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Molyneux on the Vanity of Gamers

Fable 2 is turning out to be a fantasy game unlike any other, with a new feature announced almost every time Molyneux opens his mouth. At a games industry event in Brighton, he sat down for a chat with Gamasutra to discuss using vanity as an incentive. "Fable 2 will take a similar dramatic approach to the concept. Drained of health points and laid out on the ground, players will have the choice of losing experience points - the game's key method of building up a selection of fearsome fighting moves - and immediately jumping up to regain the action, or letting the enemy close in and work them over with stabs, kicks and punches ... Worse than that, when you eventually get up again to fight another day, the marks of your beating will remain for all to see." These scars will be important, somehow, in Fable 2 online mode, a topic they still aren't discussing in detail.

91 comments

  1. Vanity in one game by Applekid · · Score: 4, Funny

    I thought this was about the vanity in gamers that call themselves elite. You know, the ones that use SKU as a word instead of model, those that call it Squeenix instead of Square-Enix, that refer to shooters as shmups, those that say Rogue-Like when they've never personally played Rouge, those that refer to Shigeru Miyamoto as Shiggy, and other stupidity to make themselves feel better than everyone else.

    --
    More Twoson than Cupertino
    1. Re:Vanity in one game by furball · · Score: 2, Insightful

      That post was full of humility eh?

    2. Re:Vanity in one game by Anonymous Coward · · Score: 0

      I was with you until you suggested that there are people that haven't played Rogue.

    3. Re:Vanity in one game by Pluvius · · Score: 1, Informative

      Uh, I do most of those things because they're quicker to type and/or make more sense, not because they make me feel like some awesome smark.

      "SKU:" Quicker to type than "version," less ambiguous than "model."
      "Squenix:" Quicker to type.
      "Shmups:" An abbreviation of "shoot-'em-ups," not "shooters." Shooters make up a totally different genre. I usually type it out, but I have no problem with people who use the abbreviation.
      "Roguelike:" OK, genius, tell us how you would describe those RPGs that contain randomized dungeons and a focus on challenging, complex gameplay in just one word. BTW, your petulance about people who haven't played Rogue makes you the elite asshole if anything.
      "Shiggy:" Now that's just stupid, and no one I know uses it seriously.

      Any other retarded complaints you'd like to make about terms that gamers have agreed on to make communication easier?

      Rob

    4. Re:Vanity in one game by Broken+scope · · Score: 3, Interesting

      The only ones that really bug me are the "hardcore" gamers.... who play either madden, counterstrike, Wow, star craft... or any game exclusively. Then there are the ones who spend more time bitching about what game is better or how all the new games suck, then they actually spend enjoying the games they hold so highly. Actually I just hate all the asshats who claim to be hardcore gamers then act like it makes them an authority any game.

      When ever someone say "I'm a hardcore gamer", I have the urge to kick them in the teeth.

      --
      You mad
    5. Re:Vanity in one game by Anonymous Coward · · Score: 0

      No need to be jealous that you're on the outside of a prominent subculture, troll.

    6. Re:Vanity in one game by Blakey+Rat · · Score: 4, Funny

      Then there are the ones who spend more time bitching about what game is better or how all the new games suck, then they actually spend enjoying the games they hold so highly.

      You'll enjoy this recent SomethingAwful article where they look at postings from a forum where everybody is convinced that Fallout and Fallout 2 are the best games ever, to the extent that they actually threaten to kill Bethesda developers for "ruining" the franchise. (Bethesda's version is not even released yet!)

      http://www.somethingawful.com/d/weekend-web/fallou t-scarleteen-armenianclub.php

    7. Re:Vanity in one game by pthor1231 · · Score: 1
    8. Re:Vanity in one game by hansamurai · · Score: 1

      SKU is a common retail term (meaning stock keeping unit). My high school job was in retail and I have no qualms in calling products, SKU, or anyone else for that matter. It's a totally appropriate term.

    9. Re:Vanity in one game by Broken+scope · · Score: 1

      I believe I have some teeth to kick.

      I loved fallout... but I've moved on.

      --
      You mad
    10. Re:Vanity in one game by PFI_Optix · · Score: 1

      The only ones that really bug me are the "hardcore" gamers.... who play either madden, counterstrike, Wow, star craft... or any game exclusively.

      Anyone who claims to be a hardcore gamer and only plays one game...well, isn't.

      Then there are the ones who spend more time bitching about what game is better or how all the new games suck, then they actually spend enjoying the games they hold so highly.

      Personally, I prefer to bitch about how certain famous games *cough*StarCraft*cough* are overrated and not the best offering in the genre, regardless of popularity. But I limit my bitching to 10 minutes a day, then go and spend a few hours on Company of Heroes or SupCom.

