Blizzard Exposes Detailed WoW Character Data
Gavin Scott writes "Blizzard has introduced a new web site called the Armory which lets you get information on any World of Warcraft character, extracted from their live databases, in near real-time. This exposes a great deal of information that was not previously obtainable including profession choices, skill levels for all skills, and the character's complete talent specification and all faction reputation data, along with all gear currently equipped. The complete roster of any guild or arena team is also available. Some players are upset about this, such as arena PvP teams who now have all their gear and talent choices exposed to the world, or players with non-standard or less-popular talent choices who fear they will have difficulty getting into pickup groups now that people can instantly find out everything about them. Are these complaints fair? Blizzard claims to own all the data and the characters, but at what point does this data represent personal choices and information about their players which would be covered by their own privacy policy? In a virtual society, should people be able to present a view of themselves that differs from (virtual) reality, or should all details be exposed?"
I'm a WoW player, just back & very casual in my playstyle. Do I give a crap if anyone can see my Character's build/gear/etc? Not one bit.
:)
I can see where some of the hardcore types might want to conceal their information, but IMHO its not a true "Your rights" issue - they are not revealing any information about YOU, just your character.
The only "risk" here is if someone has some "secret" character build that kicks ass, its now exposed to the world - but on the same token, its not just about the build, but the player behind the keyboard.
So a long-winded post to say "No I don't give a crap"
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I just took a look at my own character: http://armory.worldofwarcraft.com/#character-sheet .xml?r=Thunderhorn&n=Friedmud
I personally really like it. I've used similar services in the past (Allakhazam / Thottbot)... but they left a lot to be desired.
I often want to check what people in my group have both gear and talent wise, so I know what I'm supposed to be doing. For instance, I'm a full Prot spec warrior (as you can see on my page above)... so my main purpose in life is tanking and holding aggro... so I really need to know if that other warrior in my group is also full prot-spec and maybe has better gear/talents for holding aggro... 'cause then I can defer to him. Sure we could sit around and talk about it for a long time (which is what goes on now for the most part)... but it would be a lot simpler to just look him up and compare our stats....
Anyway... I think people that get overly worked up about this are just too damn serious about the game... it's just that, a GAME! Cool off and go kill something....
Friedmud
Priest: I'm Holy Spec'ed! :D
Raid LeadeR: We know you're not Holy spec'ed anymore... your heals are casting way too long, you're always out of mana.
Priest: Look at all my healing gear! I am holy spec'ed!
Raid Leader: We checked you out on Armory!
Priest: Really!? Those bastards. Blizzard is not respecting my privacy!
Raid Leader: Well, also the fact that you're in shadowform doesn't help your case.
[I sympathize with the priest nerfage this patch.]
None of this is private information at all. It's like publishing sports statistics for everything from school games to professional sportsfolks.
You can't directly opt out, but before you log off you could remove all your gear. Your armory profile will show you wearing nothing, and only your talents will be exposed.
Err...maybe that came out wrong
I would like to see aggregate data, I do not really care about individuals. Knowing the percentages of people who play different classes, those classes preferred skills (and least preferred ones) is much more interesting than the choices a simple character makes. But then, I don't even play the game, so other people's opinions may vary.
You are reading a copy of my copyrighted post.
So if Blizzard is so proud of their "comprehensive and up-to-date database" of character and item info, are they going to stop giving people who've had their accounts hacked the total BS "we can't restore gear because we have no way of knowing what you were equipped with" excuse anymore?
Guild Wars has had "observer mode" up and running for a long time now. That lets you see not only the top guild's skill builds, but their strategy! You know how they act and react, and you learn *when* to use the skills they bring.
Yet, the top guilds remain the top guilds because they're just better at doing what they do than anyone else. So, top WoW PVP folks should probably just have more confidence in their own abilities ^_^
I like basketball!!1!
See the third-party addon SuperInspect. While at the time of inspecting a player you must be within a 5 yard radius, it won't close if the player moves away. It also supports caching of the most recently inspected players as well as summarizes bonuses and statistics gained from items and weapons.
