2007 the Best Year Yet For PSP & DS
ElFozzie writes "From a handheld perspective, Pocket Gamer has posted a couple of features offering a positive viewpoint on the reasons why both PSP and DS might have a very happy new year.
Tellingly, whilst the PSP piece focuses on a range of new potential developments from new peripherals and downloadable video content to price drops and even a new version of the handheld system, the DS article simply highlights 10 top games titles due to hit the streets in the next 12 months. On one level this could be argued as a reflection of the divergent strategies of the two devices and companies, with Sony trying to establish all-singing, all-dancing, all movie-music-and-gaming 'entertainment platforms', whereas Nintendo have focused solidly upon one core area. However a simpler argument would suggest it's merely underlining why Nintendo has raced ahead this year and the lesson Sony are going to have to learn if they are to have any chance of a truly prosperous 2007 — "It's about the games stupid!""
The development of MMORPG's for handhelds is going to be simply enormous.
Just wait until the crack addiction can be taken anywhere...
IMHO, the company that gets there first (and does it well) could easily win the battle.
------ The best brain training is now totally free : )
On one level this could be argued as a reflection of the divergent strategies of the two devices and companies, with Sony trying to establish all-singing, all-dancing, all movie-music-and-gaming 'entertainment platforms'
If that's their strategy, it's certainly ironic; Sony's content arm (Columbia, Sony Music, etc) has historically hobbled their hardware divisions like SCEA (playstation, psp, digital walkman) to the greatest extent possible. What they don't seem to understand is that the more they tighten their grip on digital media, the more hardware sales will slip through their fingers...
Push Button, Receive Bacon
Silently, like a stealthy ninja...
a sed/#comments
The PSP has never been stronger, but its only partially because of what Sony has done. Dark Alex, and the ocean of other homebrew hacks have open up the power of this truely awesome little piece of hardware that was way ahead of its time, *IF* you are comfortable flashing firmwares, reading FAQS, and copying files across to a USB drive device.
The DS, PS3, and Wii aren't even in the same league. Simply because they aren't very hackable. A side by side comparison between tweaked out PSP makes an IPOD or ZUNE, makes the later look like an unattractive brick. You've got a beautiful screen on the PSP, wifi, inet browser, run ISOs right from the memory card, play movies, music, streamcast music, trillian style chat with afkim, thousands and thousands of ROM games with the slew of emulators out there, the list goes on... not to mention its portable. Install a homebrew firmware, get a huge memstick, tons of ISOs and ROMS, and a good clear fullbody protective case for it, and find nirvana.
3.02 OE-B Released!
http://www.psp-hacks.com/2006/12/25/302-oe-b-rele
PSP sites:
http://psphacking101.com/
http://psp-hacks.com/
http://noobz.eu/
http://pspupdates.qj.net/
The only better gaming platform, IMHO, is a laptop, or PC. I don't even consider most consoles as viable gaming platforms simply because they can not or are anethma to running homebrew. Sony is hostilily opposed to homebrew, but in the case of the PSP, they were pwned by a lot of dedicated hardcore fans... and I think in the end the fight between both factions produced a truely marvelous state of affairs for the PSP.
Sony should of came out with a next version, upgrading the wifi to G or better, scrapping the UMD and substituing a harddrive, maybe adding a second mini joystick like many wanted, and some sort of keyboard interface. Still the PSP is very neat the way it is. More fun and useful than a PocketPC or Ipod by a lot.
Gave my 7 year old a DS this year. I am just astounded by the hardware. Great battery life, wifi (sans built in browser), touch screen, a microphone. Nice solid feeling unit. Her cousins had the Nintendo units as well, so all of them were able to play together in a virtual world (Animal Crossing) with the built in networking. As a nice touch, it also had a slot where it could play the older gameboy as well as the newer DS kit.
After playing with the kit and getting past the 'fun' part of playing games, one of the things that has me wondering is what does the SDK look like/cost to get into developing for the DS. Can anyone comment on what it costs to develop for that platform? I've heard that the Wii is ~$2,500. Anyone know what the DS SDK goes for?
+++ UGUCAUCGUAUUUCU
I picked up a PS3 (for Linux) and I've been hanging out with PS3 users. It's fascinating. They have no idea about content restrictions. When I posted a comment on my blog about how annoying HDCP is (if I didn't have it, I'd be running my PS3 at 1920x1200... But it's impossible in my setup because of HDCP), I got a bitchy remark from someone who insisted that Linux has full access to the hard drive, and just doesn't read the PS3 filesystem. No, Sony actually virtualizes the machine so you see only the part of the disk that doesn't have any Sony data on it.
The war between Sony's content and hardware people is pretty vivid here.
My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
I'm much more interested in finding out when they're going to release something in the survival horror genre for the PSP. I'm old school. Social gaming is like social masturbation. You only do it with your really good friends!
