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NiGHTS Wii uses Forecast Channel for Game Weather

Wowzer writes "Sega Europe updated their NiGHTS: Journey of Dreams page, and in doing so accidentally briefly listed the new features the Wii-exclusive will have when it gets released in winter 2007. From the article: 'Wii connect 24 features: Exchange items with friends via the network and change the scenery according to real-world seasons using the Forecast Channel.' You'll also get three new shape-shifting masks (dragon, dolphin, rocket) to explore the game's seven worlds."

97 comments

  1. Hmm... by commisaro · · Score: 2, Insightful

    Don't people play games to experience a different world? DO we really want the same weather outside reflected in game?

    1. Re:Hmm... by D4rk+Fx · · Score: 5, Funny

      Don't people play games to experience a different world? DO we really want the same weather outside reflected in game?
      But it says it's using weather from the Forecast channel, which pretty much guarantees that the in game weather will never be like outside.
    2. Re:Hmm... by wiz31337 · · Score: 4, Funny

      This may be true, but it may be the only weather some gamers experience.

      --
      /whisper/ Thanks for the candy!
    3. Re:Hmm... by drinkypoo · · Score: 3, Funny

      Don't people play games to experience a different world? DO we really want the same weather outside reflected in game?

      I'll answer that question as soon as you explain what this word "outside" means.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Hmm... by MobileTatsu-NJG · · Score: 1

      "DO we really want the same weather outside reflected in game?"

      Why are you asking any of us before we've experienced it? I mean, seriously, how could this possibly be considered 'insightful'?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    5. Re:Hmm... by Anonymous Coward · · Score: 2, Interesting

      How is this insightful? What if I'm playing the game in January, with snow on the ground (in real life) and my character is somewhere in South Africa? I doubt they'll be using your local weather, but rather the weather for place that your character is in.

    6. Re:Hmm... by Anonymous Coward · · Score: 0

      It's raining men, hallelujah, it's raining men!

    7. Re:Hmm... by Xymor · · Score: 1

      All you need is an internet connection, 6 lines of code and a server to donwload an xml.
      Now, you see why they change its name from 'Revolution'.

      Yet, responding to commisaro, the world of Wii followers will look at this as a new way of doing realistic gaming.

    8. Re:Hmm... by poot_rootbeer · · Score: 1

      All you need is an internet connection, 6 lines of code and a server to donwload an xml.
      Now, you see why they change its name from 'Revolution'.


      Perhaps.

      What I don't see is why nobody's ever done something like this before, if it's so goddamned easy...

    9. Re:Hmm... by wiggles · · Score: 1

      It's that big, nasty place, sometimes with the blue ceiling and the really really bright light bulb, other times with the black ceiling and the nice white light bulb. Either way, it's a nasty place... I stay as far away as possible.

    10. Re:Hmm... by Tofystedeth · · Score: 1

      Sometimes the Revolution is not in implementing an idea, but in having it in the first place.

      --
      "A little knowledge is a dangerous thing. Drink deeply or not at all."
    11. Re:Hmm... by Tofystedeth · · Score: 1

      Whoops! Hadn't gotten to the one about FlightSim having done this for ages. so edited version "Sometimes the Revolution is not in implementing an idea, but in having it in the second place and putting into a game about a flying androgenous jester in a dream world"

      --
      "A little knowledge is a dangerous thing. Drink deeply or not at all."
    12. Re:Hmm... by Movi · · Score: 1

      Actuallym not true. The original Black & White had this option, though i never got around testing it since i didn't have broadband back then.

    13. Re:Hmm... by Anonymous Coward · · Score: 0

      Why would you need broadband to test out the retrieval of weather information? A slow dialup connection could pull down something like
      <response><city>Phoenix</city><weather>Hot as hell</weather></response> rather quickly I'd imagine. Faster than a tiny gif image anyway.

    14. Re:Hmm... by Xymor · · Score: 1

      100% agree with your point.
      This is a major revolution for flying androgenous jester in a dream world games.

  2. Awesome. by Spazntwich · · Score: 2, Funny

    Slashdot: It's news every time some random feature is included in a game?

    1. Re:Awesome. by Turn-X+Alphonse · · Score: 1

      NiGHTS is one of those games which really defined an era. It was amazing to play and is still great to play now, if you don't think era defining games arn't news for nerds then I don't think you belong here.

