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Blizzard Lawyers Visit Creator of WoW Glider

Rick Hamell writes "On October 25th, Blizzard/Vivendi payed a personal visit to Michael Donnelly, creator of WoW Glider and accused him of violating the DMCA. Their demands were unclear, but come in the wake of recent player bannings for using bots in the popular MMORPG. It looks like he's going to fight it, but I think it'll be an interesting case if it ever reaches the courts." From the post: "The visitors from Vivendi / Blizzard made demands of Michael and stated that if the demands were not met that they would file a complaint in court if he did not meet them. I asked Michael what the demands were. He was unable to comment at the time to the exact details. But I do know they handed him a copy to very briefly 'Look at'. He was not given a copy. I think I could make a good guess and say that they asked for Glider to be shut down and if they feel that they have been harmed they may have asked for a financial settlement."

36 of 229 comments (clear)

  1. Taking the bull by the horns, so to speak- by Audigy · · Score: 3, Insightful

    I'm glad to hear of this.

    Sure, it's an independent software developer, who cares? He's charging money for a program that explicitly violates the TOS that a user agrees to when signing up for World of Warcraft.

    It's just one bot program out of many, but maybe the others will get the picture and GTFO also. I'm tired of trying to play legitimately, having bots always stealing my kills. :(

    --
    [an error occured while processing this directive]
    1. Re:Taking the bull by the horns, so to speak- by daeg · · Score: 3, Insightful

      Just because his product violates a TOS it doesn't mean he did anything illegal. A TOS is a civil agreement, and not a very strong one, at that.

      I'm all for shutting this guy down (I play WoW and hate bots, too), but I don't want shutting him down to clog our already congested legal system.

    2. Re:Taking the bull by the horns, so to speak- by belmolis · · Score: 4, Insightful

      Selling a program that has no use other than violating the TOS may be actionable as tortious interference with a contract or something along those lines, but I fail to see how copyright is involved here. What copyrighted work is copied by the bot? Similarly, I don't see how it violates the DMCA.

    3. Re:Taking the bull by the horns, so to speak- by belmolis · · Score: 2, Informative

      I agree that a suit for tortious interference isn't likely to make much money, but it seems like a better legal theory than copyright. I'm not sure that the DMCA anti-circumvention provisions are applicable here. The DMCA only forbids circumvention of measures taken to protect copyrighted material. Even if the bot bypasses security measures, it isn't doing so for the purpose of violating copyright. The bot does not, for example, extract the images from the game. Furthermore, the DMCA expressly permits reverse engineering for the purpose of interoperability.

    4. Re:Taking the bull by the horns, so to speak- by Sparr0 · · Score: 3, Funny

      it doesnt violate the TOS for people who never agreed to them. i amended my wow TOS before launching the game, and i guarantee the version i agreed to has no such provisions.

    5. Re:Taking the bull by the horns, so to speak- by Flentil · · Score: 2, Insightful
      1) He's not interfering with the sale of their product or the collection of profits, so tortious interfence is unlikely. (no money to be made in trial.)
      I disagree. You only have to look at some of the above comments to see that bots annoy thier customers, and thus might hurt thier profits due to cancellations. They could sue for damages from lost revenue.
    6. Re:Taking the bull by the horns, so to speak- by reanjr · · Score: 4, Interesting

      And by violating the TOS, he is no longer licensed to play the game. Doesn't mean he can't produce software to do so. Blizzard and other companies should wake up. If a bit can play their game, it is a fault of Blizzard making a repetitive game for dullards, not the person who likes aspects of the game and is trying to avoid all the poor design decisions Blizzard made for it.

    7. Re:Taking the bull by the horns, so to speak- by westlake · · Score: 2, Insightful
      A TOS is a civil agreement, and not a very strong one, at that.

      The TOS is a contract. It's strength or weakness is for a judge to decide. But protecting the integrity of a service with 7.5 million paying subscribers sounds to me like a perfectly good reason for going to court.

    8. Re:Taking the bull by the horns, so to speak- by dangitman · · Score: 3, Funny
      tortious interference

      If he has tortious interference, he should probably go see a Doctor ASAP, not a lawyer. That shit is itchy as hell.

