Slashdot Mirror


Publishers Scrambling for Wii Titles

Bloomberg is reporting on the publisher scramble for Wii titles, prompted by the console's explosive popularity since its launch late last year. Though the article focuses on EA's initial coolness on the console, they certainly weren't the only company that initially missed the bus. "Electronic Arts wasn't the only publisher slow to see Wii's appeal. New York-based Take-Two Interactive Software Inc., maker of Grand Theft Auto games, had no Wii titles when the player was released and now plans to have three this year, said spokesman Jim Ankner. Activision Inc., based in Santa Monica, California, plans to release six Wii games this year, giving the second-largest publisher a total of 11, said spokeswoman Maryanne Lataif." Though that's great news for Wii gamers, the question is: how many of these titles are going to be 'shovelware'?

64 of 328 comments (clear)

  1. The more the better by fructose · · Score: 3, Insightful

    Well, even if only 10% of the games coming out are worth getting, it will be that many more games that I might buy. And the experience the developers get by making a game for the Wii will (hopefully) make future games that much better.

    1. Re:The more the better by sottitron · · Score: 3, Interesting

      Not sure I agree with your logic. You are assuming quality is constant. A deluge of titles probably means that 10% figure be weakened reduced even more than since you have developers scrambling (i.e. shovelware.) What is really going to happen in the next 15 months is that you will have to wade through more crap to get to the stuff you want. That said, I wouldn't mind a bigger Nintendo section to wade through 2 years from now. I do hope you are right that the developers 'get it' while they produce games for the wii.

    2. Re:The more the better by bynary · · Score: 2, Insightful

      What is really going to happen in the next 15 months is that you will have to wade through more crap to get to the stuff you want.

      That's no different than the PS1 and PS2 libraries: mountains of crap and a dozen or so gems.

      --
      http://www.bynarystudio.com
    3. Re:The more the better by insignificant_wrangl · · Score: 2, Insightful

      I also find this is a "new generation" thing: it usually takes developers a year or so to really capitalize on the new systems' capabilities. Its nice to know that numerous developers will be paying significant attention to the Wii rather than just the 360 and the PS3. I'm a long time Playstation loyalist, but I'm switching to the Wii this generation (assuming I can find one...)

  2. shovelware by L-Train8 · · Score: 3, Interesting

    The Piper Jaffray analyst says, "They're going to need to get their best-branded product on that platform. That will take a good nine to 12 months."

    But if the big publishers rush Wii tiles out the door, the Wii could get a reputation for having nothing but crap ports, and lose some of its appeal. On the other hand, with the lag time involved in video games, market share might be cemented before that could happen.

    --

    Don't forget that Friday is Hawaiian shirt day.
    1. Re:shovelware by AKAImBatman · · Score: 5, Insightful

      The Wii could get a reputation for having nothing but crap ports

      Nintendo usually has enough first-party titles in the pipeline to prevent that from happening. As a result, the third parties get a reputation for making nothing but half-assed ports to the Wii. Glad to see that not much has changed since the GameCube. :-/
    2. Re:shovelware by tuffy · · Score: 2, Interesting

      But if the big publishers rush Wii tiles out the door, the Wii could get a reputation for having nothing but crap ports, and lose some of its appeal.

      Probably not, though. No major system has ever failed for having too many games, even if most aren't "A" quality titles.

      --

      Ita erat quando hic adveni.

    3. Re:shovelware by Pxtl · · Score: 3, Interesting

      Yep, that fits. Nintendo consoles have, since the N64, always been like that. Wonderful first-party stuff (and console-specific stuff from Rare), and mediocre third-party-stuff. Basically the same story now, but with Sega's Sonic Team taking Rare's place... although Sonic Team replaces the furstratingly-difficulty of Rare games with frustrating-camera-controls of Sonic games.

      I bought a wii at launch time, and so far have been pretty disappointed. Wii Sports is nice, but every title I've picked up since then has been something of a disappointment - cooking mama is terrible, Monkeyball is nice but the minigames are hideously bad (and reviews of Sonic say it's more of the same), and the Metroid title promises to be singleplayer. I've yet to see a multiplayer title for the Wii where the multiplayer gaming is anything but hacked-up minigames.

      I'm worried that the Wii will end up collecting dust the same way my DS does.

    4. Re:shovelware by tuffy · · Score: 3, Insightful

      2600

      The longest-lived and one of the best-selling video game consoles of all time, despite an abundance of low-quality titles throughout its lifespan.

      It overstayed its welcome, certainly, but the Wii can only hope to do as well as the 2600.

      --

      Ita erat quando hic adveni.

    5. Re:shovelware by AKAImBatman · · Score: 4, Insightful

      The majority of "hardcore" gamers tend to be fixed in their ways; be it PC games or traditional consoles, they (not everyone) do not want something new. Why should they have to use the Wii nunchuck instead of the traditional controllers?

      Exactly. This gamepad thing is never going to catch on. One button joysticks, For The Win!

