re:Its the untapped market by automattic · · Score: 2, Interesting

      Haven't seen the commercial, but wow, that sounds just like my significant other. With both of us being parents, we do have to wait on kids to get out of class and numerous other time waiting activities.

      I grew up on the Intellivision, TRS-80s, and of course the NES. My SO, (in her words) was never what you would consider a gamer of any system. Nothing more than playing the occasional game or two, whenever she was around others that were gaming.

      Our kids are what I would consider to be hardcore gamers (time-wise), but guess who spends the most time with a DS???? That would be myself or my girlfriend, mostly when we have time to kill waiting on someone. She also still heavily uses the Palm Zire 72 that I purchased for her a few Christmases ago, mostly playing touch-screen based games. Go figure.

      IMHO, Nintendo's role in spurring growth in the market, is probably based a lot on situations like mine where not only do the kids have DSes, but so do the two adults in the house. Currently, we have 4 DSes, soon to be adding a fifth unit for the youngest (will be 6 just before Christmas).

      If you want my opinion on why the GBA SP did so well, it was probably based around the same idea that each home possibly has more than one unit. Ours has 5 of them!!!! In that sense, Nintendo has made more off of us with hardware sales than either Microsoft or Sony per console generation. It's funny I've really never thought of it that way, but that's what bean counters have surely planned for in their marketing plans for these portables.

    7. Re:Its the untapped market by dlc3007 · · Score: 1

      Actually, my sister-in-law and her husband have been sharing time with their daughter on her DS Lite. Each member of the family has their own profile on Brain Age and Big Brain Academy. There is no doubt that they wouldn't play any games if their kid didn't have a DS. As a result, I'm guessing that the number of DSs in their household will be growing over the holidays.

    8. Re:Its the untapped market by rabbot · · Score: 2, Interesting

      Brain Age is a great game and we've heard a lot about it, but so far, the numbers don't indicate that it's doing what HALO did for the Xbox.

      Nintendo doesn't need a HALO to do what HALO did for the Xbox. There is a whole library of HALOs on the DS. It was easy for one above average game to start moving Xbox's...but when you have such a great library like the DS has, you'll rarely see one game pull those kinds of numbers. It's spread out a bit more.

    9. Re:Its the untapped market by ronanbear · · Score: 2, Interesting

      It's important to understand exactly how casual the casual market is. My sister bought a GBA because she had a 7 hour wait in an airport and it seemed like something she'd use a lot. She certainly got her moneys worth out of it. For Nintendo that's not something very untypical. It's why they include batteries with GBAs. The switch to lithium was probably inevitable though. They are the ultimate impulse purchase. An iPod doesn't compare because you have to load music onto it so it's not something that can be used out of the box.

      --
      the more they over-think the plumbing the easier it is to stop up the pipe
    10. Re:Its the untapped market by TrickFred · · Score: 2, Funny

      Are you kidding? My wife (yes, a mom of two) is foaming at the mouth to get Nintendogs, and that new 'Cooking Mama' game... and up until a year ago, I couldn't get her to play a game for more than ten minutes, other than playing Chrono Trigger halfway through (with level 99 characters on my New Game+, back in 1996) when she was laid up sick for a week.

      I really don't think I'm going to be able to hang on to them until Xmas; she's about ready to go out and buy them on her own...

    11. Re:Its the untapped market by Babbster · · Score: 1

      My mom was enjoying her DS for quite a while, mostly with puzzle games. Unfortunately, I put a stop to it when I introducer her to Sudoku in Brain Age. At that point, she decided that a) she liked the game but b) she didn't like to work the puzzles on the handheld. She therefore went out and bought a book of Sudoku puzzles and has been doing her gaming on paper ever since...I'll have to find the right DS game to get her back on videogames. :)

    12. Re:Its the untapped market by scot4875 · · Score: 1

      I would argue that Nintendo is the one that first tapped into the "Casual Gamer" market when they released Tetris on the Gameboy 10 years ago.

      Except ... it was 20 years ago.

      Yes, we're that old. Sigh.

      --Jeremy

      --
      Jesus was a liberal
    13. Re:Its the untapped market by senatorpjt · · Score: 2, Funny

      Brain Age is horrible for the casual gamer. It makes me feel guilty if I don't play it every day.

