Dragon Quest IX for Nintendo DS
PKFC writes "Square Enix, at the 20th Anniversary Dragon Quest conference, has announced Dragon Quest IX: Defender of the Stars ... for the DS. Developed by Level 5, the game will feature four player co-operative mode and an action battle system. Also announced is a Dragon Quest arcade game called Battle Road. Both are expected to hit sometime in 2007 in Japan." This is huuuge news, as it puts the immensely popular Dragon Quest together with the immensely popular DS. Odds are Nintendo will pick up even more sales on the heels of this announcement. Relatedly, DS Fanboy got a few tidbits of info on the upcoming Final Fantasy: Crystal Chronicles , also for the DS.
we're gonna get a slime-shaped DS as well, a la DQVIII + slime controller?
http://mario.nobon.boo.jp/images/prints_money.gif
This is pretty much the last nail in the psp's coffin (at least in Japan.. in Europe it's dead since it was released).
But it's nice to see that some big third parties (square's fully back again?!) embracing Nintendo consoles again. Let's see if we get a "real" Final Fantasy from them as well (for the Wii).
This is a huge announcement, One of Japan's biggest franchises headed to the biggest handheld. The more I think about it though, the more it makes sense. Square-Enix has stated before that while it wants to support Sony it doesn't want to pour all of its development into the system. Essentially spreading the wealth to other consoles/markets.
Since the PS3 is already getting a Final Fantasy game, it's probably a little late now to bring out a new Dragon Quest game for the PS2, I can't imagine them sticking on 'waggle' functions for a Wii version and due to their current support of the Xbox360(have they released any games for the xbox360?) the DS is the best choice.
Chewie does not get a medal. Come on, George. Can a Wookie get a medal?
because of it's extensive handheld games. RPG's are HUGE in Japan, and I'm personally a huge RPG fan. Another great RPG addition to the DS will further increase the divide with the PSP.
The real question is, is this the real and official Dragon Quest 9 (with no subtitle)? Square-Enix's latest craze is developing and announcing spinoff titles at the same time as the original game. Look at Final Fantasy XIII, there's the FF13 (no subtitle for the PS3), Final Fantasy Agito XIII (for the mobile phone), and Final Fantasy Versus XIII (also for the PS3). That's just one example, look how they're starting to milk Final Fantasy VII, according to Wikipedia there's something like five titles released or in development.
I am willing to bet that the "real" Dragon Quest 9 is being released on the PS3 and that Nintendo scored a one-off title and the early announcement. Either way, I'm sure the Japanese will continue to buy many millions of whatever console it is released on.
Reviewing just the first hour of video games.
I haven't actually played any dragon quest games.. ever so I can't pass judgement.
I've found lately though Nintendo's been going through all its games and making them un-fun. It's like 'hey! instead of doing a game similar to the extremely popular starfox 64 let's change the format to include a totally lame strategy element! Ha people will love that!'
or 'Hey instead of making a new fun mario platformer, let's make a mediochre mario platformer, and release a mario basketball game! Haha! That'll be so great!'
or 'Hey, let's re-release dig dug on the DS! Remember Dig Dig? What no? Oh well someone made an obscene mod for it once. Yeah that's the one! Haha! People will love it!'
OR 'HEY! Let's re-re-release animal crossing for the DS, everybody loves paying off massive debts, it's just like life. Get up go to work all day long, put up with stupid assholes who don't have anything interesting to talk about! Hahah! It'll be totally great!'
I don't own a snook, and if I did I wouldn't leave it cocked.
While this announcement is a little surprising, considering the massive popularity of both the DS and Dragon Quest in Japan (believe me, I was there when 8 came out plus purchased my white phat DS and DS Lite there). They're going to make a fortune on this one, as everyone and their mother has a DS for one reason or another, and we might see DQ becoming more of a Nintendo franchise (don't forget that DQ: Slime Mori Mori was a big game for the DS, DQ: Monsters Joker is also coming out for the DS and there is also a game planned for the Wii) and Final Fantasy remaining a largely (aside from the DS games and Crystal Chronicles) a Playstation affair.
I am curious to see how they evolve the art style for 9 on the DS; 8 is still sitting on my "to play" pile of games, but from what I've seen it's pretty good looking. I'd hate to see a step backwards.
"There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
So for the part mentioning Crystal Chronicles, I wonder is it just for the DS or will it be like the first and be a combination b/t DS and Wii (a la Gamecube and GBA)? (sorry, I couldn't rtfa, guess it got /.ed)
There's no place like ALT+HOME
I'm worried about the action battle system. I've always prefered the turn based approach, even though Star Ocean was pretty cool.