      --
      ... and then they built the supercollider.
    9. Re:Taking the bull by the horns, so to speak- by honkycat · · Score: 2, Interesting

      I take it you took that amended copy and had it reviewed by Blizzard personnel duly authorized to accept your changes on the company's behalf, right? Otherwise, I'll take any bet you'd care to make that you are legally bound by the original ToS to the extent that such agreements are enforceable in the first place.

    10. Re:Taking the bull by the horns, so to speak- by MindStalker · · Score: 2, Interesting

      Either way as he is effectivly using Blizzards service without permission (using it under a different ToS) they can kick ban him at any time without a need for explanation.

    11. Re:Taking the bull by the horns, so to speak- by GodInHell · · Score: 2, Insightful
      Problem 1) Causation. Prove that it was this fellow and his activities that caused you that harm. Prove that it was not some other bot application, or that the customer could not have easily used another piece of software that was easily attainable, etc. They could try to get all the producers of this kind of software together and sue them collectively for tortious interference, but, in a game that releases new bugs on patch-day, good luck connecting terminated accounts to frustration with bot-players. Further - Blizz would have a VERY hard time proving that these guys did not in fact ENHANCE their revenue vis-a-vis the accounts Blizzard cancels for non-compliance. Many of those accounts may have been purchased specifically for the purpose of leveling and selling (not un-common), or may have cancelled long ago without the software. No clear line of effect between action and loss of value, There/4 lack of causality.


      Problem 2) Damages. How much? The amount of cancelled accounts? Which ones, certainly not all the accounts cancelled since the game released.. those in which clients have specifically stated a reason for leaving that includes bots (might get a few there), at what cost - would a player who quit over this issue have otherwise continued to pay monthly fees until the next generation game was released? Forever? Make them pay for one month? Two? Even if they manage to link causation to 20,000 users, how much will court fees run? Lawyers? Experts (they'll need alot to talk about the techincal issues and to prove causation)?

      Problem 3) Deep Pockets (lack thereof). These guys (the alleged tortfeasors) do not likely have that kind of money in bank accounts lying around to be taken in suit. That means that even if you win, even if the court assigns all legal expenses to the defendant, even if everything goes your way through the appeals which will probably follow - the defendant declares bankruptcy, and walks away. You still have to pay your lawyer.

      It's not a perfect system, but it does more of the little guy than people think. Here's hoping they don't hit the lottery anytime soon :).

      -GiH

    12. Re:Taking the bull by the horns, so to speak- by GodInHell · · Score: 3, Interesting
      Actually, it's called an adhesion contract:


      adhesion contract

      n.(contract of adhesion) a contract (often a signed form) so imbalanced in favor of one party over the other that there is a strong implication it was not freely bargained. Example: a rich landlord dealing with a poor tenant who has no choice and must accept all terms of a lease, no matter how restrictive or burdensome, since the tenant cannot afford to move. An adhesion contract can give the little guy the opportunity to claim in court that the contract with the big shot is invalid. This doctrine should be used and applied more often, but the same big guy-little guy inequity may apply in the ability to afford a trial or find and pay a resourceful lawyer.

      A class as large as the WoW player-base could roll that contract aside and claim damages (actual and punative) for loss of in game wealth and resources including their characters. Oh.. did I mention that Blizzard tends not to return your cash when they ban you half-way through a six-month subscription? This suit is almost inevitable.. once some lawyer gets banned and desides to form the class (on a health 10-30% commission of course).

      -GiH

    13. Re:Taking the bull by the horns, so to speak- by GuyverDH · · Score: 3, Funny

      You should see the SPIA (Software Publisher's Installation Agreement) that's pasted on the front of my Computer.

      It clearly states, that by allowing their software to be installed on this computer, that they agree to the following terms.

      #1 All EULAs are null and void.
      #2 They WILL be held accountable if their software causes a problem.
      #3 I can do whatever the hell I want with their software once it's installed on MY computer.
      #4 They can NOT install anything *extra* without my explicit permission.
          4a) Any attempts to do so will result in fines no less than 1 Million USD, and no more than (whatever they have in liquid assets)
      #5 Any updates or changes to the software's EULA must be approved by me before they can be sent out to anyone else.