It's about getting the worst assclown fanboys with false advertising. Make them recognize your video game console as a status symbol and you won't have to care about quality, price or content anymore.
Look at the PS3. It looks like a status symbol. Not like something you have fun with.
I can't help but wonder if the boat has already sailed for the PSP. A lot of what these articles discuss as being a boon to the handheld will take a fair bit of time to implement before any beneficial results will be seen. In the meantime, the DS is doing extremely well for itself, and has a number of highly anticipated games in the pipes in comparison to the PSP. Even if these steps by Sony do help the PSP improve its market share, will it put a dent in development costs for the system? That there could remain a major impetus to publishers supporting the handheld. Why make a game that could very likely have a PS2-esque development budget when you can make a DS game for a fraction of the cost/risk? It makes me wonder how much the userbase for the PSP will need to expand in order for game publishers to feel that they'll get a decent ROI from supporting the handheld.
Where I think the future lies for the PSP is in downloadable content and Sony shows signs of thinking that too. Recent versions of the firmware allow the PSP to play downloaded demos from memory stick, and emulated PS1 titles too. I expect that soon enough we'll see a Sony store on the cross bar selling downloadable games, movies and music for the PSP. It wouldn't even surprise me if / when a PSP Mk2 appears that the UMD drive is an optional external add-on and that games can be played from a large chunk of internal memory and managed via firmware, PC / PS3 or downloaded directly from the store to be played.
And meanwhile, for every "dedicated hardcore fan" that buys a PSP to hack to pieces, there's 1+x people from many other groups buying a DS. The homebrew may be infinitely cool, but I think you're being a little delusional if you think that's going to propel it past the DS (which, i've heard, has homebrew options of its own). Last time I saw some (Japanese) sale numbers, the DS was beating the PSP almost 4:1 in sales.
Do you mean that ds isn't very hackeable?
I don't think so, there is a hacked firmware for ds called flashme that allows you to run unsigned code, there are also lots of homebrew developers, those people have released programs such as dsorganize(pda), beup(msn clone) and lots of other different programs, there is a wide variety of flashcarts which allow you to run wathever you want
What? The PSP's homebrew scene is pretty god damn stagnant. Most of the homebrew released nowadays is related to being able to run ISO's and the latest firmware without updating from the hackable firmware (1.5). The other stuff being released is mainly utterly useless and shitty LUA scripted games. Typing on the PSP is painful, making IM apps absolutely useless and even browsing the net is slow. Emulation of anything newer than the NES or Master System is slow, fastpaced Genesis games like Sonic run like crap and detailed SNES games like Chrono Trigger are unplayable without turning the sound off (which ruins the atmosphere of the game).
I keep tabs on the PSP homebrew seen every day, I own a PSP and while it's a neat piece of hardware homebrew is not gonna allow it to win this war. 80% of people out there aren't comfortable doing stuff like screwing with firmware, and even if they were most of the PSPs available for sale at the moment have firmware that you can't downgrade or run homebrew on.
It's a device that tries to do everything, but ends up doing nothing well. Controlling most games is tedious due to the absolutely shit analogue stick. The battery life isn't really good enough for it to work as an MP3 player and it's too clunky to use for that anyway and the battery life also diminishes its movie playing use.
If you want a hand held that you can bring along with you to do various other tasks, there are plenty of other party devices. http://craig.gp2x.de/review/GP2XReview.htmlThis one looks pretty good for that.
Buying a PSP with your main purpose not being to play games sounds like the dumbest idea ever.
Unfortunately for Sony, the homebrew market is not big enough to support a console. In the grand scheme of things, there aren't enough people interested in it, and the very nature of homebrew means that its enthusiasts are going to be buying less PSP games, and games are where the real money is made.
There's nothing wrong with the PC, do-it-yourself mentality, but it's not why most people buy consoles.
One time I threw a brick at a duck.
As a nice touch, it also had a slot where it could play the older gameboy as well as the newer DS kit.
Since when is the Gameboy Advance an "older" system? Holy crap man, you're the one with kids, and you're making me feel old. TIME PARADOX.
Also, I suggest getting a screen protector. Even the most careful person in the world will eventually scratch up that touchscreen.
Also also, you can get a "free" SDK if you do a search for "ds homebrew". Getting one from N costs most of your soul (plus money).
Buying a PSP with your main purpose not being to play games sounds like the dumbest idea ever.
...
This is why the next year should be interesting
The DS has created quite a large margine in hardware sales worldwide and is outselling the PSP in all regions; on top of that the DS has far less expensive development as compared to the PSP. Over the next year the DS will probably recieve far more game development from third party developers because the risk is far lower.
It's called a Crackberry, but the interview process for joining up is harsh. You have to join a company and promise to grind and grind...
Sony appears to be thrashing for ideas. They are a hardware manufacturer. They've done their bit. If they can't get others to develop for the platform then it's over. Homebrew has little appeal for most. As if Sony is saying, 'we can't figure out what to do with this machine, but you can have a go.'
