Blizzard Lawyers Visit Creator of WoW Glider
Rick Hamell writes "On October 25th, Blizzard/Vivendi payed a personal visit to Michael Donnelly, creator of WoW Glider and accused him of violating the DMCA. Their demands were unclear, but come in the wake of recent player bannings for using bots in the popular MMORPG. It looks like he's going to fight it, but I think it'll be an interesting case if it ever reaches the courts." From the post: "The visitors from Vivendi / Blizzard made demands of Michael and stated that if the demands were not met that they would file a complaint in court if he did not meet them. I asked Michael what the demands were. He was unable to comment at the time to the exact details. But I do know they handed him a copy to very briefly 'Look at'. He was not given a copy. I think I could make a good guess and say that they asked for Glider to be shut down and if they feel that they have been harmed they may have asked for a financial settlement."
I'm glad to hear of this.
:(
Sure, it's an independent software developer, who cares? He's charging money for a program that explicitly violates the TOS that a user agrees to when signing up for World of Warcraft.
It's just one bot program out of many, but maybe the others will get the picture and GTFO also. I'm tired of trying to play legitimately, having bots always stealing my kills.
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I mean, they just want to play WoW and have a little fun. Is that too much to ask?
Or are you too afraid you'll be replaced? Too afraid you might have to try a little harder playing against someone a little bit better than you?
Fight for machine rights!
Clones are people two.
I fail to see the law broken here. I agree the software in question makes the game a bit boring but if the maker has not agreed to the TOS then where does blizard get the right to tell him what he can an cannot code. Also there is no precedence for somthing of this nature. Also good luck finding a jugde in the contry that will have a clue what Bliz is complaining about.
I love WoW but think that the ability to be remarkably successful by using a bot demonstrates one of the biggest design flaws of the game (and the entire MMORPG genre as a whole). MMORPGs require very little thought or skill and most of the content is not worth seeing; killing 100,000 monsters that react in (pretty much) the exact same way in order to get to the point were you have 'Finished the game' only to have to kill 100,000 mosters that react in exactly the same way to get all the leet loot. I recognize the technical difficulty of producing intelligent (or atleast different) mobs, but until you have to be reasonably intelligent to survive these encounters a bot will be successful.
What Blizzard is saying with this statement is "using cheats is illegal in our game but also creating them is too". So when that baseball pitcher who's hitting his 40's and lost alot of speed on his fast ball starts using hair gel, ben-gay etc to get a little extra speed on his throws, does Major League Baseball punish him and the companies that make those products?
But there's a key difference there. The products you mentioned have a legitimate everyday use, while WoWGlider exists for the sole purpose of breaking a legal agreement.
Um, the demo is free. He charges 25 dollars for full functionality.
Yay, I have a sig.
Change is certain; progress is not obligatory.
If people are willing to pay for a program to play the game for you.
Some of us here (me included) are interested in legal issues but don't play WoW. A better summary would have included a description of the program, so that those of us who don't keep up with this niche have to fish around through links.
From the (admittedly linked) WoW Glider Homepage. "WoW Glider is a tool that plays your World of Warcraft character for you, the way you want it. It grinds, it loots, it skins, it heals, it even farms soul shards... without you."
I don't need the karma, but Glider FAQ
-T
And it most definitely is not undetectable. His own boards have dozens of pages of posts from his customers who got their accounts banned for using WOWGlider.
Funniest are the morons who whine how their other accounts got banned too - stuff like 'I only glided on one (farming) account, they wtfpwned my main account too!!!' (duh, TOS says Blizzard can nuke all your accounts if you violate it)
Anyway, WOWGlider dev is a lowlife who profits from runing the game for those who actually belive in playing by the rules. So props to Blizzard if they actually try to bury him in legal crap - he'd deserve something much worse, but sadly judges don't toss people into jail for hacking game clients with the intent of ruining the game for all players.
I thought it was only in South Park that the Blizzard folks pays a personal visit. Nice to see outstanding customer support in real life. ;)
It would be nice to get some more details on this. There are a couple of things that could be illegal about WoWGlider. The first is the name: using a trademark of Blizzard is probably not legal. The other, the DMCA thing would likely be something-or-other related to hacking.
Selling tools that interact with other software is not illegal. You can sell software that automates eBay auctions, for example. As long as it doesn't act as a denial of service attack or contain material copyrighted by someone else (shipping a hacked WoW client w. all the graphics, for example) everything should be fine. Cheating in a game is not illegal.
.. by not emoting 'HAY GUYZ I NEED A HEAL' or 'WANNA JOIN MY GUILD' every five seconds. Actually I guess Blizzard are worried not so much by the DMCA stuff as the fact this takes away human interaction from the game. Which is, after all, the only real reason to play an MMORPG and not an offline RPG.
I do believe that it is unfair for bot's to be used. yes, it does underlie the flaw that this game is repetitive, but it still violates the TOS that you agree to when you play the game. No matter if you feel that using the bot is right or wrong, you have broken a legally binding contract that you informally made with the creators(suppliers), so yes, you should be punished. It is not fair to the ones who can barely pay the $15 a month to play to only have someone who has more money to pay for other services to be better. In all honesty, it cheapens the game to know that everything someone who has played 1000 hours on can just be achieved in 10 hours by a bot. It's almost like buying a new game, just to use the cheats to get to the end.
N. A. Stuart
if this was like, a program or something there of that was designed to say, DDoS a WoW server, then I'd understand. If it was designed to keylog people's WoW account info or auto delete their in-game characters/items yea.
What if a bug ends up in the program that does DDoS a WoW server? What if it DDoS a WoW zone? What if it denies a legitimate user from completing a quest or working on a tradeskill or something because it consumes all the resources as soon as they become available, faster than a player can react? How do you know for sure it isn't keylogging people or copying their account info? How do you know that they haven't found a way to dupe items and are using it to dupe to give the item to one of their own bots so they can sell it?
But since when is creating a "cheat" for a game, againist the law?
I've never played WoW... that said, depending on how Glider works, it could involve intercepting and decrypting an encrypted stream and that could be a violation of the good old DMCA.
dude doesn't charge money for it does he?