      I'm currently sitting at around 4.5 billion in fines. I'm waiting until I hit the "Trillion Dollar" mark, before I move forward with my lawsuits for SPIA violations.

      --
      Who is general failure, and why is he reading my hard drive?
  2. Won't someone please think of the bots? by MrFlannel · · Score: 4, Funny

    I mean, they just want to play WoW and have a little fun. Is that too much to ask?

    Or are you too afraid you'll be replaced? Too afraid you might have to try a little harder playing against someone a little bit better than you?

    Fight for machine rights!

    --
    Clones are people two.
  3. Bots by HappySqurriel · · Score: 5, Insightful

    I love WoW but think that the ability to be remarkably successful by using a bot demonstrates one of the biggest design flaws of the game (and the entire MMORPG genre as a whole). MMORPGs require very little thought or skill and most of the content is not worth seeing; killing 100,000 monsters that react in (pretty much) the exact same way in order to get to the point were you have 'Finished the game' only to have to kill 100,000 mosters that react in exactly the same way to get all the leet loot. I recognize the technical difficulty of producing intelligent (or atleast different) mobs, but until you have to be reasonably intelligent to survive these encounters a bot will be successful.

    1. Re:Bots by 1.000.000 · · Score: 2, Insightful

      I completely disagree. Aimbots play first person shooters (FPS) far better then most people, but that doenst mean that FPS require no skills or thought.

      Name me just 1 popular game, where its impossible to make a bot play it reasonably well!?

      --
      This is a viral signature. You are now infected!
    2. Re:Bots by GodInHell · · Score: 2, Interesting
      Tic-Tac-Toe :) They always quit when they realize they can't win, and then they stop killing the world like I wanted them to.

      Seriously though.. Bots do a BAD job of playing in these enviroments. That's why they don't workin in games like City of Heroes that have a death peanlty. The operative term in wow for leveling is "grind." I ground my way to 60 with a druid.. and a rogue.. and a mage.. and then I stopped one day when my butt hurt and I had nothing to show for all my hours and realized I was performing a robotic repetative act and calling it "fun." If someone has to behave like a robot, let it be a computer.

      -GiH

  4. I think it says a lot about WoW by 3dWarlord · · Score: 4, Insightful

    If people are willing to pay for a program to play the game for you.

  5. Description? by TravisW · · Score: 4, Informative

    Some of us here (me included) are interested in legal issues but don't play WoW. A better summary would have included a description of the program, so that those of us who don't keep up with this niche have to fish around through links.

    From the (admittedly linked) WoW Glider Homepage. "WoW Glider is a tool that plays your World of Warcraft character for you, the way you want it. It grinds, it loots, it skins, it heals, it even farms soul shards... without you."

    I don't need the karma, but Glider FAQ

    -T

  6. Re:Clever Marketing by Jarnis · · Score: 2, Insightful

    And it most definitely is not undetectable. His own boards have dozens of pages of posts from his customers who got their accounts banned for using WOWGlider.

    Funniest are the morons who whine how their other accounts got banned too - stuff like 'I only glided on one (farming) account, they wtfpwned my main account too!!!' (duh, TOS says Blizzard can nuke all your accounts if you violate it)

    Anyway, WOWGlider dev is a lowlife who profits from runing the game for those who actually belive in playing by the rules. So props to Blizzard if they actually try to bury him in legal crap - he'd deserve something much worse, but sadly judges don't toss people into jail for hacking game clients with the intent of ruining the game for all players.

  7. Re:Pwned by __aaclcg7560 · · Score: 5, Funny

    I thought it was only in South Park that the Blizzard folks pays a personal visit. Nice to see outstanding customer support in real life. ;)

  8. The bot gave itself away.. by Channard · · Score: 3, Funny

    .. by not emoting 'HAY GUYZ I NEED A HEAL' or 'WANNA JOIN MY GUILD' every five seconds. Actually I guess Blizzard are worried not so much by the DMCA stuff as the fact this takes away human interaction from the game. Which is, after all, the only real reason to play an MMORPG and not an offline RPG.