Nintendo is a game developer. Users know there will always be good/great Nintendo games to look forward to.
For loading your own programs on a DS, the quickest route is to look into "homebrew" applications. All of them require some method of boot-loading, which can vary from the expensive to potentially hazardous. The DS-Xtreme ( http://ds-x.com/ is probably the best out there, although I've never owned one myself. The interesting thing is that DS games are stored on simple memory cards with about 128MB of storage, but they also use a form of digital signature via RSA, as the tag on the bottom of you kid's toy will proudly state. I'm not holding my breath that the private keys will be stumbled upon anytime soon. And as for the official Nintendo DS SDK. It's called the "Nitro Emulator." Big blue box of a thing, but I don't know how much it costs. "Nitro" was the codename for the DS before it was released. Again, a bit of trivia: if you look on any of the accessories that you undoubtably bought, they all say "NTR-xxxx". NTR for nitro.
I haven't bought a new system since my gameboy and then a few years later my playstation (although I do, have access to a Playstation 2 and Gameboy Advance I take advantage of). So looking at the PS3, Wii, DS, PSP and Xbox360, I am considering perhaps its time I upgraded. However none of the 3 big consoles have really sold me yet, while the handhelds are gaining my interest much more.
:) ;)).
Now to be honest both the PSP and DS had a pretty terrible year in 2006 for me as an RPG fan living in Australia. The DS only had:
* Lunar: Dragon Song - Doesn't look that good according to most people. The description of it also sounds sub-par. I'll skip this one most likely.
* Mario & Luigi: Partners in Time - I'll pass. I'm a Pokemon fan so I obviously don't have a very high bar, but this game falls below it by the sounds of it.
* Pokemon Mystery Dungeon: Blue Rescue Team - Even though I'm a fan of the Pokemon games, even I have my limits. Can't say this idea really grabs me.
* Pokemon Ranger - Sounds like an interesting twist, but the story seems lacking.
* Children of Mana - Eugh. No thanks. I want something more then dungeon crawling.
The PSP only had:
* Breath of Fire III - I've already got this one. Nice try though Sony.
* Kingdom of Paradise - Eh. Gameplay sounds interesting, story not so much.
* Monster Hunter Freedom - I prefer my turn based games.
* PoPoLoCrois - Sounds interesting.
* Tales of Eternia - Definitely want to get this one.
* Untold Legends: Brotherhood of the Blade - Yikes, it sounds like it has a Baldur's Gate combat system. No thanks.
* Ys: The Ark of Napishtim - I have to admit I've never gotten into the Ys series and given this is a Zelda type combat system, I probably won't get into it with this game.
So for 2006 only 2 RPGs came out in Australia that I want, and only one of those is one I'm keen on. But the PSP does have a 2 game lead over the DS going into 2007.
Now for 2007 the DS games I'm looking forward to are:
* Dragon Quest IX - If this comes out in Australia, I'd like to find out more. However current info points to an action type combat system which is one I dislike. So while I do want more info, my hopes aren't too high.
* Final Fantasy III - No, we haven't got it yet. Yes, I do want it
* Final Fantasy XII: Revenant Wings - I was quite surprised to see this when looking at 2007's line-up for this post. But I'm definitely interested, if we get it in Australia (which is extremely likely if its released outside of Japan, which again is extremely likely
* Pokemon Diamond and Pearl - This is the big draw for the DS for me. And given it has online functionality I'll be able to trade. As a 22 year old pokemon fan, I don't know anyone in person who is a fan.
* Vandal Hearts - Vandal Hearts was the first game I ever played on the PSX, so I'm a fan. However there's no indication it will get released in Australia.
So only 3 games for 2007 by the looks of it. Not a very good line-up. Now moving onto the PSP. It will have:
* Crisis Core - I'm a FFVII fan from when it was first released. How could I not be interested? Well easy, it looks like they did away with turn based/ATB/anything not too action oriented battles.
Well shit. That's not a lot. So it looks like 2007 will be the year of the DS, although will it be enough for me to lay out the money for it? I'm thinking I might wait until 2008, but don't quote me on that. It could quite possibly come down to whether or not DQ9 and Vandal Hearts make it to Australia and if they do, what they're gameplay is like. If both come to Australia with a battle system I like a good story, then I can definitely see myself getting a DS. Otherwise, I can see myself waiting until 2008.
Now as for the articles, I found the PSP one to be as telling as the submitter. It only confirms my suspicions that the PSP won't be the console for me in 2007 (however I do have access to my brother's, so it's pretty much as if I already own it as he's already abandoned it. However with only 1 game on it from 2006, not 2007, I'm not exactly going to be calling it the year of the PSP for myself). The DS article was also inferior to my own research, but thats because I have very specific tastes.