      (dramatic pause)

      We've been here before. Several times, in fact. We'll be here again. The "hardcore" gamers will adapt, just as they always have.
  3. Silly question by Bloke+down+the+pub · · Score: 2, Insightful

    Couldn't they have started developing the games a bit earlier, and have them ready more or less when the console ships?

    --
    It's true I tell you, feller at work's next door neighbour read it in the paper.
    1. Re:Silly question by k_187 · · Score: 2, Insightful

      Yes, but nobody (even Nintendo) expected the Wii to take off like it has. So they didn't start things early enough and now see there's money to be made. What's the fastest way to that money? Pushing out crap.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    2. Re:Silly question by eln · · Score: 4, Insightful

      They didn't expect the Wii to sell, so they made a business decision not to support it. Now that it's selling, they are scrambling to start development for it.

      Prior to launch, most people in the industry thought of the Wii as a cheap toy that would sell as good or worse than the GameCube, and they decided to throw their development dollars at the XBox 360 and the PS3 instead. They simply misjudged the market for the Wii.

      Of course, if you believe the idea that the Wii is successful only because it has brought a whole new demographic (casual gamers) into the console market, these publishers that specialize in catering to the hard core gamer market may still not do very well on the Wii. Time will tell.

    3. Re:Silly question by cHALiTO · · Score: 4, Informative

      Agreed

      I'm 29 and while I can have fun with wii sports, I like games like GTA, sports games (WE/PES), FPSs and stuff like that. I used to be part of a Quake2 clan in the lanparty days. However, I decided to go for the wii (can't afford more than one console), because while graphics do matter, I'd rather have something somewhat new, more fun to play (so far the Wii has definetly delivered) than photorealistic graphics.. Wii's graphics are just good enough for me, I really prefer efforts be spent on other directions (diversification for example) than have the same games all over again just with photorealistic graphics and better AI. With the Wii I *can* have the games I already know, plus the oportunity to try out some new things (or new, funnier ways to do old things other than just a paintjob: I tried Godfather BHE on the PC, but the controls sucked. On the Wii it's a blast).

      --
      "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." -- Terry Pratchett
    4. Re:Silly question by HappySqurriel · · Score: 4, Interesting

      One of the things I find odd about this is that most of the people I know who are programmers, scripters or artists in game development were all excited about the Wii after the TGS 2005 showing and it was the marketing drones who thought it wouldn't be successful; at E3 2006 (after the marketing drones came across a 6 hour line-up at the Wii booth) companies started to be far more willing to devote resources to Wii games. In a way this is probably representative of what is wrong with so many publishers currently, they're so afraid to take a risk for fear of losing money that they end up missing out on the opportunity to make money.

    5. Re:Silly question by KDR_11k · · Score: 2, Interesting

      I doubt the hardcore demographic is less present on the Wii than other consoles. Sure, it's a lower percentage of the total sales but since most actual hardcore gamers (i.e. not just graphics whores who'd shun a game for looking bad independent of how it plays, a hardcore gamer would accept 2d sprites if the game was good, some would even take ASCII) are interested in the Wiimote and the gameplay it might enable they are likely to buy a Wii. Never mind that many hardcore gamers are likely to own more than one console anyway and the Wii will probably have the least overlap with the libraries of the other consoles so you get more difference for the money.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:Silly question by donglekey · · Score: 4, Insightful

      That isn't just publishers, that is every industry, period. Everyone wants a safe and profitable investment.

    7. Re:Silly question by k_187 · · Score: 2, Funny

      Indeed. Now if my TV wasn't broken...

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    8. Re:Silly question by drinkypoo · · Score: 2, Insightful

      Of course, if you believe the idea that the Wii is successful only because it has brought a whole new demographic (casual gamers) into the console market, these publishers that specialize in catering to the hard core gamer market may still not do very well on the Wii. Time will tell.

      I doubt it. A large number of people chose to purchase it because it was inexpensive. They will be looking for traditional games.

      I plan to be one of them when I can find a Wii. (All jokes aside.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  4. You want the real answer or the sugarcoated one? by AKAImBatman · · Score: 4, Insightful

    Though that's great news for Wii gamers, the question is: how many of these titles are going to be 'shovelware'?

    Sugarcoating: Developers are going to port their existing set of games to the Wii, but they're going to spend hundreds of hours fine-tuning the controls for the Wii Remote. The graphics won't matter because it will be so much fun playing on the Wii!

    Real Answer: Developers are going to do a half-ass port of existing games to the Wii, and they're going to spend most of their time removing graphical features and figuring out how to read "waggle" from the controller. Since no one will actually optimize their games for the ArtX chip, the graphics will be substandard in comparison to the first-party Nintendo titles. Even worse, the games will have all the "fun" sapped out of them as the publishers don't yet "get" the Wii.