  9. Re:I Call Shenanigans by phantomlord · · Score: 4, Informative

    if this was like, a program or something there of that was designed to say, DDoS a WoW server, then I'd understand. If it was designed to keylog people's WoW account info or auto delete their in-game characters/items yea.

    What if a bug ends up in the program that does DDoS a WoW server? What if it DDoS a WoW zone? What if it denies a legitimate user from completing a quest or working on a tradeskill or something because it consumes all the resources as soon as they become available, faster than a player can react? How do you know for sure it isn't keylogging people or copying their account info? How do you know that they haven't found a way to dupe items and are using it to dupe to give the item to one of their own bots so they can sell it?

    But since when is creating a "cheat" for a game, againist the law?

    I've never played WoW... that said, depending on how Glider works, it could involve intercepting and decrypting an encrypted stream and that could be a violation of the good old DMCA.

    dude doesn't charge money for it does he?

    Even though he does charge for it, it doesn't really matter. AFAIK, they aren't distributing any Blizzard copyrighted code so its not a fair use case. Further, if I give away free tshirts that I pressed with the Nike swoosh on them and take a loss on it, Nike can still sue me for violating their trademark.

    does Major League Baseball punish him and the companies that make those products?

    Ben-gay, Tylenol, etc have legal and non-performing enhancing uses and aren't banned in the various substance abuse policies by any sporting group that I know of. Glider serves one purpose, which is to interact with a server, against its terms of service, to enhance the play above what the terms of service allows.

    do the major sport companies go after the steroid manufacturers?

    See BALCO and Victor Conte for an example.

    it's bullshit. I'm sure they'll pull something out of their ass saying his usage of the WoW client to reverse engineer some kind of program has violated their Copyrights yadda yadda yadda but in terms of fair use, assuming he wasn't making profit off of WoW Glider, I think he could get away with it. WoW Players feel free to mod me down , I don't condone cheating in such a manner but at the same time Blizzard has been real asshatery in the last two years abou cheating (Warden, anybody?).

    As I said, profit has absolutely nothing to do with it and irregardless, your assumption about not charging for it is false. I hate the DMCA as much as the next guy but its very possible he violated it to create his program. Someone might argue that WoW players may have standing to sue him and his clients (possibly Blizzard depending on if their disclaimer forbids it and stands up) for using a program which interferes with the ability of non-infringing players to enjoy the game. Finally, if you read the article and/or the filing, it is MDY preemptively suing Blizzard to try to seek a judgment that they aren't breaking the law, not Blizzard suing MDY at this point.

    Just a tip... before you try to expose something for idiotic, you might want to actually read whats going on first or else you risk exposing yourself. Then again, this is Slashdot.

    --
    Don't leave your mind so open that your brain falls out. Don't close it so much that you cut off the blood.
  10. Not illegal to read RAM + control mouse/keyboard by Morgaine · · Score: 3, Informative

    What's illegal about cheating in a game?

    Nothing. But then Blizzard/Vivendi wouldn't be so utterly stupid to try to sue him for cheating in a video game. The worst they could do is ban him from it, which I'm sure they've already done.

    However, they might try to sue him for interfering in some way with their software. That would be incredibly hard to do though, since he does not modify anything nor copy anything over which Blizzard have copyright. (Copyright is a protection on works, and not on dynamically created in-core data, under any circumstances.) And he has not stolen any commercial secrets either, as long as he didn't go dumpster diving around the back of Blizzard labs. Reverse engineering for interoperability is certainly perfectly legal, and that's what Glider does, interoperate with WoW.

    What's more, he has not circumvented any DMCA protection device either, since he is merely reading system memory which is not protected but in the clear. And it's his own machine's (or user's machine's) memory, so clearly he (or the user) has every right to read it.

    Finally, he uses that information to drive the user's keyboard and mouse. Well, I'd like to see anyone challange his right to do that. ;-)

    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
  11. That bad of a game, eh? by pizzach · · Score: 2, Insightful

    If a game is so suckie that you are willing to pay for a computer program to do it for you....wouldn't it be better to just not get the game to begin with?

    --
    Once you start despising the jerks, you become one.
    1. Re:That bad of a game, eh? by Durrok · · Score: 2, Informative

      To farm items and gold to sell to people IRL for real cash, to farm for ingredients for items you are going to use in a raid later that night when you are not there, etc.