      When ever someone say "I'm a hardcore gamer", I have the urge to kick them in the teeth.

      I say that on a regular basis. I mean it to indicate that I am the kind of gamer that is seriously competitive and devote a large portion of my free time to it. "Hardcore" as in far more into games than "casual" gamers.
      --
      120 characters for a sig? That's bloody useless.
    11. Re:Vanity in one game by steveo777 · · Score: 1
      I've always liked saying this about or to the "Hardcore Gamers":
      Playing Halo doesn't make you a gamer any more than eating a taco makes you a Mexican.

      Usually said to the Halo/Madden/CounterStrike/Final Fantasy people.

      --
      This sig isn't original enough, it's time to come up with something witty...
    12. Re:Vanity in one game by Chris+Burke · · Score: 2, Interesting

      I don't know why you'd have to have played Rogue to legitimately use the word Rogue-like. Angband, Nethack, Moria, etc are all "Rogue-like", and it's a very useful way of referring to the genre of similar games with a very recognizable style even if you haven't played the original. What's a non-vain way of saying it? Should I stop saying "sci-fi" because I haven't read whatever the first science fiction book supposedly was?

      And I have played Rogue, at least enough to know that I would rather play any other Rogue-like game, because surprise it's the most primitive. I only played it because it was the only Rogue-like that I found for my Palm at the time; once I found kMoria I played that instead. I think it would be stupid to require people to play it before they can otherwise claim to appreciate the genre, since ultimately it's not a very good game compared to the other options.

      --

      The enemies of Democracy are
    13. Re:Vanity in one game by DRAGONWEEZEL · · Score: 1

      Lol. Thats hillarious...

      I get the jokes...

      I otoh. play WoW, Q4, UT2k3, all in the same week.

      --
      How much is your data worth? Back it up now.
    14. Re:Vanity in one game by Anonymous Coward · · Score: 1, Insightful

      SKU is a common retail term (meaning stock keeping unit). My high school job was in retail and I have no qualms in calling products, SKU, or anyone else for that matter. It's a totally appropriate term.
      That's kind of his point. It's a retail term. Not a gamers term. Since when did gamers start talking like retail executives?

      While there might be room for debate on the term 'Rogue-like' and obviously he meant shoot'em ups instead of shooters (I pray), aside from that I agree whole heartedly with what he says.
    15. Re:Vanity in one game by bigstrat2003 · · Score: 3, Informative

      Your analogy is flawed. Anyone who continues to invest time into games, no matter how many games they invest time into, no matter how much time they invest, is a gamer. Obviously, someone who plays a game once, and then never touches it again, isn't a gamer, however, someone who just plays Halo is. I'm sorry you don't like Halo, or whatever it is that causes you to use that horribly flawed analogy, but those people ARE gamers.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    16. Re:Vanity in one game by bigstrat2003 · · Score: 2, Insightful
      This isn't even about moving on from Fallout, really. These people are attached to Fallout 1/2. Fine. They want Fallout 3 to be exactly the same. Fine, if unrealistic. However, they're treating anyone who likes Fallout 3 (thus far) as if they must be a shill (among other things, like unnecessary personal attacks, but this is the one that irked me the most). Is it incomprehensible to these people that someone might actually DISAGREE with them? "Oh, you claim to like the first two games, and the third too... you're on Bethesda's payroll, buddy." That's sad, that their reasoning is so limited. Ironically enough, it's the same thing some (not most) Slashdotters have to say when someone says something good about Microsoft... but at least here, those trolls are in the minority. Most people here are willing to accept that someone might have a differing opinion from them, even if they can't possibly understand why.

      Anyways, the failure of those rabid fanboys isn't that they haven't moved on from Fallout, per se, it's that they're too caught up in their own obsession to see anything else. Most Starcraft fans, for example, want Starcraft 2 to be as close to Starcraft as possible. However, they aren't going to decry any little itsy bitsy change from Starcraft, nor are they going to treat anyone who actually does like Starcraft 2 with such abject hostility.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    17. Re:Vanity in one game by dintech · · Score: 1

      Basically you're just emulating corporate weasel words to make yourself sound more important than you actually are. Carry on right ahead young sir.

    18. Re:Vanity in one game by Anonymous Coward · · Score: 0

      However, they're treating anyone who likes Fallout 3 (thus far) as if they must be a shill (among other things, like unnecessary personal attacks, but this is the one that irked me the most). Is it incomprehensible to these people that someone might actually DISAGREE with them? "Oh, you claim to like the first two games, and the third too... you're on Bethesda's payroll, buddy."