Even though he does charge for it, it doesn't really matter. AFAIK, they aren't distributing any Blizzard copyrighted code so its not a fair use case. Further, if I give away free tshirts that I pressed with the Nike swoosh on them and take a loss on it, Nike can still sue me for violating their trademark.
does Major League Baseball punish him and the companies that make those products?
Ben-gay, Tylenol, etc have legal and non-performing enhancing uses and aren't banned in the various substance abuse policies by any sporting group that I know of. Glider serves one purpose, which is to interact with a server, against its terms of service, to enhance the play above what the terms of service allows.
do the major sport companies go after the steroid manufacturers?
See BALCO and Victor Conte for an example.
it's bullshit. I'm sure they'll pull something out of their ass saying his usage of the WoW client to reverse engineer some kind of program has violated their Copyrights yadda yadda yadda but in terms of fair use, assuming he wasn't making profit off of WoW Glider, I think he could get away with it. WoW Players feel free to mod me down , I don't condone cheating in such a manner but at the same time Blizzard has been real asshatery in the last two years abou cheating (Warden, anybody?).
As I said, profit has absolutely nothing to do with it and irregardless, your assumption about not charging for it is false. I hate the DMCA as much as the next guy but its very possible he violated it to create his program. Someone might argue that WoW players may have standing to sue him and his clients (possibly Blizzard depending on if their disclaimer forbids it and stands up) for using a program which interferes with the ability of non-infringing players to enjoy the game. Finally, if you read the article and/or the filing, it is MDY preemptively suing Blizzard to try to seek a judgment that they aren't breaking the law, not Blizzard suing MDY at this point.
Just a tip... before you try to expose something for idiotic, you might want to actually read whats going on first or else you risk exposing yourself. Then again, this is Slashdot.
Don't leave your mind so open that your brain falls out. Don't close it so much that you cut off the blood.
What's illegal about cheating in a game?
;-)
Nothing. But then Blizzard/Vivendi wouldn't be so utterly stupid to try to sue him for cheating in a video game. The worst they could do is ban him from it, which I'm sure they've already done.
However, they might try to sue him for interfering in some way with their software. That would be incredibly hard to do though, since he does not modify anything nor copy anything over which Blizzard have copyright. (Copyright is a protection on works, and not on dynamically created in-core data, under any circumstances.) And he has not stolen any commercial secrets either, as long as he didn't go dumpster diving around the back of Blizzard labs. Reverse engineering for interoperability is certainly perfectly legal, and that's what Glider does, interoperate with WoW.
What's more, he has not circumvented any DMCA protection device either, since he is merely reading system memory which is not protected but in the clear. And it's his own machine's (or user's machine's) memory, so clearly he (or the user) has every right to read it.
Finally, he uses that information to drive the user's keyboard and mouse. Well, I'd like to see anyone challange his right to do that.
"The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
I'm curious about the details of this. I suppose I should RTFA, but really, what more can they do to this guy other than ban him and anyone using his software?
In what way can they actually sue him for simply developing software?
Don't get me wrong, I'd very much like to see him go down, hard, even though I wish Blizzard would bother to make WoW less of a grind. But not using DMCA tactics, not if this means what I think it means. In general, providing the means to do something illegal should not, by itself, be illegal.
Don't thank God, thank a doctor!
I realize that you were being funny but it did bring up a good point - cheat codes in games. The game industry has been providing ways for people to cheat for as long as there have been computer games. So, why now, give cheats such a hard time? Besides, it's not like he was hacking the server. The software just randomly moves your character around and hacks stuff for experience.
"A government is a body of people, usually notably ungoverned." - Shepard Book Quoting Malcolm Reynolds
If a game is so suckie that you are willing to pay for a computer program to do it for you....wouldn't it be better to just not get the game to begin with?
Once you start despising the jerks, you become one.
Part of having rights is excepting that some people aren't going to use them for what you want them to.
The rights taken by the DMCA may well include this site's right to let people 'cheat' on WoW.
If you believe that this site should be shut down, you believe in the same principles that the DMCA was based on. Private technology, even when licensed, can be used by customers in only methods sanctioned by the company they bought it from.
I don't believe in that, no matter how much disdain I hold towards cheaters.
Latewire
Anyway, WOWGlider dev is a lowlife who profits from runing the game for those who actually belive in playing by the rules.
Except that what you say is factually incorrect. He profits only from those who wish to have their gaming experience improved by Glider --- they pay him for that improvement, and an exceedingly good improvement it is. After all, to mindlessly repeat grinding or farming actions thousands of times is the ultimate in braindead activity, and completely at odds with fun gameplay.
And no, it doesn't ruin the game for those who enjoy grinding or farming. In fact, they may have to do it even longer because of Glider, so he has extended the gaming experience which they enjoy.
See, you can't have it both ways. The only way in which you could validly complain that he does you a disservice is by admitting that you dislike WoW's grinding but that you want everyone to suffer it equally. And if you do that, then (i) you don't like WoW so why play it, and (ii) you are basically coercive towards your fellow players, which is not nice.
Cheat codes are a ompletely different issue. They are used almost excusively in single player games that don't effect anyone else's gameplay. If you want to cheat against other people (and make them unhappy in the process) you have to turn to an outside source. A bot program. I don't know of any games that include cheat codes designed to work in multiplayer, spoiling the fun of your opponents. I know that many are working hard to detect and ban bot programs because they ruin the game for honest players, spending money to avoid losing customers. Going after the bot writers is just the next step.
The grandparent specifically said that it would be different if the program did those things. All I did was point out that we don't know if it does those things so implied assumptions about facts we don't know is asinine. Blizzard would certainly have standing to sue if the instability of the servers in the past was related to people using this program, would they not? Blizzard has no legal obligation to disclose the reasons the servers were down to their player base.
And once again, I repeat, Blizzard did not sue MDY, MDY sued Blizzard. There is absolutely no legal filing of a crime or civil infringement having taken place at this point.
Don't leave your mind so open that your brain falls out. Don't close it so much that you cut off the blood.