    14. Re:Its the untapped market by chrismcdirty · · Score: 1

      Nintendo's "casual" games aren't really for a casual player. They're more for a non-gamer to get addicted to. My fiance used to play Animal Crossing (both versions) religiously after work. She always quits in the summer, since it's easier to get out when it's warm. She feels guilty when she starts up Nintendogs and her dog has to take a wicked dump and needs a bath and food (but not guilty enough to actually play it more often).

      --
      It's like sex, except I'm having it!
    15. Re:Its the untapped market by Anonymous Coward · · Score: 0

      Actually one game has been a siginficant driver for the DS. If you look at the sales charts The New Super Mario Bros. has consistently been on the top ten (with one or two exceptions) every week since its release, both here and Japan. And that's COMBINED charts, for all currently-available systems.

    16. Re:Its the untapped market by LeninZhiv · · Score: 1

      I meant to mod you 'insightful' (since my wife behaves the same way with those two games) but my finger slipped and it hit 'redundant' instead. There is no way to undo a moderation directly, but by posting in this discussion, my moderation will be undone and all will be set right. Please disregard this comment, everybody!

  2. Time to install Linux by stsp · · Score: 0, Offtopic

    If you want to try Linux on your DS, check here: dslinux.org

  3. I like my DS Lite by Anonymous Coward · · Score: 0

    For those of you who don't have one, a DS Lite is NOT light on features. It does everything the DS does, and more. It is basically the DS version 2.0 with 100% backwards compatibility. I recomend it.

    [offtopic]

    Though I don't like the part where they say "Making personal backups of these games is illegal, even if you don't distribute them. There is no need to make personal backups."

    Interesting that they want to tell me what my opinions are about whether or not there is a need to backup the stuff I bought...

    [/offtopic]

    1. Re:I like my DS Lite by secolactico · · Score: 1

      Though I don't like the part where they say "Making personal backups of these games is illegal, even if you don't distribute them. There is no need to make personal backups."

      I think they include that in all their product. I remember reading that on my Gamecube manual and thinking "WTF!? The gall of them..." The wording could have been a little more diplomatic.

      --
      No sig
    2. Re:I like my DS Lite by Anonymous Coward · · Score: 1, Interesting

      I agree with you about not liking clauses, but for what it's worth, a friend of mine got a couple of Gamecube discs that his kids had mangled (and one he'd lost) replaced by NoA (he had previously registered them on their website). If they're gonna be really good about replcing discs no questions asked, I don't really mind clauses like that quite as much.

    3. Re:I like my DS Lite by Anonymous Coward · · Score: 0

      They're just trying to use the Jedi mind trick...

  4. Wow, that's just sad. by thatguywhoiam · · Score: 4, Funny
    "Nearly all of the growth comes from the portable DS -- without it, the industry would report a mere 1.6 per cent growth over the past nine months."

    Xbox management team: you are fired. Seriously. Just got your next-gen ass handed to you by an cheap white handheld with two buttons. Because its more fun.

    You are sentenced to go play Katamari Damacy and Brain Age for two years.

    --
    If Jesus wants me it knows where to find me.
    1. Re:Wow, that's just sad. by AK__64 · · Score: 1

      Ouch! So harsh!!!

    2. Re:Wow, that's just sad. by brkello · · Score: 1, Offtopic

      Stupid comparison. MS isn't even in the handheld market...which has always been dominated by Nintendo. On top of that, you are telling them to play a game developed for the PS2. Besides, a console can't be "more fun" than another...that is soley dependant on the games. Additionally, the DS is by far cheaper...much easier to sell to parents who want to keep their kids quiet.

      --
      Support a great indie game: http://www.abaddon360.com
    3. Re:Wow, that's just sad. by pembo13 · · Score: 2, Informative

      The article was about the more general gaming market, not about the handheld gaming market. In that regard it is a fair comparison. Trying kinda hard to defend the consoles aren't you?

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    4. Re:Wow, that's just sad. by Anonymous Coward · · Score: 0

      Just got your next-gen ass handed to you by an cheap white handheld with two buttons.

      Actually my DS has 8 buttons. Where'd you get 2 from?

    5. Re:Wow, that's just sad. by Anonymous Coward · · Score: 0

      Two buttons? No...the DS has four face buttons (plus start and select) as well as two shoulder buttons. Nice try though...

