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July NPDs Show PS3 Didn't Pull Ahead of 360

Despite last month's price drop, Sony's PlayStation 3 console just couldn't pull ahead of the Microsoft Xbox 360. Both, according to the latest NPD results, are still dwarfed by the continued domination of Nintendo's Wii console. 1up has the numbers for July: 'PlayStation 2 - 222k, PlayStation 3 - 159k, PSP - 214k, Xbox 360 - 170k, Wii - 425k, Nintendo DS - 405k, Game Boy Advance -- 87k.' For further commentary we can turn to Gamasutra, which offers a further breakdown on the numbers and some big picture perspective for this year: "Total industry revenue for 2007 presently stands at $7.0 billion. If there is no year-on-year growth for any month until the end of 2007, then the industry will finish the year with $14.5 billion in revenue, an increase in 16% over 2006. That's a reasonably pessimistic scenario ... If we start with our current $7.0 billion as of the end of July and continue at a rate of 40% growth through the end of the year, then we arrive at a total of $17.5 billion for all of 2007 ... If Wii supply constraints are eased, Halo 3 sells as well as expected, Sony's first-party software attracts more PS3 buyers, and Rock Band and Guitar Hero III are both hits, it seems likely that revenues may go above $18 billion. In this optimistic scenario, industry revenues during the single month of December 2007 would equal or surpass the total annual revenue from all of 1997."

161 comments

  1. Big mug of prosty by Anonymous Coward · · Score: 0

    Fiss

  2. More telling... by faloi · · Score: 2, Interesting

    Apparently PS3 can't pull ahead of PS2, much less competitors products.

    --
    "It is a miracle that curiosity survives formal education." -Albert Einstein
    1. Re:More telling... by Anonymous Coward · · Score: 0

      Well there are reasons for that, and I can give you at least one from my own personal experience.

      I bought a PS2 silver model not too long ago...which a few of my friends thought was nuts (why not just get a PS3). Well, why not? Reality is that the PS2, after all these years and despite the lack of HD output is still a great console. There's a WIDE variety of games for just about anyone's tastes available for it, and they're available for cheap (I managed to get a brand new PS2 and 6 games for less than $200 CAN, and that's not a bad deal).

      Here's the kicker: I'm saving up for a PS3 now. Why? Because I can build a game collection for the PS2 and enjoy them now...when I'm ready for a PS3 I know that my game collection that I've already purchased will work just fine on the PS3. So yes, for me the PS2 was a better buy because it's an enjoyable system with a wide variety of games; they have some absolutely amazing games (God of War II is my current favourite), and I know that when the PS3 finally gets here, I'll have the advantage of being able to play all of my old favourites, as well as the new ones in their full HD glory. ;> I'm a prospective buyer, and I know there's a good few others out there too...they're just waiting for the price to come down a bit further before they're willing to make the investment (even though the PS3 is now on par with the price I had to pay for the 360 _when I bought it_).

      As an aside, I'm also aware that the XBox 360 (another great console) also has some limited backwards compatibility, largely supporting the most popular titles (i.e. Halo series, etc.) But from my own personal experiences with the PS3 and the 360...out of 10 xbox games that I tried on the 360, 6 did not work, 4 worked with some minor issues with frame-rates or odd sprites out of place (nothing major), and the rest worked just fine. Out of about 12 games that I tried on the PS3 (which were PS2 games), all of them worked. Flawlessly.

    2. Re:More telling... by MeanderingMind · · Score: 1

      Just a suggestion, but keep your PS2 after you get a PS3.

      Unless you get one of the current 60gb versions in the US, you won't have 100% backwards compatibility. Most titles will work flawlessly, but there are minor details that can go awry on some and a few with major problems. Your best bet is to keep your PS2 to make sure you have full backwards compatibility (nothing like having that one game you love not work); the trade in for the console is probably not worth losing that.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    3. Re:More telling... by G+Fab · · Score: 1

      Chances are all 12 of those games would work on the software emulation today. And chances are even higher once you realize that software emulation will be even better in a few years when he upgrades. The people with software emulation now are the ones reporting the bugs that get fixed for the smarter late adopters. That's why the software emulation has improved so quickly.

    4. Re:More telling... by trdrstv · · Score: 1

      Chances are all 12 of those games would work on the software emulation today. And chances are even higher once you realize that software emulation will be even better in a few years when he upgrades. The people with software emulation now are the ones reporting the bugs that get fixed for the smarter late adopters. That's why the software emulation has improved so quickly.

      Perhaps I misread that. Are you claiming software emulation is better than native hardware in the box? Or are you suggesting the late adopters will be "smarter" since they bought the system after a (presumable) price drop?

    5. Re:More telling... by G+Fab · · Score: 1

      The price drop, of course, is part of why the late adopters are smart. Also, the kinds are worked out by then. Ask 360 players. I would hope that the 360s sold today are more reliable than the old ones that cost more.

      Obviously hardware is better than emulation, but the fact is that the emulation is quite good right now and will be god damn close to perfect in the future.

      I do realize that the hardware PS3s upscale just as well as the software versions, but they are decidedly inferior in many respects, such as heat and noise.

    6. Re:More telling... by G+Fab · · Score: 1

      kinds=kinks and me=didn't preview

    7. Re:More telling... by Anonymous Coward · · Score: 0

      So, you're saying that 159k is almost twice 170k? Are you really that bad at math?

    8. Re:More telling... by trdrstv · · Score: 1

      Obviously hardware is better than emulation, but the fact is that the emulation is quite good right now and will be god damn close to perfect in the future.

      "A bird in hand is worth two in the bush." The issue with that is YES, it will get better in the future, but you can have nearly flawless now. In fact the PS3 with the EE chip is MORE compatible with PS2 games than the PS2 slimline since they added a patch for HDD games like Final Fantasy XI.

      I do realize that the hardware PS3s upscale just as well as the software versions, but they are decidedly inferior in many respects, such as heat and noise.

      Any links on that? I believe you as it makes sence the EE chip when used with the Cell and the HDD would generate more heat than the Cell and HDD by themselves (and thus run the fan more creating more noise), but I would hope that if primary processing is done on the EE chip, the Cell, and HDD would be practically dormant. If you have a link stating otherwise I would be interested in reading it.

      Thanks!

    9. Re:More telling... by toolie · · Score: 1

      According to NPD (which this article is about - the NPD numbers) in July:

      # Xbox 360 -- 170k
      # PlayStation 3 --159k

      So how does that work out that the PS3 sold twice as many consoles as the 360?

      --
      -- toolie
    10. Re:More telling... by king-manic · · Score: 1

      SW computability is still 80%+. I have the 60gb old one but use software rendering when ever I can. I have yet to play a game where it didn't work.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    11. Re:More telling... by pokerdad · · Score: 1

      So how does that work out that the PS3 sold twice as many consoles as the 360?

