When you consider that the launch lineup was so tiny as to be almost negative, it doesn't come as a shock that the only truly notable title sold as many units as the console.
I still don't see the market for the Switch, given its less-than-competitive performance; it just feels like Nintendo is counting on the gimmick to hit the same lucky timing the Wii did. I'm no expecting much longevity, particularly given the brisk pace that smartphones set as far as portable performance.
Probably right about that single gig of Ram, though, but I expect that this baby might be just as accurately named the 'Barnes&Noble Cut As Many Costs As We Possibly Could Because Jesus Tap-Dancing Christ We're Really Desperate For Money'.
'The US Navy paid $9.1M to insure that critical systems running an older OS are still supported while they continue to transition away from said older OS, a process that anyone with IT experience knows cannot happen overnight, and sometimes can take years, particularly when it comes to systems with potentially disastrous consequences at risk should you just slap updates on them willy-nilly.'
I do realize that we're talking about post-Dice Slashdot here, but this is one of the lamer website shillings I've seen in a while. Honestly, the article itself isn't nearly as sensational as this clickbait summary would have you believe.
That's a wholesale number. The $30 figure is the per-unit price, and looks great to the consumer until you realize the lot size is 50 units at a go. Most folk are less inclined to spend $1500 on a tablet (though I certainly wouldn't be surprised to hear stories of folk accidentally doing so). The upshot is you'll have plenty of spares.
Sounds like the land owner didn't really have any say in it. Of course, I've no idea what the state of law enforcement is like in Belize, entirely possible that a big enough bribe would do the trick. From TFA:
"The Noh Mul complex sits on private land, but Belizean law states any pre-Hispanic ruins are under government protection."
The DRM might piss some people off but isn't the server-client integrity quite important when dealing with real money transactions within the game such as the real money auction house?
It would. And it is a problem easily ('easily' in theory, though not perhaps in execution) solved:
I can create characters 'online,' which are stored on Blizzard servers, only playable when connected to the internet for communication with said servers, and can vend their inventories on an RMT market.
I can also create characters 'offline,' which can be played anytime, connected or not, and whose inventories can't interact with an RMT market.
This is a solution which would give Blizzard the ability to keep a tight reign on RMT market activity and still give people to chance to play on a plane, or on a laptop with the wireless off to save battery, or on a dodgy internet connection. It would not, however, serve as DRM, which is half the reason (if not more) why they're doing this in the first place.
Yes, Blizzard wants to control RMT stuff tightly, which is why the game is "always online." But they also want to try and stop the pirates, which is why there's no offline play. Simply put, their desire to try and stop the pirates is more important to them than an offline mode for the (who knows how many) players that want/need it.
According to the FA, the grenade-shaped design is for an art exhibit, and there's a donation drive for a version of the software that will run on Android devices.
From TFA:
"According to IDC data quoted by Brent Kerby, a product manager for the chip, about 82 percent of cloud and Web servers only use about half of their available processor power at any given time."
Not intended for gaming or compiling. Low power, multiple cores, it's a server chip.
So if Blizzard is so proud of their "comprehensive and up-to-date database" of character and item info, are they going to stop giving people who've had their accounts hacked the total BS "we can't restore gear because we have no way of knowing what you were equipped with" excuse anymore?
That Steve Rubel (the guy who contributed the linked story to webpronews) has his name in the tagline linked to a Gmail address (steverubel@gmail.com) all the while he is blasting Google?
Really, the new Sidekicks and the latest(4g) iPods are not that far apart in size. I think they both really fit into the same category of neet devices which are just large enough to do all the amazing things they do.
Well, the Cardboard Tube Samurai mod for Jedi Academy is in the works. http://www.obeythetube.com is the website. Looks good so far, we'll have to wait and see for the rest.
Re:Somewhat related question
on
iPod Mini Autopsy
·
· Score: 4, Informative
Having used iPod the very first time I went snowboarding, I can say it lived fairly well despite my frequent crashes. That trip, I loaned it to my more experienced friend, and he loved it, all the while shredding more and crashing less. I have a 10GB second gen iPod, and including that visit to the slopes, it has suffered minor drops very well. By minor I mean 2-3 feet, while it is either off or running. So far, I haven't lost it onto concrete or metal from distance (knock on wood), but I purchased it with an extended warranty from CompUSA, so I imagine I have a slightly more reassured attitude about the whole thing.