It is Blizzard's failing in creating a game which is so repetitive as to be easily susceptible to automated play. Even if they can make some legal point on this issue, it is still pathetic that one person can write a little program, the game is so tiresome to enough people that he actually makes money selling it, and that this so worries Blizzard that they show up at his door and threaten legal action which is actually an act of intimidation rather than one of true litigious substance.
I've never played WoW... that said, depending on how Glider works, it could involve intercepting and decrypting an encrypted stream and that could be a violation of the good old DMCA.
Glider does everything by reading the combat log (which WoW will output to a text file automatically), screen scrapping, and sending key sequences. It doesn't doing anything to the game that a person couldn't do themselves.
Thank you for this intelligent reply. Relativism doesn't fly, nor does any sense of 'sticking it to the man.' This guy acted as an enabler to the gold sellers and farmbots that detracted from thousands of customers' gaming experience.
It's pretty straight forward.
You generate your WoW character. You then fire up Glider, and enter the game.
You then set waypoints and alter variables that will determine how your character will respond to threats, bad guys, etc. How far it will pull a target in from, how often it will heal, will it skin corpses, so on and so forth.
Once the characterics are set, and the waypoints are all selected, you kick it off and the character will wander between your waypoints, killing enemies in the manner you suggested, until it's all looted out.
Personally, I got no problem with it, if I still bothered to play WoW (dropped my subscription a week ago).
Speaking along the lines of controlling the keyboard and mouse, he should find a coalition of those who find WoW to be inaccessible and make sure the media knows how Blizzard shits on the handicapped.
Judge rules that entering Up, Up, Down, Down, Left, Right, Left, Right, B, A, Select, Start is a valid legal defense but Down, Right, Left, Left, Start, Select, Down results in Contempt of Court charges.
... and then they built the supercollider.
People can call me a shill as much as they want,
That, you are.
but Blizzard are one company that I feel very positive about.
And quite obviously a fanboy.
Be a subversive, anarchic 14 year old, (as in the case of bnetd, WoWGlider, and the D1/D2 hacks) and you'll get what you deserve...the proverbial legal takedown.
What precisely was the problem with bnetd? Other than the technical DMCA infraction, that is. It wasn't used to cheat or to degrade anyone else's experience with online games.
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
My understanding is that WoWGlider works by reading the memory WoW writes to, using that to determine what's going on, and sending keypresses and mouse movements to control the character. Please explain how this is a copyright violation or circumventing an authentication measure.
Would you like all macro programs, even ones that aren't used for cheating in games, to be illegal? Because this is how they all work. In fact, this is how almost every piece of software works. Programs need to read from and write to memory, and to be useful, they need to produce output. This program's output is keystrokes and mouse movements. I realize you don't like cheaters, but how about focus on them instead? They are the ones violating the terms of service.
It would be pretty disappointing if developing software became illegal because corporations don't like some of the things that are produced. This guy has done nothing illegal. It seems rather dangerous to set a precedent for punishing people that haven't broken the law. Please stop being so short-sighted.
--
Promoting critical thinking since 1994.
Do people who use a can opener while you are still bashing your can of beans on a rock make you angry?
Do you hate those who use spell check while you are looking up words in the Un-abridged dictionary?
What about those assholes who use windsheild wipers instead of a squeege while driving? Not to mention those bastards who put gas in their cars instead of pushing their non-running cars down the street like you do?
If so, WOW has an offer for you!
Seriously, some of you need help. Paying a fee to perform mindless, repetative tasks that a program can do for you is idiotic. Gloating that someone who offers a product to automate this task is in trouble is just sad.
I don't see how there is any copyright or DMCA violation here. Their third claim "interfering with the contractual relationship with World of Warcraft's customers." sounds pretty weak too.
I don't think "control mouse/keyboard" is an adequate defense though. Those mouse/keyboard actions result in something happening and that isn't isolated just to the computer running wowglider. They affect what data gets sent to blizzard's servers and blizzard has a reasonable right to say effectively "you don't have a right to access our servers except under the conditions we allow".
The problem is that people CHOOSE to run this program. The software and/or company behind it doesn't interfere with the contractual relationship. The people who run wowglider intentionally violate that contract themselves.
Really though regardless of whether they might be able to stop this software from being openly sold, I don't think they will accomplish much in doing so. I definitely understand their reasons for wanting to prevent cheating, but the courtroom seems like an ineffective way of doing it.
The wowglider FAQ says that warden (their client side cheating-software detection tool) is "currently" unable to detect it. They are obviously aware of it and there is even a trial version available for free download. They can't just update warden? I realize it's a cat and mouse game, but they chose to pursue that route presumably on the belief that warden is a much more pragmatic approach to finding cheaters.
I think they would be better off spending more money on customer service reps to investigate complaints, as time consuming as that might be, rather than spending the money on lawyers. Personally I have never seen an avatar that appeared to be controlled by a bot. If I did and had a way to report them that would be followed up on, that seems like a much better approach. They need a way to stop the people using cheating programs, trying to stop people from making them via legal means seems pretty unwinnable to me.
Their is a big difference between something the original developers included (built in cheat codes), and the 3rd party developers making applications interacting with the game.
I don't know everything.
And quite obviously a fanboy.
A question...why is being a fanboy necessarily a bad thing? Do you advocate approaching everything from a perspective of jaded cynicism? I've noticed the marked tendency towards general negativity on Slashdot...and when people deviate from that, the assumption is made that the person in question is either hopelessly naive, or a nut.
What precisely was the problem with bnetd? Other than the technical DMCA infraction, that is. It wasn't used to cheat or to degrade anyone else's experience with online games.
Apart from anything else, I simply found myself wondering why the people in question couldn't simply develop their own game, rather than spending time back engineering Blizzard's games. Plenty of FOSS games exist, or they could have made something with WorldForge, as another example. Yet another thing they could have done was to create a FOSS D1 or 2 clone (with enough difference that they could avoid prosecution, a la FreeCiv) with all the multiplayer capabilities they wanted. I have to believe that given the technical requirements of bnetd itself, they would have had the skill necessary to do such a thing, as well.