The big issue with the dev kits isn't the cost - it's convincing Nintendo to sell it to you. You have to be a legit company. They won't sell it to you if you work from home.
I don't like articles like this when they ignore product releases, because it's not in their region.
You can play Metal Gear: Portable Ops, SEGA's star gazer title, and use the mapping software in Japan for the GPS unit already. Even the US Firmware has had PSP camera support for a long time now. The thing is with PSP you can use hardware from any region with your PSP. I have had several of add-ons for some time on my PSP. Vaporware? My ass. The more 'region-free' game hardware get the more annoying these articles become. Often it's cheaper to import some add-ons than buy them local anyway if you buy bundles with software.
It would be nice if there were some decent 2-3 player games on the PSP. Racing games are awful, as there is no AI player. My friends and I reverted to Worms World Party on the NGage, it's the best multiplayer for a handheld in my eyes. WWP is awful on the PSP, there's no cool weapons!
If anything, console manufacturers view extensive homebrew communities as a sign of failure. That's why Sony is constantly updating the PSP's firmware, and frequently just to break homebrew apps. After all, if people are buying PSP's to hack them, then they probably aren't too interested in buying games or other accessories that let Sony turn a profit.
This is a really excellent point. It's been a really great year for PSP games. Also the direction you mention for the device totally makes sense to me.
Er... 2007 will also have D&D Tactics and Disgaea for the PSP off the top of my head. More from IGN's release list:
All of these are Q1 releases, including D&D Tactics, so that's six RPGs before April. Check the above list or RPGamer's list for more.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
When someone posts a news post on here they need to use the & instead of just the straight & because it looks like @$$ in an RSS reader. just FYI :)
That's why I have a PSP and not a PS2. It's nice to have a device I can use on the train, waiting for an oil change, etc. It's also why I almost never play online games on the PC. When I was young, single and childless I could afford to spend hours at a time. Now, when I play, I always have to expect interruptions of one sort or another and therefore need games I can turn off instantly.
The cake is a pie
I haven't looked into it yet (my daughter just got her DS for Christmas, and it's hard enough resisting the urge to pop in Advance Wars whenever it's unused), but looking here and elsewhere, I can't help but think that the bootloading equipment might be more convient but not exactly necessary... Downloading a homebrew through your laptop's wireless into your DS seems less seedy.
:)
To the grandparent, official development isn't even a possibilty on your own unless you've got 20,000 and a decent portfolio of some sort.
"phoenix wright justice all" for the DS that comes out this month. The first Phoenix Wright did so well that the demand outpaced the supply, the company had to do a reprint of the game to keep up. This is one game on my MUST HAVE list.
Well, it is older than the DS...
Pfft - Sorry, what?
mostly because you forgot about about the Final Fantasy Tactics remake and the new Disgaea game due out on the PSP, and the new Final Fantasy Tactics Advance and Final Fantasy Crystal Chronicles games on the DS.
Also, Magical Starsign came out in 2006 for the DS, and is a pretty good RPG from what I hear. On top of that, there's a whole ton of RPG's out (and still coming out) for the GBA, which the DS plays just fine. The re-release, with new translation, of Final Fantasy VI ranks high on my list this year.
Living in Australia isn't much of an excuse, since the DS isn't region locked. Importing shouldn't be a problem.
I heard Microsoft is going to double the number of Zunes it sells in 2007, compared to 2006. There's no way Apple can beat that!
(Don't you hate when people use percentages when they are dealing with small numbers?)
Help! I'm a slashdot refugee.
Lol, Homebrew game are a SYMPTOM (or sign, as you said), of failour, not a cause, as Sony seems to think. Do they really think that chopping off the homebrew market is going to save them? People aren't buying PSPs because there's many homebrew games on them, they're not buying them because they don't have very many good games (well... now they're getting a few, but it's a little late). Their whole emphasis on the hardware is totally misguided. I thought the PS3s hardware emphasis was misguided, but at least with a TV console, there's always the fascination of sitting around tinkering with it (I find myself tinkering with the online side of my Wii). Portables, on the other hand, have always been about playing for a few minutes while waiting in line at the DVM, or with Tokyo and New York, playing on the subway. Sony should throw all their weight behind making it a quick and friendly portable to pick up, it's the only way they'll have a chance against the varitable monolyth of a system that is the DS.
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
Because copyrighted entertainment generates American jobs, while hardware generates Chinese jobs. Except for Sony, all six MPAA members are headquartered in the United States.
Homebrew equipment is going to run between $70 and $120, depending on how sleek/convenient you want your setup to be. Software tools are developed by the community and are free. The official SDK is something you won't be able to get unless you have the resources to propose an upcoming game to Nintendo.
The DS Lite is more hackable than any 2.81+ firmware or TA-082 motherboard PSP. All you need are a SuperCard, an SD card, an SD writer, a dollar store eyeglass screwdriver set (to remove the battery cover and bridge a pad on the motherboard behind it), and two minutes' use of a friend's NoPass card to flash the firmware.