      Plus shall we mention this is the first time this has been done in a game?

      --
      I like muppets.
    2. Re:Awesome. by CogDissident · · Score: 1

      Actually, no, it really isn't. Black and White did it, and so have a few other games. This is just the first time a console game has done it.

    3. Re:Awesome. by jayhawk88 · · Score: 1

      NiGHTS is one of those games which really defined an era.

      Heh, no. Look I can appreciate that this is a quality game and you obviously like it but that statement is just silly.

      Pac Man defined an era. Super Mario Bros defined an era. Doom defined an era. NiGHTS, again while a good game and certainly under appreciated, was released on a console who's legacy is pretty much being the PS1's bitch.

    4. Re:Awesome. by MobileTatsu-NJG · · Score: 1

      "Slashdot: It's news every time some random feature is included in a game?"

      Slashdot: It's people coming into threads they don't care about and bitching about them?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  3. MS Flight Sim by fotbr · · Score: 2, Interesting

    has been doing this for a while.

    1. Re:MS Flight Sim by EvilIdler · · Score: 1

      Flight sims are the only games that should get away with it, since they are simulating reality.
      I doubt speeding blue hedgehogs cn fool anyone.

    2. Re:MS Flight Sim by svendsen · · Score: 2, Funny

      if the blue hedgehogs dont fool you then you are doing the wrong drugs :-)

    3. Re:MS Flight Sim by AcidLacedPenguiN · · Score: 3, Funny

      Shh, remember we're supposed to be an anti-MS news site! You better say something positive about Gnome or KDE quick or fear the wrath of angry slashdotters.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    4. Re:MS Flight Sim by thephotoman · · Score: 1

      News site? You must be new here.

      --
      Haec merda tauri est. Ceterum censeo Carthaginem esse delendam.
    5. Re:MS Flight Sim by fotbr · · Score: 1

      Bah, KDE and Gnome both suck. I'll never surrender my command line!

  4. I have no idea what NIGHTS is... by Seumas · · Score: 4, Funny

    But I sure like the potential prospect of playing with my wii in the rain!

    See, that was funny right there because I used 'wii' in a context that suggested I might be talking about my wiener.

    1. Re:I have no idea what NIGHTS is... by Turn-X+Alphonse · · Score: 2, Informative

      NiGHTS was a saturn game where you flew around as a Nightmarian (aka NiGHTS) and basicly flew through hoops, followed paths and had a jolly good time. If you've never played it you're really missing out on a classic!

      --
      I like muppets.
    2. Re:I have no idea what NIGHTS is... by Seumas · · Score: 0, Troll

      Man, the only Sega Saturn games I can recall off the top of my head is the one where you are in a ship shooting stuff in a sewer, the one where you shoot a bunch of guys in black pajamas invading a slumber party and that Kriss Kross game.

      Fuck, the 90s were retarded... *sigh*

    3. Re:I have no idea what NIGHTS is... by drinkypoo · · Score: 1

      Man, the only Sega Saturn games I can recall off the top of my head is the one where you are in a ship shooting stuff in a sewer, the one where you shoot a bunch of guys in black pajamas invading a slumber party and that Kriss Kross game.

      too bad you never discovered any of the good ones.

      Virtua Cop 1 and 2 are there, and as close to arcade-perfect as any conversion in that era. Area 51 is also on the Saturn, and IS arcade-perfect, with the addition of load times. Area 51 in the arcade is a Saturn with a hard drive.

      Dragon Force, one of the most popular and sought-after Saturn games of all time (to the point that when I got rid of my saturns, I kept this game - I have a saturn again now so I can play it) is an excellent semi-realtime strategy title. The other most-popular Saturn game in the US is Burning Rangers.

      Panzer Dragoon and Panzer Dragoon Zwei are the predecessors to the beautiful but often-frustrating Xbox shooter Panzer Dragoon Orta. Panzer Dragoon Saga is an RPG set in that world, only available for the Saturn. It only lasts about 20 hours on average (took me something like 18 hours) and takes four discs but it is truly one of the most beautiful and wondrous RPG experiences of all time.

      The Saturn is THE console for shooter fans. Especially you should check out the imports Layer Section and Layer Section II.