Has anyone considered writing an MMO where scripting up the client and making bots is part of the game. It seems so many people just play to be the l33t357 (did I spell that right?), and they get to there by botting, so why not have a game where that is the aim.
I don't play MMO's as I don't have time, and I can't really see the point in paying money to Blizzard so my bot can play (It's bad enough having to support my brother), but I think it would be pretty cool to have a game where I can write a bot in perl (or your favourite scripting language) and have it compete against other bots to master the game. The server would need to enforce state, as it seems to be the big problem with a lot of these MMO's that they trust the client. The client says hey, I've just picked up this uber item and moved to the top of this dungeon instantly, and the server says, ok, here you are.
The game would need to have complex economics, and somewhat complex combat/raiding/whatever in order to make ai difficult enough that it was a challenge.
It would probably best suit the space genre as it is more plausible that a space craft/robot/??? operates autonomously, than a Paladin/Wizard/Grue.
Also it would be great for people like me who can't be bothered sitting in front of a computer for hours on end playing MMO, when there's better things to do (like sitting in front of a computer for hours on end playing FPS).
Meh, maybe I'll make something, can't be that hard anyway...
What could be better than a jet powered motorcycle? http://www.youtube.com/watch?v=u8l6GTHLSWE
Just like there's a big difference between making a joke and not getting it.
... and then they built the supercollider.
While I normally don't condone the existence of the DMCA, I'm glad it's there in cases like this, since it gives them some legal framework to exact justice.
I agree with you in part (don't like hacks, though I feel bnetd has legitimate uses), but not to this conclusion. A legal framework which can exact justice in some cases and pervert justice in others is a bad legal framework. It's ripe for abuse.
The United States of America is a country that I feel very positive about. I know there are a lot of countries where this isn't the case, but in my experience anyway with the USA in particular it's pretty simple...be square with them and they will be square with you. Nonetheless the idea that the president can waive the right to trial for anyone he, in his sole discretion, wants to is a horrible idea. If the system is setup in such a way that you just have to hope the people in power don't abuse it, it will be abused. The system must at least attempt to be fair and constrained, even if that means some shithead will sometimes get away with something.
Whether we're talking about the DMCA or the 6th amendment, the idea that laws should allow fucking everybody just to ensure you can fuck the fuckers is a bad theory. I personally don't see how the DMCA applies here, but if it does, I have a problem with that even if the outcome is one I'd like to see otherwise.
If you believe that this site should be shut down, you believe in the same principles that the DMCA was based on.
I'll take False Generalizations for $200, Alex. I believe that this guy should be put out of business, but not because of the DMCA.
A question...why is being a fanboy necessarily a bad thing? Do you advocate approaching everything from a perspective of jaded cynicism?
To be completely honest, no. When my biases influence my objectivity, then there's nothing wrong with pointing that out.
Apart from anything else, I simply found myself wondering why the people in question couldn't simply develop their own game, rather than spending time back engineering Blizzard's games.
Because they liked Blizzard's games and wanted to be able to host servers on their own LANs.
I have to believe that given the technical requirements of bnetd itself, they would have had the skill necessary to do such a thing, as well.
They most likely could have, but why reinvent the wheel? What's wrong with them fixing the one thing that they did not like?
LK
"Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
My understanding is that WoWGlider works by reading the memory WoW writes to, using that to determine what's going on, and sending keypresses and mouse movements to control the character. Please explain how this is a copyright violation or circumventing an authentication measure.
;-)
They could get him under Section 1201 (a); "No person shall circumvent a technological measure that effectively controls access to a work protected under this title."
The game's Lua subsystem allows for macroing and automation of game elements, but also disallows access to the automation of a number of other elements of the game as well. As such, WoWGlider circumvents the Lua subsystem's prohibition of access to said game elements (such as commands allowing automation of movement and so on)
I myself use a number of scripts utilising the Lua subsystem, some of which automate quite complex series' of actions. The system is more flexible than it is given credit for.
I'm also curious...Did you ever play Ultima Online? The botting scenario got so bad with that game in the end that at times it was impossible to tell who was a live player at the keyboard and who wasn't. It wrecked the game, from the point of view of being multiplayer...if you're going to play something on your own with a heap of AI running around, that by definition isn't a multiplayer game...it's single player.
Would you like all macro programs, even ones that aren't used for cheating in games, to be illegal? Because this is how they all work.
You're keeping your argument centred on macro programs in general terms, rather than talking about WoWGlider specifically, because I think you know that that is the only area where you've got a solid argument. It probably couldn't *quite* be classified as a straw man...but it's close.
There are two points here:-
a) WoWGlider is being used exclusively to perform action/s that Blizzard are opposed to. Macroing itself *is* allowed within the game via the Lua subsystem; I myself use a number of scripts within this system, some of which perform quite complex series of actions.
b) Use of *any* programs which run outside WoW and interact with it are specifically prohibited in the Terms of Service. What that means is that it doesn't in fact matter what WoWGlider does; as a third party program it is in violation of the ToS.
The bottom line quite simply is this:- Blizzard own and run the server network that WoW is hosted on. Any offline establishment (restaurants, gaming houses and so on) on the planet has the ability to set its' own house rules with regards to dress, behaviour, and sometimes other things, and generally also has bouncers to enforce said rules. The only reason why there's a difference to that in this case in your and other people's heads is because the WoW client runs on your local machine.
Following on from that analogy, though...if you have a problem with the house rules of a given establishment, go somewhere else. There are that many other both open and closed source games around (both on and offline, and single and multiplayer) that it should not be a problem.
I think the major problem here is the attitude (perpetuated, as usual, by Richard Stallman) that says that purely because you're handing over money, any given vendor is both legally and morally obligated to give you whatever you want. They are not. They are obligated to give you exactly what has been negotiated by you and them; no more, and no less. Blizzard's ToS is very specific as to what you are being given in exchange for your money, as well as outlining what your remedy is if you're unhappy with that; to walk away, after which you're entirely free to either play a game produced by someone else, join a FOSS project creating a game which may have a scenario more to your liking, or start a project to do so. Blizzard do not (and could not) try to forbid you from playing a competing game if you are unhappy with their terms.