      Amazing. Substute Fallout 1/2 for Linux / OSS, and Fallout 3 for Microsoft, and you have Slashdot!
    19. Re:Vanity in one game by mgblst · · Score: 1

      Well, maybe is this was a retail site, you would be correct.

    20. Re:Vanity in one game by rifter · · Score: 1

      The only ones that really bug me are the "hardcore" gamers.... who play either madden, counterstrike, Wow, star craft... or any game exclusively. Then there are the ones who spend more time bitching about what game is better or how all the new games suck, then they actually spend enjoying the games they hold so highly. Actually I just hate all the asshats who claim to be hardcore gamers then act like it makes them an authority any game.

      When ever someone say "I'm a hardcore gamer", I have the urge to kick them in the teeth.

      Nothing says King of the Mountain like being [churchlady voice]"A Little Bit Superior"[/churchlady voice] to l33t types.

      But seriously, dude, since when do twitch gamers play Roguelikes? And since when do Rogue fans forget how to even spell the word .. (hint, the game is not about makeup .. this particular misspelling is one of my pet peeves, too :P )

    21. Re:Vanity in one game by ultranova · · Score: 1

      However, they're treating anyone who likes Fallout 3 (thus far) as if they must be a shill (among other things, like unnecessary personal attacks, but this is the one that irked me the most). Is it incomprehensible to these people that someone might actually DISAGREE with them? "Oh, you claim to like the first two games, and the third too... you're on Bethesda's payroll, buddy."

      Since Fallout 3 is unpublished and, indeed, unfinished at this point in time, anyone who claims to like it is very likely either a) judging by Bethesda's marketing materials or b) on Bethesda's payroll. Given this, I'd say that assuming they're on Bethesda's payroll is assuming the best, since that means the opinion just might be based on the actual game rather than a commercial.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    22. Re:Vanity in one game by Anonymous Coward · · Score: 0

      "those that say Rogue-Like when they've never personally played Rouge"

      That's because there's no such game called Rouge, stupid nigger.

    23. Re:Vanity in one game by Blakey+Rat · · Score: 1

      Well, there is a certain amount of concrete features that Bethesda has released in previews. Which are technically "marketing materials," but at the same time they're an accurate reflection of what the game will be like. (Yes, it's unfinished, but it's close to being finished and the featureset is without a doubt final at this point.) So it's quite possible for someone to have read those and be excited about the game based on the facts available without being on anybody's payroll.

      In any case, your argument swings both ways: Sure, someone excited about the game can't really be 100% sure if the game will be good, but at the same time those forum posters can't 100% be sure that the game will be the horrible mess they think it will.

      What it really is is an exercise in groupthink. Some guy really likes Fallout so he makes a forum. People enjoy talking about the games, so they post there. He's either really vocal about his opinions of the game, or he boots/censors people who disagree with him, so after a few months the only people still posting are those who agree with him entirely, or at least pretend to. Since the forum admin is boss, there's no way for a rational opinion to slip through the cracks without either being completely trashed by his minions, or simply deleted by the admin. The result is what you see in the SomethingAwful article-- people with zero sense of perspective actually making death threats over a videogame.

  2. Eh. by SatanicPuppy · · Score: 1

    Makes sense. Even in Fable 1, if you took a good hit to the face without armor, it'd leave marks which you'd have to look at every time the camera cut to your face...God forbid you wore cloth, because you'd look like a surgery fetishist before you finished the game, with gashes, scratches, etc all over. If they allow you to bring your character online, would you rather look like a badass, or like everyone's favorite prison bitch? Or, conversely, would you want to look 100 times as abused as everyone else?

    --
    ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    1. Re:Eh. by Broken+scope · · Score: 2, Funny

      I used plate/mail and I was still all kinds of fucked up. Though my old guy just looked freaking badass in the white magicians outfit. He freaking pulsed power.... to bad the towns people were really scared of him because i screwed up the prison escape 6 freaking times...

      --
      You mad
  3. Peter Molyneux talking about the vanity of gamers? by Pluvius · · Score: 0, Flamebait

    Now that is a laugh. Keep promising us the world, you crazy Frenchman...

    Rob

  4. Molyneaux's Fables by Puff+of+Logic · · Score: 4, Insightful

    Molyneux is a guy I have very mixed feelings about. He headed up Bullfrog when they made Dungeon Keeper, one of the first games I've ever played from the evil perspective, and a game that earns him huge cool points in my mind. The trouble is, the guy keeps talking about making games that I really want to play but then isn't able to deliver. Black and White is an excellent example: huge potential, but the delivery lacked...something. I can't decide whether I like the guy for being such a visionary, or dislike him for constantly taunting me with game experiences I can't have!