      Of course it doesn't, but I bet I can guess why he thinks it ought to. If you go to http://www.sonydefenseforce.com/?p=95 you will see that it claims there "the Sony platform even managed to outsell the much hyped Nintendo Wii"(using NPD numbers). But what the site author tries to make you not notice (and presumably the GP didn't notice) is that he lumps the PSP, PS2, and PS3 into one category, while not doing the same for other companies.

      Though unlike the GP I wouldn't call such antics stock manipulation as fanboy-ism.

    12. Re:More telling... by LKM · · Score: 1

      What you probably do not realize is that people owning the older PS3s can choose between hardware and software PS2 compatibility.

    13. Re:More telling... by tbannist · · Score: 1

      PS2 - 222k

      Maybe he meant Sony sold twice as many consoles as Microsoft?

      --
      Fanatically anti-fanatical
  3. the bigger the are, the farther they fall by Anonymous Coward · · Score: 0

    These companies think we will just continue to shell out for the same old crap are basically incompetent. I'm just so tired of way overpriced totally lame games.

    ~ consoles are for kids

  4. In other news... by AKAImBatman · · Score: 1, Insightful

    VGCharts is predicting that the Wii has already outsold the Xbox 360. If their numbers are on target (which they have been shown to be accurate in the past), then the market is officially settling in to a Wii > XBox 360 > PS3 console situation.

    What's interesting about this situation is that it fits perfectly with the way the market normally works. On one end of the spectrum, you have a cheaper product that aims to make less money per unit, but make it up in volume. On the other end of the spectrum, you have a product that's more expensive and aims to make more money per unit even if the volume is lower.

    The only thing messed up about this situation is that the high end of the spectrum isn't aiming to make money. They're losing money on each console in the grandest attempt at the razor blade model ever seen. Even on each game unit, the price of development is so high that it has to be cutting into the available royalties.

    The bright side is that the cost of the PS3 components *will* go down very quickly. Cutting-edge parts always drop in price the fastest. If Sony keeps their price high enough to start making a small profit (or at least break even!) on each console, they'll have an opportunity to comfortably maintain the high end of the spectrum, and perhaps even grow that market in the future.

    1. Re:In other news... by Dan+Ost · · Score: 2, Interesting

      Even if Sony never breaks even with the PS3 itself, they still come out ahead if the PS3 establishes Blu-Ray as the winning HD format.

      I finally had a chance to play a PS3 and, of the three (Wii/360/PS3), it's definitely the nicest in my opinion. I'll get one once the price comes down to $400. I'm hoping that with the capacity of the Blu-Ray, they'll start releasing anthologies of PS2 titles (similar to what they did with megaman and sonic).

      --

      *sigh* back to work...
    2. Re:In other news... by metroid+composite · · Score: 3, Insightful

      If their numbers are on target (which they have been shown to be accurate in the past)
      They...have? VGChartz is known for releasing data early, and then correcting for the data once actual sales figures are released. Their initial numbers greatly disagreed with the NPD numbers for July, as an example. Now, yes, VGChartz is in the right ballpark when it comes to overall totals, but allow for a margin of error.

      What's interesting about this situation is that it fits perfectly with the way the market normally works. On one end of the spectrum, you have a cheaper product that aims to make less money per unit, but make it up in volume. On the other end of the spectrum, you have a product that's more expensive and aims to make more money per unit even if the volume is lower.
      True...except that model doesn't work for distribution channels. Game developers want to make games for systems on which their game will sell. Gamers want to buy the system that has the games they like. It's a self-feeding process. For instance, EA recently announced that they were focusing on the 360 version of games over the PS3 version...often to the point of actually releasing the 360 version first, and finishing the PS3 port later.
    3. Re:In other news... by Anonymous Coward · · Score: 0

      Their initial numbers greatly disagreed with the NPD numbers for July, as an example.

      Yeah, VGChartz greatly underestimated the number of Wiis sold.
    4. Re:In other news... by SpartacusJones · · Score: 1

      You're totally wrong on one of your points- the Wii maks money on every unit sold. Even though it's selling for less, Nintendo is making way more money than Sony is, as it sells each PS3 at a signifigant loss. Sony is the one trying to "make it up in volume", by selling at a loss simply to increase it's user base and make it's money off software sales.

    5. Re:In other news... by AKAImBatman · · Score: 1

      I wish I had a nickel for every time someone told me I'm wrong, then repeat the exact same thing I just said. I'd be a very wealthy man. =)

      Try reading the post you're responding to. I rarely make such trite statements as "Nintendo GOOOOD! Sony BAAAAAD!"* As a result, you may be forced to pay attention to if you wish to comprehend the point I am making.

      * Napster BAAAAAD! Beer GOOOOOD!

    6. Re:In other news... by SpartacusJones · · Score: 1

      Yes, you're right- I read part of what you said and quickly fired off a response.
      In my defense, you did say:

      "it fits perfectly with the way the market normally works. On one end of the spectrum, you have a cheaper product that aims to make less money per unit, but make it up in volume. On the other end of the spectrum, you have a product that's more expensive and aims to make more money per unit even if the volume is lower."

      So why should I think you would contradict your statement in the next sentence? You said it "fits perfectly" only to then say it does not.

    7. Re:In other news... by AKAImBatman · · Score: 1

      It's a juxtaposition between what the market is doing economically (where the PS3 DOES actually fit exactly as one would expect it) and what Sony is doing to ignore the realities of the market.

      The reality is that a large amount of disposable cash combined with a steady (though not quite as fast as predicted) adoption of cutting edge, home entertainment technology does position the PS3 "perfectly" in the market. But not in the way that Sony is trying to position it. Sony acts as if every teenager working at McDonald's should work triple overtime* just to purchase a PS3. Which is just plain wrong thinking. They have a product, they have a market, now all they need to do is charge for that product.

      * I don't know about kids these day, but when I was a teen, $600 was what I made per month working full time during the summer.

    8. Re:In other news... by MBraynard · · Score: 1

      Why is it nicest?

    9. Re:In other news... by Thwomp · · Score: 1

      Even if Sony never breaks even with the PS3 itself, they still come out ahead if the PS3 establishes Blu-Ray as the winning HD format. The PS3 may have some impact but surely it will be down to the standalone Blu-ray players in the end?
    10. Re:In other news... by tbannist · · Score: 1

      No, it will likely be down to who can pay the most to have media companies support their standard exclusively.

      --
      Fanatically anti-fanatical
    11. Re:In other news... by toolie · · Score: 1

      I wish I had a nickel for every time someone told me I'm wrong, then repeat the exact same thing I just said. I'd be a very wealthy man. =) Might be a hint that you need to work on your communication skills.
      --
      -- toolie
  5. And this will not change by squiggleslash · · Score: 4, Insightful

    I called it and pretty much anyone who wasn't a self-professed "hard core gamer" did too. The reality is that the X-Box 360 is comparable in almost every important way to the PS3 but considerably cheaper, and the Wii is genuinely more interesting and has more scope for games development than either. The latter has captured the imagination of those inside and outside the gaming communities. The X-Box 360 is out now, has a substantial games library, and is as powerful as its more expensive rival. The PS3? Well, it has Blu-ray. And that's about it.