You've got a beautiful screen on the PSPAlso on the DS Lite.
wifiAlso on the DS Lite.
inet browserAlso on the DS Lite, everywhere but North America :-(
run ISOs right from the memory cardBut can one easily create the ISOs from one's UMD games?
play movies, musicMoonShell on the DS Lite.
streamcast musicThere are proof of concept demos for the DS to do this, but granted, it appears that the PSP software for this is much more mature.
trillian style chat with afkiThere are AIM, MSN, and IRC clients for DS homebrew. In addition, the touch screen makes a better pseudo-keyboard than the D-pad and buttons do, and the touch screen allows for "ink" chat using the PictoChat firmware or the homeberw MSN client.
thousands and thousands of ROM gamesBut can one easily create the ROMs from one's cartridges? And who owns thousands and thousands of cartridges anyway? Besides, the DS has working NES, TurboGrafx-16, and Super NES emulators.
Install a homebrew firmwareCan one reliably do this on a TA-082 motherboard and 3.0x firmware without bricking the PSP?
get a huge memstickHuge SD is cheaper than huge Memory Stick PRO Duo, right?
tons of ISOs and ROMSWhich major commercial game publisher has authorized free redistribution of ROMs?
and a good clear fullbody protective case for itThe DS folds to become its own case.
The only better gaming platform, IMHO, is a laptop, or PC. I don't even consider most consoles as viable gaming platforms simply because they can not or are anethma to running homebrew.What is the "laptop, or PC" equivalent to the Bomberman or Smash Bros. series?
On which platform should one build the decent portfolio? Which handheld system sold in North America doesn't have a lockout chip? And then where does one get the 20,000?
Personally for those of us that like the idea of an all in one device, I think the PSP is great. I just picked one up about a month ago, and I wish I got it sooner. Yeah I like my DS... has some good games. But I'm not going to take my DS to work, on the train, etc etc.. I'll take my PSP, where I can watch movies (well not at work!) and listen to music as well. Yeah I know a lot of people like dedicated devices, a game unit, an MP3 Player, etc etc... but I like limiting what I carry around with me. And the PSP feels much more solid and well less kiddiesh then the DS.
Both have their place, but right now I'm really enjoying my PSP more then the DS... in fact my game library for DS is now about half what my PSP library is, and I've had a DS since almost day 1.
Did I read that right? They are making a DS zelda like Wind Waker where you have to travel island to island? NOOOoOoooo!!!11!!
Assuming since he posted here on slashdot and in English, he can also read English, which means that he can import the games if he wants: PSP games are region-free.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
I guess I'm the dumbest person ever.
I have 3 UMD games for my PSP, which I rarely play. My main reason for getting a PSP was to have a portable device that I can watch movies on, listen to music, look at (and share) my babies pictures, scan for wifi spots while traveling (without opening my briefcase and turning on my laptop), and to occasionally play some Lumines, GTA, or any of the free homebrew games that interest me.
Of course, I think the UMD format is a waste for movies, I just convert the ones I already have to MPG (PSP-compatible) and throw them on to one of my 1 or 2GB memory sticks, which are getting cheap these days. One of my sticks holds a collection of Family Guy episodes and other videos. Another has 2GB of music, and my third has a bunch of photos and videos of my baby girl. It's very quick and easy to swap them out.
Games may be all there is for some people, and maybe those people should buy a system that focuses solely on that. Personally, I don't like having a different device for everything, and the PSP is more than adequate for my non-gaming needs. If I want to play a game, I'd rather fire up one of my computers or consoles and immerse myself, instead of holding the system in my hand and moving the screen every time I hit a button.
Just my opinion, I don't think anyone is dumb for thinking otherwise.
After looking at that GPX2, I think it might be more of what I would want, since it has TV-out and can emulate old game systems. Too bad I never heard of it back when I made the decision to get a PSP.
You do? From your post it sounds like you stopped checking about this time last year...
The current "in thing" is to run a hacked version of the latest firmware, rather than last year's emulation of firmware on 1.5. Get a SNES emulator which uses the Media Engine for sound and you'll find most things run just fine, as does Sonic on the Mega Drive emulator that I tried last year.
The release of emulators has slowed a fair bit recently, granted, but that's because there's an emulator for pretty much everything out there already. Having said that, just two weeks ago a Commodore Plus/4 emulator was ported, much to my delight - that means I can play games from all of the previous consoles and home computers I've owned all on the PSP.
The latest firmwares come with a Playstation emulator which runs many NTSC games at full speed - originally it was locked to games downloaded from Sony's online store, but it's been hacked and with custom firmware you can run a heck of a lot on it.