    The end result? Miyamoto will need to yell louder.
  5. I'm bored with my Wii by ditoa · · Score: 3, Interesting

    I will probably get modded troll however this is just my honest opinion - I am bored of my Wii. I got one at the end of January. I didn't pre-order one as I wasn't all that sure it would be fun but I played on a colleagues one a few times and enjoyed it so decided to pick one up. I got Rayman, Zelda and WiiPlay as well.

    At first it was a lot of fun however I soon found that lack of decent single player games and no online made the console a total bore for me. I tried to convince my wife that it was fun to play and while she did enjoy it the first couple of times she said it was "too robotic" which I do agree with.

    I don't have people round the house all that often as we tend to go out. When we do have people round it is more to chat than play games. When I first got it and people came round we played but after an hour most people found the games too repetitive.

    So basically it now sits under my TV doing nothing. I am a single player gamer and the Wii really doesn't work well for me. I had (still have but it is modded) an Xbox and used to really like Live however canceled my subscription after 2 years as I didn't feel I used it enough. I have thought about getting a 360 however it is too noisy for me so until they put in a quieter drive I won't be picking one up.

    I really wanted to like the Wii however it just doesn't excite me, after the initial novelty wears off it does feel rather gimmicky and it doesn't really revolutionise gaming, it is just another form of input, it doesn't really add any additional depth to a game.

    1. Re:I'm bored with my Wii by Anonymous Coward · · Score: 2, Informative

      You need Trauma Center. Now.

      Also, Super Paper Mario comes out today.

      Honestly, you're just going through what every new console goes through. After the initial "Oh wow this is awesome!" period, interest necessarily wanes.

      But don't worry...there are tons of great games lined up for the system's future.

    2. Re:I'm bored with my Wii by AKAImBatman · · Score: 4, Informative

      The Wii is interesting at the moment, not just because of its controller. It's so much more than that. First, you can grab all the used Gamecube games you can handle. All for super-cheap if you know where to look. Which means that the Wii can be used to play all the cool titles you might have missed. (I highly recommend Donkey Kong Jungle Beat!)

      Secondly, the Virtual Console gives you all the classics under one roof. Whether you want to finally play Bonk, zip along with Sonic, relive Mario World or Mario 64, fly with StarFox, enter your favorite adventures with Zelda, or have a go at the hidden classics that you missed, the Virtual Console has a lot to offer.

      Lastly, the free web browser is more than just a web browser. It's a portal to casual games, a television channel, and even a WiFi stereo system.

      I won't even get into the fun you can have with hacking your Wii through the SD Cards and WiiMote. (If you're into that sort of thing.) Suffice it to say that you can transfer your Miis to the Internet, play your favorite SCUMMVM games, use your WiiMotes to play your computer games, and other fun hacking possibilities. :)

    3. Re:I'm bored with my Wii by geekoid · · Score: 2, Insightful

      you're just getting old.

      Just to shjow your not the only one getting old:
      "....after the initial novelty wears off ..."
      reminds me of some og the complaints that was around when Pong came out.
      Yet here we are with outstanding games that were unimaginable then.

      Wii may very well prove to go on to do some amazing things, or at leastr lay the ground work for them.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:I'm bored with my Wii by 7Prime · · Score: 2, Insightful

      Did you have a GameCube? If not, you have an entire library of amazing single-player titles to check in on. The GameCube's library might be small, but it's pound for pound, probably the best console library in existance. Some of the finest action games, finest RPGs, and finest platformers out there.

      Skies of Arcadia: Legends
      Smash Bros. Melee
      Metroid Prime 1 & 2
      Zelda: Wind Waker
      Metal Gear Solid: The Twin Snakes
      Tales of Symphonia
      Mario Sunshine

      Just to name a few A+ titles. (I know I'm forgetting some big ones, but whatever)

      As for the Wii itself? Yeah, there's not a whole lot out right now. Mine's sitting on the shelf, too. But that's to be expected, we're only 5 months in, and just beginning Q2 of the fiscal year. It's the inevitable post-launch game draught. The PS3 is doing just as bad, if not worse. The 360 didn't get rolling until almost a year after its launch. All the PS3 is getting is ports right now while we're getting minigame collections. Definitely not my thing, sounds like its not your thing either, but that'll change.

      BTW: that's absolute SUCK about Super Paper Mario not coming out in the UK until November. The game industry really screws you guys, doesn't it? Super Paper Mario basically ends the draught, as far as I'm concerned... all the reviews are pretty amazing. If I remember correctly, first party titles aren't region coded, so you should be able to order SPM overseas.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    5. Re:I'm bored with my Wii by drsquare · · Score: 2, Insightful

      So you're saying that the Wii is worth it so you can play games that you played years ago on obsolete consoles? I don't think that makes it worth the pricetag. I think at the end of the day, once the novelty of the controller wears off, the wii is a slightly-upgraded gamecube.