      The ABSOLUTE BEST ports of Puzzle Bobble 3 and 4 are on the Saturn. PB3 is my hero.

      The absolute best ports of Street Fighter 2 (and the worst one, the game for the movie) are also on the Saturn.

      Let us not forget Virtual On. You can actually get "Twin Stick" controllers for the Saturn that let you play like the arcade.

      These are just games I can think of off the top of my head. There's a lot of complete stinkers on the Saturn, don't get me wrong, but it has some of the best games ever as well.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:I have no idea what NIGHTS is... by spyrochaete · · Score: 1

      I'm pretty sure you're thinking of Sewer Shark and Kriss Kross: Make Your Own Video which were both for SegaCD, not Saturn.

    5. Re:I have no idea what NIGHTS is... by D4rk+Fx · · Score: 1

      And finally, females will be able to experience what it's like to write their name in snow with their Wii!

    6. Re:I have no idea what NIGHTS is... by Anonymous Coward · · Score: 0

      On behalf of all mankind above the age of 12.

      GET THE FUCK OVER IT ALREADY!

    7. Re:I have no idea what NIGHTS is... by mink · · Score: 1

      I think he is talking about that really bad Night Trap game.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  5. Masks? :( by Turn-X+Alphonse · · Score: 2, Insightful

    IS it just me or does this song like it's ruining the point of NiGHTS? In the original we didn't need masks or collectable ideas, you just got to the shrine and you were off. Why include artifical barriers like masks when the game it's self isn't suited to to them?

    --
    I like muppets.
    1. Re:Masks? :( by Mr.+Hankey · · Score: 3, Interesting

      I don't see a problem with it, I owned and played through both NiGHTS and Christmas NiGHTS many times. Particularly with the latter game, I can definitely see how mask-based themes could fit into the NiGHTS dream-based world. Think something like Kirby. It doesn't need to be a barrier, it can and should be totally optional, but it might present new ways of getting through a level.

      --
      GPL: Free as in will
    2. Re:Masks? :( by Cheapy · · Score: 1

      I'm personally trying to figure out how they'll integrate 20 mini-games into it...

      --
      Would you kindly mod me +1 insightful?
  6. Then please fix it! by GweeDo · · Score: 2, Interesting

    Let me put in my zip code please. I don't care about the weather 200 miles away from me!

  7. So in other words.... by LordPhantom · · Score: 2, Funny

    ..... the in-game weather will always be wrong?

  8. WiiConnect24 and Power Use by SydShamino · · Score: 4, Informative

    The features of this game sound pretty cool; I like the tie ins between the different Wii channels.

    However, I've disabled WiiConnect24 due to its power use. When the console is in standby and WiiConnect24 is disabled, it uses about 1W. With WiiConnect24 enabled, it uses about 10W. That's about $10 a year I'm not willing to pay in power.

    The problem is that, when I turn on the console, it doesn't attempt to synchronize the WiiConnect data. The net connection works - I can use the internet channel and the votes channel - but the new and forecast channels just tell me "WiiConnect24 is disabled" and error out.

    Is there any way I can configure the console so that WiiConnect24 is disabled, but when I turn on the chassis I get the data update? I don't mind if the data takes a few minutes or even half an hour to load; I'll play Elebits or something in the mean time.

    Sorry if this seems mildly off-topic. I'd like to get excited about this game if I can use its features.

    --
    It doesn't hurt to be nice.
    1. Re:WiiConnect24 and Power Use by Trillian_1138 · · Score: 1

      I hate to chime in with a 'me too' post, but I'm about to...

      Me too! I agree - I turned off WiiConnect24 for exactly the same reason (unneeded power consumption) but was frustrated to find things not updating. A quick check doesn't seem like too much to ask...
      -Trillian

    2. Re:WiiConnect24 and Power Use by Leto-II · · Score: 1

      Enable WiiConnect24, but have the console connected to a power strip which you turn off when not using it. Or does the Wii not like being totally without power?

      --
      Do not anger the worm.
    3. Re:WiiConnect24 and Power Use by bilbravo · · Score: 1

      You CAN use these features, you're just not WILLING to... you said so yourself! :-)

      Ok, I really had a REAL reason for replying to your topic--just that I didn't realize you couldn't use the Forecast and/or News channels without WiiConnect24. I do agree, it's silly that it won't update the data when the machine is on. However, I have noticed that in order to receive a message that someone just sent me, I have to turn the console into "sleep" mode. I wish the Wii could update while it's in the main menu.