As for the MP3 comment, I use my PSP in the car for a weekly journey that takes around 4 and a half hours. And you know what? With the screen turned off and the power switch set to "hold" I still have 70% or so battery life left when I get home. I've not yet tested to see how much I can squeeze out of it, but it should be at least 12 hours of MP3s on a full charge.
They said "We hope it will be much better than the overrated Mario Kart DS.". Mario Kart DS cannot be overrated, it's awesome. There's no way Diddy Kong Racing can beat it, despite the N64 Diddy being a classic.
Some friends are trying to port Allegro, an amateur gaming library, to DS. I should be helping them as soon as I get the homebrew tools. You can use libnds (see general instructions for installing here). Unfortunately, Nintendo does not sell their SDK to single users, only to companies with a determined profile. You can learn more at Nintendo Software Development Support Group.
Use a PC to build your portfolio. You have to prove you're a serious developer, not that you have experience with handhelds. Though I think Nintendo requires you to have a proper company and at that point you don't need to have anything released, you just need to show them that you can keep trade secrets (their primary requirement AFAIK).
Justice is the sheep getting arrested while an impartial judge declares the vote void.
The one game that would make me buy a DS so fast it would make heads spin is Civilization. Probably Civ 2 is best suited for conversion. In the mean time, I'll enjoy the Game Boy micro I just bought for $50 :-)
Taking guns away from the 99% gives the 1% 100% of the power.
I hope they don't add another joystick. Namely because the one that's there now SUCKS. I'm okay with the whole "nub" thing - that doesn't bother me. What does bother me is that the control input readings aren't anywhere close to smooth. Go into the XMB, start the web browser, and try slowly winding the nub in a circle. Watch as your cursor moves in something approximating a trapezoid. Now, try to do it without touching the edges (IE - use the nub like you were trying to walk instead of run). You can't, because it's way too insensitive.
Sony needs to overhaul it before cloning it.
This means that not only did Tyco from Penny Arcade get one, he convinced Gabe to get one to!
I can't see many people playing WoW on a small little handheld device like the DS or PSP (that's why we have laptops ;)). But I can see Puzzle Pirates being a big hit on the DS. If you reduced the interface a bit, even Spore might make a great handheld MMO.
Spell cheek you've failed me four the last thyme!
MMORPG game is not something you can turn on, play for 5 minutes while the kid takes a nap and close up when (s)he cries.
You're right. But buy one for your kid too, forget about naps and play 24/7. Problem solved.
Defining Statistics and Social Research
I was mistakenly referring to this preview, specifically the part about how half of the Japanese script was cut for its original localization and that most of that will be coming back. So not they're not really doing a retranslation so much as bringing back previously unseen dialogue.
Is it still sold after ten years, or is it out of print? And where are the sequels? And where are the other titles designed for four USB joypads connected to one home theater PC?
Though there's a small international community, Slashdot is hosted in America and the forums are all in English. So why do people love quoting Japanese DS sales figures so much?
US and European sales figures vs. the PSP are nothing like Japanese sales figures. They're not even close. Depending on the day of the week and who you ask, the local figures are anywhere from the DS winning 2 to 1 to the DS losing by a fair million units or so.
Some Americans' tastes track closely with Japanese tastes, but on a whole Japanese tastes in entertainment are very different than ours. To say the Japanese prefer the DS by a 4 to 1 margin says absolutely nothing about American and European preferences. It's like pointing out that 98% of Japanese prefer chopsticks. It's not going to influence my flatware buying decisions and it certainly isn't going to convince me that chopsticks are superior. It's merely a cultural curiosity.
Of course if you don't know all this, quoting these numbers does accomplish something. Though it's technically the truth, it insinuates that the DS is far more popular than it really is. It doesn't say, but it insinuates that people, in general, prefer the DS by a 4 to 1 margin. It's what I like to call a soft lie. Considering that the people I know who have a DS actually like it, I would think there are much more honest ways of making your point.
TW
Part of the reasoning though is that Japan is vitally important as many of the major development studios are Japanese. This implies that if the DS is MUCH more popular in 'the back yard' of these studios, then the DS will get more developmental support from them. If you enjoy games from these studios, it's especially important.
Another stat cited is that no only does the DS have more units sold, it has a higher software attach rate making development for that platform even more attractive.
If they're selling the system for a loss or breaking even and not selling enough games to make up for that loss then homebrew is not exactly helping the situation.
Besides you can homebrew on a DS for half the price and on top of that you actually have some good games to play and decent battery life.
I'd say 4 to 1 was pretty accurate. Take a look at the last few weeks of Japans sales numbers. The new ones should be in tomorrow.
For the year (up to Dec 24th) the DS Light sold 7,247,105 in Japan and the PSP sold 1,780,498
That's just the DS Light. There are nearly 1,000,000 DS sales in that time too which pushes the total to well over 8,000,000 for the year.
These numbers are insane. Click the link for the full set of numbers for that week.