    6. Re:I'm bored with my Wii by jeppster · · Score: 2, Insightful

      Fair enough. I'd love to have some sort of survey of all Wii owners that asks the question, "Do you feel like the Wii is significantly different than other consoles and is better because of it?" I would answer, I don't know, but I do know that I've played it consistently (at least every other day) since I got it (two months ago). Probably a little more than half the time is with another person (usually my wife), and neither one of us finds it boring.

      As my boss always says, "You have your definition, and I have mine".

    7. Re:I'm bored with my Wii by theantipop · · Score: 2, Insightful

      I really believe the "novelty" of the controller has yet to fully be explored. Zelda makes the best use of the remote to date for immersive gameplay (try playing the GC version then switch, it's really amazing), but the things only been out for 5.5 months. As far as backwards compatibility and the VC not adding value to the console, that's just craziness. It's really the main reason I bought one in December even though I knew there would be a title slump. I haven't owned a console in 8 (maybe more?) years but now I can catch up a bit on some of the really fun games I've played on friend's systems over the years.

  6. Take Two interactive!? by LordPhantom · · Score: 3, Funny

    Take Two is making a game for the Wii?? I have two words for that: Hot Coffee.

    1. Re:Take Two interactive!? by drinkypoo · · Score: 2, Funny

      If you consume all the coffee, you are the man.

      You missed a major gameplay element! Both you and your woman are sitting on opposing couches, trying to drink the coffee. But remember, nice guys finish last.

      (I just finished GTA:SA. No Hot Coffee mod though.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  7. Re:Are there any good driving simulators in Wii? by jandrese · · Score: 3, Informative

    I don't know if it's any good, but I saw one in Bestbuy that came with a steering wheel in the package. You slip the wiimote into the center of the steering wheel and use that to drive. It seemed like a pretty good use of the technology and IIRC unlike most driving games that come with a wheel, this one wasn't more than $10 over the normal price of a game.

    --

    I read the internet for the articles.
  8. What's on tap? by Anonymous Coward · · Score: 2, Interesting

    I'm not much of a gamer. I've never owned any console of any kind. I have played the Eye of the Beholder series of D&D games back in the day, and I liked Half Life 1/2 and Counterstrike. But I made do with whatever hardware I had. That's it.

    And now, my time is taken up by work, bills, etc. However, the Wii is really starting to appeal to me, as it seems like a console you can just play periodically without being a die-hard. And the (more) physical nature of it is appealing.

    However, I really would enjoy a 3D D&D type of game, where you use the wiimote as a sword and nunchuck to control a shield, switch to pulling the two apart like cocking a bow, even moving your arms like you're running and having that get picked up and move you along like you're running/walking, etc., etc. But, sadly, it doesn't seem like anything like this is in development.

    Regarding the shovelware note, I do note that Eye of the Beholder is being made for the Wii, but it may turn out to be shovelware - just like the original, pseudo-3D game. That would suck.

  9. Re:Are there any good driving simulators in Wii? by AKAImBatman · · Score: 3, Interesting

    I don't know if it's any good, but I saw one in Bestbuy that came with a steering wheel in the package.

    If you want a bit of advice, don't waste your money on GT Pro. The Steering Wheel attachment might make it tempting, but I guarantee that you'll regret the purchase. Try one of Ubisoft's better games, like Rayman. I have not heard anything about Monster 4x4 World Circuit, but I recommend that you be wary of it. Nintendo really had to strain the quality in order to round out the Wii launch titles. :-(
  10. Re:They are right to be skeptical by falcon5768 · · Score: 4, Insightful

    When your best system is a handheld there is something wrong.
    Funny you say this, since technically, the best systems have always BEEN the Nintendo ones up until this generation, developers just didn't "get" them either. But since Microsoft and Sony are now sucking wind too, they are being forced to actually work for once.

    The only thing the Nintendo 64 did wrong was go with carts, but graphically it was better than the PS1, just more expensive to develop for because of those carts, and the only thing the Gamecube did wrong was launch late, since just about every bit of it was technically superior to even the Xbox.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  11. Re:Are there any good driving simulators in Wii? by Webapprentice · · Score: 2, Insightful

    Not yet. The only decent driving game so far is ExciteTruck, but it is not a driving simulator. It's an arcade-style driving game.

  12. Re:Aren't most of the titles "shovelware"? by XxtraLarGe · · Score: 4, Funny

    I'm just hoping that Wii can get some ports of High Quality (TM) X-Box 360 games! :-D

    --
    Taking guns away from the 99% gives the 1% 100% of the power.
  13. All of them. by Pluvius · · Score: 2, Insightful

    When these companies have no Wii titles under development in November, but three to six titles now slated to come out by the end of the year, how can you expect otherwise?

    Rob

  14. Just one question by DoofusOfDeath · · Score: 3, Funny

    Where. Are. The. Fscking. Light. Saber. Games???

    I saw the first Star Wars movie when I was 6 or 7. All potential Wii games are irrelevant, relative to the light saber game idea.