    4. Re:WiiConnect24 and Power Use by SydShamino · · Score: 1

      However, I have noticed that in order to receive a message that someone just sent me, I have to turn the console into "sleep" mode. I wish the Wii could update while it's in the main menu.

      Hmm, now that I think about it, I haven't received any Wii mail since I disabled WiiConnect24, either. (Not that I ever got much; we only have one friend that we know of with a Wii.)

      You CAN use these features, you're just not WILLING to... you said so yourself! :-)

      This game sounds neat, but it doesn't sound neat enough to have a $10 montly fee. =p

      --
      It doesn't hurt to be nice.
    5. Re:WiiConnect24 and Power Use by Anonymous Coward · · Score: 0

      Good Lord in heaven are you a... I dont even know what the word is.

    6. Re:WiiConnect24 and Power Use by Anonymous Coward · · Score: 0

      If you are paying $0.11 per KWh, please tell me where you live so I do not go there (I am almost $0.04 cheaper here.). In another thought, if $10 per year, less than a $1 a month is your only reason for not have WiiConnect24 on you really should start unplugging some of your more power hungry devices, because that 10W isn't much compared to a lot of things you probably have plugged in right now...

    7. Re:WiiConnect24 and Power Use by SydShamino · · Score: 1

      What I want is the following: (This is my own invention, don't patent it!)
        - Power strip with remote control to turn it on and off
        - Surge protection on all outlets
        - At least one, possibly two outlets that bypass the remote control and are always on (for the DVR)
        - Battery backup for at least one always-on outlet and at least one regular outlet

      I could build one - I have the expertise to do so - but it's just not worth the time to me. Instead, when I rewired our TV room electronics this weekend, I added a regular UPS to the DVR, but I didn't get the remote control (.

      If I turn off the UPS/power strip to cut power to the Wii, I'd lose the DVR. I could try running them to separate outlets, but that's just getting overly complicated. The assortment of devices I have in a cabinet next to my TV have greatly varied power requirements, and no power products on the market today meet them all.

      I have no idea if the WiiConnect24 feature would sync correctly if the Wii is left unplugged until use. If it does work, then that proves the Wii can sync on demand, and that makes it even more stupid that it can't sync on demand with WiiConnect24 disabled.

      --
      It doesn't hurt to be nice.
    8. Re:WiiConnect24 and Power Use by SydShamino · · Score: 1

      http://www.greenmountain.com/pollutionfree/service s_rates.jsp

      Those are blended rates shown on their table; my incremental rate is about $0.10/kWh.

      I'm going room by room and unplugging all those other things, too, at the same time that I'm swapping in CFLs.

      --
      It doesn't hurt to be nice.
    9. Re:WiiConnect24 and Power Use by fbjon · · Score: 1

      You mean $10 yearly fee. I calculate that I'd pay about 4.90 EUR = 6.50 USD for one year of having the Wii on 24/365, if I had a Wii. Oh the humanity! In 37 years, I'd save enough to buy a second Wii!

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    10. Re:WiiConnect24 and Power Use by Anonymous Coward · · Score: 0

      If you have WiiConnect24 and standby mode on, you can hold down the power button on the console until the light turns red. Unfortunately, this doesn't work with the power button on the remotes, so you'll have to actually get up every time you want to turn the Wii off. I've found this method much easier than turning the standby mode on and off in the options menu every power on and off.

    11. Re:WiiConnect24 and Power Use by bilbravo · · Score: 1

      $10 a month, no. But you said $10 per year :-)

    12. Re:WiiConnect24 and Power Use by dyslexicbunny · · Score: 4, Funny

      $10 a year?!? That's it. When I get home, my wii is SO going to stay off. I can find much better uses of $10 dollars a year. Like a large pizza at Fellini's or two beers at McCrays (you're SOL if you don't live in Atlanta on both). Man, how could I possibly live without those additional $10 a year?

      I guess I'll have to play hours of Counterstrike on my gaming machine or watch House and 24 pimped out in HD instead while basking in the cool air conditioning in my house for all hours instead.