Yet another common a
I used to write ALOT of bots for other MMORPGS before it became a big thing to do. Bots ruin a game only because people come to the realization that its not really a game, just a repetitive task that a computer can do for you with more determination. There is something of cruel joy when your PK bot pwns newbies screaming,"Peace!" If I wasn't starting to kick but in Texas Holdem, I'd spend my time writing a Tekken style RPG, where you actually have to fight. DDO tried it, but their attacks aren't varied enough, nor do they check where you get hit at.
God spoke to me.
Try posting a link to this site on http://forums.wow-europe.com/ and http://forums.worldofwarcraft.com./ See how fast it gets deleted - I posted a link to it twice and both deleted within a flash. The story they want you to believe: The Warden caught the cheat. It looks the reality is a slightly less sophisticated piece of anti-cheat software.
Nothing costs nothing
Nonsense. If you bought a copy of Doom, is the first thing you do when you take it home to type "IDDQD" and quickly complete the whole thing? No. Of Fucking Course Not. You are cheating yourself out of the game.
People who bot are cheating themselves out of the game. Unfortunately, they also cheat OTHER people out of the game too. It cheapens the whole experience of making it to lvl60, which, if you don't listen to trolls and flamers, is actually quite an investment in time and effort. At the end of levelling, you will be skilled in the art of your class and will quite possibly have met a lot of friends and gained reputation. Bots don't. There is a huge influx of blatant eBay/Bot/morons in the game at the moment, and they're ruining it all.
Botting only cheats yourself out of actually playing the game. It's like getting a VCR to record a film for you, never watching it, but talking to friends afterwards as if you had. You are found out fairly soon. The WoWglider guy would never mention stuff like that, of course.
Please don't lump bnetd in with those other pieces of shit - it had a legitimate reason for existing (hosting networked games outside Battlenet), didn't interfere with the operation of Blizzard's servers, and used only reverse engineering to determine the format of on-the-wire messages. If you're saying a company should have the right to shut down any little guy they don't like, then I hope one day you get buried by some freewheeling corp.
WoW grind is a LOT more enjoyable than for instance EQ grind. Leveling in WoW is always fun. It was the most enjoyable MMORPG I ever played.
Actually... it's exactly opposite of that. 1-59 is fun (the first few times you do it). After you hit 60, it's nothing but grinding raids.
NOT PAYED, sheesh.
there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
Ah, flawed analogy time (my favourite part of slashdot comments):
Seriously, if a game is that easily bottable, isn't a sign that the game is flawed? Yes, it's in their TOS (or rather "the agreement nobody reads when they patched") that you're not allowed to cheat, but truth be told, the cheater is violating the TOS, not the guy who wrote the software. The DMCA has very little to do with this, especially the piece you quoted.
Did RMS ever insult you at a linux convention or something? (I hear he does that sometimes) There's several posts here from you ranting about the FSF, and they've got nothing to do with this entire mess. Sure, RMS is an extremist in his stand on closed source software, patents and what not, but getting him, the FSF and the "mindset" of that community involved is just trolling.
The whole nvidia issue had to do with the GPL, and not the DMCA. IMHO, nvidia can distribute their drivers however they see fit, I don't need their drivers for my servers.
That's what people do, they complain... Sun is shining? Too hot. It's snowing? Too cold. It's cloudy? Looks like it might rain. The original NWN client and server were ported to linux, and lo and behold, no masses of open sauce fanboys gathering on their forums yelling "Free the source!". Everybody who plays WoW either does it on windows or uses some version Wine. Who really needs a native linux client?
You're a fanboy, and when people point it out to you, you start ranting about RMS and the FSF. Blizzard can make some really nice games, but they're not that great a company when it comes to their customers. Do a little googling, and ignore the 14 year olds. Being a fanboy is one thing, blindly putting people or companies on pedestals and worshipping them like gods is another.
It's not a legal agreement you twit.
And I'll probably get pegged as troll for this, but it is NOT a legal agreement.
IMAGE VERIFICATION IS EVIL!
Go out to that graveyard near the flight point in Western Plaguelands.
:\
If you see a hunter with a boar pet, just hang out and watch it for a while. Chances are, it's probably a bot.
Once you know what to look for, you start seeing them EVERYWHERE. I even saw one in Westfall the other day.
[an error occured while processing this directive]
"C. You agree that you will not (i) modify or cause to be modified any files that are a part of a World of Warcraft installation; (ii) create or use cheats, "mods", and/or hacks, or any other third-party software designed to modify the World of Warcraft experience;"
Well?
Surprising you bring that up, since nobody has mentioned it. If that's what you were going for, you got it. Shill. Although it's more likely you're just deluded into thinking that what Blizzard wants equates to a definition of their rights. Their rights are not defined by some ambiguous and immature "be square with them, and they will be square with you." mentality. THAT'S being childish and unrealistic.
Often wrong but never in doubt.
I am Jack9.
Everyone knows me.
Your arguments are pretty hilarious, dude.
..
They could get him under Section 1201 (a); "No person shall circumvent a technological measure that effectively controls access to a work protected under this title."
The game's Lua subsystem allows for macroing and automation of game elements, but also disallows access to the automation of a number of other elements of the game as well. As such, WoWGlider circumvents the Lua subsystem's prohibition of access to said game elements (such as commands allowing automation of movement and so on)
So you're claiming that memory address 0x0F45CD is "a work protected under this title"? Good luck with that.
Also, way to throw in a big non-sequitur at the end there. Don't let those evil Free Software zealots poison your mind, because anyone who defines freedom differently than you is an evil anti-market pink commie.
...why is being a fanboy necessarily a bad thing?
Because:
1. it is an entirely dependent relationship. Your loyalty is going to a brand.
1a. and that brand is managed for the market and the market alone. Genuine aesthetic decisions come in second at best, always. Those brands will be managed to generate the optimal revenue stream, always.