    And Blu-ray is as much a millstone as a feature. It may tempt some HDTV buyers who are willing to throw money at unestablished standards to get the functionality they need today, but it also adds several hundred dollars to the production costs of the console. Microsoft has scope for price cuts that are suicidal for Sony to do.

    I don't think this Wii, X-Box 360, PS3 ranking is seriously likely to change, at least not before PS4 and X-Box 720 (or whatever the next generation of consoles are called) come out.

    --
    You are not alone. This is not normal. None of this is normal.
    1. Re:And this will not change by Dan+Ost · · Score: 0

      I don't think this Wii, X-Box 360, PS3 ranking is seriously likely to change, at least not before PS4 and X-Box 720 (or whatever the next generation of consoles are called) come out.

      I expect the PS3 to still be competitive 6 years from now.
      I don't think the 360 won't make it that long.
      It will need to replaced/upgraded in the next couple of years.

      --

      *sigh* back to work...
    2. Re:And this will not change by MeanderingMind · · Score: 1

      I don't think the 360 will need to be upgraded. The Playstation 2 survived with the worst graphics of the three surviving consoles of its generation, I think the 360 will be fine even if its graphics clearly play second fiddle to the PS3.

      I'm sure the PS3's graphics will be superior to the 360's by the time 6 years are up, but at the same time we'll probably be looking at the 720, the PS4 and the Snuffleuphagus (to continue Nintendo's strange naming practices). The PS3's graphics, while better than the 360s, won't stand well against what the new systems will be showcasing (except for maybe the Snuffleuphagus).

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    3. Re:And this will not change by Mr_Silver · · Score: 1

      I called it [slashdot.org] and pretty much anyone who wasn't a self-professed "hard core gamer" did too.

      My vote is for Wii, PS2 then xbox 360. The PS2 is a good console, well established with lots of available games and, thanks to the PS3, is now dirt cheap. They're going for £70 in the shops here, which might not be cheap by American standards, but is still half the price it used to be before the PS3 came out.

      In addition, if you don't own a HDTV then I don't really see the point in picking up a PS3 or xbox 360. A lot of people I know have a big enough television that does the job just fine and have no desire to pay into a subscription service just to get a couple of HD channels.

      Unless you're a latest games junkie, I can't see why you wouldn't get a Wii and a PS2 and play for a good couple of years until no more games are produced for the latter platform. Hell, the current stack of PS2 games will be cheaper too.

      Then, in a year or two, PS3 price will have dropped to something less expensive and you can get that and hopefully get some of your old PS2 games working on it too - if you're lucky.

      --
      Avantslash - View Slashdot cleanly on your mobile phone.
    4. Re:And this will not change by PixelScuba · · Score: 5, Insightful

      the Wii is genuinely more interesting and has more scope for games development than either

      I know this is slashdot and all... but this is PURELY subjective. I hear this ALL the time... the Wii has oh so much potential... but I have yet to really experience it. I bought a Wii because I saw one in a store and picked it up for a friend. He didn't want it and it has sat in its box in my room since June... unopened. Absolutely I see products for the Wii that look fun... Metroid Prime 3, Zelda, SSBB... but there aren't a lot. Moving the wiimote around and setting it on my head is not what I personally call "more scope for game development". I actually enjoyed Twilight princess for Gamecube more because it was easier to use a controller than the wiimote.

      I can't understand why the Wii is flying off shelves so fast... there really aren't many good reasons to have one at this time... my only guess is that it has that "Oh so sweet" factor that everyone is buying into. I know many are excited about the wii... but I would LOVE to stop hearing people declare the Wii a revolution and the new breakthrough in gaming that will usher in a new era of interactivity. I just haven't seen it... and the blockbuster titles for the Wii could have easily been done on the other consoles. The Wii certainly has fun titles... but could I please stop hearing how it will revolutionize gaming? At best, it will be a companion to traditional controller gameplay.

    5. Re:And this will not change by Shadow+Wrought · · Score: 1
      I expect the PS3 to still be competitive 6 years from now.

      Assuming they have the games for it. 6 years from now buying a PS3 for the Blu-Ray drive will either be an anachronism or a waste of money. If its sales continue to be sluggish then a lot of third party developers are going to be disinclined to make games for it. Think about it, it is the most expensive system to make a game for and it has the lowest number of consoles out there. If that cycle gets entrenched, then fewer games will be made, meaning fewer consoles sold, and the cycle self-perpetuates. Christams isn't that far off, and the Wii is looking at having Metroid already established with at least Brawl (with online support!) if not Galaxies along as a kicker. The 360 has Halo3, which has already sold a million units in pre-order. The PS3 has... what? Any comparable huge games?

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    6. Re:And this will not change by Anonymous Coward · · Score: 0

      Assuming Square/Enix doesn't follow the same trend as with FFXII, estimated release dates for FFXIII place it as being release somewhere around the 2nd week of December. Aside from that, nada. The only real games to look forward to are FFvXIII and MGS4, both 2k8 titles.

    7. Re:And this will not change by Turken · · Score: 4, Insightful

      I can't understand why the Wii is flying off shelves so fast... there really aren't many good reasons to have one at this time... my only guess is that it has that "Oh so sweet" factor that everyone is buying into. I know many are excited about the wii... but I would LOVE to stop hearing people declare the Wii a revolution and the new breakthrough in gaming that will usher in a new era of interactivity. I just haven't seen it...


      It's pretty simple to explain why you don't understand the Wii's success and can't see the new era it has brought in. You're a gamer. You already know how to use a controller and you already know what you like and don't like. The Wii, however, was designed from the ground up for people who are either not already gamers, or are "burned out" gamers looking for something completely different. Old gamers see value in paying more for HD graphics. Non-gamers (or new-gamers) are more concerned about dropping a lot of money on something they are not sure that they will use regularly.

      The wiimote is a success not because the motion controls are more immersive than a traditional controller, but because it is simpler to understand and less intimidating than a two-fisted "thing" covered in buttons and knobs. Also, the simpler controls allow for a wider range of ages to play together, providing more incentive for families to choose the Wii over the other "traditional" consoles. Again, lowering the barrier to entry for people who would otherwise never consider buying or playing games.

      In my personal experience, this approach by Nintendo is paying off. My sister-in-law is not a gamer, yet she bought a wii for her family. Then she went and got several of HER friends to buy wiis for their families. For most of her friends, the wii is their first game console ever. Nintendo realized that selling video games to the untapped soccer-mom crowd has so much more potential than selling to the highly competitive and highly critical established-gamer crowd.

