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Doctor Urges AMA To Classify Gaming Addiction

Doctor Mario writes "The AMA has issued a set of findings and recommendations (Word document) which follow a lengthy look at possible connections between gaming and violence, as well as gaming addiction. Ars Technica has a very good summary of the report, which suggests that gaming addiction is likely to be a subset of Internet addiction 'as it most frequently occurs in players of MMORPGs. In both of these addictions, the current definition is currently informal — the described symptoms actually most closely resemble pathological gambling, rather than an addiction. In either case, the report notes, "there is currently insufficient research to definitively conclude that video game overuse is an addiction."' The report also recommends that Internet and videogame addiction be included in a revision to the Diagnostic and Statistical Manual of Mental Disorders."

14 of 258 comments (clear)

  1. Hoping the Proposal is Rejected by duerra · · Score: 5, Interesting

    It's probably a good thing if this gets voted down by AMA. Right now most of the states' laws that are being passed in their respective legislatures are being declared unconstitutional because it has not been demonstrated that video games pose a legit risk to children or their mental health. If the AMA votes through this proposal, we could start to see states pointing to this, and seeing the courts side with the states regarding the legislation that they are passing, which are all currently and consistently being ruled unconstitutional by the courts.

    1. Re:Hoping the Proposal is Rejected by krunk7 · · Score: 5, Insightful

      There is a distinct difference between someone who is participating in escapist behavior and a particular substance or activity being addictive. In the first case, whatever the focus or expression of the escapist behavior is largely incidental. Take the video games away and the person will find some other way of escaping. That may turn out to be reading all day and refusing to interact socially, self cutting, huffing glue, or whatever else may appeal to their personalities. Further, it is very arbitrary in what we would term "destructive" escapism and "constructive" escapism. For example, the socially defunct or depressed teenager who chooses books is viewed as a studios bookworm even though the root cause of the behavior is not any different nor ultimately any more beneficial to the individual.

      For anyone who cannnot clearly see the difference I have a case study. Take a completely average, well adjusted, completely within the bounds or normalcy guy or gal from the street. Now force them to injest considerable quantities of Nicotine, Alcohol, Cocaine or Heroin over an extended period of time. That "extended period" might only need to be a week or two. Now take it away. What happens? You got it, this completely well adjusted individual will go through severe withdrawal. It will be physical, it will be accompanied but not limited to a significant mental craving, and it will be extremely unpleasant and in some cases life threatening. Take the same well adjusted individual and force them to play Warcraft and nothing of the sort will occur. Nada, ziltch. Depending on his general disposition toward games they may even dislike it quite a bit and be very thankful and relieved when they're allowed to discontinue their doses.

      I've known first hand a good amount of people with this so called "game addiction" and in every single case they were running from life not toward games. Conversely, I've interacted with people with real addictions and though many were running from life there was a not insignificant number who were just hard partiers who woke up one day and realized they had a monkey on their back that they couldn't shake without help.

      If only these nut jobs who want to term anything and everything under the sun as "addictive" could be brought to realize the truth of this they'd see that not every negative human behavior can be blamed on an external cause.

  2. Oh, Come on.... by Wintermute__ · · Score: 4, Funny

    I can quit anytime I want to.

    I'm completely in control.

    1. Re:Oh, Come on.... by smittyoneeach · · Score: 5, Funny

      Slashdot, or the game?

      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
  3. Addiction? by IgLou · · Score: 4, Insightful

    Or is the percieved behavior actually the result of some obsessive compulsive tendency? I still find the idea of people being addicted to video games a stretch.

    --

    Oops, how did this get here?
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    1. Re:Addiction? by illumin8 · · Score: 4, Insightful

      I still find the idea of people being addicted to video games a stretch.
      The sooner you realize that the AMA is a business association of medical professionals that is dedicated to increasing the profit and revenue streams to their members, aka "doctors", the sooner you'll understand why we have these diagnostic classifications. I'm not saying that doctors don't help people on a daily basis, but the kind of money that can be made once one of these pseudo-sicknesses is classified as an actual disorder and is covered by health insurance is astronomical. Mental health treatment alone is one of the most expensive forms of health care around. It's in their financial interests to have everything we do be considered a "disorder" of some type or another. As in any case, follow the money.

      Remember, there is a fine line between a "hobby" and "mental illness."
      --
      "When the president does it, that means it's not illegal." - Richard M. Nixon
    2. Re:Addiction? by ceoyoyo · · Score: 4, Informative

      Addiction is characterized by uncontrolled, compulsive use. Generally it has to be interfering with normal social functioning to warrant concern as well.

      So if you watch TV or play games for a couple hours a night, but don't mind too much when you can't and it doesn't interfere with your life, that's not an addiction.

      However, if you spend 48 hours straight playing a game and die of a venous thrombosis, or lose your job because you can't stand to miss your soaps, that probably is.

  4. Seriously... by Valdez · · Score: 5, Insightful
    Does this open the door to collecting disability pay/insurance for losing your job after too much WoW?