    13. Re:WiiConnect24 and Power Use by Anonymous Coward · · Score: 0

      You realise that you'll probably go through the equivalent of 3 months worth of WC24 power just by posting this and reading the replies...

      Also, I just noticed that not only is the console name after a penis, but their online service is called WC24, i.e. toilet24. Whoever comes up with this stuff has a genuine problem.

    14. Re:WiiConnect24 and Power Use by IcyWolfy · · Score: 1

      Because god forbid you get an XBOX360 or PS3 where just idling in the console uses 160-170W. As opposed to the Wii's 13W

      And if you don't want to spend that money, turn off your computer and monitor overnight, and while you're at work. That'll save more money than the WiiConnect24 after only 400 hrs (assuming 200W consumpton, which isn't that much) for an hour and save the 200Wh.

    15. Re:WiiConnect24 and Power Use by jjustice · · Score: 1

      The power use doesn't bother me so much, but I noticed that when I left WiiConnect24 on the console got really hot. I didn't like the idea of my Wii baking 24 hours a day. I wouldn't want it to update automatically when I turn it on if that would interfere with me jumping right into a game. But it could do the update in the background while I'm shopping or whatever, similar to how the 360 and PS3 background downloading and resume if you do something that it can't background with. And it's a no-brainer to just put in an update-on-demand feature without having to turn on the continuous connection.

    16. Re:WiiConnect24 and Power Use by INeededALogin · · Score: 1

      I hope that is the Fellinis on Ponce. Else it will cost you 12 dollars due to the gas to drive to the Ponce one:-P

    17. Re:WiiConnect24 and Power Use by dyslexicbunny · · Score: 1

      I usually go to the one on Howell Mill, although I like the Ponce store better. The outside is so much nicer than Howell Mill. But it's across the connector so unless I'm over there, it's just out of the way.

    18. Re:WiiConnect24 and Power Use by Duds · · Score: 1

      The amusing part is this comes from a group that was actively excited about paying $15 a month in power to let their PS3 do maths constantly.

  9. I live in California... by MobileTatsu-NJG · · Score: 1

    .. I'll never know if this works. :(

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    1. Re:I live in California... by dthable · · Score: 1

      Ditto for Seattle except for that brief period between the rainy season - August 31 to September 1.

  10. Not jumping the gun. by Kyokugenryu · · Score: 1

    I'll hold off on judgement until I try it. Being an avid player of the original NiGHTS, however, I don't like the idea of adding "gimmicks" to the game like this. NiGHTS took place in a dream world, adding stuff like this would make the whole "Dream World" thing kinda pointless. The mask thing doesn't bother me since the original NiGHTS had basically the same thing, you'd transform at different parts of the level to suit the environment. Depends on what they do with it, I guess.

    1. Re:Not jumping the gun. by MobileTatsu-NJG · · Score: 1

      "NiGHTS took place in a dream world, adding stuff like this would make the whole "Dream World" thing kinda pointless. "

      Why?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:Not jumping the gun. by ab0mb88 · · Score: 1

      I tend to disagree with you on this ruining the effect. The outside world matching what is going on in this alternate reality would make the realism seem more real. I am sure almost everyone has had to turn on the lights when playing a scary game or watching some movie because it is just a little too intense otherwise. This is the same kind of idea if it is storming outside and it is storming on the game the sensory perceptions are all there and should feel all the more real. This may be a gimmick, but it also may be a great new hook.

    3. Re:Not jumping the gun. by Kyokugenryu · · Score: 1

      I don't know about you, but my dreams don't exactly match the weather outside. NiGHTS had the Snow world, the Sunny Field world, etc. Those match something you'd have a dream about, especially the type of dream found in the game. Maybe I'm just being picky.

    4. Re:Not jumping the gun. by MobileTatsu-NJG · · Score: 1

      "I don't know about you, but my dreams don't exactly match the weather outside. "

      Sometimes they do for me, sometimes they don't. I just don't understand why having it match the weather outside would break anything.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    5. Re:Not jumping the gun. by Kyokugenryu · · Score: 1

      I guess I think with the old school mentality of old platformers, where you had an ice world, a fire world, a desert world, etc. That's how the original NiGHTS was, making it match whatever's going on outside would just break that. Unless they mean simply weather effects, and not the world itself.