    1. Re:Just one question by cHALiTO · · Score: 3, Interesting

      So? they can make a game where if your saber collides with another, they stay so for a moment (both 'pushing') and have the wiimote do some rumbling, then you have to go quickly to the 'blocked' position to match the screen and do something to start struggling with the opponent (nothing too long). and that might just be bosses, I'd buy in a second a game where I can go around a full level or map against, say, stormtroopers , deflecting shots and cutting away troopers, droids and doors or walls (no real resistance needed there, the saber should cut as through butter, but making it rumble while it goes through something would be extra-nice).

      Hey, I can dream ;)

      --
      "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." -- Terry Pratchett
  15. Give it a Year by Anonymous Coward · · Score: 2, Insightful

    Give it time people! The Wii will come out with some legendary games, but it will take time. For one, developers don't have the experience with the Wiimote to implement it fully and functionally. Not only that, as online play becomes functional for games, the possibilities will increase ever more.

    I picked up Need For Speed: Carbon the other day. Driving games are really fun for the wii, I must say. Now, all I need is a Star Wars game and a RTS game and we are set.

  16. Re:They are right to be skeptical by falcon5768 · · Score: 2, Insightful

    no they where cartoony for specific problems resulting from the SGI chip used and developers inability to be innovative in light of those problems (Factor 5 is a great example of a developer who DID deal with the problem and made incredible games because of it), but from a completely technical standpoint the SGI chip was 5 years of development ahead of the chip used in the PS1 (and not surprising, since the PS1 was based on Superfancom hardware that was pulled out and replaced with Sony produced stuff when Nintendo pulled out of the Play Station project.) It was the difficulty to develop for the 64 that caused issues, EXACTLY the same problems that both the 360 and the PS3 now are experiencing, the 360 in the fact that its not a carbon clone of the original because of the architecture change, and the PS3 because the Cell chip it's self is incredibly complicated.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  17. Silver Lining by rlp · · Score: 2, Insightful

    The fact that the big game companies were caught off-balance by the popularity of the Wii (clearly they were not reading SlashDot since last years E3 conference.) could be good for some of the smaller game companies. This will give them a window to launch titles and get some publicity and shelf space at retailers. In particular, HeatSeeker and Sadness both look interesting. The fact that the Wii is cheaper to develop for (I assume it's got a good SDK) and lower resolution (less time to do custom artwork) should also help the smaller development companies.

    --
    [Insert pithy quote here]
    1. Re:Silver Lining by MemoryDragon · · Score: 2, Informative

      Heatseeker is somewhat hit and miss (it is released in Europe already) they screwed up the two more interesting control schemes (nunchuck movement and analog stick movement) while the mouse like wiimote controle scheme more or less works to a satisfiying degree. This is a bummer, because the game itself is really good. The wii currently is in the same situation as the DS was in its first year, it was a hit and miss phenomenon whether the control scheme is done right or wrong. Usually Nintendo are the first ones getting things right, after that others follow. (Seems exactly the same with the wii, it seems Metroid will be the first shooter getting the controls definitely right, while others simply try to simulate a wsad scheme, which does not work out on the wii as expected) There is one main difference however compared to the DS, the DS only had 1-2 games worth playing in its first year, after 4 months, the Wii is definitely in a way better situation with about 10 titles worth playing and the rest being shovelware, which is a very good rate of about 20% of good titles. And a lot of interesting titles are in the pipeline.

    2. Re:Silver Lining by 7Prime · · Score: 4, Interesting

      Holding z-trigger for strafing is a killer for most people who play FPSs. It worked great in Metroid because, again, Metroid isn't an FPS. But for serious FPS people who are used to Quake and Halo, you have to be able to strafe, aim, and move at the same time. I'm not an FPS player, myself, but most of my friends are, and every single one I've talked with said they would not play a series FPS, as an FPS, if it had the controls like Metroid Prime. This is why Metroid Prime did not appeal to the FPS crowd at all.

      What I'm suggesting is that the nuncuck's motion sensors be used for turning, not for movement. The analog control is great for movement, and should still be used... although side to side on the a-stick would strafe side to side, the way left/right arrow keys (or A/D keys, more likely) are used on a keyboard. Tilting the nuncuck to the left would turn you to the left, tilting it to the right would turn you right. Tiliting it downward would look down, tilting it up would look up. This way, all movement and positioning are controlled with the left hand, and then the Wiimote is used exclusively for aiming, shooting, and switching weapons (via the d-pad, which would work wonderfully).

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
  18. Re:Silly question, wabbit, or is it? by WillAffleckUW · · Score: 5, Informative

    Yes, but nobody (even Nintendo) expected the Wii to take off like it has. So they didn't start things early enough and now see there's money to be made.

    Not true.

    My son and his friends watched the E3 coverage and he sold his Sony stock within two weeks and bought Nintendo stock - he's made a killing.

    88 shares and counting - I've got the other 312 shares, and it has been a sweet ride ...

    Anyone who couldn't smell the end result was buying the hype and not paying attention to the reality.