    Does anyone know how non-accidental disabilities... like drug addictions... are handled in such cases? I've never been a drug addict, but surely you can't collect disability pay for it.

  5. Politically Expedient Research by unlametheweak · · Score: 4, Interesting

    Instead of projecting mental conditions onto physical entities and behaviors like gaming, people should spend more time just trying to understand addiction and obsessive compulsive behavior in general.

    Just studying addictive personalities however is not as sensational or politically expedient as the more sensational avenue of linking games to violence and anti-social behavior. I'm sure a researcher can get more money by studying the latter.

  6. Ugh by fastcoke11 · · Score: 4, Insightful

    Violent video games are a healthy outlet for the natural violent thoughts and feelings that occur in every human being. There IS a correlation between violent people and violent video games, but most people see this in the wrong light. It's a symptom, not a cause. Violent video games do not make people more violent, but one should be worried if observing an unnatural propensity to play violent video games that stretches beyond the game.

    So I guess my point was that people, in general, have this completely backwards. It comes down to whether or not a person can see the difference between fantasy and reality violence. When one cannot tell the difference, it is indicative of something other than an overabundance of video gaming.

  7. If it were respected then it wouldn't be an issue by MMInterface · · Score: 4, Insightful

    I think the real issue here is that playing video games isn't something that is respected as a valid use of people's time. This realization makes much of the video game addiction issue unravel. If a person spent just as much time playing or watching sports it wouldn't be considered an addiction even if they neglected other aspects of their life. If a person sat around reading novels it wouldn't be considered an addiction but throw some pictures in there and some bubbles around the words (comics, manga) and suddenly its considered and unhealthy obsessive hobby. For every person that spends all their time playing video games there are many more that spend their time watching tv or movies. Video games are singled out because of lack of respect and the perception that only kids should play them. Work is another good example. People use the term workaholic but in most cases the practice is encouraged and respected, yet it is more likely to end a marriage or cause children to be emotionally neglected and it is much more common. Mentally none of these addictions are any different aside from public perception and what the feeble minded media decides to single out.

  8. Re:I'm waiting for the stories ... by AxemRed · · Score: 5, Insightful

    People with addictive personalities can get addicted to anything that they find enjoyable. It seems a little crazy to me to make name a distinct medical condition for anything that is fun.

  9. Comparing it with Alcohol Classes by Durrok · · Score: 5, Interesting

    If you get a PI, DUI, or possession charge in Indiana the court puts you on probation for a year and makes you take anywhere from 8-40 hours of classes. I received a PI and had to take 20 hours of these "Prime for Life" classes. Among many things, they explain the various stages leading up to physical addiction with alcohol and marijuana and I can definitely see some similarities between "WoW addiction" or addictions of any kind. Here is a quickly adapted WoW addiction phase table

    Phase one: Take it or leave it

    You can stand to be without it and while you do enjoy when you do get to play you only do it when you have free time that you might have spent playing other games. Your odds of ever getting to 70 are pretty low and are likely to have a few low level alts.

    Phase two: Anticipation

    You look forward to playing WoW when you are leaving work or places where you cannot play. You spend some downtime when you can't play the game looking up some items or character builds and other information about the game. You probably talk about WoW with some friends or co-workers who play. This would be your normal player of WoW who will likely hit 70 some day, make some twinks, and even join a light raiding guild. If anything else comes up with friends, work, or family you will /quit without thinking twice and go spend time with them.

    Phase three: Occupation

    You spend almost every waking moment thinking about WoW in some fashion. Typically work and social life are impacted as you re-prioritize your choices and life around WoW. You probably join a raiding guild and have set times everyday when you login and play. WoW is the only game you spend any serious time playing. Anything that interrupts those things will highly annoy you and you are likely to alienate yourself from others who do not play as to minimize distractions. Relationships with friends and family begin to become strained. You have 2-3 70s and clock in at least 30 hours a week.

    Phase four: Complete Psychological Addiction

    Note: This would be physical addiction for drugs

    Your life is WoW. Every activity in your life revolves around it. You might seek out a job that gives you the best hours for raiding, pass up on promotions that would interfere with it, or even quit your job altogether. Your friends and family rarely see you and you grow distant from everyone who is not a member of your guild. Health and productivity go down the toilet after weeks and weeks of little sleep and complete occupation with the game take its toil. You lose many of your friends and any relationships where your partner does not play WoW as well. You may leave your guild as they are no longer "hardcore" enough for you and either start your own or join a very serious raiding guild. If not you are likely a guild leader or very high up in your guild.

    Maybe I should start a "Prime for Gaming" support group. :P

    --
    I keep telling myself I'm not the desperate type.
  10. Television addiction? by kris2112 · · Score: 4, Insightful

    The average american watches 4.5 hours of television a day.

    Is that an addiction or a mental illness?

    Or is that acceptable because the boomers grew up with it, but not with video games?