      So, yeah, you don't get it, but that's okay. Someday you'll have a job and a family and then you'll realize the value of having a system that everyone can understand, that everyone can play together, and doesn't require a large investment in time or money.
    8. Re:And this will not change by Anonymous Coward · · Score: 2, Funny

      You know, I have a Wii, and I like it, but you're such a condescending prick I feel like getting rid of it just so I'm not in agreement with you. Maybe someday when you've moved beyond your petty "job and a family" line, you'll understand.

    9. Re:And this will not change by Anonymous Coward · · Score: 0

      Absolutely I see products for the Wii that look fun... Metroid Prime 3, Zelda, SSBB... but there aren't a lot.

      Are you one of those people who only buys games from big-name franchises? Well, let's take this list of popular franchises then:

      http://www.gamefaqscontests.com/drupal/node/37

      Zelda (50%) goes to Wii (Wii 50, PS3 0, 360 0)
      Final Fantasy (49%) goes to PS3--yeah there's FFs on Wii and 360, but not the main FF (Wii 50, PS3 49, 360 0)
      Super Mario (46%) goes to Wii (Wii 96, PS3 49, 360 0)
      Smash Bros (35%) goes to Wii (Wii 131, PS3 49, 360 0)
      Sonic's (30%) currently highest rated next-gen game is Sonic and the Secret Rings--Wii (Wii 161, PS3 49, 360 0)
      Metal Gear (26%) goes to PS3 (Wii 161, PS3 75, 360 0)
      Mega Man (25%) has no next-gen game announced, and I'm not going to count Virtual Console.
      Resident Evil (23%) goes to PS3 & 360 (Wii getting mere side stories and remakes) (Wii 161, PS3 98, 360 23)
      Street Fighter (23%) is dead. Seriously, Capcom, why haven't you touched the franchise in 5 years?
      Kingdom Hearts (22%) is of unclear allegiance, but the trailer was HD so I'll credit 360 and PS3 (Wii 161, PS3 120, 360 45)
      Castlevania (21%) has no announced games yet (barring XBLA and VC releases)
      Mario Kart (21%) is Wii (Wii 182, PS3 120, 360 45)
      Mega Man X (20%) -- see Megaman.
      Halo (19%) is 360 (Wii 182, PS3 120, 360 64)
      Fire Emblem (18%) is Wii (Wii 200, PS3 120, 360 64)
      Warcraft sticks its tongue out at the puny console games.
      Devil May Cry (17%) is 360/PS3 (Wii 200, PS3 137, 360 81)
      Grand Theft Auto (17%) is 360/PS3 (Wii 200, PS3 154, 360 98)
      Dragon Quest is DS. Home consoles can suck it.
      The Elder Scrolls (16%) is 360--you could count this for PS3 too, but the port was so much later; much like how I think of GTA3 as a PS2 game (Wii 200, PS3 154, 360 114)
      Soul Calibur (16%) is 360/PS3 -- the Wii version is some silly adventure game (Wii 200, PS3 170, 360 130)
      Silent Hill (16%) is 360/PS3 -- (Wii 200, PS3 186, 360 146)
      Metroid (15%) is Wii -- (Wii 215, PS3 186, 360 146)
      Pokemon is DS -- home consoles can suck it.
      Diablo sticks its tongue out at the puny console games.
      Harvest Moon (12%) is Wii -- (Wii 227, PS3 186, 360 146)
      Suikoden is unnanounced, but I'd guess PS2 or DS anyway.
      Civilization sticks its tongue out at the puny console games.
      Star Ocean 4 is apparently PS2--who needs next gen?
      Kirby (9%) is presumably Wii -- (Wii 236, PS3 186, 360 146)
      Madden (7%) is 360, let's be honest -- (Wii 236, PS3 186, 360 153)
      Who knows about Shadow Hearts...

      So in conclusion, if you're a franchise-sequel whore then you probably DO want a Wii. If you're not, why not look at some of the Wii games that aren't big-name sequels?
    10. Re:And this will not change by Chris+Burke · · Score: 1

      I actually enjoyed Twilight princess for Gamecube more because it was easier to use a controller than the wiimote.

      Okay, granted I've only played Wind Waker and Ocarina with the 'Cube controller, but from all accounts the control system of Twilight for the GC is basically the same as those two games... and I have to say I formed a firm and completely opposite opinion the very second I acquired the slingshot. It is so vastly superior to the old control system that just thinking about going back to the old analog stick method of aiming makes me cringe.

      What was it you didn't like? Waving the wand to swing your sword instead of hitting A?

      I can't understand why the Wii is flying off shelves so fast... there really aren't many good reasons to have one at this time...

      It's not that hard to understand. Remember that thing you said about subjectivity? Yeah, well, your opinion that the Wii isn't a ton of fun doesn't reflect what most people think. People aren't buying Wii's because it looks "Oh so sweet"; that's the reaction people have to Hi-Def PS3 graphics, not waving a remote around like you're a fool. People buy a Wii because they play it at a friend's house and have a blast waving a remote around like a fool.

      I know many are excited about the wii... but I would LOVE to stop hearing people declare the Wii a revolution and the new breakthrough in gaming that will usher in a new era of interactivity. I just haven't seen it... and the blockbuster titles for the Wii could have easily been done on the other consoles.

      Try Elebits. This game shows a level of interactivity that is not just engaging, it would also be impossible to recreate on another console in a sane way. Trauma Center is another game that while it would be possible to create for a traditional console it would be zero fun to play. Maybe you won't like the games themselves, but they clearly show the ability of the Wii to create experiences that would be tough to impossible to create on other systems.

      And these are just early titles with us currently sitting in the traditional post-launch drought while all the game companies that wrote off Nintendo this generation get their act together. Remember that the DS also suffered from the same criticisms early on as being a gimmick with little more than mini-games to show what the console could do. Give developers time to figure out the new and more complicated control scheme.

      The Wii certainly has fun titles... but could I please stop hearing how it will revolutionize gaming? At best, it will be a companion to traditional controller gameplay.

      Right, just like the analog stick is a companion to the traditional D-pad. And surely you can make the same games with a D-pad that you can with an analog stick, they'd just be more awkward and less responsive. Sure "revolution" or "new era" may be overblown especially depending on how you interpret those words. But when the next generation of consoles comes out, and every one of them has motion-sensing technology, Nintendo will have once again re-defined what we think of as the "traditional" controller.

      --

      The enemies of Democracy are
    11. Re:And this will not change by Dan+Ost · · Score: 1

      Graphics aren't the issue.

      Processing power and storage capacity will define the next generation of games. Once game AI developers start to use the power of the PS3, games that use the simplistic AIs of today will feel "flat" in comparison. If the 360 doesn't have the power to keep up, it will be relegated to "toy" status like the Wii.

      Capacity is a no-brainer. As games become more expansive and as hi-res textures become the norm, trying to fit onto a DVD will become a big problem for game developers. The Blu-Ray, at least for now, has some head room built in and having a hard drive in every model will become required (I think they've figured this out with the 360).