December 18 - December 24: http://www.gamesarefun.com/news.php?newsid=7379
DSL - 485,584 (Year: 7,247,105)
PSP - 138,588 (Year: 1,780,498)
December 11 - December 17: http://www.gamesarefun.com/news.php?newsid=7371
DSL - 319,708 (Year: 6,761,521)
SP - 48,962 (Year: 1,641,910)
December 04 - December 10: http://www.gamesarefun.com/news.php?newsid=7347
DSL - 309,630 (Year: 6,441,813)
PSP - 28,930 (Year: 1,592,948)
November 27 - December 03: http://www.gamesarefun.com/news.php?newsid=7314
DSL - 176,901 (Year: 6,132,183)
PSP - 23,917 (Year: 1,564,018)
So you want us to quote American numbers? You do realize that the DS has taken over here too? The PSP is going nowhere fast.
The reason I personally like to quote Japanese numbers is because:
1) they are accurate
2) they are released on a weekly basis
3) like it or not Japan has a lot of sway on American gaming.
You are, after all, a SONY fanboy are you not? Most of the games people enjoy playing on the PS2 are developed and popularized in Japan first.
NPD only does numbers in America about once a month and they are not close to accurate. They don't get numbers from every retailer. They're crap compared to the way the Japanese do their numbers. Trust me.
The last numbers I saw by NPD were for the month of November and in that month the DS sold about 900,000 consoles compared to about 400,000 PSP's and that trend has been going on for three-four or so months before that and only getting worse for the PSP. On top of that the PSP almost never has games in the top 10-20 in the American sales (very few anyway). The DS does. Not a lot but a lot more than the PSP. The DS is selling A LOT more games. Not just in Japan but America and the rest of the world.
I bought the DS and through the time also bought 10 games for it. It has easy to pick up games and mario was fun for a long time. However, the games are simple. Age of empires got repetitive real fast. Firefox (or whatever the name) lasted about 5 hours. Worms would make you wait a very long time between plays, etc. Basically, the simplisitic nature of the games and some of the hardware limitations (20 glyphs on screen at a time) made me look at the PSP.
I do not know anyone who has either a DS or a PSP so the multi-player aspect of either handheld was never a factor. However being able to listen to music at work and then play games at night really appealed to me. I like my PSP due to the complexity (i.e. richness in AI and graphic) and its hability to play music.
What I find odd, is that on slashdot it seems I'm the only one.
I have an extensive collection of UMD movies. They can be gotten real cheap now, so there's no reason not to buy them (about $6 per movie).
I haven't really been impressed with the games output. I got Wipeout and Lumines with the console, and have tried a few others, but for the longest time, games for the PSP was boring stuff. Then along came Vice City Stories... :)
Fanboy? I guess you'd have to define the word. I have a PS2, a PS3 and a PSP and I like them all quite a lot. But I don't thing that's enough to be considered a "fanboy". Maybe it would be easier to tell you what I don't do that I often attribute to "fanboys". I don't mod stuff down simply because I disagree with it. I don't call the competitor's equipment and games "crap" if they're not to my taste, but otherwise high quality. I don't judge other equipment and games unless I've actually played them or something similar, and I clearly note it if it's the latter
Probably most importantly, I don't ignore the fact that others are having fun with competing equipment and I'm not afraid to mention the flaws I see in my own. I also don't try to make up how my flaws are actually virtues or find a single flaw with the competition and then declare it to be unfit to use.
I've seen this behavior in quite a lot of people who'd I'd label "fanboys". Curiously, I see these traits far more often in Apple and Nintendo supporters and less often in Linux, Microsoft and Sony supporters. I'm not sure why.
The guy in the great grandparent quote was talking about general popularity and then threw in Japanese popularity as "proof". It's a valid criticism to point out that that's misleading and popularity in Japan says little about popularity in the US. You went ahead and gave some reasons why quoting Japanese figures still has some validity.
I consider this all to be reasonable discussion, but notice that I got modded down for my part of it. That's what I consider to be fanboy activity. Someone out there was so unhappy that I was not boosting his favorite product, that he's actually trying to shut me up. I might chock this down to some kind of rogue modder, but sadly this has happened to me three or four times over the last week when speaking on this subject and about 25% of any posts that disagrees with a Mac feature also get this fate. Interestingly, I never get this if I find fault with Microsoft, Sony or Linux equipment or software.
About the NPD numbers. In addition to the November numbers you cited, NPD also reported these numbers as found on Joystiq.com. If this is accurate, the DS has sold 7.6 million and the PSP has sold 5.7 million from launch through Nov 1, 2006. Especially when you consider the DS got a 5 month head start, this data shows the PSP has been nicely competitive in the US.
I can't tell you if the DS is pulling ahead in November, the PSP is falling behind, or even if November is a blip that will reverse itself. I can tell you that the install base of PSPs vs DSs shows that about 43% of next-gen console buyers in the US have chosen to be PSP owners and presumably they knew of the DSs existence when they made that choice.