    6. Re:Wow, that's just sad. by Anonymous Coward · · Score: 0

      Um, 6 buttons plus a d-pad and start and select, and a touch screen that can display quite a lot of virtual buttons or emulate a trackpad or analog stick as required. The DS has inputs that are roughly as complex as the 360 (depends how it's configured), it's just utterly pwned in display resolution, CPU power and storage, whereas the 360 costs a ton, isn't portable and has fewer (maybe no) killer apps.

      And the DS has free online. Who pays for Live when you could spend ~3 years subscription on a DS and metroid hunters, which is comparable to Halo (smaller, lower detail maps but better controls and more interesting combat).

    7. Re:Wow, that's just sad. by MemoryDragon · · Score: 1

      One mistake in your logic though, Katamaric Damaci is not available for the DS... Neither is Okami...

    8. Re:Wow, that's just sad. by brkello · · Score: 0

      Not really, the handheld market and the console market are very different critters. This article was talking about revenue growth...consoles are sold at a loss (well, the 360 is, not Nintendo consoles) in hopes to make profit off of games and peripherals. The DS is not sold at a loss. So using the original poster's logic I could have said that Nintendo should fire all the people working on consoles and put the people who do the DS in charge. It's just been a good year for that handheld.

      I don't think I was defending consoles; I was countering a stupid statement. I play games on the PC, on all 3 previous gen consoles, and handheld (DS Phat). I really don't care what platform a game is on. So sorry, no, you just made an incorrect assumption about me. It's pretty clear you didn't RTFA either...or you failed to understand what you were reading.

      --
      Support a great indie game: http://www.abaddon360.com
    9. Re:Wow, that's just sad. by 7Prime · · Score: 2, Insightful
      Neither is Okami...
      Clover... *sob*
      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    10. Re:Wow, that's just sad. by jamar0303 · · Score: 1

      I sorely miss my PSP for this reason.

      --
      OSx86 FTW
    11. Re:Wow, that's just sad. by Kuvter · · Score: 1

      It actually has 6 main buttons, 4 on the right "a,b,x,y" and the "l" and "r" buttons. Oh and don't forget the stylus.

      --
      "To be is to do." --Socrates
      "To do is to be." -- Aristotle
      "Do-Be-Do-Be-Do..." --Sinatra
    12. Re:Wow, that's just sad. by Anonymous Coward · · Score: 0

      I think you are missing the point. Microsoft have a brand new 'high definition gaming system' which is capable of a similiar level of graphics too the unrealesed Playstation 3, a large advertising budget and a fantastic online service (which must be a source of revenue) and yet they are unable to make any money.As the Big Three and everyone who follows gaming knows the real money is in the games not the systems, and this applies as much to nintendo as it does Microsoft, even though nintendo make money off their consoles its much less than they make off the games. And the fact that Microsoft have had no impact on the revenue stream shows they simply arent selling enough of them. Then again neither is the PSP...

  5. If they think their sales are good now by ronanbear · · Score: 1
    They should see what happens if they release Opera (and Skype) outside Japan. Games are great and the system is a lot of fun. The DS already has limited VOIP capability and even factoring in the cost of a ROM with Skype it would be cheaper than some of the wi-fi Skype phones beginning to appear.

    The PS2 was a relatively cheap DVD player once upon a time and that certainly encouraged some people to invest in one.

    --
    the more they over-think the plumbing the easier it is to stop up the pipe
    1. Re:If they think their sales are good now by bluemonq · · Score: 1

      I'm not sure the DS would be capable of handling Skype; (sad) as it is, it has difficulty loading and processing web pages on Opera DS.

  6. It makes sense by LittleFishSan · · Score: 2, Insightful

    Even people that don't know anything about video games know what "Nintendo" means, and to many people "Nintendo" means 'video games in general.' Mothers and fathers always bought their kid the new "Nintendo thing they wanted." Their kid kept wanting the new machines, so they had to be somewhat fun. Now Nintendo is targetting that person that wants a little distraction and relief during their busy day; not a complicated fighting game or a long-winded RPG, but a simple (And somewhat meaty) distraction. And it's working. My mom came home early from work because she felt a little sick, she's up in bed. When I came home, what did she have next to her? Her DS. That sounds like what I did when I was sick, I'd play games. That's cool.

