First Third-party Native iPhone Application Released
An anonymous reader writes "A third-party native application for the iPhone is now available. Gizmodo discusses the real full-fledged iPhone application with a graphic user interface and its own icon in the iPhone home screen. It is not a Web 2.0 app but the real thing. What is it? Ironically enough, MobileTerminal, 'a terminal emulator application for the iPhone. MobileTerminal.app is NOT an SSH client, nor Telnet for that matter. It can however be used to execute a console ssh-client application.' The iPhone dev revolution has just started."
...thats *totally* what I wanted to to with my multimedia smartphone!
Terminal!
Come read my stupid blagablog. Rants and Giggles
Spare me. OpenMoko is an open platform that nobody cares about.
It does look cool, but without an Apple sized hype-machine and good support from cell phone companies and service providers I don't see it taking off.
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 is the magic number.
Heretic! All shall bow before the iChurch...
Come read my stupid blagablog. Rants and Giggles
I think the best use of this app would be to 'cat /dev/random > /dev/dsp' when a telemarketer calls.
I recently saw an ad for an embedded game developer.... by apple. Requiring many years of experience etc yadda yadda yadda.
Here's the apple game dev ad.
This speaks legions to me, and it says Apple is not only going to turn the iPhone into a a cool smartphone, but they will also start selling games with it. IT has enough horsepower and screen real estate to take on the PSP..... and the DS, with the multi touch interface.
If it works and sells, Sony is going to shit big square bricks, Steve Ballmer is single handedly going to cause a world chair shortage, and Nintendo is going to be most challenged. Anything you can do with the DS, you can do with the iPhone.
Most, most interesting.
Uh, like, did you not notice the iPhone has only 3 physical buttons and one control surface, whereas every other smartphone is littered with buttons? Did you not notice the relatively huge screen for such a pocketable device? Did you not notice the lack of a stylus? Did you not notice that the UI morphs to meet the needs of the current task? Did you not notice the use of gestures to control the device and the use of visual feedback? Did you not notice how the user interacts via a built-in accelerometer? Did you not notice the visual voice mail? Did you not notice the accurate rendering of web pages using the built-in browser, and the equally accurate rendering of HTML e-mail? Did you not notice how easy it is to pan and zoom?
Oh, sorry, I didn't realize you were blind.
It's called HTML+CSS+JS.
I don't care for the iPhone, myself -- another closed proprietary system? I'll wait for OpenMoko.
But you kind of have to give them credit for one thing. If they had released an iPhone-only SDK, you'd see iPhone-only apps. By not releasing any SDK, and by releasing a real web browser for it, people are writing web apps designed for mobile devices. Which means they're not really tied to the iPhone.
I think that's kind of cool, actually.