The other thing that concerns me is co-op play. Will this limit the experience for those of us who don't have friends who like to get together and play video RPG's?
There's another article at GamesAreFun which includes links to some gameplay footage and other tidbits.
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Actually there was never a threat there. Square started supporting Nintendo when Yamauchi stepped down, and Iwata became president of Nintendo. There was real bad blood from the N64 / PS1 years, and Yamauchi didn't WANT Sqaure properties on Nintendo platforms. Iwata basically made amends, and Square began supporting Nintendo again with the GBA.
DQ9 is the next main-line game of one of their biggest franchises, one of the most popular video-game franchises in Japan, and they put it on a portable? I don't care how popular the DS is, it's still a portable, and it can't offer the same technical power of any of the new console systems. It'd be one thing if Dragon Quest was still known to have crappy graphics, but DQ8 changed that. This move just makes Squenix look opportunist, not caring about the continuity and reputation of its games as long as it can make a quick buck. (We already knew that to be the case, but still.)
Rob
Interesting.
Also as a side-note, Square was aquired by Enix, so it's not really Square returning to the Nintendo world so much as Enix, under its new name Square-Enix, releasing new titles for the Nintendo systems with its Square assets.
Either way, I'm happy to see more of my favorite games come out (hey, my first RPG was Dragon Warrior [Quest] and my second was Final Fantasy). I do sometimes worry about very-large companys' capacity to make the most puzzling (usually moronic) of decisions. Anyway, I'm glad to see Nintendo's return to a company that makes me excited to play games again.
--Dave Romig, Jr.
I agree with trdrstv; I had forgotten about the corporate side. I was one of the 7% wonderswan marketshare who laughed at those GBA people who couldn't replay FFI/II, Saga, and a few Square originals(Wildcard, Bluewing Blitz, etc) so I admit a bias and blindspot. At 7% wonderswan wasn't a threat but it sure was an easy marketshare aquisition to Nintendo; bring over Square and Bandai as developers and it's yours.
There's a little bit more to that aswell ...
Square lost a lot of money on Final Fantasy the movie and Iwata approached Square about how inexpensive game development was for the GBA and how (with Nintendo's help) they could make cheap games for the Gamecube; Final Fantasy: Chrystal Cronicles was a game made by a joint venture between Square that was funded by Fund Q (the new studio fund produced by Yamauchi when he steped down).
I have to admit that I am so surprised by the strong developer support for the DS over the PSP. As of November 30th, 2006, DS had sold about 26 million units, while the PSP had sold about 22 million units (worldwide, source: Wikipedia) - not that much of a installed base discrepancy. Furthermore, the PSP is, at first impression, a more desirable machine - despite the higher cost, it has (by comparison) lovely graphics abilities, and far more storage. Sure, it has loading time issues, but these could certainly be fixable if the developers were willing to address them (of course, I haven't worked for the PSP, so perhaps that's more difficult than I make it sound). Why the strong developer support for the DS, then?
I came to the conclusion that the Wii-mote is really just an enhanced and repackaged Kenshin Dragon Quest sword some time ago. I believe that Nintendo and Square-Enix got into an agreement which gives Nintendo the rights to Square's patented technology for the Wii. This also allows for Square-Enix to exclusively develop for Nintendo too since they're using the Square technology in the Wii-mote.
This change from Sony to Nintendo seems to fit into the whole concept rather well.
who never particularly cared for the most recent Dragon Quest games, this game looks so much different that it should definitely be worth checking out. I am quite excited about the concept myself!
I've been playing DQ8 on the PS2 some, but the DS is what I have with me everywhere I go.
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That's a load of crock. It was money out of Yamauchi's pocket that funded Square's return to Nintendo, via the Game Designer's Studio. It wasn't his stepping down that allowed Square to develop for Nintendo systems again. It was the public apology from Square for their actions during the N64/PSX era, and the demotion of their officers.
Basically, Square flooded the consumers with anti-Nintendo propaganda, and publicly stated that they would never develop for a Nintendo system again, during the FF7 promotions. There is also a rumour that Square convinced Enix to move Dragon Quest to Playstation, costing Nintendo BIG TIME. Nintendo took a huge loss in sales over the incident, and held a grudge against Square for years.
Square started to feel the pain as well when the GBA came out. It was a PERFECT system for them to develop for. They could port many of their old games to it, and make tonnes of money. In addition, the FF Movie bombed big time, and Square was in TROUBLE. They really had no choice but to bite the bullet and give Nintendo their apology, to gain permission to develop for the handheld. A side effect of the deal was a Final Fantasy game for GameCube.