    --
    -- Tigger warning: This post may contain tiggers! --
  19. Are "crap ports" such a bad thing? by jchenx · · Score: 4, Interesting

    I have to ask ... are "crap ports" and "shovelware" really such a bad thing for the Wii, considering the new audience it's targeting?

    It's pretty apparent that a significant part of the Wii's appeal is coming from casual or even "non gamers". These are not the players that get excited about a new Zelda game, or Metroid Prime, or Mario Galaxy, etc. Rather, they are comfortable with games with much more massive appeal (Wii Sports, Wii Play, various party games, etc.).

    Sometimes that also includes licensed games (based off movies, TV shows, etc.), which are often regarded to as "shovelware" by hardcore gaming enthusiasts. Believe it or not, one of the better selling DS games in Feburary was Hannah Montana, based off the popular Disney TV show.

    As hardcore gamers (and yes, I am one), I think we often forget about the massive number of other gamers there are, that buy and enjoy these types of games (otherwise they wouldn't continue to sell the way they do). As much as I hate to think it, Nintendo could probably do quite well business-wise focusing on just the casual audience entirely. Sure, they'll lose much of the hardcore fanbase, but more than make up for it in other ways. In the meantime, they'll always have the Nintendo faithful on board no matter what they do (these are the ones that need their Mario/Zelda/Metroid-fix).

    --
    -- jchenx
  20. Re:Silly question, wabbit, or is it? by 7Prime · · Score: 4, Insightful

    Agreed. The industry has needed a major shakeup in design philosophy for YEARS coming, but noone had the guts to do it until now. Nintendo basically took the lid off of the boiling proverbial kettle. If the DS weren't evidence enough, simply the reaction from E3 should have clued everyone in.

    Now, the degree of success is up for grabs, not even *I* thought that it would be THIS big, but my suspicions are not really that far off. The teeny-bopper XBox and PlayStation crowd didn't want to agknowledge the Wii's possible success, because of its threateningly, "family oriented" stance. A lot of the game press is teeny-bopper centric, so a lot of people were blinded by their own personal bias.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
  21. EA has done pretty well by LKM · · Score: 4, Interesting

    Despite of what the article says, EA has release three great games for the Wii. They started out with Madden, which was great for an early Wii title. Recently, they have released The Godfather: Blackhand Edition (which is absolutely awesome) and the SSX game (which is great if you're into those kinds of games). They've also released a few sub-par games, but even Tiger Woods is quite nice.

    If they keep up that quality level, I'm very happy. I doubt the Wii is going to be another Cube.

    Also, if you have a Wii and only own Wii Sports, Cooking Mama and Super Monkey Ball, you have no right to complain about the games. At least get Zelda, Excite Truck, Wario Ware and Rayman, in addition to the EA games mentioned above. There are quite a bit of great games for the Wii available right now.

    1. Re:EA has done pretty well by trdrstv · · Score: 4, Interesting
      Despite of what the article says, EA has release three great games for the Wii. They started out with Madden, which was great for an early Wii title. Recently, they have released The Godfather: Blackhand Edition (which is absolutely awesome) and the SSX game (which is great if you're into those kinds of games). They've also released a few sub-par games, but even Tiger Woods is quite nice.

      I don't know about you, but I find Tiger Woods 07 DAMN addictive on the Wii. Even now I want to run home and play. Tiger, and Madden are much more 'Simulation oriented' (and addictive) than they ever were. Madden is simulating backyard 'double touch' football in an NFL setting and Tiger is simulating golf real nicely... I can't wait for Fight Night...

  22. DS collecting dust? by LKM · · Score: 4, Insightful

    Oh, and your DS is collecting dust??? If the DS doesn't provide any games you're interested in, I'm afraid no console does.

  23. the future of the wii by kyph · · Score: 2, Interesting

    What it comes down to, is that publishers for the Wii need to understand what it's being used for. I know my Wii is pretty much used as a group activity. The great single-player games will be far and few between. I know I always have the most fun with my wii when a group of my friends and I come stumbling home from the bars and attempt to bowl & stand up at the same time. If ninendo plays it out well, the Wii could be the biggest thing in dorm rooms around the country since posters with alcohol and weed references.

  24. Re:They are right to be skeptical by KiahZero · · Score: 2, Insightful

    What are you talking about? The Gamecube controller was certainly better than the PS2 or Xbox controllers, and far and away superior to the controllers of preceding consoles.

    --
    I'm a lawyer, but not yours. I wouldn't represent someone who thinks taking legal advice from Slashdot is a good idea.
  25. Re:Aren't most of the titles "shovelware"? by Blakey+Rat · · Score: 2, Interesting

    Dude, we have Big Bumpin' at our workplace and it's one of the most fun party games on Xbox 360 right now. Seriously. Try it before you knock it.

