Civilization Comes to Steam
Gamespot reports that yet another publisher has joined the ever-growing stable of Steam fans. 2K games is working to bring some of their games to the service, with Civilization III and IV coming to Steam this week, and other titles to follow. From the article: "Also included will be the high-seas adventure Sid Meier's Pirates! and the alternate-history real-time strategy game Shattered Union ... According to a statement released today by Valve, Steam currently has some 10 million customers for both its 'core' products--which include advanced shooters such as Half-Life 2--and casual games, such as PopCap Games' Bejeweled and Zuma. "
But if you buy retail, Steam is a source of bugs and problems.
Please, for the good of Humanity, vote Obama.
I've been meaning to buy Civ IV for a while now, and now I don't even need to leave the room.
Civ 4 is $50 and Civ 3 is $30.
The latter seems quite high for a 5 year old game.
This post climbed Mt. Washington.
If you've got Steam, give that Shadowgrounds game a whirl. It's old-fashioned 2D and is very nifty - lots of weapons, lots of stuff to kill, just fun to play all around. And only $20, so, hey.
The Army reading list
Am I the only one who finds this disappointing?
- Aetheral Research -
I thought maybe they would include Civ 4: Warlords in a bundle.
I like you, do you like me!?
... right, so after Steam get Railroad, then Industrialization. Then build factories, factories, factories, and start churning out the cavalry and artillery units 50% faster than your neighbours. The rest writes itself...
Real Daleks don't climb stairs - they level the building.
This is all well and good, but what I'd really like to see on Steam is the "ancient school" games that used to run on Win95/DOS running under Windows XP and available $5-$10 a pop. It seems like an ideal situation for Valve; small download sizes, minimal work, and I would think a high demand. As for the gamers, we could get games like the original System Shock running no hassle under WinXP, with possibly some minor graphical improvements (i.e., unlocking higher res video modes in this example).
I know games such as these are widely available on abandonware sites, but I would gladly pay for true support. Referring to System Shock again, I managed to get it to run fine on my old laptop with Windows XP, but my current system is unable to play it reliably, despite trying to use Dos Box, VDM Sound, etc. I would gladly pay for these games if I could easily run them, and would like to support the developers who made them. We could have Lucasarts Adventures, classic DOS games, and older FPSes at our fingertips without delving into a legal quagmire such as abandonware. Is this just a pipe dream?
I hope that (a) future versions/expansions to Civ aren't Steam exclusive and (b) no games are Steam exclusive. As you can probably tell, I am not a big fan of Steam.
I prefer buying retail and patching via ftp downloads, thank you very much. Steam is yet another background process to cause problems on my computer. I'm not sure how it is now, but it caused many a headache back when I used to play HL2 and CS:S.
Anyone else think the comments just weren't rendering right before they turned off ABP and saw ads?
I've already got Civ 4, but it would be very nice if I can use the CD code to run it off steam. For some unknown reason, my CD Drive trips a copy protection on Civ 4, causing a switch to low priority on my machine. I can reset it to normal, but it doesn't stay for long. It's incredibly frustrating. All tech support could say is "update your CD drive drivers" but apparently my drive's company doesn't support this drive anymore. This drives' not even supposed to work on XP!
It's really nice to see higher qualities coming to steam. It's even scheduled to have an Unreal Engine 3 based game. The Pop-caps games are just annoying to see advertised; maybe Civ 4 can class-up the place alittle.
Demented But Determined.
Awww just, when we figure out the multiplayer you give us a new one.
I like the Civ games, but I'm not about to buy blind.
Lacking <sarcasm> tags,
I like the idea of Steam, but I have an issue with it that has kept me from buying anything on it (I have tried the Darwinia demo, and liked it, but didn't end up buying the actual game).
My question is: what if Steam goes away someday?
I really want Episode One (and for sure will get Episode 2 when it comes out-- Portal is sweet). But if I buy them over Steam, and then my computer dies, and Steam dies someday, I've got nothing left. If I go to the store and buy a disc, then at least I'll be able to reinstall the game and play it even if I don't have a connection to Steam (or is that even possible?). But if I download the whole game on Steam, aren't I losing any chance to play it, should Steam ever disappear?