      --

      *sigh* back to work...
    12. Re:And this will not change by _xeno_ · · Score: 1

      What was it you didn't like? Waving the wand to swing your sword instead of hitting A?

      Personally, I hated that. The aiming system was a great improvement, but let's be honest: most of the time, you're Z-targeting, making the ease of aiming almost entirely irrelevant. Having to shake the controller to swing the sword was just plain annoying. Not annoying enough to prevent me from playing through the game, but annoying none-the-less.

      Honestly, I'm interested to see what Metroid Prime 3 does. It's got some interesting control options that I can't wait to try out.

      --
      You are in a maze of twisty little relative jumps, all alike.
    13. Re:And this will not change by Turken · · Score: 2, Funny

      Heh. Petty as the "job and a family" line may be, you'll be amazed at how your perspective on life changes once you get one. Although given your current attitude towards work and family, I feel sorry for anyone considering you for their future. Doubly so for anyone that depends on you now.

      But moving beyond the pointless personal attacks... the fact still remains that Nintendo is selling boatloads of their products because they alone were able to break out of the "hardcore" microcosm that the gaming community had become, and made something that is fun for everyone out in the "real world."

    14. Re:And this will not change by Anonymous Coward · · Score: 0

      I'd rather shoot myself in the foot than buy anything from the proprietary and incompatible Microseft Piece of Shit corporation. Unfortunately Sony uses a proprietary piece of shit GPU made by the proprietary NVidia company, so no PS3 for me either.

      Glass

    15. Re:And this will not change by Chris+Burke · · Score: 1

      Personally, I hated that. The aiming system was a great improvement, but let's be honest: most of the time, you're Z-targeting, making the ease of aiming almost entirely irrelevant. Having to shake the controller to swing the sword was just plain annoying. Not annoying enough to prevent me from playing through the game, but annoying none-the-less.

      Yeah, I think it's pretty clear that Zelda, being a GC game originally, is not a great showcase for the wiimote's potential as an essential gameplay element. Yet at the same time Zelda's aiming, or the entire Elebits control scheme, make it clear that this potential is there and that it is real. I too look forward to what developers are going to do with it in the future.

      --

      The enemies of Democracy are
    16. Re:And this will not change by PixelScuba · · Score: 1

      Actually, I have a bad shoulder and swinging the remote around isn't my idea of fun.

    17. Re:And this will not change by Chris+Burke · · Score: 1

      I'm sorry to hear that. That sucks. Yet at the same time it's an obvious reason why your opinion wouldn't be typical... I understand even less why you don't understand the Wii's popularity.

      --

      The enemies of Democracy are
    18. Re:And this will not change by AuMatar · · Score: 1

      Yup. And the PS2 is so awesome- you can just fel the emotion dripping off all the characters, right?

      Oh yeah- hype then, hype now. AI is not going to be greatly increased by processing power. THe major problem is we really don't know how to program intelligent enemies. The secondary problem is that doing so requires knowledge of the world map and actions of the other mobs. Trying to do that on a multiprocessor system means you'll be using most of your time blocked waiting for semaphors.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    19. Re:And this will not change by MikeBabcock · · Score: 1

      As Tony points out in another reply to your post, the 360 is not virtually the same as a PS3, especially as this generation of systems ages. Unless Microsoft is planning (as another poster commented) an Xbox 3.11 in the very near future (and screwing over 360 owners by discontinuing it as a platform), the PS3 will slowly pull ahead as more and more new game creators want the additional space afforded by blu-ray disc storage.

      Sure, lots of good games fit on a DVD, God of War is one of them, but a lot of games will have to sacrifice a lot of quality to squeeze onto a 9GB disc as times wears on while developers making games for the PS3 won't have to worry about it.

      Right now all Microsoft really has going for it is the lead in overall sales. If the Playstation 3 had nearly as many installed units as the 360, I'm sure a number of developers would target it exclusively instead of developing for both platforms. At the moment its a numbers game -- not releasing a game on the 360 limits your potential sales -- and yet numerous games really are coming out exclusively for the PS3. Really good ones too.

      --
      - Michael T. Babcock (Yes, I blog)
    20. Re:And this will not change by MikeBabcock · · Score: 1

      Capacity is a no-brainer. As games become more expansive and as hi-res textures become the norm, trying to fit onto a DVD will become a big problem for game developers. The Blu-Ray, at least for now, has some head room built in and having a hard drive in every model will become required (I think they've figured this out with the 360).

      I have one thing to say in agreement -- uncompressed audio. Uncompressed 7.1 PCM audio is incredible. I watched Blood Diamond on BD with my wife and switched from DD5.1 to uncompressed audio and she asked why we'd been listening to the crappy sound in the first place at all. Yeah, uncompressed audio makes that glorious Dolby Digital and even DTS audio sound like MP3s in comparison to a good CD.

      Yes, yes, some of you are deaf ... please don't chime in on the discussion. Some people are also colour blind and some have no arms to play games with. Here's a clue, my comment is for those who do enjoy high quality sound ... and you're not going to fit an entire game's worth of 7.1 uncompressed PCM audio on a DVD-9 disc unless its a really small game.
      --
      - Michael T. Babcock (Yes, I blog)
    21. Re:And this will not change by MikeBabcock · · Score: 1

      I'm sure it depends on what kind of game you like. There's Lair, Warhawk, Ratchet & Clank, Heavenly Sword and almost 30 other exclusives coming out by March (not sure how many other than those I named are before Christmas).

      --
      - Michael T. Babcock (Yes, I blog)
    22. Re:And this will not change by rjung2k · · Score: 1

      "The Wii certainly has fun titles... but could I please stop hearing how it will revolutionize gaming?"

      It took several years for developers to warm up to the Nintendo DS, but we're finally starting to see games that couldn't have been done with previous systems.

      I expect a similar pattern for the Wii remote, as developers slowly migrate from "how can we shoehorn existing controls into this" and go into "How can we do something original with this?" OTOH, I expect the migration period to be shorter than that for the DS -- Capcom's upcoming Zack and Wiki looks like a game that would be impossible to do (control-wise) on a PS3 or XBox 360.

    23. Re:And this will not change by Krakhan · · Score: 1

      You don't have to flail your whole arm around. Just flicking your wrist does the job.

    24. Re:And this will not change by 7Prime · · Score: 1

      One word: iPod

      Fact is, people don't care about uncompressed audio. Heck, when I'm listening to tunes or playing a game, I don't care about audio compression, and I'm an audio producer. Most people can't tell the difference between an 128kbps MP3 and a CD (16bit/44.1k), most people can't even FEEL the difference between them.

      You're kidding yourself if you think audio quality is going to define ANYTHING about this generation.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    25. Re:And this will not change by 7Prime · · Score: 1

      But none of those is close to the sales of Mario and Smash... and probably not even Metroid. Currently, Smash is the second best selling franchise behind Halo, and Mario isn't that far off either.