But WoW is quite simplistic in terms of gameplay (really, it is very simple, warlock for example, dot-fear-dot, it's not complicated). As a result of the straightforward nature of gameplay, skill is a backseat compared to equipment.
Not my impression. I have a Mage, a Shaman and a Druid, and it is quite complicated what to do in what situation. Especially the Druid with changing forms at the right moment. By even the Mage allows advanced styles (it is an ice-Mage, fire-Mages are simple: do maxdamage, then die). I think that many players just don't realize what range they have at their disposal.
And what about world PvP? You can now stalk your favourite enemy, work out how tough he really is, and exploit that information. Or, just as likely, he'll do that to you. Think about that next time you stroll out of Tarren Mill. Talk about emergent play.
That may be an issue. But personally I think those playing on PvP servers get everything they deserve. Fairness is not really possible there. I am a bit too old for this type of foolishness.
Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
To put it briefly: this information is publicaly avalible - you can get this info in game without trying very hard.
...it really doesn't matter.
Why?
Talent specs:
If you watch them for more than 10 minutes in game, killing things, you easily deduce most of their talent choices - certain builds for certain classes grant certain abilities, other choices make the player use certain spells over other spells. Even if you are on opposing factions, it doesnt matter, you can still easily tell what their spec is.
Gear:
You can walk up to any player (on your faction) and inspect them and see their gear. Even if you can't inspect them for some reason (on pvp servers you can only go one faction per server) - a lot of gear has unique graphics. Those that don't
The only possible thing to complain about with knowing someone's gear is when you are in PVP and want to know what trinkets the opponent has. Ok, there is potential here: trinkets let you do certain stuff and if you are ready for that stuff, you might have a small adventage. Thing is, the data is not real time! It is possible to instantly switch trinkets (out of combat) and whatever info you just got is out of date! To make this point even less relevant/less impact, most trinkets have visual/combat log notification to everyone nearby when they are used!
Another point to consider: In the past (i am not sure if this still happens) there was a number of mods which upon the user inspecting another player, would suck that data and upload it to thottbot. I was quite surprised to find a few of my characters having character's gear profiles on that site - obviously someone insepcted me while running that mod.
So why is this such a huge issue?
People love to whine. Especially people who do nothing important/special whole day, maybe they are bored, they want to feel wronged, then they want to feel like they are doing something, then they want to feel vindicated. It doesnt matter how dumb it is, they just go for it..
Lets look at one of the coplaints from the summary: "they will have difficulty getting into pickup groups now that people can instantly find out everything about them"
This is probably the dumbest thing i have ever heard and i read the WoW general forums:( If you join a group that is super picky/elitist and your gear is crap/you are a newb, you will get booted with this information or without. If the group doesnt care you dont have the best gear or is not picky or can carry your weight or is not elitist, then this Armory thing will not matter one bit.
Quite often, yes, there are elitist groups/guilds/people playing when you approach them to group/quest/join/etc they will scrutinise you. They will ask for your spec and check your gear. With or without the Armory, if you do not meet their expectations, you will lose. I really don't see what the difference between having it or not having it makes.
If you have a non-standard talent build (you have no clue how to play) or non-standard (read:crap) gear you will get kicked out of the group as soon as it becomes apparent - and it will. If your gear is good enough and you are not a newb, this Armory will once again make no difference.
In reply to the article's closing: the question of "In a virtual society, should people be able to present a view of themselves that differs from (virtual) reality, or should all details be exposed?" is irrelevant, borderline sensationalist when their virtual details are virtually exposed to all other virtual people.
Virtually non story about virtual whiners/complainers virtually looking for virtually something to virtually do.
Go outside, get job, girlfriend/boyfriend, learn to code or paint or spear fish. Do something meaningful so that you don't jump on dumb whiner-wagon just to feel improtant/like you are acomplishing anything by puffing up your hairless chest about small stuff like this.
