Microsoft Increases Limit on XBLA Downloads
1up reports that XBLA's 50MB size limit is no more. Microsoft has upped that to a whopping 250 MB, just a week after it was revealed that the upcoming Symphony of the Night would be almost double that in size. While this is great for the possibilities of the service, games, and gamers, it does mean that 'Core Pack' owners are now even more 'out in the cold' when it comes to downloadable content. Unless a HDD is purchased for the system, Core Packers are reduced to using the 64MB memory cards, which are clearly not large enough for even one 'expanded' game title. From the article: "However, how many folks are out there downloading Live Arcade games without an HDD? It probably works out to a small percentage. We asked Microsoft about those users and the memory card issues that the console will face with this new expanded size for Live Arcade titles. Microsoft said 'There is already one possible solution in the works for this category of gamer should we decide to increase the Xbox Live Arcade game file size from its current 50 MB limit. As announced at E3 last May, a larger Memory Unit is being developed which will allow gamers who do not own a hard drive to store and easily transport several Xbox Live Arcade games at a time. We have no further details to announce at this time.'"
"old 8-bits players" will explain you that:
* Low size limit = less space = need for more creativity (and more compression). Games are small but fun.
* High size limit = more space = lazy programmers and garbage fillings. Games are huge but boring.
-- Rastignac was here.
Seriously. You can already connect a hard drive to your 360, to let it access content you have stored from your computer. But it won't let you store any content your 360 downloads. With a simple firmware update they could let people format external drives so they could be used to store content. Why won't they, besides wanting to make $$$ off drive sales? Don't tell me it's DRM through obscurity...
Penny wise, pound foolish.
I never did understand the Core system concept anyway. If games were going to require a hard drive, what good would it do to purchase a system without one? My suspicion is that Microsoft released the Core system in an attempt to keep their prices from looking outrageous. ($399 was a lot for a game console at the time.) Thanks to Sony, however, Microsoft's pricing scheme suddenly doesn't look so bad after all.
Javascript + Nintendo DSi = DSiCade
Microsoft should have never released the core pack. However, everyone knew exactly what is was from the moment Microsoft revealed it. It was obvious right from the get go that there would be limitations when it came to memory space. If you're using the core pack, and you don't have the storage space for this, then you have only yourself to blame. What's more, it's not like this would be the first item Microsoft offered that wouldn't fit on a memory card. XBL Arcade titles are practically the only thing left on the service at the moment that clock under 300mb.
Why are the memory cards only 64M? can't they use standard flash which you can get up to 2G rather easily?
Paying taxes to buy civilization is like paying a hooker to buy love.
Excuse a dumb question as I know nothing about the 360's guts.. but is it really impossible to plop a new drive in there yourself? I'd have thought any funky proprietary formatting would be clonable by now, whether through an approved process or some shady hack.
Slashdot Burying Stories About Slashdot Media Owned
If you want music to play on the 360, either stream it from your PC (I have heard there are programs enabling this with Macs, now, too) or copy the music to a USB drive, and plug that in.
I haven't a clue as to the number, but I think it's very easy to know the why people w/o the HDD don't download a lot of games. The memory cards are $40. That's why. Without the HDD you need a memory card for almost every game on XBArcade. $40 plus each title's cost! That's BS. I've said that from the beginning too. I was outraged by the 'premium' and 'core' 360's and by the PS3 tiered system as well.
What's the biggest problem? I may have to buy a 360 now just because SotN has been ported to it. I've got the original on PSOne, and I can't get to gaming websites, so if anyone could reply to this about any extras in the 360 version for SotN that would be great. (updated graphics? more animations? extra weapons/rooms?)
This sig isn't original enough, it's time to come up with something witty...
It's become obvious that the 20GB drive that ships with the premium Xbox 360 is too small for the growing amount of downloadable content available on Xbox Live. And there are rumors that a 60GB model will be coming out probably within the next year. It is also true that there are a good number of core systems out there without hard drives at all.
Well maybe it's time to slash the price of the 20GB addon drive to encourage core system owners to get onboard XBL while transitioning to the 60GB models. This would clear out the 20GB inventory, freeing shelf space for the 60GB drives that many current 20GB owners will probably want to upgrade to when they come out.
To the making of books there is no end, so let's get started
So ... the XBox360 starts launching new services that need a hard-drive, leaving the "core" system, without a Hard-Drive out in the cold, and even leaving the "Premium" system players hurting.
The PS3 with a 20GB or 60GB HD (and a User Replaceable one at that), certainly seems like a better choice.
Heck, even XBLA upping the limit to 250GB seems like a response to the PlayStationNetwork unleashing 500-600MB demos. and 150MB download games.
I know lots of people on Slashdot seem to love bashing Sony (and the PS3), but it certainly seems like MicroSoft's XBox360 is reacting a heck of a lot to what the PS3 [can do/is doing].
This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
Roboblitz is a good example of creativity due to size limitation.
Its texture compression method is impressive. The same game could have been done in "huge format" by lazy programmers, but they did it in "small format" thanks to their good work.
They solved the size limit problem by something positive (and impressive). Other programmers are just waiting for bigger space limits !
-- Rastignac was here.
Just for the record, the X-Box demos have been a gig or better for quite a while. The Live Arcade titles had the limit so '1 or 2 games' could be saved on a memory card along with your profile and some game saves. There is all kinds of content (map packs, demos, movies etc...) that are WAY over that.
Hell you could 'Rent' Superman Returns in 720p and it's a 7 gig download.
Honestly I'm not hoping for a larger Hard drive, I WANT a free 'media extender' download so I can use my XP machine as Network storage and stream from there.
I never understood this. There were around 8 million X-boxes when I saw MS tout they has something like 5.5 million live users. (counting Gold + Silver memberships) What was more telling was that 2.5 million people didn't sign up for Silver.
Why wouldn't you want to at least sign up for the Free version? There is a lot of value there, even for people who don't have a HDD.
I will bet dollars to donuts that the 360 will be able to use Windows Home Server as NAS. This has the advantage of being a good solution for gamers who want big storage capacity while simultaneously creating a Microsoft ecosystem for the home computers.
If you don't know where you are going, you will wind up somewhere else.
It was mainly Nintendo, and the Ultra 64, I mean Nintendo 64, that pushed for live action cut scenes versus all the pre-rendered junk we got on the PS1 and PCs. This of course was brought on by the lack of space in the carts. The problem is if the 360 starts getting PS1 ports, even 250MB will not be enough
64 MB memory-cards are beyond ridiciolous in the age of dirt-cheap multi-GB usb-sticks. 20GB for a HD is also ridicolouse. Even 2.5 disks start out around 80-100GB today, and there's no reason whatsoever for buying a 3.5 HD smaller than say 3-500GB.
I don't own an xbox or anything but seriously, if you bought a core system you are kind of retarded. One of the reasons I don't own an xbox 360 is because even if I get the premium, the mere fact that the Core system exists limits the capabilities of the hypothetically-purchased premium system.