      On the 360 you also have BioShock (which is turning out to be huge), Mass Effect, and a number of others. Fact is, the 360 and the Wii have some HUGE titles coming out this year, the PS3 has some medium-sized titles, and a bunch of no-names. And the PS3 is already far behind. Meanwhile, FF13 sounds like it's going to be over a year away, and there's very little word on MGS4. Things aren't looking good for Sony.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    26. Re:And this will not change by Anonymous Coward · · Score: 1, Informative

      Unfortunately we are talking about GAMES not movies. First, Blood Diamond is a poor example since the DD5.1 track is encoded at a pitful 640kbps. Compare a DD5.1 encoded at 1.5Mbs/sec and the difference is much less noticeable (if at all on the average speaker setup). Also, you mistake uncompressed for lossless. Uncompressed PCM can be lossy and take up more space than a lossless codec like TrueHD (which generally takes up a third the space). Think of it this way. Take a photograph and save it as a PNG image. That's 24-bit lossless. Save it as a 16-bit BMP. That's 16-bit uncompressed. It will have banding and look like ass compared to the PNG even though the PNG is smaller. Now save the PNG as a JPEG. It will be smaller still but you'll be hard-pressed to tell the difference (if you use quality settings) between it and the original. The 16-bit BMP will look like crap despite being uncompressed. Your PCM soundtrack on Blood Diamond is 16-bit uncompressed. Wouldn't you rather have a lossy 24-bit soundtrack? Of course you would. Now you could splurge and get a lossless 24-bit TrueHD (or DTS MA) soundtrack that is still smaller but better quality.
      Now for games, remember that unless a pre-rendered movie is playing (and these are getting less common since they are so restrictive), the sound is mixed on-the-fly from hundreds of elements with positional information plus environmental effects to give the final output mix. This requires lots of horsepower and memory. This is where the PS3 actually falls behind the 360. As John Carmack noted, because of the memory architecture and Sony's rather bloated OS, the PS3 has about 100MB less RAM to work with. Guess where the sound elements need to reside before mixing- in RAM! Plus the 360 has dedicated sound hardware to do all that math for mixing audio while the PS3 must rely on the already overtaxed Cell. By overtaxed I mean most games make full use of the Cell to make up for the rather weak GPU in the PS3. Even if they do manage to squeeze more out of the Cell (by dumbing down the graphics), you really can't get around the lack of RAM. Uncompressed sounds (which you are so found of) take up lots of RAM. On the 360, you could in theory have a music game which uses 400MB for sounds alone- an impossible feat on the PS3.
      Oh, and War Hawks, which many reviewers have praised as a big, huge, expansive must-have game for fall with awesome 7.1 sound, incredible sound effects and full score fits into 800MB because they didn't bother including bloated pre-rendered movies in the downloadable version. That wouldn't even tax a Dreamcast disc.

    27. Re:And this will not change by MikeBabcock · · Score: 1

      In the words of the producer of a certain "So you think you can dance" ... you produce audio and you don't care about audio quality? Please quit!

      Sure, some people can't tell, others don't care, some people just don't care because ear buds suck so bad. However, a lot of those people aren't in a position to lay out $500 for a video game system or HDTV either, so they're not exactly the market segment in question, are they?

      We're talking about serious gamers choosing between a 360 and a PS3. We're not talking about converting the unwashed masses. We're talking about people who would go buy the latest dual-PCIe motherboard to get more fps on their FPS for better aiming. If you don't care about audio quality, feel free to listen to your iPod and play your DS, personally I just watched another great movie in uncompressed PCM with a friend who didn't realize you could get better than Dolby Digital sound.

      --
      - Michael T. Babcock (Yes, I blog)
    28. Re:And this will not change by Anonymous Coward · · Score: 0

      Wil Wheaton disagrees with you. I think you're probably going to lose this one.

    29. Re:And this will not change by LKM · · Score: 1

      Yes, yes, some of you are deaf ... please don't chime in on the discussion.

      Well, now that you've preemptively disqualified yourself by confessing to be an "audiophile", I don't have to :-)

    30. Re:And this will not change by LKM · · Score: 1

      However, a lot of those people aren't in a position to lay out $500 for a video game system or HDTV either, so they're not exactly the market segment in question, are they?

      I think people who buy 350 bucks iPods probably can afford 500 bucks consoles.

      Audio quality quite simply isn't a console system seller.

      We're talking about serious gamers choosing between a 360 and a PS3.

      While I own a PS3 and no 360, I would probably tell "serious gamers" (aren't games supposed to be fun, as in non-serious?) to buy a 360, simply for the games selection. The PS3 unfortunately doesn't offer too much of interest to gamers, as of now.

      I just watched another great movie

      I thought we were talking about gamers?

    31. Re:And this will not change by LKM · · Score: 1

      I can't understand why the Wii is flying off shelves so fast... there really aren't many good reasons to have one at this time...

      Have you even tried games like Mario Party 8 (which, strangely, got bad reviews, but is the most fun I've had in years), Super Paper Mario, the Wii version of Resi 4, Madden, Trauma Center, Mario Strikers, The Godfather (best version of the game), Rayman, Elebits, Excite Truck or Super Monkey Ball?


      There are a lot of great games on the Wii that could not be done on any other console.

    32. Re:And this will not change by 7Prime · · Score: 1

      Audiophiles piss me off. Because they forget about 90% of what ACTUALLY makes up audio quality... which is the quality of the mix. Things like data compression are really far down the line when you compare it to balance, spacialization (including reverb), EQ, compression/limiting... and most importantly, the quality of the recording (mic placement, instrument tone, etc).

      You hear so many people complaining about how the music industry is going to shit because they're promoting lossy audio, when you hardly EVER hear people complaining about how much the dynamic range has been destroyed in the last decade by limiters/compression (dynamic compression).

      So yeah, I DO care about audio quality, and it's precisely why I don't care much about lossy compression... because people need to pay attention to more important things. It just ticks me off when I spend days on a mix, and people seem to care more about what file extensions are.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    33. Re:And this will not change by Morten+Hustveit · · Score: 1

      I've worked on an Xbox game with loads of sounds. We cached the sounds for each level on the hard drive during load, and whenever a sound was to be played, we read it off the harddrive and into RAM, and discarded it after it finished playing. This way, you don't need hundreds of megabytes of RAM, but more like 10. The latency caused by the hard drive seek operation is around 10 ms, less than the duration of a frame (16 ms @ 60 Hz). According to the Xbox documentation, some games even do this for footstep sounds.

      Long environment sounds were streamed from disk instead of kept in RAM. You can only stream a few files before you get read head contention, but you don't really need many environment tracks at the same time, since they can be multichannel.

    34. Re:And this will not change by KDR_11k · · Score: 1

      Sure, some people can't tell, others don't care, some people just don't care because ear buds suck so bad. However, a lot of those people aren't in a position to lay out $500 for a video game system or HDTV either, so they're not exactly the market segment in question, are they?