Speaking of leading cheaters astray, does anyone remember the old CRPG Wasteland? It came with a book of numbered text snippets called 'Paragraphs,' which you would be instructed to read one at a time at certain points in the game, to get clues, or more detail about a situation. Spread liberally throughout the paragraphs were a number of false ones, some telling a story, and a nasty one I remember in particular that gave an incorrect password to an in-game trap. If you used that one instead of the real one given to you by the game, BOOM!
Back on the subject of Zork, I remember my copy of Zork Zero (Apple IIc, yay!) had an in-game hint system which had quite a few red herrings as well.
I have found a similar effect with movies. I run a decent number of movies a month thru my Netflix account, and many of them are tossed in the rental queue for the reason of "why-the-heck-not." I discovered my main dvd player (a Pioneer dv525) can display subtitles while fast forwarding, so for those movies I only "sorta" want to watch, I can watch at a faster pace and still catch the dialog. I can speed-read, which helps the occasional moments where the texts moves too quickly, but most dialog is slow enough that one would have to be looking the other way to miss it. Voila! I still get the movie watched, but only half the time spent. Now anything sci-fi or action usually has too much in the FX department to make this work for all movies, but it comes in handy, especially for that "I need to send this back" feeling I imagine comes standard with any given Netflix subscription.
I don't own a Tivo, but I have used a friends before quite a bit, and I have noticed that in FF, the words of an advert are the part that sticks the most. Imho, advertisements with more text are liable to be more effective when viewed at speed. Really, though, ads are most effective when they are creative, and not the same tired cliche, or the same hot chick, or the same inflated claims over and over and over...
When you consider that the launch lineup was so tiny as to be almost negative, it doesn't come as a shock that the only truly notable title sold as many units as the console.
I still don't see the market for the Switch, given its less-than-competitive performance; it just feels like Nintendo is counting on the gimmick to hit the same lucky timing the Wii did. I'm no expecting much longevity, particularly given the brisk pace that smartphones set as far as portable performance.
Well, according to the FCC filing, at least, it does have Bluetooth:
https://apps.fcc.gov/oetcf/eas...
Probably right about that single gig of Ram, though, but I expect that this baby might be just as accurately named the 'Barnes&Noble Cut As Many Costs As We Possibly Could Because Jesus Tap-Dancing Christ We're Really Desperate For Money'.
Looks like a standalone executable, from this article on Bleepingcomputer:
http://www.bleepingcomputer.com/news/security/fantom-ransomware-encrypts-your-files-while-pretending-to-be-windows-update/
'The US Navy paid $9.1M to insure that critical systems running an older OS are still supported while they continue to transition away from said older OS, a process that anyone with IT experience knows cannot happen overnight, and sometimes can take years, particularly when it comes to systems with potentially disastrous consequences at risk should you just slap updates on them willy-nilly.'
I do realize that we're talking about post-Dice Slashdot here, but this is one of the lamer website shillings I've seen in a while. Honestly, the article itself isn't nearly as sensational as this clickbait summary would have you believe.
That's a wholesale number. The $30 figure is the per-unit price, and looks great to the consumer until you realize the lot size is 50 units at a go. Most folk are less inclined to spend $1500 on a tablet (though I certainly wouldn't be surprised to hear stories of folk accidentally doing so). The upshot is you'll have plenty of spares.
You'll be fine. http://www.flickr.com/photos/dullhunk/3109815261/
Sounds like the land owner didn't really have any say in it. Of course, I've no idea what the state of law enforcement is like in Belize, entirely possible that a big enough bribe would do the trick. From TFA: "The Noh Mul complex sits on private land, but Belizean law states any pre-Hispanic ruins are under government protection."
The DRM might piss some people off but isn't the server-client integrity quite important when dealing with real money transactions within the game such as the real money auction house?