    --
    P.P.S. I'm doing Science and I'm still alive.
    1. Re:Molyneaux's Fables by Anonymous Coward · · Score: 0

      Molyneux is a guy I have very mixed feelings about. He headed up Bullfrog when they made Dungeon Keeper, one of the first games I've ever played from the evil perspective, and a game that earns him huge cool points in my mind. The trouble is, the guy keeps talking about making games that I really want to play but then isn't able to deliver. Black and White is an excellent example: huge potential, but the delivery lacked...something. I can't decide whether I like the guy for being such a visionary, or dislike him for constantly taunting me with game experiences I can't have! Now that you mention it, I seem to recall being pretty disappointed with what actually got released for Dungeon Keeper compared to what was promised...
    2. Re:Molyneaux's Fables by Broken+scope · · Score: 1

      He has vision... but he can't seem to bring it to fruition. I don't believe a damned word he says anymore, most;y because he can't seem to tell us when he is talking about his glorious vision, and he can't seem to tell us when he is talking about what the game is actually going to be like.

      --
      You mad
    3. Re:Molyneaux's Fables by Blakey+Rat · · Score: 3, Interesting

      Here's the problem with Molyneux: While his games have great concepts and ideas, the execution is usually lacking.

      Dungeon Keeper had a great concept, but as a game it was kind of eh. Dungeon Keeper 2, on the other hand, is a much better game in every way. Ditto with Black and White and Black and White 2. For some reason, Molyneux's sequels come out to be better games than the originals... either this is because he needs some feedback from the gaming community to decide what to change, or that he pays less personal attention to the game to give more power to his 'underlings' to add features. (i.e. skipping the tutorial in Black and White 2, but even that was a patch.)

      Interestingly, both Dungeon Keeper and Black and White had the exact same bug. In both games, once you set your minion to worship, they were supposed to leave when they get hungry or tired, go get some food, then come back to the job. Instead, they would worship until they starved to death and died. Both Dungeon Keeper 2 and Black and White 2 fixed this bug.

      I will give him this though: Although he makes crazy promises, like a lot of bigwig game producers, he's a lot better at following-up with them than most. I think Black and White contained nearly every feature it was touted to contain. (Although I know Fable was missing more than a few.) Also, his games come out at least remotely close to "on time."

      P.S. What was with that level in Black and White where they stole your creature away? The creature was the selling point of the game, and frankly the most fun part of it by far. Then you go to an island, and bam it's gone. That sucked.

    4. Re:Molyneaux's Fables by Opportunist · · Score: 2, Interesting

      Molyneux is a visionary. And he's great at that. As a game creator, he lacks a few things. Mostly what is lacking in most visionaries: He doesn't see the "long run".

      You can say about his games what you want, but they are never some kind of clone of what's been done a billion times before. They usually are either something completely new or at least twist things around in a way that make them look like something completely new. Not a bad thing if you ask me.

      The problem with him is that his vision usually stops where the game starts. His concepts are awesome. His ideas are brilliant. His execution often lacking. The first moments of playing you're simply in awe. It's something really new. It's something really cool. It's something really stunning. Then, after a few hours, you learn that it's something really repetitive. What a lot of his game have is an incredible level of micro management that gets tedious after a while. B&W being a prime example of it, but DK suffers from the same problem.

      Also, often it's not really easy to do well in his games in the "long run". DK was quite hard to beat if you had to wage a prolonged war, your money was usually running quite low quickly. B&W required a lot of micromanagement if you didn't want your worshipers to die or "forget" that they should probably stock up on food. They were also slow enough that it made quite some sense to "help" them. Which leads back to repetitive, boring micro management.

      I love his vision, though. If he could manage to coop with someone who knows how to make games fun and entertaining for a long period of time, we'd see the best game of all ages.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    5. Re:Molyneaux's Fables by Anonymous Coward · · Score: 0

      Black and White is an excellent example: huge potential, but the delivery lacked...something.
      The word you're looking for is "fun". It had awesome graphics and AI that was kind of cool for an hour or so, but it wasn't enjoyable to try to train your creature to do anything other than eat villagers and shit in the grain store.
    6. Re:Molyneaux's Fables by DrEldarion · · Score: 3, Funny

      Molyneaux + Wright would make the best game ever, but it wouldn't come out until 2018.

    7. Re:Molyneaux's Fables by Opportunist · · Score: 1

      Let me be the one to say the obligatory "Bet they're working on DNF".

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    8. Re:Molyneaux's Fables by GrumpySimon · · Score: 2, Funny

      Well, at least he hasn't threatened to make us his bitches, yet.