      If we argue that the PS3 will get anything better than last place then yes, they are in the market segment, just like the people who don't have 500$, those who don't plug their game system into a HDTV and those who don't care about Blu-Ray. Just because the product fails to appeal to those demographics doesn't mean they aren't important since the PS3's competition DOES appeal to those demographics.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    35. Re:And this will not change by Glytch · · Score: 1

      Exactly right. Some hardcore gamers are among the most impatient people I've ever met, and expect developers to instantly know the perfect control schemes for controller hardware that's less than a year old. They seem to forget that analog sticks on a gamepad have been around since the N64, and developers are pretty familiar with that setup already.

      Some developers already get it, though. A perfect example is Retro Studios. Metroid Prime 3 has the best console FPS control scheme I've ever used. It's fast and intuitive to anyone who's played a PC FPS, and miles ahead of any unwieldy dual-analog-stick setup. It's also just plain fun. I'm only a few hours into it but I already know it's one of my all-time favourites.

    36. Re:And this will not change by tbannist · · Score: 1

      Maybe it's me, but it seems mostly designed to sell to the gullible, parents, and the elderly.

      Why those three groups?

      1) Gullible people think that having a motion sensing controller is a revolutionary advance that will force great new games to be created.
      2) Parents want:
          a) their children to get exercise, the Wii at least gets them moving around while they play video games (or more than before)
          b) games they can play for extremely short times because they have kids instead of time
      3) The elderly can use the games to:
          a) get some excercise for themselves in a fun and non-stressful way
          b) try and keep their minds more alert with games like brain age.

      All the people I know who are "real" gamers (excluding the Nintendophiles) don't actually like the Wii. The favourite party game for the Wii? Bomberman 64. To me that says a whole lot about the Wii.

      We'll see maybe there's enough real gamers who will buy a Wii that we'll see real, good games come out for it. But I'm not terribly hopeful that anything that I like (excluding Zelda and Metroid because they're Nintendo's) will show up on the Wii. I don't think the target audience for the games I like is moving anywhere right now.

      --
      Fanatically anti-fanatical
    37. Re:And this will not change by MeanderingMind · · Score: 1

      If the 360 doesn't have the power to keep up, it will be relegated to "toy" status like the Wii.


      I wasn't aware the Wii had been relegated to anything but "JESUS CHRIST ITS A LION GET IN THE CAR". But that's a different matter than the meat of your comment.

      Graphics aren't the issue.


      I think what you meant to say here "aren't the only issue", which is a fair statement to make.

      Processing power and storage capacity will define the next generation of games. Once game AI developers start to use the power of the PS3, games that use the simplistic AIs of today will feel "flat" in comparison.


      AI, at least given the current paradigms, can't get too smart for a number of reasons.

      1) For any uniform increase in AI intelligence, the amount of processing power required for that increases becomes greater and greater in a non-linear fashion as the overall intelligence increases. Basically, it's similar to graphics in that it has diminishing returns.

      2) Many players really don't want smarter AI, because most people aren't good enough to deal with skilled opponents. I'm not talking about mechanically unfair advantages a computer has, but the kind of strategy and awareness in AI that a small subset of the gaming populace wants. Granted, there are gains to be made in AI that don't cross the threshold of "too smart".

      3) AI already feels flat. We don't need some magic voodoo on one of the new consoles to show us that.

      Capacity is a no-brainer. As games become more expansive and as hi-res textures become the norm, trying to fit onto a DVD will become a big problem for game developers.


      The Gamecube had 1/5th - 1/6th as much space to work with as the PS2 and Xbox (1.5gb vs 8.5gb) and no hard drive. Some of the most notably long, complicated, and beautiful games of the previous generation were on the Gamecube. Capacity may become another hurdle, but isn't likely to be crippling.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    38. Re:And this will not change by MikeBabcock · · Score: 1

      So yeah, I DO care about audio quality, and it's precisely why I don't care much about lossy compression... because people need to pay attention to more important things. It just ticks me off when I spend days on a mix, and people seem to care more about what file extensions are.
      Click my name and find my recent posts slamming heavy dynamic range compression.

      I'm also the guy who complains about poor lens quality on HD video cameras used in the making of some TV shows, because bad source material makes for bad results. That said, the heavy MPEG-2 compression used on my satellite provider means that any high-motion scene is immediately distorted into large barely-moving macroblocks instead.

      Compression matters, so does source material, so does mixing and editing. I'm quite excited about the dynamic music mixing system in use for Heavenly Sword personally -- live mixing in less of a cross-fader and more of a progression type system of changing the background music to match circumstances without jarring the user by fading out a significant moment in the previous track.

      Thanks for working on good mixes. I really wish more people understood dynamic range as much as I wish people would use real speakers to listen to music.
      --
      - Michael T. Babcock (Yes, I blog)
  6. Games on the 360 are great. Console sucks. by maynard · · Score: 3, Interesting

    My 2nd 360 just died. First one shit the bed within 30 minutes of opening the box. Second one lasted about eight months of light use. This time it was the DVD-ROM drive that died.

    I can recommend the 360 as an amazing game machine. But it's hard to recommend it as a piece of hardware. I also have a PS3, which I've used for almost nothing more than playing BD movies. Definitely a better hardware and case design. If I were a heavy gamer though, I'd still probably prefer the 360.

    1. Re:Games on the 360 are great. Console sucks. by Aladrin · · Score: 1

      I feel the same way. As far as number of games, and comfort of the controller, the 360 wins hands-down. When it comes to reliability and 'will I get to finish playing this game?' the PS3 wins.

      Almost everyone I've talked to that has a 360 has said they've been been through multiple boxes. I haven't, but I don't play long hours at a time and I have a fan blowing air across it all the time. I no longer wonder IF my 360 will die, but when. And the replacement box will have the same problem.

      The PS3... I recently saw where put it through 108 hours gaming, in a freezer, and in a sauna... and it survived each cycle. I am still in awe that it could do that, even if it were the best-built PS3 ever!

      I wish someone would make a Phoenix Revolution controller for the PS3, though... It was the right size and weight, and the configurability was great.

      I should be picking up DW Gundam tomorrow, and I plan to ask if I can switch the PS3 one instead. I suspect the answer will be 'no', but I'm going to try.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:Games on the 360 are great. Console sucks. by maynard · · Score: 1

      The lack of rumble on the ps3 controller really sucks. And I agree that the 360 controller fits my hands better than the dual-axis controller. But it's really about the games. The 360 has a tremendous advantage there. And by that I mean raw numbers of titles worth owning. Dead Rising, Command and Conquer, Gears, etc etc etc. Good stuff. But according to Microsoft it will take four to five weeks to repair my 360. So no fun games for me.

      suck :(

  7. Interesting spin.... by ivan256 · · Score: 2, Informative

    This summary has some interesting spin.