    1. Re:It makes sense by docdude316 · · Score: 1

      The thing is that Nintendo doesn't have the kind of brand recognition any more that you think they do. Sure in the 80's "Nintendo" meant videogames, but then "Sega" meant videogames, and now "Playstation" means video games. They are no longer the "Band-Aid" of the videogame world that they once were.

    2. Re:It makes sense by Mattintosh · · Score: 1

      "Sega" never had the same synonymous-with-videogames status in this part of the world. At the company's peak, it meant (at best) "that other video game system that you bought your kid because you were too cheap to buy a real Nintendo".

      "Playstation" has come close, but there are a good number of adults that, when asked "Who makes the Playstation?", answer "Nintendo." They finally figured out that not all games were "Nintendo", but the advancement stopped there. Somehow, all video game systems are still made by Nintendo. It really has to burn Sony's ass when they hear it, too. They were so close. And now Nintendo is using the DS to take it back.

    3. Re:It makes sense by Anonymous Coward · · Score: 0

      Thank you very much for posting about this! I often see posts that claim that 'Playstation' is the new 'Kleenex' term for video games, but I realized that I've never seen this actually used in real life. Much more common right now is for someone to say that someone else is simply "playing video games", even when referring to portable systems. I also hear "playing computer games" and more rarely "playing online games".

    4. Re:It makes sense by docdude316 · · Score: 2, Informative

      Where I come from, during the 16-bit era, everyone was going to go play "Sega" no matter which system they were playing. During the 8-bit era it was Nintendo, and during the past two generations is has been "Playstation". I can only speak from experience but that's the way I've always heard it.

    5. Re:It makes sense by Anonymous Coward · · Score: 0

      Maybe not to the kids, but to the parents's generation, Nintendo definitely still means "video games." Once after a presentation, and I had to sit through a long-winded commentor who referred to every video game and its hardware as "Nintendo" - it was almost impossible to make out what her question was!

    6. Re:It makes sense by 7Prime · · Score: 3, Insightful

      Ironically, the first thing that comes to people's minds when they see a Nintendo DS, actually doesn't have the word "Nintendo" in it... it's a "Game Boy". The term "Game Boy" is probably even more synonomous with handheld gaming than "Nintendo" ever was with TV gaming. Most people STILL think the thing is called the "Game Boy DS" (especially since everyone was bombarded by the term "SP" last round, so many people don't question the idea that you just put two letters after the words "Game Boy").

      But you do draw an insteresting distinction. The Playstation will always be a "Playstation", the "Playstation 2" will always be a "PS2" or "Playstation", and not "A Sony". The XBox and XBox360 will always be "XBox" and "360", and never "A Microsoft". The NES and SNES were most definitely "Nintendos" though.

      I must admit, though, that the use of the term "Nintendo" to mean any game console did go down hill after the Super Nintendo, due to a number of things:

      1. Since there were now three large companies in the game, and Nintendo was no longer the top dog, people were gradually weined off using the term "Nintendo" as a generic.
      2. The term "N64" no longer had the word "Nintendo" in it, it was the "N 64", even the logo drove that home.
      3. "Super Nintendo" was about as reliavent as saying "Nintendo 2". "Super" doesn't mean anything, and to be honest, it isn't a very hip word to say all the time in English (unlike in Japanese). "64" actually has meaning, therefor, there was reason to use it as a designation.
      4. Gaming changed... drastically. The introduction of 3D gaming, new control devices (the analog stick), the introduction of cinematics, and the whole genre of "party gaming" really separated Nintendo's 3rd outing from its first two. The Super Nintendo was advertised and accepted as a more powerful NES, where-as the N64 was something totally different, as it brought many more new things to the table. Therefor, it had to be distinguished from previous generations.
      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
  7. Club house games by majortom1981 · · Score: 1

    Well if Nintendo keeps releasing games like club hosue games. This game will get anybody to want a ds. It ahs 42 games lieks solitaire,dominoes,poker,chess. They will continue to get the big sales if they keep making games like this :)

    1. Re:Club house games by Anonymous Coward · · Score: 0

      I thought this was a worthless, poorly written, redundant post, and then...

      It ahs 42 games lieks

      Obviously, I'd be modding Insightful right now.. .. ..

      (Had I not been banned from moderating for some unknowable reason)

    2. Re:Club house games by PeelBoy · · Score: 1

      The spelling was pretty bad but the post was good. Clubhouse Games is quite good and worth picking up.