    9. Re:Molyneaux's Fables by LKM · · Score: 2, Insightful

      I think the reason why his first attempts usually suck is that his ideas are too big for the development time of a single game, and he doesn't have the financial resources to say "it's done when it's done."

  5. Unlike any other? by Aladrin · · Score: 3, Insightful

    Unlike any other? I dunno, sounding a LOT like Fable 1 so far. Free-roaming so vast that one of the devs got lost, for example... Yeah, sure it was.

    You'd think PM would have learned his lesson on Fable 1 about opening his mouth, and I think I remember him SAYING he learned his lesson (Why did I believe him?) but here he goes again.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    1. Re:Unlike any other? by Hatta · · Score: 2, Informative

      Unlike any other? I dunno, sounding a LOT like Fable 1 so far.

      Is that a bad thing? Fable is the best adventure/RPG hybrid I've played since Quest for Glory 4. My only complaint is that it was too short. Seemed like it was just warming up and then it ended. My girlfriend actually got a bit sniffly when we found out there was no more Fable.

      --
      Give me Classic Slashdot or give me death!
    2. Re:Unlike any other? by Anonymous Coward · · Score: 0

      Fable is the best adventure/RPG hybrid I've played since Quest for Glory 4

      Poor guy. You must not play many console games, eh?

      I admit that in the realm of PC games, the only adventure/RPGs I can think of that are any good are the Ys series, but none of the PC Ys games have been released in America.. and they're a bit heavy on action rather than adventure, anyway.

  6. Schmiss, anyone? by MSTCrow5429 · · Score: 2, Interesting

    I think this will cater to machismo, not seen as a drawback.

    --
    Slashdot: Playing Favorites Since 1997
    1. Re:Schmiss, anyone? by zipwow · · Score: 1

      Yeah, it'd be more of a deterrent if your avatar was just rendered with fewer polygons.

      -Zipwow

      --
      I don't know which is more depressing, that 2/3 didn't care enough to vote, or that 1/2 of those that did are crazy.
  7. So when will this be ported to the Wii? by WillAffleckUW · · Score: 1

    I want to put scars on my Mii and import him into Fable 2 for the Wii.

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:So when will this be ported to the Wii? by nuzak · · Score: 1

      > So when will this be ported to the Wii?

      It'll be ported around the day that Molyneux actually delivers on his promises. Note the owner of Lionhead Studios.

      --
      Done with slashdot, done with nerds, getting a life.
    2. Re:So when will this be ported to the Wii? by WillAffleckUW · · Score: 1

      so, in other words, when he makes a game where we don't have some old guy telling us what we have to do every 2 minutes in a voice over you can't turn off?

      that might be a while ...

      --
      -- Tigger warning: This post may contain tiggers! --
  8. will it let you complete the game? by Anonymous Coward · · Score: 0

    the thing is, if none of these choices affect your ability to complete the game then it doesn't matter anyway. Why do I care if my in game character has scars? And the next time I play i'll probably choose something different anyway in the hope of getting some different gameplay anyway.

    1. Re:will it let you complete the game? by Broken+scope · · Score: 3, Insightful

      Because the scaring in the last game did affect gameplay.

      You could be the glorious hero, full of light and wisdom, but you were so damned fugley by the end game that the towns people would run away from you.

      Not to mention the fact that some people DO care what their character looks like, even more once you go online, a name isn't always enough to make you unique.

      Go look at wow, how many lvl 70s look almost the same and are the same right down to the enchants, the talents, and the equipment? Its not pretty and it gets really annoying really fast.

      People want unique characters, this is part of that to an extent.

      --
      You mad
    2. Re:will it let you complete the game? by Das+Modell · · Score: 1

      Character customization is one of the greatest things about RPGs. Having a character with visible scars sounds cool to me.

    3. Re:will it let you complete the game? by Anonymous Coward · · Score: 1, Interesting

      I always thought that was one of the coolest things about Fable.

      Early in the game I opted to help the man whose group was attacked by a werewolf, despite (correctly) guessing he would turn into a werewolf at some point and attack me. This left the only scar I'd accrue the entire game. It ran over my character's left eye for the rest of the game and served two purposes: reminding me there's a price for careless do-gooding and instilling a sense of cumulative experience.

    4. Re:will it let you complete the game? by Blakey+Rat · · Score: 1

      WOW would be 100 times better if you could change you freakin' hair style and makeup. I'm not asking for anything crazy, just like a hair salon in the game where it costs a bit of gold and you can change your look somewhat.

    5. Re:will it let you complete the game? by the+Plums+in+us · · Score: 1

      You could be the glorious hero, full of light and wisdom, but you were so damned fugley by the end game that the towns people would run away from you.