    6. Re:Not jumping the gun. by Turn-X+Alphonse · · Score: 1

      It will also mean levels will require a more generic design to switch. Now maybe if each level had a "special" area only accessable with one type of weather this could be fun.

      --
      I like muppets.
    7. Re:Not jumping the gun. by Turn-X+Alphonse · · Score: 1

      Have you NEVER played NiGHTS? NiGHTS entire point was "This is the dream world, reality does not apply here"

      --
      I like muppets.
    8. Re:Not jumping the gun. by MobileTatsu-NJG · · Score: 1

      Ahhhh.. okay, I understand what you're saying now. My bad. You said it, I just didn't get it.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    9. Re:Not jumping the gun. by Endymion · · Score: 1

      but... "gimmicks", if you call them that, were part of the original game. The music was influenced by a built-in A-Life system, so there is precedent to having complex systems that influence the game, that are not directly part of the gameplay. It adds to the feel of the world, and makes it not-exactly-the-same every time you play it.

      This doesn't even being to cover how Christmas NiGHTS changed the weather based on the date. (animal crossing style)

      --
      Ce n'est pas une signature automatique.
  11. They'll add fire and smog for you. by xxxJonBoyxxx · · Score: 2, Funny

    They'll add fire and smog for you.

    1. Re:They'll add fire and smog for you. by mobby_6kl · · Score: 1

      >They'll add fire and smog for you.

      Are earthquake and riot already in the game?

    2. Re:They'll add fire and smog for you. by Anonymous Coward · · Score: 0

      Earthquakes are not meteorologic phenomena.

    3. Re:They'll add fire and smog for you. by Anonymous Coward · · Score: 0

      But riots are?

    4. Re:They'll add fire and smog for you. by Anonymous Coward · · Score: 0

      Sure, when it's raining tear gas and rubber bullets.

  12. Nintendo Wii... by Anonymous Coward · · Score: 0

    Replacing the Xbox 360, PS3, and now your local neighbourhod weatherman.

  13. Not News by everphilski · · Score: 3, Informative

    Plus shall we mention this is the first time this has been done in a game?

    Far from it: Microsoft flight simulator

    X-Plane

    Weather Channel Golf

    And there has been weather integration in Second Life as well...

    1. Re:Not News by Turn-X+Alphonse · · Score: 1

      I ment using the Wii, it wasn't ment to imply the first ever. :)

      --
      I like muppets.
    2. Re:Not News by Helmholtz+Coil · · Score: 1

      Supposedly Madden does too, although living in Austin I can't remember seeing anything other than "bright and sunny." :)

  14. This exists already, mostly by hudsonhawk · · Score: 1

    With the exception of your last point about battery backup, just google for the Panamax Max 8 Coax PRO. It has 4 outlets that are switched by a 12V trigger, and 4 outlets that are not. All of the outlets have surge protection.

    You could solve the battery problem by plugging the Panamax into the UPS. Then the unswitched outlets would have UPS.

  15. Christmas Nights by dancingmad · · Score: 1

    Weather effects are fine and dandy, but I'm not entirely mistaken there were some holiday effects (or, more accurately, a seperate disc bundled with some game mag, probably Gamepro or EGM) in which outside the Christmas season would look green and plant-y, but using the Saturn's clock, when Christmas time rolled around would be filled with snow, santa outfits, and the like. I'm near positive that using the Wii's weather and internal clock Nights will do something along the same lines.

    --
    "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
    1. Re:Christmas Nights by Anonymous Coward · · Score: 0

      It was bundled with Next-Generation magazine and had themed levels available for Christmas (obviously), Easter, Halloween, New Year's, and April Fool's (where you play as Reala instead of the usual Nights character). May have been more, but that's what I remember off the top of my head.

  16. I have no idea what hot dogs is... by Anonymous Coward · · Score: 0

    "See, that was funny right there because I used 'wii' in a context that suggested I might be talking about my wiener."

    Your name wouldn't happen to be "Oscar Mayer"?

  17. Cool, but... by The+Orange+Mage · · Score: 1

    I swear the Forecast Channel is always about 6 hours behind for me. I'll be playing near midnight and it'll show me weather from 8 PM, I'll play at 10 AM and I'll have a 3 AM reading. They should switch to the Weather Channel's service instead.