I can also tell you that citing 4 to 1 Japanese sales figures as an example of handheld preferences is an amazing distortion of the US facts. My guess is that no matter how accurate the numbers are for Japan, US DS fans would almost never quote them if the situation was reversed. They would point out, as I have, that it doesn't reflect the US market.
If you're interested in saying the DS is "winning" overall, then go for it. I'm sure Nintendo stockholders are quite happy with that news. But if you want to use those numbers to say that people like the DS better than the PSP, you might want to keep in mind that in the US, that's not a very big preference.
TW
I did have a questionmark at the end of that question or did you not notice.
What I said was there is a trend starting. Total sales the DS and PSP are fairly close in sales in America but the DS STILL has a huge lead in games LIKE IT OR NOT.
The trend I was talking about has been going on for the past few months and it shows that the DS has been selling more and more units over the PSP every month with last month giving the DS far more than twice the sales and many times the game sales.
That my friend is a growing trend.
Look at the world wide numbers and it isn't even close. The PSP is not even freaking close to the DS.
By the way this is the WORLD WIDE WEB if you don't like it go back to logging on to your local BBS.
We aren't all Americans here and American sales ARE NOT the only ones that matter not even to Americans.
And also you just confirmed that you are indeed a Sony fanboy. Thanks, thats exactly what I wanted to know.
Now which games do you like? Wanna be they were developed in Japan by the Japanese? Shipped in Japan before America? Popularized by Japanese?
And you're going to sit there and tell me Japan doesn't matter?
You're a grade A blind fanboy my friend.
By the way this is the WORLD WIDE WEB if you don't like it go back to logging on to your local BBS.
Sure, and I live on the world. And I speak worldese. And when manufacturers want to sell a product, they sell exactly the same product everywhere in the world, they start selling it everywhere at exactly the same time, and they expect exactly the same sales breakdown throughout the world. Everyone in the world has the same tastes, like anime, Chuck Norris films, peanut butter and jelly and, of course, sushi. Christianity and Shinto have uniform distribution and we all have both an emperor and a president.
Or you can just get real and admit that the Japanese and American markets are very different as a whole and you can admit that Slashdot has an overwhelmingly American readership.
This is reality. People are different. That's something to be celebrated, but also not to be ignored. People who sell stuff recognize this and do not expect big Chevy Suburban sales in Japan. The fact that I recognize this doesn't mean I'm jingoistic or exclusionary, just that I have a brain.
I wasn't amused when you started painting me as some kind of flag waving moron who doesn't care about the rest of the world. It's not what I wrote and it's flat out wrong. You're getting too personal with this. It's time for you to back off.
TW
You don't recognize a negative trait in yourself, only in others? I'm flabbergasted!
And yes, the japanese numbers are relevant because:
Besides, the difference between the DS and the PSP is so huge in Japan, it's almost impossible for Sony to make up for it in other areas, and, well, they aren't.
...and it was uncontrollable with only one analog nub. In case you can't tell, I use my PSP to watch Lost episodes.
Mario & Luigi: Partners in Time isn't so much an RPG as it is an adventure. It's more Zelda than anything else. However, it is an awesome game, and you really should check it out. It's for our own good, mate :-)
Learn the control scheme. Its hardly uncontrollable, and you're missing out on a great game if you won't bother spending a few minutes learning how to play it.
Great link. Could save a lot on breath of /. if it got out more widely.
For clarification, I NEVER said Japan sales don't matter in a general sense, especially if you happen to be a Nintendo or Sony stockholder. That said, the aren't any kind of indicator of which console is more popular in America and for that specific purpose, they don't matter at all.
Unfortunately, lots of folks don't seem to get that. They talk to a largely American audience and wave those numbers around as "proof" of how much more "popular" the DS is.
"But wait," you might be saying to yourself," what if they really are trying to prove general popularity? Aren't the numbers useful then?" Well, no, they're not. If that was the point, don't you think they'd use worldwide sales figures instead of Japanese sales figures? The truth is, they skip by the worldwide numbers altogether because the Japanese numbers are so much more impressive.
Now some people, like yourself, try to point out that since the consoles and quite a large number of the game developers come from Japan that the Japanese numbers have unique relevance. Too true. If that was the point these other people were making, I would have no problem with it. But all too often it's not.
Bottom line: Japan sales figures don't matter one little bit when gaging American popularity, but they do matter quite a reasonable amount for several other important reasons. Every time I see the someone try to misuse the figures to insinuate the DS is either more popular generally or especially if they insinuate the numbers have any relevance to popularity in the US, I'm gonna call them on it.
TW
Trust me, I played it more than a few minutes. Shooting is just broken (it's already quite broken on the PS2 version compared to the PC version, but at least it's acceptable), and normal fighting barely works.