      Except that, no matter what, you still get the same set of regular quests related to the main story arc. People might interact with you differently, but the core of the game is unchanged. This goes the same for the whole "good/evil" division as well, really.

  9. ATTN: Abbreviations/Pet Names == Vanity by FatSean · · Score: 4, Funny

    Thanks for clearing this up. I hate the vain IMers who use 'LOL' instead of typing out the ha ha has or using the phrase 'I'm laughing out loud' too!

    Perhaps we can combine forces and release an informative newsletter!

    --
    Blar.
    1. Re:ATTN: Abbreviations/Pet Names == Vanity by Kratisto · · Score: 1

      This must mean that the corruption of LOL, LULZ, is a secret code word of an anti-vain-elitist society.

      --
      Conscience is the inner voice which warns us that someone may be looking.
    2. Re:ATTN: Abbreviations/Pet Names == Vanity by LogicHoleFlaw · · Score: 1

      I am intrigued by your ideas and would like to subscribe to your newsletter.

      thx bai

      --
      -- Flaw
  10. Know who this is going to bother? by RandoX · · Score: 4, Insightful

    The guys that pick the "hot chick" character in every game.

    1. Re:Know who this is going to bother? by WillAffleckUW · · Score: 1

      You mean we can have female characters in Fable 2?

      You were only allowed to choose guys in Fable and the expansion.

      --
      -- Tigger warning: This post may contain tiggers! --
    2. Re:Know who this is going to bother? by hansamurai · · Score: 4, Insightful

      If I'm going to stare at the rear end of a character for 40+ hours, it might as well be a woman.

    3. Re:Know who this is going to bother? by Sinical · · Score: 1

      Even better: hot chicks with scars! Mmmmmmm...

    4. Re:Know who this is going to bother? by j00r0m4nc3r · · Score: 1

      inside every fat greasy hairy dorky gamer lives the heart of a hot chick

    5. Re:Know who this is going to bother? by WillAffleckUW · · Score: 1

      If I'm going to stare at the rear end of a character for 40+ hours, it might as well be a woman.

      One hears this a lot on WoW.

      On the other hand, those skinny Blood Elf ones aren't that great.

      --
      -- Tigger warning: This post may contain tiggers! --
    6. Re:Know who this is going to bother? by morari · · Score: 1

      Is that what you guys tell each other at Gender-Bait Anonymous?

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    7. Re:Know who this is going to bother? by xmod2 · · Score: 1

      Whatever you got to tell yourself dude. ;)

    8. Re:Know who this is going to bother? by Drachemorder · · Score: 3, Insightful

      That's all well and good, but I prefer for my avatar in a game to be a representation of what I would like to project myself as rather than what I'd like to sleep with. It's just a personal preference about play styles, though. Some people like to create a character that's completely different from who they really are. Others like to project themselves into the game and act according to their real-life principles. Still others just want to look at a hot female butt. I have no problem with any of these. It's your game, play it however you want to.

    9. Re:Know who this is going to bother? by Anonymous Coward · · Score: 0

      I prefer for my avatar in a game to be a representation of what I would like to project myself as rather than what I'd like to sleep with. [...] Still others just want to look at a hot female butt. I have no problem with any of these

      You may not have a "problem" with it, but you sound like you're being awfully judgmental of it. I think that character creation comes down to two basic mindsets -- do you want to play as yourself, or do you want to play as another character?

      Sure, envisioning yourself as a super-powerful warlock who bends reality around himself is fun. You can only do that for so long before it gets boring. Nowadays, I make a wide variety of characters with different appearances, personalities, and abilities -- and if I'm going to make a character who has nothing to do with me, I might as well make them look good, right? Unfortunately, the majority of games that let you customize your appearance have a wider variety of and generally higher quality female options.

      So, I think that playing a female character because "I want a character who I like looking at" is a perfectly valid option. It's simply a pain to make a good-looking male in most games (at least, without making the same type of character over and over).

    10. Re:Know who this is going to bother? by Blakey+Rat · · Score: 1

      You prefer the Taurens, perhaps? When you're playing horde, man, you gotta take what you can get!

    11. Re:Know who this is going to bother? by Anonymous Coward · · Score: 0

      DUDE! Why a woman when it could be a totally hot chick???

  11. Why not? by Moraelin · · Score: 3, Interesting

    Why not? There _will_ be people whose goal will be exactly to look as disturbing and menacing as possible. And there _will_ be people who'll wear "I'm the smart guy who took the xp advantage over dumb aesthetics" like a medal of honour.

    You can see both sides of the medal in WoW too, that is, both PM's point and the counter-point.