  18. CoJag != Sega Saturn by tepples · · Score: 1

    Area 51 is also on the Saturn, and IS arcade-perfect, with the addition of load times. Area 51 in the arcade is a Saturn with a hard drive. No. Midway's Area 51 (arcade game) used a CoJag board, based on Atari's Jaguar hardware. One thing the Jaguar and Saturn had in common was that they were both quirky systems with two obscure 32-bit CPUs plus a MC68000 series CPU as an I/O processor, but otherwise, the Jag and Saturn were at least as different as the Sega Genesis and Super NES.
    1. Re:CoJag != Sega Saturn by drinkypoo · · Score: 1

      Hmm, I must have been smoking crack then. Happens occasionally. For those who don't want to make my same idiot mistake, you can find out about the arcade hardware based on the saturn here (pardon my stupid link text.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  19. Commercial use of TWC data costs per month by tepples · · Score: 1

    They should switch to the Weather Channel's service instead. Choosing The Weather Channel instead of Weathernews would probably have been too expensive per month for Nintendo. If you prefer to look at TWC's feed (albeit not in-game), you could always download Internet Channel Trial Version, bookmark your zip code in weather.com, and toss Forecast Channel onto the last page of the menu where you won't see it unless you have a lot of Virtual Console games.
    1. Re:Commercial use of TWC data costs per month by miro+f · · Score: 1

      but what about the spinny globe?

      --
      being vague is almost as cool as doing that other thing...
  20. D&D adventure when? by Anonymous Coward · · Score: 0

    I know this is off topic, but when are we going to get a game that mimics D&D, so I can descend into a dungeon, starting off with very little, and then hack, solve, acquire, and arrow-shoot my way through a *first person* 3D adventure role playing game?

    C'mon, I want to swordfight using the wiimote, using the nunchuck to control a shield.

    (And, no, not in the Legend of Zelda.)

  21. News Flash! by Anonymous Coward · · Score: 0

    This just in! The upcoming PS3 title Little Big Planet will allow players to search by nickname to find levels made by their friends! Also will add more materials than brick, fabric, and two-by-four for level construction.

  22. Insightful? Ad Homonym attack! by MS-06FZ · · Score: 1

    How is this insightful? Maybe the moderator meant inciteful...
    --
    ---GEC
    I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
  23. Sweet! by Kuvter · · Score: 2, Funny

    Now I never have to go outside to know what the weather is like, I can just play video games.

    Living in the basement just got better!

    --
    "To be is to do." --Socrates
    "To do is to be." -- Aristotle
    "Do-Be-Do-Be-Do..." --Sinatra
  24. WiiConnect24 does NOT mean it's connected 24 hours by miro+f · · Score: 2, Informative

    this appears to be a common misconception about the way WiiConnect24 works. WiiConnect24 is just the name of the service, like WiFi Connection was the name of the DS Internet Service.

    If you don't want your Wii connected to the internet when it's off, it's simple enough, turn WiiConnect24 ON and turn Standby Connection OFF. Your Wii will be connected to the Internet only when it is on, it will update itself when it is on, and it will disconnect from the Internet when it is off, saving your precious $10/year.

    I thought this was pretty self-explanatory but most people get it wrong.

    --
    being vague is almost as cool as doing that other thing...
  25. How about one of these by Chuck+Chunder · · Score: 1

    things.
    If you put your TV in the control socket then presumably when you turn the TV off (or put it on standby) it would completely power down whatever other items you have in the switched sockets and there are constant hot sockets for your PVR and whatever.
    It's not exactly what you described and wouldn't shut off the TV standby power. On the upside it wouldn't give you another remote control to keep track of!

    --
    Boffoonery - downloadable Comedy Benefit for Bletchley Park
  26. Re:WiiConnect24 does NOT mean it's connected 24 ho by Mister+J · · Score: 1

    That is indeed how it should work, but it doesn't. I have my Wii set with WiiConnect24 on and standby connection off, and if I try to go into the Forecast or News channels it tells me that WiiConnect24 is turned off. Turning standby connection on and then going back to the Forecast channel (without going into standby first) works just fine. Possibly this is a glitch in the current firmware.

    My main irritation with standby connection is that it leaves the video signal active in standby mode, which confuses my automatic video switcher...

    --
    Windows moves in mysterious ways, its crashes to perform