  26. SMB3 is not the best selling game ever by jchenx · · Score: 3, Interesting

    No, I don't think you get it... Super Mario Bros. 3 is THE BEST SELLING GAME, EVER, and that includes Tetris (not solitare, since that comes preloaded on every Windows computer). People may follow football because of their connections with the teams, but sports games don't sell as well as the average Nintendo franchise.

    Sorry, you are wrong. SMB3 was the best selling console game at 18 million. Want to know how much Tetris sold for the original GameBoy? 30 million. And that's only on that portable. There are countless Tetris games and clones available on the PC, web, mobile phone, PDA, etc. Yes, I'm aware that Tetris was a bundled game, and that skews the numbers considerably. But I'm more interested in the influence and mass popularity of games. Being bundled helped it tremendously, just like how Wii Sports is gaining mass popularity from being a pack-in for the Wii. (And on a small note, the original Super Mario game sold even better, since it was also a pack-in game. That has far more influence than its predecessor.)

    Want to know another mass appeal game that has sold like crazy, and was released less than a decade ago? The Sims, at 16 million (and that number is probably out of date by now). Most hardcore gamers, myself included, thought it was a fun game, but quickly got bored of it and moved onto newer things. However, the vast majority of gamers (who are not hardcore, don't read gaming sites every day, etc.), keep buying expansion pack after expansion pack. I don't think those numbers even include the Sims 2 sequel either.

    I am not saying that the Mario brand is insignificant. In fact, it is the most influential franchise out there. That said, I still disagree that a Mario game is going to be the pinnacle of a "mass appeal video game". The numbers are actually quite telling, if you take a look at the sales numbers of Mario games after SMB3. It's going down, not up.

    Again, try going to your non-gamer friends and family, and ask them if they have ever played or heard of SMB 3, or if they look forward to the next Mario game. The answer will probably be no. That said, those same folks are probably giddy about American Idol, or Lost, or the next James Bond movie.

    You're insisting that short, pick-up/put-down games are the only answer to mass appeal, but that is not really historically accurate, now, is it? You have to take into consideration that the moment that you get new people onboard, sooner or later they're going to want more, and suddenly, you've got a lot of people playing more involved games. Short games are short lived... either the person playing them gets bored of gaming and stops buying them, or they move on to more, bigger things.

    I think you've fallen into the trap that most hardcore gamers fall into. That may be how we got into gaming. But why do you make the assumption that they're "going to want more"? The typical grandmother who has picked up a Wii because it's fun to play with her grandkids and maybe her friends from time to time, is not going to change her lifestyle and suddenly be into games like Zelda or Metroid, just because they happen to be on the same console.

    As some who's in the casual games industry, I can tell you that most of the women that play our games adapt them to their lifestyle, not the other way around. Bejeweled gamers seek out similar puzzle games, and "bite size" games. They might try marginally more complicated games (such as Diner Dash, etc.), but there is such a huge leap to more "traditional" games, that your idea that they will eventually become fans of Starcraft, Call of Duty, Zelda, Metroid, Halo ... is rather absurd. We just don't see it, and I've been in the business for a while now.

    Anyway, I'm not saying that short pick-up games are the only answer t

    --
    -- jchenx
  27. Have you even used a Wii? by mbessey · · Score: 2, Insightful

    The Wii Remote seems to detect orientation just fine without using the optical sensor. The Wii Sports games illustrate this very well. In Tennis, Baseball, and Golf, the orientation of the remote is mirrored onscreen by the position of the racket/bat/club, all without having to point at the screen.

    Or maybe you're complaining about something else, and I'm misunderstanding the problem?

  28. Re:Silly question, wabbit, or is it? by StikyPad · · Score: 2, Insightful

    The industry has needed a major shakeup in design philosophy for YEARS coming, but noone had the guts to do it until now. Nintendo basically took the lid off of the boiling proverbial kettle.

    And what shakeup would that be? A gimmicky controller? Offering existing technology at a lower price point than its cutting edge counterparts? Unfortunately, I think consumers have looked at the bottom line and little else. They see $250, $400, $600, and think "Well, they're all NEW.. why pay double+ when I can get a NEW Nintendo for $250?" But in 2-3 years, about half the lifetime of a console generation, the Wii is going to look absolutely ancient. And while the games may still be enjoyable in their own right, everybody wants new things, otherwise we'd still be playing on our Atari's. So in order to cross develop, substantial features will have to be cut for the Wii versions of any sort of demanding title. The alternative is that publishers develop for the lowest common denominator, which doesn't seem like good news either.

    The only reason the Wii is really winning right now is not about any sort of "major shakeup in design philosophy," but rather the complete and utter incompetence Sony has demonstrated in bringing (or convincing others to bring) remarkable titles to market for the PS3. If a solid selection of games existed for the PS3, neither the Wiimote nore the affordable price point would keep Nintendo in the lead. I believe it would still have a solid market share -- as well it should -- but nothing like the popularity it's enjoying right now.

  29. Re:Silly question, wabbit, or is it? by StikyPad · · Score: 2, Insightful

    In retrospect, I probably should have proofread and better articulated my anti-Wii arguments.