      --
      I keep telling myself I'm not the desperate type.
  12. Re:What's illegal about cheating in a game? by murphyje · · Score: 2, Informative

    While "World of Warcraft" is certainly a registered trademark of Blizzard, Inc., to my knowledge "WoW" has never even been claimed as a trademark by Blizzard.

  13. Given how popular bots are... by daverabbitz · · Score: 4, Interesting

    Has anyone considered writing an MMO where scripting up the client and making bots is part of the game. It seems so many people just play to be the l33t357 (did I spell that right?), and they get to there by botting, so why not have a game where that is the aim.

    I don't play MMO's as I don't have time, and I can't really see the point in paying money to Blizzard so my bot can play (It's bad enough having to support my brother), but I think it would be pretty cool to have a game where I can write a bot in perl (or your favourite scripting language) and have it compete against other bots to master the game. The server would need to enforce state, as it seems to be the big problem with a lot of these MMO's that they trust the client. The client says hey, I've just picked up this uber item and moved to the top of this dungeon instantly, and the server says, ok, here you are.

    The game would need to have complex economics, and somewhat complex combat/raiding/whatever in order to make ai difficult enough that it was a challenge.

    It would probably best suit the space genre as it is more plausible that a space craft/robot/??? operates autonomously, than a Paladin/Wizard/Grue.

    Also it would be great for people like me who can't be bothered sitting in front of a computer for hours on end playing MMO, when there's better things to do (like sitting in front of a computer for hours on end playing FPS).

    Meh, maybe I'll make something, can't be that hard anyway...

    --
    What could be better than a jet powered motorcycle? http://www.youtube.com/watch?v=u8l6GTHLSWE
    1. Re:Given how popular bots are... by Alsee · · Score: 2, Interesting

      Has anyone considered writing an MMO where scripting up the client and making bots is part of the game.

      There is a rather number of games tracing back at least as far as 1961 where the entire game itself is to program bots. The most famous is almost certainly Core Wars. Those two are more "pure programming" than "bot", but some later games did move to a bot style with a multitude of competing bots in a single arena such as the 1989 multi-platform Omega.

      I'm not sure what the latest-greatest games would be in this genre... it is a genre that attracts little to no attention from major modern game publishers for a very simple reason... it has an extremly narrow target audience. Back in the 70's and 80's the majority of people who owned computers had an interest and experience in programming them. Today approximately zero percent of gamers have any skills and interest in scripting and programming.

      I don't remember the website or the name of the game, but a while ago I saw an opensource MMORPG development project. The client is to be opensource as well, and fully intened to be open to modification and scripting. All critical game rules would be enforced from the server end, so using a bot would not / could not be cheating. It was in a pre-betatest stage. I think you could walk around teh game world, but not do much yet. I'm sure someone will post it to Slashdot when it does hit a viable betatest stage. If anyone knows the name of this game, post it in a reply.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  14. Re:Pwned by Dachannien · · Score: 2, Insightful

    If you believe that this site should be shut down, you believe in the same principles that the DMCA was based on.

    I'll take False Generalizations for $200, Alex. I believe that this guy should be put out of business, but not because of the DMCA.

  15. Re:No sympathy for WoWGlider's author by petrus4 · · Score: 4, Informative

    My understanding is that WoWGlider works by reading the memory WoW writes to, using that to determine what's going on, and sending keypresses and mouse movements to control the character. Please explain how this is a copyright violation or circumventing an authentication measure.

    They could get him under Section 1201 (a); "No person shall circumvent a technological measure that effectively controls access to a work protected under this title."

    The game's Lua subsystem allows for macroing and automation of game elements, but also disallows access to the automation of a number of other elements of the game as well. As such, WoWGlider circumvents the Lua subsystem's prohibition of access to said game elements (such as commands allowing automation of movement and so on)

    I myself use a number of scripts utilising the Lua subsystem, some of which automate quite complex series' of actions. The system is more flexible than it is given credit for.

    I'm also curious...Did you ever play Ultima Online? The botting scenario got so bad with that game in the end that at times it was impossible to tell who was a live player at the keyboard and who wasn't. It wrecked the game, from the point of view of being multiplayer...if you're going to play something on your own with a heap of AI running around, that by definition isn't a multiplayer game...it's single player.