1b. this dependent relationship makes you rather powerless. Most fans will engage in a lot of apologetics for the franchise, brand, or producer that has earned their loyalty, and sometimes it even leads to advocacy of questionable policy if it is in the interest of their brand.
2. It puts your role as "consumer" in front of an identity as "citizen," "thinker," "producer," or "critic." The "fan" is a very strange post-modern creation: it joins consumption with a kind of religious or spiritual devotion, or loyalty. It isn't exactly religion per se, but if consumer goods are the most dynamic and visible things in our environment - and I think they often are - then it isn't surprising that they can generate these kind of feelings. I find that troubling.
3. While one may have become a fan due to a positive experience of a product, the transference of value from the experience to the brand may make you resistant to experiences from outside the brand. An investment into the brand is made that is disproportionate to the value of that experience. An example: fans going to see, repeatedly, Star Wars films that they know and admit are bad, while independent films of substantially higher quality (like Gattaca) are neglected.
Most Gliders use it to farm gold. Using a Bot to farm gold is against the game rules. Rules say if you play, you must play with a sack of meat behind the keyboard, not with a program emulating keystrokes.
So, it's called 'cheating', and cheaters should be strung up to the lampposts by the street for people to mock for being immature pricks.
Should WoW be a single player game, I Couldn't care less - cheating in a single player game is fine - you are cheating only yourself. In a multiplayer game - especially one with a persistent gameworld - cheating should not be tolerated.
And Blizzard can't tolerate them - if cheaters take over, the vast majority (those playing by the rules) give up and cancel their accounts, and blizzard wants the money from the 6M+ honest players rather than few thousand idiots who do anything to 'get ahead' in a game.
Yes, you can argue Blizzard's game has parts that are not fun, and WOWGlider lets you bypass the 'unfun' parts, but thats like arguing that in Chess it's unfun that your opponent also has the Queen piece, and to bypass the 'unfun' part you cheat and toss your opponent's Queen off the board. If you think WoW is not fun, nobody is forcing you to play. You just should not cheat.
The TOS is not a legal agreement. It's a monologue.
I bet this guy was never visited
Read the article, then follow the link to the lawsuit.
It would be very foolish to file a lawsuit and make a false claim that is easly proven. He was visited. It is part of the complaint in the court document. A false statement here would be disaster at a jury trial.
The truth shall set you free!
Botting only cheats yourself out of actually playing the game.
For those who work for a living, it gets you past the monoteny into the good parts.
It's like getting a VCR to record a film for you, never watching it, but talking to friends afterwards as if you had.
It's more like a TIVO and skipping the commercials to get back to the program sooner.
There are a few things somepeople would like to skip such as killing your 6,243rd monster and collecting the loot.
The truth shall set you free!
What we have here is a classic example of a flamebaiting retard that has absolutely no clue about either a) The subject in question. b) The game in the subject. Or c) Reality.
...I got nothing.
You're a fanboy, and when people point it out to you
;-)
I don't see it so much as fanboyishness as feeling as though I can relate in my own head to why Blizzard possibly has zero tolerance towards certain demographics of gamers with script kiddie tendencies.
But maybe I am a fanboy; I hadn't actually heard it put like that before, so it's a new concept. One thing that annoys me about that somewhat though is that a lot of people on Slashdot are irrationally worshipful about a whole lot of things, and somehow that's ok...I happen to be about one particular thing, and there's something wrong with it. I suspect however that what is really wrong with it is the fact that Blizzard are a corporation...and in the Marxist groupthink that Slashdot is renowned for, there aren't too many worse things than corporations.
So you're claiming that memory address 0x0F45CD is "a work protected under this title"? Good luck with that. ..
No...I'm claiming that what's being stored at memory address 0x0F45CD is "a work protected under this title." Pedantry, I know...but that is what law is generally based on.
A: No. Goldfarmers resort to using a program to make money for them, and sell that money. Very few players do.
B: The majority of people doesn't cheat.
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I've no facts or figures, just in game experience: I've only once seen a bot that was also a regular player. Usually bots are always bots, and players are always players. Bots are used by IGE and other web companies to make real-life money. As long as there are people buying the gold, this negatively affects people that enjoy playing the game (economy-wise). The game isn't boring if you play it normally. If you play it all-the-time.. learn to stop things when they are becoming boring, and switch to doing something else
It really depends on how you look at it, and how you play. There is very little required grunt work in WoW; most grunt work is optional. Example: You want that 0.1% drop from a certain mob. You can either (a) get lucky, (b) buy it off the auction house - assuming it is not a bind on pickup item, (c) grind/kill that mob until it drops. The 0.1% drop rate represents rarity, and if you want to find the diamond, then you have to either stumble on it, pay someone for it, or start digging. I know some people that are after Phat Lewtz, and will obsess over these things. I know others that run each instance (at most) a couple times, and if they don't get that nifty shiny, they shrug and move on. The game has been designed that you can make it through "end game" areas with quest rewards, crafted items, and skill... it's just not as easy, or pretty, as some of the rares. It's just a matter of choice, and how you want to play the game.
My main problem with Stallman/the FSF, generally speaking, is fourfold:-
In other words I basically saw the FSF as relevant to this topic purely from the point of view that I saw someone else who seemed to believe that they had the right to force Blizzard to conform to their wishes. Since I've observed that such a belief system is in line with the FSF's "mindset," as you put it, I saw the association.
A lot of the people who post to Slashdot show indications on a regular basis of being afflicted with the FSF's mind control, so it isn't necessarily unrealistic to assume that said mind control is going to influence the perspective of a person affected by it in general terms, rather than just in one or two areas. Hence, it's likely to be of at least peripheral relevance to pretty much any topic we might mention here, because it's an integral part of the ideological model of a large number of Slashdot readers.
If they had a legal leg to stand on, the Blizz team would have left him with their list of legal complaints, not taken it back after allowing him to briefly look at it. They can afford a few pieces of paper in a legal process.
I don't see any other way to interpret their behavoir. Their complaints wouldn't stand up to scrutiny, so they don't let him scrutinize it.