And no, don't talk about "slippery slopies" or "but what about government..." or "
I think what Blizzard realized is that privacy was gone anyway, thanks to a number of 3rd party sites that tracked much of the same data. And some of these places tracked a lot more information, some of which can be really used in a bad way. For example, there is a site that actually tracks your guild history (which ones you've been in, how long, etc.). So, if you're applying to a new guild, their leader could look you up at this site, and wonder, "Hmm, this guy has gone through X many guilds in Y months. That's not a good sign, so thumbs down to him!", even though you might have a legitimate reason for this.
... it's better to make it an official part of the game, and let basically everyone know where to find it.
So, that said, I think the data that Blizzard has decided to make public is rather benign in comparison, especially since much of it is data that you can already access anyway (inspecting gear, reading combat logs, etc.). Rather than give a small minority of folks an advantage, who happen to know the right websites to visit or mods to install
Additionally, there's a whole lot of people that want access to this information, and don't mind sharing out their own data. This is true especially for guilds. Why do you think these 3rd party sites and mods existed in the first place? So again, the needs of the many outweigh the needs of the few.
-- jchenx
There was a add on for dark age of Camelot (heavy pvp game) that scanned the incoming data and got the name, did a http lookup on the server to get info on level, class, amount of kills, etc and would then feed it back into the game as a graphic floating above the players head, expect similar for WoW when the pvpers get wind of this, the DaoC version is of course banned and if you are caught with it you will be suspended.
...
My guess is that they are trying to stop people from creating in game utilities that hit Blizzard's site in the background to pull character data. However, I'm going to assume that making it Flash will merely slow them down a little.
I really, really hate the abuse of the word "hacked" in this context.
I remember back when I was doing the whole oper thing on a well-known IRC network. Every day, we'd get hundreds (sometimes thousands) of complaints from people complaining that their account with the network services had been "hacked". In every single case I ever encountered, it transpired that the individual in question had just fallen for an extremely simplistic con designed to get them to reveal their password. There's no element of "hacking" about it - it's just the exploitation of gullibility, stupidity, and the belief that it's possible to get something for nothing.
I don't play WoW very much (although I do have a semi-active account I log into occasionally, but until the end of last year (when I more or less went cold-turkey), I was a pretty hardcore Final Fantasy XI player. "Hacked" accounts were a perennial topic in FFXI and, once again, it was inevitably the account owner's incompetence that led to the account being lost or vandalised. I'd say that the cases I heard of could be broken down into three broad areas:
1) Keyloggers and malicious software - probably the closest to actual "hacking", these still relied on user greed and stupidity to steal accounts. Essentially, many of the third party programmes available for FFXI (all of which are banned under the TOS) actually contained keyloggers and the like which stole people's account passwords and reported them back to the author. Most of the malicious software in question would masquerade as cheats (eg. movement speed cheats), so frankly, people who lost their accounts this way got what they deserved.
2) Social engineering/phishing attacks - slightly less common - probably the rarest of the three categories - but by no means unknown. The old familiar tricks all applied here: masquerading on forums as admins, offering powerlevelling or gil to people who signed up on sites using their Playonline passwords, the usual rubbish. I dare say a couple of people were stung by this purely on the basis of being naive, but again, most of the people who fell for this did so out of greed.
3) Shared account passwords - in no way does this resemble "hacking". However, it was by far the most common means by which people would lose their accounts (or have them vandalised). I remember being in a linkshell once where a number of the senior members shared account passwords (although happily, I always opted out). When one of the leaders went bad, he did quite a bit of damage with the logins he had. In these cases, my sympathy was again limited - if you share your account password with somebody you just know online, you're asking for trouble. However, there were a few genuinely unfortunate cases, where people would have their accounts trashed after a real-life relationship with another player (often a girlfriend or boyfriend) went bad.
So in short, assuming the situation with WoW is anything like the one with FFXI and Blizzard don't actually have horribly insecure servers, nobody in WoW is actually getting their account "hacked".