  8. Buying Games by sottitron · · Score: 1

    Okay, Stupid Question Warning:
    Where is the best place to buy DS games? I feel like an idiot at EB because the section is so small and there is always a kid there I feel like I am tripping over. Online, I don't feel like Amazon's store style works well. I wish it were organized like the iTunes music store. Also, why do Nintendo's portable games seem to go out of print? The NES Classics series is a great example. Only the dreggs are left on store shelves. Also, lots of great GBA games are gone from the shelves and they are just finally releasing SOME games as Players Choice for this platform.

    1. Re:Buying Games by vonPoonBurGer · · Score: 1

      The problem is shelf space, by and large. Because the games are cheap, the margins on them don't amount to a lot, so game stores give more shelf real estate to titles that make them more money (primarily PS2 / Xbox / Xbox 360). The tiny amount of leftover space given to DS titles means that older titles get pushed off the shelf rather quickly to make room for new releases. The games are still in print, usually, but the major retailers don't bother to stock them. I imagine someone somewhere did the math and found that the cost of maintaining the stock on those games was greater than the profit made after the year or so they usually stock them for.

      Thankfully there are some smaller stores that actually try for a more complete selection. Because I live in Canada, if I'm looking for a hard-to-find DS title, I'll usually order it from http://videogamesplus.ca/. Fantastic store, with a very wide selection, most importantly including those games that I can't find at Best Buy (or equivalent) any more. I don't know of any US or UK equivalents, but I'm sure they're out there. Perhaps some other slashdot posters can toss us a few links.

    2. Re:Buying Games by PeelBoy · · Score: 1

      I like Game Crazy personally.

      I also like Target and even Walmart some times has decent selection of games.

      Target is a great place to look when new systems come out. I always have good luck finding them there.

    3. Re:Buying Games by rjung2k · · Score: 1

      Half of the time, I end up buying new NDS games at Target. Decent selection and good prices compared to EB/GameStop/whatever.

      --R.J.

    4. Re:Buying Games by Anonymous Coward · · Score: 0

      the exchange stores in pittsburgh have a great selection of gameboy and ds games. the one in sq hill has probably over a hundred games.

  9. Re:GNAA NEED YOU by Zardus · · Score: 0, Offtopic

    In Soviet Russia, BSD confirms the GNAA trolls are dying? :-(

    --
    You can mod your friends, you can mod your nose, but you can't mod your friend's nose.
  10. Microsoft had touch screen games FIRST by tepples · · Score: 2, Insightful
    MS isn't even in the handheld market...

    Windows Mobile, a Microsoft handheld platform, had touch screen games before Nintendo first sold the DS.

    1. Re:Microsoft had touch screen games FIRST by PeelBoy · · Score: 3, Insightful

      Who gives a shit?

  11. Just because I'm picky... by Tarlus · · Score: 1

    ...it's a cheap white handheld with not two, but SIX buttons (not including the start and select buttons). But I'm just being anal retentive. :)

    Anyway, I wouldn't say that Nintendo is dominating the Xbox using the DS, since they're two dramatically different systems, appealing to dramatically different markets, to play dramatically different games. The innovation of the DS helps a lot as well, since the 360 is just a bunch of the same stuff we've already seen for a number of years, only shinier.

    It'll be interesting to see how the Wii stacks up to this thing in the coming months, when considering those same reasons: the Wii and 360 will be like apples and oranges.

    --
    /* No Comment */
    1. Re:Just because I'm picky... by 7Prime · · Score: 1

      I dunno, man. The DS isn't just a handheld, though. For the first time, it's a portable console that offers something that TV consoles can't (besides portability), and it's starting to feel less and less like a console you would ONLY play while waiting in line at the DMV. By that, I mean, it's starting to become a part of the prime-time gaming market, as well as the "quick and simple" handheld market. If Metroid Prime Hunters hadn't sucked so much (having nothing to do with the hardware), during the late evenings, I might have found myself in bed playing it, instead of being out in the living room playing PS2 or Gamecube. It has the potential to be, practically, a prime time system, unlike its predicessors. The PSP is already there, but it's ONLY there... it's a prime time system that has very little potential of being taken into line at the DMV.