    On one hand, if you take a census of the population (repeatedly at different times, to have a good statistic), on any server, you'll find that, with exactly one notable exception, the more a race looks human and pretty, the more players play it. Before Burning Crusade, that meant there were more Humans or Night Elves than the whole Horde combined, no matter what advantages the Horde races got. Even as everyone was bitching about shamen and warlock-killing un-fearable Undead, most people didn't actually want to go and play one.

    That's one major reason why the Horde got Blood Elves in the Burning Crusade expansion. Blizzard just caved in and realized that the only thing that would even start to even the odds was to give the Horde a pretty and human-looking race. In fact, one prettier than the Night Elves on the Alliance side.

    So that would sorta illustrate PM's point that, indeed, a lot of people will take looking pretty over being an effective killing machine.

    The counter-point, though, is that notable exception I've mentioned: the undead. (Technically called the "Forsaken".) The WoW undead aren't the pretty sanitized VTM vampires, but something more hideous than anything you could get in Fable or in most other games. They look literally like someone who's been rotting in a grave for two weeks and then got dug out. You know, with missing flesh, tattered clothes, bones poking out, etc.

    The funny thing is, the undead were the most played Horde race. Ok, so the Will Of The Forsaken ability was a major selling point too, but even then it illustrates that some people do take power over looking pretty. But the funny thing is, even after WOTF got nerfed, the undead _still_ are disturbingly popular. Some people actually _like_ looking like that. Go figure.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Why not? by Broken+scope · · Score: 1

      I had no lower jaw, bones sticking out were the least of my aesthetic problems. I could only ever look good if I wore a mask.

      --
      You mad
    2. Re:Why not? by Anonymous Coward · · Score: 0

      Well, the other race option other than undead for mages was trolls. No-one wants to be a troll. (Although disturbingly, orcs are the least played race on horde)

    3. Re:Why not? by SvnLyrBrto · · Score: 1

      > That's one major reason why the Horde got Blood Elves in the Burning Crusade expansion.
      > Blizzard just caved in and realized that the only thing that would even start to even the
      > odds was to give the Horde a pretty and human-looking race. In fact, one prettier than
      > the Night Elves on the Alliance side.

      I thought the Blood Elves were the one that had the big controversy... ... some developer or beta-tester or someone decided that the Blood Elves were just *TOO* good-looking to be an evil race, and proceeded to make such a big stink that Blizzard felt compelled to ugly them up a bit.

      cya,
      john

      --
      Imagine all the people...
    4. Re:Why not? by MeanderingMind · · Score: 1

      Actually, the controversy was over the buffing up of BE males. They were extremely slender and skinny before, and after they actually had some muscle.

      It's arguable which model looks better, but it wasn't to uglify them by any stretch of the imagination.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    5. Re:Why not? by Jurrasic · · Score: 1

      Gotta keep in mind, you can make a pretty serious Lord Voldemort lookalike from the Forsaken, for when playing your "Harry Potter in Hermione's Secret Chamber" LARP sessions...

      --
      Devil bunnies! I snort the nose! Lucifer! Banana! Banana!
    6. Re:Why not? by Kreigaffe · · Score: 1

      That's because Orcs really had no useful racial abilities for a while.. bested only by the useless racials for Trolls, which basically worked out to "absolutely nothing at all".
      Warrior? Undead or Tauren. Warlock? Pfff, undead! Hunter? Tauren or Troll (though Orcs do get bonus to pet damage, and originally Trolls did not have +5 bow skill). Shaman? Tauren. Rogue? Undead, pff. Duh.

      The only reason there's more Trolls than Orcs though, honestly, is because a lot of people smoke pot.

      --
      ... still waiting for this free-as-in-beer free beer I keep hearing about. :|
    7. Re:Why not? by Sage+Gaspar · · Score: 1

      Undead's different. Orc, troll, furry... seen it, done it.

    8. Re:Why not? by penp · · Score: 1

      Orcs' stun resistance, before it got nerfed, was arguably one of the most useful racial abilities in the game. Combined with rogue/warrior talents, you could have a stun resistance of almost 50%. When most of the skills used in PVP involve stunning your opponent to let you kill them faster, this is an invaluable asset to have.

      They also get +5 to axes. Many Arms warriors use Axe spec for crit. I'm not sure about the new talent tree, as I stopped playing shortly after BC came out, but I'm pretty sure Fury warriors could take advantage of this too (even moreso, as +5 to a weapon skill helps a lot to landing hits)

      But really, when it all comes down to it, the reason no one plays Orcs is that they look dumb. TAUREN POWER!