I have already bought Half Life and HL2 (in the boxes), and play them over Steam without any problems. But I've been staying away from actually buying things through Steam (even though I'd buy Episode I and Civ III in a second) because of these issues. Any answers?
I assume you are reffering to the problems that came about from the launch of HL2 (assuming as you do not elaborate at all).
Recently, I saw Red Orchestra at Target and bought it as an impulse buy because I really liked the Mod. However, to my dismay, I could never get it to run because it could not connect to Steam.
Even tried connecting directly to the internet without a router and turning off firewall and hacking the WinXP TCP/IP, but to no avail that game would not work.
I would have reformatted the machine, but it was my room mates. *coughs* My main computer is a PPC mac *coughs* and they were disproving of me playing games on it anyways.
Still... I thought it as money towards supporting an indie game dev, and eventually I'll have a Intel Mac so it will hopefully work.
But doesn't mean I will shy away from games that use Steam.
"I am the king of the Romans, and am superior to rules of grammar!"
-Sigismund, Holy Roman Emperor (1368-1437)
Hrmph, that sucks. I am honestly surprised you had so many problems...
I really would sugest poping over to steampowered.com and asking around on the forums (well, obviously, read all the relavent info first). I recomend this because red orchestra is a friken awsome game!
As a random note:
External firewalls should generate no problems with steam, internal ones should work once you identify steam as a program that is alowed to connect to the outside world...
Try deleating the client.blob file, it seems to be sorta the catchall fix for steam.
Goodluck!
I can't understand why releasing a game on Steam is news. These games have been available for online purchase and download from other sites for ages. Direct2Drive.com for example (my favourite) has many top games for sale and their prices go down pretty quickly after release. And you get to download an actual setup file which you can backup to a dvd.
If I had created the world I wouldn't have messed about with butterflies and daffodils. I would have started with lasers
Question on this Steam thing. If I buy a game and don't like it, or I play it for a while and get tired of it and decide to sell it (box, CD/DVDs and all) - how is this done? Is it possible with Steam?
Vote Libertarian
Civilization on Steam? Sure, all them 13-year olds questioning my sexual preferences everytime I get a frag are real civilized.
Programmer: an ingenious device that converts caffeine into code.
That it is generally a non-trivial amount of work to update the game to run on modern systems. I mean the way you dealt with things in the DOS was was just totally different from now. For graphics most games would do something along the lines of directly write information to the VGA card's registers then call an interrupt to switch it to a non-directly supported mode (320x240 with multiple buffers was popular, called Mode X often). You'd then directly write to the off-screen video RAM and flip the page when you were ready to display.
Ok so there's just no such thing now in Windows. You don't directly access anything in hardware. You instead call upon an API for it (usually DirectX). This means that to make it directly Windows compatible you have to totally re-write large parts of the code. You aren't just hacking one little thing to be different, it's a different way of dealing with a computer.
The only other option is emulation. You leave the program as is and have something that translates those direct hardware access instructions in to calls to APIs Windows can deal with. That's precisely what DOSBox or the NTVDM do already.
I just don't think you'd find the market to be large enough to justify the development cost of a Windows port.
However, as to the Lucas Arts games, you are in luck. Turns out that all those adventure games they made were designed with the same basic software. It was called the Script Creation Utility for Maniac Mansion, or SCUMM. Basically they developed a tool to put together Maniac Mansion. Well when they made another game like it, they started with the same tool and updated it. The upshot is that emulating that engine has become an easy way to make lots of those old games run, and that has been done. See http://www.scummvm.org/ for the project.
I admire you, sir. You have reinvigorated my dream of achieving such indolence by proving it possible.
No sig for you!!
For the next 3 hours you can get Civilization 4 DVD edition for $29.99 at gogamer.com.
Sometimes my arms bend back.
The idea of Steam is good. Another site that carries downloads of Civ IV ($49) and Civ III ($29)
is Trygames.com.
There lots of titles, big and small. Big titles like FEAR, Empire Earth II, etc. There are smaller casual-gamer titles like Luxor, etc.