    Imagine X years from now when Hot New Title comes out. Either that title exists for only one platform, or it's cross-platform. If it's cross-platform, then it will likely be the least appealing on the most underpowered console -- the Wii. If it's single-platform (or worse -- 360/PS3 only), then it will only cause Wii owners to become disenchanted with their bargain purchase. This is why people upgrade in the first place. It's only a matter of time before this happens to any console, however it usually doesn't happen until a new generation is released. Since the difference between the Wii and the 360/PS3 is essentially already a generational gap, the lifetime of the Wii is inherently shorter than that of its competitors. The only reason the Wii isn't a complete waste of money is described in my second paragraph, above.

  30. Re:Silly question, wabbit, or is it? by trdrstv · · Score: 4, Insightful
    If it's cross-platform, then it will likely be the least appealing on the most underpowered console...

    I disagree. If power was that important, the PS2 would have died one year into it's life when the Gamecube and X-box (both more powerful systems) were launched. HD Graphics aren't as important as the typical gaming press wants to believe. Final Fantasy seems to have done well only supporting 480i.

    People do want the best of what's available, but once again that doesn't mean graphics... So far EA has (surprisingly) been able to take several franchises and successfully launch them on Wii in a way that is new, better and more immersive than is possible on any other system. Madden, Tiger Woods, and The Godfather are all made better on the Wii by their intuitive and immersive control schemes.

    I have a Wii60, and as pretty as Fight Night Round 3 looked on my HDTV, I can't wait to buy Round 4 on the Wii.

  31. Re:Silly question, wabbit, or is it? by freeweed · · Score: 2, Insightful

    Your problem, good friend, is that you think of "power" in terms of graphical performance.

    I'd say the PS3/360 are VASTLY underpowered compared to the Wii - power being defined by an easy, intuitive, FUN interface. A cross-platform game on all 3 systems will sell far more on the more powerful system, I agree. That system being the Wii.

    Witnessing the last 4 months, the market so far agrees with me.

    --
    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  32. History is repeating! by Rosebud128 · · Score: 2, Insightful

    Novelty of the controller will wear off? That people will get tired of "inferior" hardware? Twenty years ago, people said the same exact thing of the NES.

    When the NES came out, 16-bit gaming was done on game centric computers (PS3 and Xbox 360 are considered game centric computers). The NES sported a new controller that disrupted the joystick, had lots of mini-games (Duck Hunt and World Track Meet come to mind), and made gaming more accessible (not everyone wants to play at the computer). NES was marketed as a family friendly console and, one of the bonuses, was that it was seen as a virtual arcade machine (where one could play all the great arcade games of past and present) which is similiar to how the Virtual Console is percieved today. NES kept selling out, year after year, in both Japan and America just as the Wii is doing now.

    Everyone, and I mean everyone, said the NES's early success was a novelty of a 'toy' and that all gaming would return back to the game centric computers. It never did. Electronic Arts refused to support the NES until investors threatened to fire Trip Hawkins.

    Wii is still selling out six months after launch. Yet, it is still a 'fad'. I guess the DS Lite is still a 'fad' and 'novelty' too, huh?

  33. Re:Silly question, wabbit, or is it? by seebs · · Score: 2, Insightful

    It's not a gimmick, any more than the DS was.

    I think people will lose interest in the Wii's controller around the time people realize that mice, trackballs, and tablets are just gimmicks and go back exclusively to arrow keys.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  34. Actually by LKM · · Score: 2, Interesting

    As a hardcore gamer, personally, I would prefer Wii Sports 2 to Manhunt 2, too.

  35. Re:Silly question, wabbit, or is it? by LKM · · Score: 4, Insightful

    And what shakeup would that be? A gimmicky controller? Offering existing technology at a lower price point than its cutting edge counterparts? Unfortunately, I think consumers have looked at the bottom line and little else.

    There is absolutely not evidence to back that up. During the last generation, the Gamecube was the cheapest console. The PS2 still won. People don't just run out and buy the cheapest console. People buy the Wii because it is genuinely a lot of fun to play with it.

    That's really all there is to it.

    If you still call the Wii controller "gimmicky," you do nothing but betray your fanboyism. Have you played "The Godfater: Blackhand Edition"? This game alone is proof that the Wii controller is anything but a gimmick.

    People play with the Wii because they want to. Because it's an accessible and fun. No amount of good PS3 games can change this. The people who love to play Wii quite simply won't switch to the PS3 for games like FF or MGS.

    And yes, if you can't see the change in game design philosophy from the GBA/PS1/PS2 to the DS/Wii, you're blind.

  36. Re:Not Likely... by vandon · · Score: 2, Insightful

    Other than the novel input device, developers targeting the Wii need to basically use last-gen engines and techniques.

    And I'd rather play a really fun game than a so-so game that looks really pretty. Too many publishers are pushing super shiny graphics as the fix to poor gameplay.