That being said, there are two reasons people grind: to level a toon they want to actually play, and to gather cash so that they don't have to grind for it to support their raiding habits.
They could eliminate the former reason by giving new characters on an account with one or two max level characters perma double xp, or triple or something along those lines.
If leveling subsequent characters was much faster a good deal of folks would lose interest in bots. That is an old complaint, to be sure, but it's relevant.
Alcohol, Tobacco and Firearms should be the name of a store, not a government agency.
I don''t if anyone cares but bots did do one good thing for servers, they lowered costs of needed items. Like leathers, cloths, and potions. I remember when Blizzard banned tons of people last year, and the prices tripled for Major Mana Pots and everyone in the guilds were like we want the farmers back. Just thought I'd point that out...
They are not circumventing the LUA subsystem as you say they do. Their work is in C# and doesn't even use LUA. It uses their own system that reads their own computer memory which is something that Blizzard doesn't own. The DMCA is there to prevent people from accessing stuff which they do not own like the source code to WoW. In this case the DMCA does not apply.
>A: No. Goldfarmers resort to using a program to make money for them, and sell that money. Very few players do.
:)
B: The majority of people doesn't cheat.
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I've no facts or figures, just in game experience: I've only once seen a bot that was also a regular player. Usually bots are always bots, and players are always players. Bots are used by IGE and other web companies to make real-life money. As long as there are people buying the gold, this negatively affects people that enjoy playing the game (economy-wise). The game isn't boring if you play it normally. If you play it all-the-time.. learn to stop things when they are becoming boring, and switch to doing something else
A. Wrong. Most gold farmers farm instances. That's where the best money is. Chinese gold farmers work in China, not the US. Wages in China are not very good, and gold farmers actually make better money than other laborers. From the employers' perspective, the farmers ARE bots, and they can farm money far more efficiently than a wowglider type of program.
B. The majority of people who used wowglider don't make it public knowledge that they did so. And if you look at my post, I didn't say that the majority of people cheat. I said Blizzard couldn't stop the majority of people from cheating. Meaning they did such a poor job coding their software that if the majority of people wanted to cheat, they couldn't stop them, short of banning their accounts after the fact. Wouldn't it be nice if we could all just go to the courts and complain about someone being able to take advantage of our incompetence, and get awarded money for it? That's exactly what Blizzard is doing.
All of the characters I've seen botting were just regular players who were doing it to avoid the tedium of leveling or farming money.
There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
He profits only from those who wish to have their gaming experience improved by Glider --- they pay him for that improvement, and an exceedingly good improvement it is.
So people pay Blizzard a monthly fee to pay a dull game. But in order to avoid a portion of the dullness they also pay this Glider dude, thus allowing them to make the game somewhat less dull. Where do I sign up?
Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
I'm claiming that what's being stored at memory address 0x0F45CD is "a work protected under this title."
I'm not so sure this is true. Even assuming that it is, your claim of anti-circumvention requires that there be something in place to prevent things like WoW Glider from working. This is where I'm pretty sure there's no way to prove your claim. You say that the Lua system counts for this, however the Lua system does not have any mechanism to prevent people simply peeking and poking memory addresses (which is what I assume the program does).
I had something similar happen in COH. For some unknown reason my TOS came down garbled and could still agree to them. I log a call on it but took 3 months for it to be fixed and never replied to me. In such instances I would probably not be held accountable in game of my actions.
- very simple
World of Warcraft bot. I'm surprised there aren't more bots like Glider.I know that a lot of these comments are pointing out that the program took over mindless grinding, but it actually did a lot more than that. It also stated a whole free rider problem for groups.
/just for participating/ in PvP (wins/losses aside), PvP teams started filling up with people botting to get a free ride. See, when your bot just runs you at a wall for 10 minutes, at the end of it, you'll still end up with a reward. On the other hand, your team just went from 15v15 to 15v14 since you're running at a wall. Pretty soon, there's 3-4 bots on each side doing nothing, and games are won/lost by what your player to bot ratio is at.
Take PvP as an example. A lot of dynamic content, not a great bot location right? Wrong. Since you accumulate some rewards
I just thought I'd toss that out there, this bot wasn't just removing some minor grind here or there, it was ruining a major part of the end game for a lot of folks.
I'm tired of trying to play legitimately, having bots always stealing my kills. :(
I was wondering why anyone cared before I read that line. It seems to me that a tool that gets you out of the grind so that you can focus on the fun parts of a game is just adding value, but if the bots are engaging in actively anti-social behavior, then that's another thing entirely.
If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
Exactly. I think the creators of Progress Quest would be available as "security consultants" to help them fix this glaring security hole.
Gold farming would also be taken care of, just in case they needed another reason.
"Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
>No...I'm claiming that what's being stored at memory
>address 0x0F45CD is "a work protected under this title."
And were do you find any "technological measure that effectively CONTROLS access" to it?
They are not circumventing the LUA subsystem as you say they do. Their work is in C# and doesn't even use LUA.
What they are circumventing is the prohibition of the automation of certain actions. (And yes, that element of the WoW client *is* governed by Lua)
If you try and write scripts using the Lua subsystem which attempt to automate certain actions, (such as movement) you will get a message saying that that function is reserved for Blizzard's element of the UI, and to reload the UI with said script removed. WoWGlider allows you to circumvent this from outside the program; hence, the DMCA's prohibition of circumvention applies.
Whether WoWGlider itself is written in Lua or not is irrelevant.
Seriously, if a game is that easily bottable, isn't a sign that the game is flawed?
I presume you haven't heard of aimbots then? Honestly, this inanity has been repeated too many time in this thread.
P.
You're keeping your argument centred on macro programs in general terms, rather than talking about WoWGlider specifically, because I think you know that that is the only area where you've got a solid argument. It probably couldn't *quite* be classified as a straw man...but it's close. ;-)
No, I'm trying to point out how this case, if successful, could be used to target any general piece of software that a corporation doesn't like. "Your honor, in Blizzard v. WoWGlider, it was found that examining the contents of RAM on one's own computer is a delinquent act. The defendent in this case has done so in a way that hurts our bottom line/image and/or reveals sneaky things we are doing to exploit the public. We hereby move that the defendent be jailed, along with any other developers suspicious of our actions."
b) Use of *any* programs which run outside WoW and interact with it are specifically prohibited in the Terms of Service. What that means is that it doesn't in fact matter what WoWGlider does; as a third party program it is in violation of the ToS.
