World of Warcraft - Wrath of the Lich King Officially Announced
An anonymous reader writes "Wrath of the Lich King is official! BlizzCon is in full swing, and celebrants there are already enjoying the Northrend-themed imagery. For a look at what's going on, Joystiq has a liveblog of the opening ceremony up. Games For Windows magazine, meanwhile, will feature WLK its next cover. The post on the 1up site has a number of details on the next expansion, including the introduction of the Death Knight, the first new class since WOW's launch 'World of WarCraft's first Hero Class is a plate-wearing tank/DPS hybrid that works a little something like this: When players hit level 80, they'll be able to embark on a quest (similar in difficulty to the Warlock's epic mount quest, back before the level cap was raised to 70) that unlocks the ability to create a Death Knight character. The Death Knight starts at a high level (somewhere around 60 or 70, though Blizzard isn't certain yet), so you won't have to grind your way back up all over again. It's intended as an alternative, advanced class for end-game use only.'."
The old EQ Skinner Box model strikes again. Every year or so, release an expansion that completely invalids any progress made in the last expansion. Problem is, it works as a money making venture, so other games follow the same suit rather than attempting to create games where content is for fun rather than for grind.
Except with cocaine you don't have to grind for 10 hours to get a "hit".
It's intended as an alternative, advanced class for end-game use only.
I feel a great disturbance in the force. As if millions of casual gamers suddenly cried out in terror, and then were suddenly silenced.
Seriously, though. I hear people on WoW complaining about "the grind" which to me is the best part. I like questing from 1 to 70. I like experiencing the story and still being able to play with friends if I want. If they're going to start only catering to the "end-game" users, maybe my WoW time is coming to an end. Full time job, side consultant jobs, a wife, a kid on the way, and everything else just doesn't leave a lot of room for a raid schedule.
Yes, you can dance to Radiohead.
Yea, usually crack ho's only need 3-5 hours of grinding before earning enough for a hit.
WTF? So we got new early game and end game content in BC which was great. But where's the love for the mid levellers?
And what's up with an "unlockable" end game class? Too lazy to balance the new class all the way through?
"Secrecy is the Beginning of Tyranny" "No intelligent man has any respect for an unjust law" -Robert Heinlein
No, players don't learn. Hint: You're never ever going to be that überhero with all maxed skills and equipment unless you grind like crazy. And a little while after that, we'll release a new expansion with new levels, new equipment which you'll have to continue to grind if you want to stay on top. It's the pot of gold that keeps moving away as you approach it, like the frigging rainbow. And the players say "Thank you, may I have another please?" because Blizzard recently announced they were up to NINE million subscribers, which either means they have a) high turnover and tens of millions have tried it or b) they keep coming back for more, and I believe in b).
I have two friends that are pretty much the archetypes of WoW. One is a father of one (soon two), very relaxed about it all and playing it because he's having a good time. He'll do just fine. The other... well, he seems to want to "win" Wow, grinding away like crazy. You should almost think having a mega-character in WoW was some sort of investment, when you talk to him. Perhaps if you sold your account you'd get a pittance, but more likely he'll just keep it until it's no longer worth much - an expansion later and it won't be. I know hobbies don't need to be "productive", but something is wrong when you talk about it as if it were and it isn't. I mean, one thing is if you're a craftsman and make items - real, permanent and durable. Another is whatever you crafted in WoW which is a collection of pixels that'll be obsolete and worthless in a while, and meaningless if you quit WoW.
Live today, because you never know what tomorrow brings
With cocaine, the 10 hours of grinding comes after the hit.
It goes from God, to Jerry, to me.