    9. Re:Why not? by penp · · Score: 1
      So you mean people actually like looking like a beefed up man with woman hips who looks like he has a constant back problem? Human males always looked awkward to me, and even more so Night Elf males. Don't get me started on Dwarves or Gnomes. Not everyone plays Horde just because they like the racial abilities, a lot of us do for two reasons:
      1) I get to look like a bad ass.
      2) Most alliance players have no idea what they're doing.

      Many PVP servers back in the day were very close to a 1:1 ratio. There are many servers that were as high as 1:3 (Alliance:Horde) ratio. I don't know how it is now, I quit that infernal game months ago.

      The counter-point, though, is that notable exception I've mentioned: the undead. (Technically called the "Forsaken".) The WoW undead aren't the pretty sanitized VTM vampires, but something more hideous than anything you could get in Fable or in most other games. They look literally like someone who's been rotting in a grave for two weeks and then got dug out. You know, with missing flesh, tattered clothes, bones poking out, etc. That's because they're zombies.
    10. Re:Why not? by kalirion · · Score: 1

      It's common sense, really, If you're gonna be staring at a character's backside for 16 hours a day, wouldn't you prefer it to be an attractive backside of whatever gender that suits your personal orientation?

      The popularity of the undead may seem a bit disturbing, but hey, as long as you're not hurting anyone (living), I couldn't care less what your fetishes are.

  12. To the pain by Chr0me · · Score: 2, Funny

    "Every babe that weeps at your approach, every woman who cries out, 'Dear God! What is that thing,' will echo in your perfect ears."

    Based on what Molyneux has said before regarding scars, your interactions with NPCs and (possibly) other players online will be affected. So your ability to complete the game won't be changed, but the manner in which you complete it would.

    Thant is, if you believe everything Molyneux is saying. Personally, I have a box of Morton's Kosher on hand.

  13. Molyneux talking about other people having vanity? by Anonymous Coward · · Score: 0

    This article really needs to be tagged "potkettleblack."

  14. Re:Molyneux talking about other people having vani by Broken+scope · · Score: 1

    Does that make the pot wrong?

    --
    You mad
  15. More of the same from Molyneux by vonPoonBurGer · · Score: 2, Interesting

    As far as I'm concerned, this guy has burned all of his credibility. Years from now, I suspect someone somewhere will write a retrospective of his career arc, and we'll find out how one of his former colleagues at Bullfrog was responsible for keeping his wilder impulses in check, keeping his visions grounded in reality, and keeping his mouth shut when the gaming press was around. Whoever or whatever it was that kept him from doing the same thing back at Bullfrog, it's clear that that influence is sorely needed now at Lionhead. His inability to reproduce at Lionhead the level of success and critical acclaim he received at Bullfrog makes me think that a) at the very least he wasn't solely responsible for those fantastic game designs and b) he's not the visionary designer he's sometimes made out to be. I've completely stopped paying attention to his hyperbole, as his track record at Lionhead has shown that he's not able to cash the checks his mouth keeps writing. Will Wright is a top game designer. Shigeru Miyamoto is a top game designer. Molyneux is a superb pitch-man, but maybe not so much a top-tier game designer. Perhaps he should give advertising or PR a try.

    1. Re:More of the same from Molyneux by Anonymous Coward · · Score: 0

      The scars thing was promised in Fable 1 and they didn't deliver. I'll believe it when I see it.

  16. Gamers on the vanity of Molyneux by beavis88 · · Score: 1

    This gamer says Molyneux needs to talk less and deliver more. This guy is in grave danger of being relegated to has-been windbag status.

  17. Vanity? by Anonymous Coward · · Score: 0

    Molyneux is an expert. Every time he opens his mouth, he promises his next game will have this and that, and it always, always under-delivers.

  18. Then there's the rest of us... by Anonymous Coward · · Score: 0

    The rest of us actually don't choose a hot chick so that at critical game moments, we won't be caught surprised because we were staring at a virtual woman's ass.

    That's what our porn collections/internet are for.

  19. Re:Molyneux talking about other people having vani by powerpants · · Score: 1

    Nope.
    :)

  20. Preach on, brother! by Anonymous Coward · · Score: 0

    One more shibboleth: "Aerith"

  21. BS by Anonymous Coward · · Score: 0

    My god I hate this Molyneux. Talking trash all day long as if he still had some credibility. He always promises what cool new stuff he invented and his new game will have, but in the end the game is nothing like it. Look at Fable: It's fun, but it's not revolutional at all. It's a good old hack'n slay, nothing more.

  22. Mashing Buttons by greedyturtle · · Score: 1

    "Gamers treat the button-masher with disdain but we don't want to make them feel foolish," Molyneux said. "We want to make them feel like the hardcore, but they won't get so many rewards as the hardcore player."

    Kind of like how Guitar Hero tries to make us non guitar-playing types not feel foolish.