    Would you like all macro programs, even ones that aren't used for cheating in games, to be illegal? Because this is how they all work.

    You're keeping your argument centred on macro programs in general terms, rather than talking about WoWGlider specifically, because I think you know that that is the only area where you've got a solid argument. It probably couldn't *quite* be classified as a straw man...but it's close. ;-)

    There are two points here:-
    a) WoWGlider is being used exclusively to perform action/s that Blizzard are opposed to. Macroing itself *is* allowed within the game via the Lua subsystem; I myself use a number of scripts within this system, some of which perform quite complex series of actions.

    b) Use of *any* programs which run outside WoW and interact with it are specifically prohibited in the Terms of Service. What that means is that it doesn't in fact matter what WoWGlider does; as a third party program it is in violation of the ToS.

    The bottom line quite simply is this:- Blizzard own and run the server network that WoW is hosted on. Any offline establishment (restaurants, gaming houses and so on) on the planet has the ability to set its' own house rules with regards to dress, behaviour, and sometimes other things, and generally also has bouncers to enforce said rules. The only reason why there's a difference to that in this case in your and other people's heads is because the WoW client runs on your local machine.

    Following on from that analogy, though...if you have a problem with the house rules of a given establishment, go somewhere else. There are that many other both open and closed source games around (both on and offline, and single and multiplayer) that it should not be a problem.

    I think the major problem here is the attitude (perpetuated, as usual, by Richard Stallman) that says that purely because you're handing over money, any given vendor is both legally and morally obligated to give you whatever you want. They are not. They are obligated to give you exactly what has been negotiated by you and them; no more, and no less. Blizzard's ToS is very specific as to what you are being given in exchange for your money, as well as outlining what your remedy is if you're unhappy with that; to walk away, after which you're entirely free to either play a game produced by someone else, join a FOSS project creating a game which may have a scenario more to your liking, or start a project to do so. Blizzard do not (and could not) try to forbid you from playing a competing game if you are unhappy with their terms.

    Yet another common a

  16. Re:No sympathy for WoWGlider's author by discord5 · · Score: 2, Informative
    Following on from that analogy, though...if you have a problem with the house rules of a given establishment, go somewhere else.

    Ah, flawed analogy time (my favourite part of slashdot comments):

    • Hey, I invented this thing called a gun, it's really harmful to other human beings, good thing I'm getting sued by the government for every murder someone else commits
    • 10000 years ago, Ugh and Moort invented fire. Good thing they didn't have lawyers back then, as fire can be used to destroy other peoples property
    • The designers of the SMTP protocol are still working to pay the damages caused by spammers world wide
    Did you ever play Ultima Online? The botting scenario got so bad with that game in the end that at times it was impossible to tell who was a live player at the keyboard and who wasn't.

    Seriously, if a game is that easily bottable, isn't a sign that the game is flawed? Yes, it's in their TOS (or rather "the agreement nobody reads when they patched") that you're not allowed to cheat, but truth be told, the cheater is violating the TOS, not the guy who wrote the software. The DMCA has very little to do with this, especially the piece you quoted.

    I think the major problem here is the attitude (perpetuated, as usual, by Richard Stallman)
    I'm guessing you've developed this attitude of the FSF's yourself;

    Did RMS ever insult you at a linux convention or something? (I hear he does that sometimes) There's several posts here from you ranting about the FSF, and they've got nothing to do with this entire mess. Sure, RMS is an extremist in his stand on closed source software, patents and what not, but getting him, the FSF and the "mindset" of that community involved is just trolling.

    The nVidia binary Linux drivers are a good example of this

    The whole nvidia issue had to do with the GPL, and not the DMCA. IMHO, nvidia can distribute their drivers however they see fit, I don't need their drivers for my servers.

    Ditto with a Linux port of WoW. People are currently complaining that there isn't a native Linux port of the game. Fine...but if one *does* get developed, said complaining will then simply move on to it being closed source...and so on, and so on.