It would. And it is a problem easily ('easily' in theory, though not perhaps in execution) solved: I can create characters 'online,' which are stored on Blizzard servers, only playable when connected to the internet for communication with said servers, and can vend their inventories on an RMT market. I can also create characters 'offline,' which can be played anytime, connected or not, and whose inventories can't interact with an RMT market. This is a solution which would give Blizzard the ability to keep a tight reign on RMT market activity and still give people to chance to play on a plane, or on a laptop with the wireless off to save battery, or on a dodgy internet connection. It would not, however, serve as DRM, which is half the reason (if not more) why they're doing this in the first place. Yes, Blizzard wants to control RMT stuff tightly, which is why the game is "always online." But they also want to try and stop the pirates, which is why there's no offline play. Simply put, their desire to try and stop the pirates is more important to them than an offline mode for the (who knows how many) players that want/need it.
According to the FA, the grenade-shaped design is for an art exhibit, and there's a donation drive for a version of the software that will run on Android devices.
This just means that after teaching them how to use money, we'll have to teach them how to timeshift past all those annoying commercials.
From TFA: "According to IDC data quoted by Brent Kerby, a product manager for the chip, about 82 percent of cloud and Web servers only use about half of their available processor power at any given time." Not intended for gaming or compiling. Low power, multiple cores, it's a server chip.
So if Blizzard is so proud of their "comprehensive and up-to-date database" of character and item info, are they going to stop giving people who've had their accounts hacked the total BS "we can't restore gear because we have no way of knowing what you were equipped with" excuse anymore?
Actually, you can already get a ton of them as pdf. And not too expensive, either.
t /aDAndD2/
http://paizo.com/store/downloads/wizardsOfTheCoas
That Steve Rubel (the guy who contributed the linked story to webpronews) has his name in the tagline linked to a Gmail address (steverubel@gmail.com) all the while he is blasting Google?
Really, the new Sidekicks and the latest(4g) iPods are not that far apart in size. I think they both really fit into the same category of neet devices which are just large enough to do all the amazing things they do.
Well, the Cardboard Tube Samurai mod for Jedi Academy is in the works. http://www.obeythetube.com is the website. Looks good so far, we'll have to wait and see for the rest.
Having used iPod the very first time I went snowboarding, I can say it lived fairly well despite my frequent crashes. That trip, I loaned it to my more experienced friend, and he loved it, all the while shredding more and crashing less. I have a 10GB second gen iPod, and including that visit to the slopes, it has suffered minor drops very well. By minor I mean 2-3 feet, while it is either off or running. So far, I haven't lost it onto concrete or metal from distance (knock on wood), but I purchased it with an extended warranty from CompUSA, so I imagine I have a slightly more reassured attitude about the whole thing.
Since the Xbox 2 will ostensibly be running an MS-based operating system on a non-x86 chip... ...how long before we see Longhorn running there too?
Speaking of leading cheaters astray, does anyone remember the old CRPG Wasteland? It came with a book of numbered text snippets called 'Paragraphs,' which you would be instructed to read one at a time at certain points in the game, to get clues, or more detail about a situation. Spread liberally throughout the paragraphs were a number of false ones, some telling a story, and a nasty one I remember in particular that gave an incorrect password to an in-game trap. If you used that one instead of the real one given to you by the game, BOOM!
Back on the subject of Zork, I remember my copy of Zork Zero (Apple IIc, yay!) had an in-game hint system which had quite a few red herrings as well.
I can't beleive I'm not the only person in the world who still has theirs... Brings back fond memories.
I have found a similar effect with movies. I run a decent number of movies a month thru my Netflix account, and many of them are tossed in the rental queue for the reason of "why-the-heck-not." I discovered my main dvd player (a Pioneer dv525) can display subtitles while fast forwarding, so for those movies I only "sorta" want to watch, I can watch at a faster pace and still catch the dialog. I can speed-read, which helps the occasional moments where the texts moves too quickly, but most dialog is slow enough that one would have to be looking the other way to miss it. Voila! I still get the movie watched, but only half the time spent. Now anything sci-fi or action usually has too much in the FX department to make this work for all movies, but it comes in handy, especially for that "I need to send this back" feeling I imagine comes standard with any given Netflix subscription. I don't own a Tivo, but I have used a friends before quite a bit, and I have noticed that in FF, the words of an advert are the part that sticks the most. Imho, advertisements with more text are liable to be more effective when viewed at speed. Really, though, ads are most effective when they are creative, and not the same tired cliche, or the same hot chick, or the same inflated claims over and over and over...