      There has even been some question as to whether DS sales will erode into Wii sales (as well as 360 and PS3), which I think will be quite minimal, but it's the first time a portable console even had the POTENTIAL to do that. However, until I can play Okami on it (*sob*), I'll stick with TV-based systems, for the most part.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
  12. It's good to see by Tarlus · · Score: 2, Insightful

    It's refreshing to see that the market is gradually starting to lean more toward innovation rather than raw graphics power. The PSP is a really nifty-looking little system, but its games are predominantly all the same stuff we've already seen, just handheld. The Xbox 360 can put out some impressive graphical effects, but all they do is make all the same games we've already played more shiny.

    The DS is admittedly very underpowered when benchmarked next to the PSP, but it would be like comparing apples and oranges (as Nintendo intended). They're going for innovation, originality, and fresh approaches to an otherwise stagnant market. The Wii will be very much the same way; not as graphically impressive as the PS3 or 360, but definitely the most unique and possibly most desireable.

    I know a number of people who, five years ago, would have said "f*ck Nintendo, I'm getting an Xbox" because the Xbox could put out so much more raw power, and was less prone to suffering from censorship. These people, now, are realizing that graphics are starting to reach a point where they really don't make that much of a difference, and nudity/blood/violence/profanity aren't really what make games great. They are expressing an interest in the Wii because it just looks like the most fun top play, as a major departure from all the same old gameplay we've already seen.

    In the end, what all of this comes down to is that superior graphics or more adult themes don't make games great. Being enjoyable, memorable, and somehow unique are what separate the great from the bland. And in the case of the Wii and DS, there are and will be a lot of potential with the bold new directions they're facing.

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    1. Re:It's good to see by Anonymous Coward · · Score: 1, Informative

      Xbox was not significantly more powerful than GameCube, certainly nothing even close to the hardware advantages that both shared over PS2.

    2. Re:It's good to see by HappySqurriel · · Score: 2

      Xbox was not significantly more powerful than GameCube, certainly nothing even close to the hardware advantages that both shared over PS2.

      True enough, in fact it has been said many times that the XBox and Gamecube were very similar in processing power but that they had different advantages; any game that took advantage of the Gamecube's fixed functionality pipline (usually) produced more polygons with greater texture detail than was possible on the XBox, the XBox's programable pipleine allowed it to generate effects which were not possible on the Gamecube.

      Anyways ...

      I think the statement that "Graphics aren't important anymore" is pretty true from what I have seen on the interweb. In 2000 and 2001 you'd see fanboys displaying countless screenshots of games saying "The Dreamcast/PS2/Gamecube/XBox couldn't run a game that looked like this ..." Maybe this still happens, but I haven't seen too much of this so I expect that the Graphics whores are a much smaller group than they were previously. Maybe I'm biased though, I still think that the PS2 and Dreamcast produce graphics at a level which really don't have to be upgraded on (except for a little muddiness and jagginess).

    3. Re:It's good to see by Anonymous Coward · · Score: 0

      I'm one of the people he's talking about here. I put off purchasing a PS2 and waited for the Xbox. What a disappointment. Now, I'm saying, F* Xbox360. I went to the video store yesterday and could not find a single Xbox360 title that I was interested in. The only ones remotely interesting were Tiger Woods(I've played 4 versions of this) and PGR(Played 3 versions of this already).

      I bought my DSLite on release day and it has been the most fun I've had in gaming since the Super Nintendo. I have also bought more games in 4 months for my DS than I did in 5 years for my Xbox.

      Microsoft needs to drop out of the console business and let the REAL players build the market.

  13. Handheld Sudoku by funkify · · Score: 0

    Try Sudoku Gridmaster. It is much easier to do on the handheld than the version in Brain Age. Skip Sudoku Mania. It is a scab on a pimple on the butt of Sudoku.

    1. Re:Handheld Sudoku by Babbster · · Score: 1

      She didn't like Gridmaster, either, while I enjoyed it quite a bit. It's probably due to her farsightedness - the puzzles in the books are much larger than is possible on the DS.

  14. not a gamer but love nintendo by Anonymous Coward · · Score: 0

    I am not a gamer but am psyched about the Wii. I have an xbox a friend gave me that I never use because all the games are like dark movies which just make me want to watch a dvd instead while my gamecube & even my nes are so much more colorful, upbeat, & most importantly FUN.

  15. ...But were they FUN? by Anonymous Coward · · Score: 0

    Well...?