    That's what people do, they complain... Sun is shining? Too hot. It's snowing? Too cold. It's cloudy? Looks like it might rain. The original NWN client and server were ported to linux, and lo and behold, no masses of open sauce fanboys gathering on their forums yelling "Free the source!". Everybody who plays WoW either does it on windows or uses some version Wine. Who really needs a native linux client?

    You're a fanboy, and when people point it out to you, you start ranting about RMS and the FSF. Blizzard can make some really nice games, but they're not that great a company when it comes to their customers. Do a little googling, and ignore the 14 year olds. Being a fanboy is one thing, blindly putting people or companies on pedestals and worshipping them like gods is another.

  17. Choice of the Players by louisadkins · · Score: 2, Informative

    It really depends on how you look at it, and how you play. There is very little required grunt work in WoW; most grunt work is optional. Example: You want that 0.1% drop from a certain mob. You can either (a) get lucky, (b) buy it off the auction house - assuming it is not a bind on pickup item, (c) grind/kill that mob until it drops. The 0.1% drop rate represents rarity, and if you want to find the diamond, then you have to either stumble on it, pay someone for it, or start digging. I know some people that are after Phat Lewtz, and will obsess over these things. I know others that run each instance (at most) a couple times, and if they don't get that nifty shiny, they shrug and move on. The game has been designed that you can make it through "end game" areas with quest rewards, crafted items, and skill... it's just not as easy, or pretty, as some of the rares. It's just a matter of choice, and how you want to play the game.

  18. Re:No sympathy for WoWGlider's author by petrus4 · · Score: 2
    Did RMS ever insult you at a linux convention or something?

    My main problem with Stallman/the FSF, generally speaking, is fourfold:-
    • They try to tell people in very specific terms how to think, including attempting to dictate choice of vocabulary. The latter is one of the elements of thought reform (read: mind control) as documented by Robert Jay Lifton and other psychologists. This is one area where the FSF shows signs of having begun to follow the pattern of a fairly conventional cult.
    • They have zero tolerance for perspectives other than their own, and believe that they can and should force everyone else on the planet to conform to their dictates if they simply engage in enough belligerent activism. (Although that again is another customary element of cultism)
    • Stallman is able to rely on his followers to enforce conformity with his dogma, both here and in other places. They bully people, shout them down, and attempt to perpetuate the hive mentality without Stallman himself needing to be directly involved. In this way, they do the less than pleasant work of advancing "the movement," forward, while Stallman himself gets to remain relatively blameless. (Wow, three for three on the cult checklist...and I hadn't even realised before I wrote this!)
    • Bradley Kuhn has openly stated that a goal of the FSF is to deny software developers the right to use any license, FOSS or otherwise, other than the GPL. It thus follows that they also seek the erradication of the BSDs.

    In other words I basically saw the FSF as relevant to this topic purely from the point of view that I saw someone else who seemed to believe that they had the right to force Blizzard to conform to their wishes. Since I've observed that such a belief system is in line with the FSF's "mindset," as you put it, I saw the association.

    A lot of the people who post to Slashdot show indications on a regular basis of being afflicted with the FSF's mind control, so it isn't necessarily unrealistic to assume that said mind control is going to influence the perspective of a person affected by it in general terms, rather than just in one or two areas. Hence, it's likely to be of at least peripheral relevance to pretty much any topic we might mention here, because it's an integral part of the ideological model of a large number of Slashdot readers.
  19. This is pretty straightforward. It's bullshit. by dfenstrate · · Score: 2, Insightful

    If they had a legal leg to stand on, the Blizz team would have left him with their list of legal complaints, not taken it back after allowing him to briefly look at it. They can afford a few pieces of paper in a legal process.

    I don't see any other way to interpret their behavoir. Their complaints wouldn't stand up to scrutiny, so they don't let him scrutinize it.

    That being said, there are two reasons people grind: to level a toon they want to actually play, and to gather cash so that they don't have to grind for it to support their raiding habits.

    They could eliminate the former reason by giving new characters on an account with one or two max level characters perma double xp, or triple or something along those lines.

    If leveling subsequent characters was much faster a good deal of folks would lose interest in bots. That is an old complaint, to be sure, but it's relevant.

    --
    Alcohol, Tobacco and Firearms should be the name of a store, not a government agency.