Look, I agreed with you on this point. Blizzard has the right to ban anyone they want for breaking the TOS. I don't care about those people. They knew they were breaking the rules, and they should be banned.
What I'm arguing against is suing the developer. The most Blizzard should be able to do in this case is ban people that use his software, including him. They shouldn't be able to sue him just for developing it.
--
Promoting critical thinking since 1994.
First you pay for a game, then you pay to play the game, then you pay for a program to play the game for you. Anyone else sees soemthign a bit wrong with this picture?
Did you? IF you did, you would know that UOAssist was at MINIMUM required to be an effective player. Are you saying you never set up a macro to sail the oceans, find lines, and gain skill? At the high levels there was no other way to go from say 115 to 120 magery other than doing it that way. And thats bs about bots ruining UO. EA ruined uo not bots.
The only reason you are upset by this is that you haven't yet realized how pointless wow is (aquiring items infinitely ftw) and are upset that a bot can do the only thing that the game is focused around - gathering and pimping items, as good or better than you can.
News flash: wow sucks, not people who game the system.
I'll just use my special getting high powers one more time...
... it says Blizzard has wealthy customers ;)
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
They could get him under Section 1201 (a); "No person shall circumvent a technological measure that effectively controls access to a work protected under this title."
Yeah, there is no technological measure which protects anything to get around - the people who use it have paid for access to the work.
Use of *any* programs which run outside WoW and interact with it are specifically prohibited in the Terms of Service. What that means is that it doesn't in fact matter what WoWGlider does; as a third party program it is in violation of the ToS.
And even if that Tos was legal and an agreenwith the player, it would be the player who should be taken to task - not the programmer of the program.
Blizzard's ToS is very specific as
Which nobody cares about because its not a contract (If you reply to this message you own me a million dollars. Do you feel bound by that? No. People click an annoying button and they still haven't made any kind of agreement)
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
1a. and that brand is managed for the market and the market alone. Genuine aesthetic decisions come in second at best, always. Those brands will be managed to generate the optimal revenue stream, always.
1b. this dependent relationship makes you rather powerless. Most fans will engage in a lot of apologetics for the franchise, brand, or producer that has earned their loyalty, and sometimes it even leads to advocacy of questionable policy if it is in the interest of their brand."
WTF? You're seriously trying to intellectualize someone's taste in geek entertainment and make a case for it as a bad thing?
Response to 1: What's the dependency you're refering to? Seems to me unless we're talking brand loyalty to a smack dealer, he's free to walk away from the relationship at anytime - namely, when something better comes along. He's no slave to anything, the brand needs him, and not the other way around.
1a: a product is absolutely managed for the market, you're 100% correct. Beyond that, the statement you're trying to make here is oversimplified to the point of being absurd. Every product has a market they're trying to reach, and every product wants to appeal to that market. Whether the revenue stream is measured in paid subscriptions (in the case of WoW) or increased community support (in the case of FSF projects), it doesn't matter. As for "genuine aesthetic decisions" not driven by market demand, well, unless we're discussing pure art, they're best left second to function. Again, it puzzles me why you say all these things as if they're bad.
1b: on the contrary, the consumer has all the power. As I said, the marketer needs you more than you need it. As for questionable policy, that's all about personal values, isn't it? I like Oreos and am willing to share when I have some. Some eat my Oreos, others don't because Nabisco uses animal products in production of Oreos. This is objectional to some, but not to me, because I am not a vegetarian. Does this mean I deserve to be slapped with some kind of label with negative conotations, such as neanderthal carnivore, because I don't share these beliefs? Or should I be free to call the vegetarians a bunch of hippy-dippy nut jobs because they don't think like I do? Neither, I think.
"2. It puts your role as "consumer" in front of an identity as "citizen," "thinker," "producer," or "critic." The "fan" is a very strange post-modern creation: it joins consumption with a kind of religious or spiritual devotion, or loyalty. It isn't exactly religion per se, but if consumer goods are the most dynamic and visible things in our environment - and I think they often are - then it isn't surprising that they can generate these kind of feelings. I find that troubling."
2: It sounds to me like you've spent waaaaay too much time in a graduate Humanities program. It's extremely presumptous (not to mention arrogant) of you to assume you know this person's motivations for purchasing and enjoying a video game. Personally, I fail to see how someone being a "fanboy" of Blizzard makes any kind of statement on their ability to think, reason, or act responsibly as a member of society. Even in the sole context of making a purchasing decision regarding a MMO video game, you assume this person hasn't played any other MMO games, read any reviews of other MMOs, or done any introspective thinking into what he actually enjoys spending his leisure time playing. He simply must've heard "Blizzard!" whispered to him in a dream, and out of pure compulsion, gave in to the irresistable urge to buy their products, and play their game!
"3. While one may have become a fan due to a positive experience of a product, the transference of value from the experience to the brand may make you resistant to experiences from outside the brand. An investment into the brand is made that is disproportionate to the value of that expe
The criticism I'm making is based on a fanboy being something other than having geek tastes. I have geek tastes, and I play WoW.
The poster was described as a fanboy because he defends the practices and products of Blizzard, just because they are Blizzard. (That was the accusation thrown against him to begin with.) It's fine to like any given Blizzard product as such, and my own tastes are rich with geeky goodness. But I think it's important to resist turning that into anything more than a marginally higher expectation of quality from the producer. Apple fans, Blizzard fans, Nintendo fans, Sony fans, etc. have transferred their dedication to the producer. They'll justify the legal maneuvers of those producers, because they liked the products.
Your entire post is a response to a critique of taste that I'm not making.
Blizzard has found a way to detect Michael Donnelly's wowglider.
Cheaters find another way to cheat or find another game.