    To me there are really two interesting things that happened with recent sales numbers:

    First: The Wii took the over the overall marketshare lead for this generation.

    Second: The PS3 almost pulled even in July in the US, but pulled ahead of the 360 into second place by almost 2x if you take worldwide sales into account.

    1. Re:Interesting spin.... by ivan256 · · Score: 1

      Er... That second point was supposed to specify that it was second place in monthly sales, but I seem to have managed to lose that bit when I added the links. Clearly it has a long way to go to get to second place in overall sales.

  8. Not surprising. by MeanderingMind · · Score: 4, Insightful

    I'm not particularly surprised the PS3 failed to outsell the 360 in North America. While the price cut represented an increase in value it didn't represent a decrease in the minimum amount of money to spend. I'm not an expert, but I'd attribute the increase in PS3 sales to people buying the system for the added value, and the failure to surpass the 360 to the non-interest of people who want/need to spend less money on a console.

    If the Wii has passed the 360 worldwide then the next, and possibly last, major milestone will be to beat the 360 on its home turf. Being #1 on a region by region basis as well as worldwide would be indisputable proof of the Wii's dominance.

    As it stands, Microsoft and Sony are both in similar situations. They need to take action, or concede this generation to their competitors. Microsoft can, at least, weasel their way out of it by bringing back Nintendo's line that they "aren't competing". It's a cop out, but that's Microsoft.

    Despite the insufficient sales boost from the price cut, I am anticipating a resurgence of sorts from Sony. Maybe I'm ignorant, but for the non-FPS inclined population there are few interesting titles coming out for the 360 in the relatively near future. Sony may not be much better, but I get the feeling that they're paying better attention than Microsoft.

    Microsoft's answer to the Wii appears to be that Viva Pinata party game/mini-game collection. To me, looks like a clear case of missing the point. The Wii isn't successful because of games like Wario Ware, Rayman and the like. Attempting to duplicate their success in this manner is foolhardy. Sony, at least, appears to have a better inkling of what's going on. LittleBigPlanet is a large step in the right direction, even if it is the only step we can see for now.

    I don't expect the current patterns to continue without change. Halo 3 will represent a change in 360 sales, as will SSB: Brawl for the Wii. Personally I'd rather like to see the patterns be more volatile. It's not that interesting when within a year of the generation the outcome is obvious.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    1. Re:Not surprising. by metroid+composite · · Score: 1

      If the Wii has passed the 360 worldwide then the next, and possibly last, major milestone will be to beat the 360 on its home turf. Being #1 on a region by region basis as well as worldwide would be indisputable proof of the Wii's dominance.
      No, actually the next milestone for the Wii will be to pass the 360 in Europe, Canada, and Australia (the 360 is still leading in all of those regions, but the lead is reasonably narrow ...unlike the US where the 360 nearly doubles the Wii still--source Neogaf).
    2. Re:Not surprising. by brkello · · Score: 1

      No, at this point, the real challenge will be if the Wii will be able to beat the PS2 in overall sales.

      Also, with Blue Dragon and Eternal Sonata coming out this month for the 360...there is plenty to look forward to. What good RPGs are coming out on the Wii?

      --
      Support a great indie game: http://www.abaddon360.com
    3. Re:Not surprising. by EveryNickIsTaken · · Score: 1

      Maybe I'm ignorant, but for the non-FPS inclined population there are few interesting titles coming out for the 360 in the relatively near future. Well.. Maybe you are ignorant, then. Blue Dragon, Stranglehold, Eternal Sonata, Mass Effect, PGR4, Beautiful Katamari, Ace Combat 6, Guitar Hero 3, Rock Band...
    4. Re:Not surprising. by Predathar · · Score: 1

      The Wii has Dragon Quest and a Final Fantasy coming for it, can't wait to get my hands on those 2.

    5. Re:Not surprising. by Kjella · · Score: 1

      As it stands, Microsoft and Sony are both in similar situations. They need to take action, or concede this generation to their competitors. Microsoft can, at least, weasel their way out of it by bringing back Nintendo's line that they "aren't competing". It's a cop out, but that's Microsoft.

      Which is about as useful to say to the rafter half-way downstream that he should have a different boat. The 360 and even more the PS3 are expensive, high definition gaming machines with complex controllers (though I admit the Wii can get fairly involved with remote + nunchuck). At best, they'll be a bad Wii. At worst, they'll be a bad Wii and also suck at the hardcore market.

      Sony's agenda is clear, as it has been all along to establish Blu-Ray as the high-def format of choice. Every PS3 sale is a blu-ray sale, while a 360 sale is not. I think they'll fail simply because Microsoft is ready to pump money into HD-DVD to keep the war alive, like with the recent exclusive deals.

      Microsoft... the first xbox didn't do so well, the second is got on the market faster and just "good enough", competing on par with the PS3 even though an outsider takes the market... They're in position to pull a "xbox 3.11" on Sony next round like they did on OS/2.

      It's no doubt the big winner is Nintendo. I'm not so sure Microsoft and Sony are counting it as losses just yet though. It's more like being on the stock market and seeing another stock skyrocket, yeah it's a shame we didn't catch that ride but it's not like their sales are tanking. They're selling ok, there's a market of gamers who clearly want their machines over the Wii. And I think Nintendo won't try for that market with a "wii 2" either, so there's still plenty to be fought over in the future.

      --
      Live today, because you never know what tomorrow brings
    6. Re:Not surprising. by Osty · · Score: 1

      Microsoft's answer to the Wii appears to be that Viva Pinata party game/mini-game collection. To me, looks like a clear case of missing the point. The Wii isn't successful because of games like Wario Ware, Rayman and the like. Attempting to duplicate their success in this manner is foolhardy. Sony, at least, appears to have a better inkling of what's going on. LittleBigPlanet is a large step in the right direction, even if it is the only step we can see for now.

      Microsoft's "answer" to the Wii is exactly as you said above -- that they're not competing. And it's true. Someone in the market for an Xbox 360-type console is not going to buy a Wii, and vice versa, while the Xbox 360 and PS3 are interchangeable (for example, Madden on PS3 and Madden on 360 are virtually identical, while Madden on the Wii is much closer to Madden on the PS2 or Xbox 1). The Viva Pinata party game is not trying to steal away Wii users. It's trying to enter a genre that has been traditionally weak on Xbox consoles.

      Another way to look at it is that Microsoft is competing with the Wii via XBLA. If you assume that Wii players are "casual", then XBLA has a great library of casual games for $5-10 dollars each. Sony's trying to do the same thing but so far hasn't struck gold with their downloadable game service (no breakout hits like Geometry Wars, for example).

    7. Re:Not surprising. by MeanderingMind · · Score: 1

      I'd like to reiterate I'm ignorant, but make a few points.

      What I was trying to point out (poorly) is a gut feeling I have that Microsoft doesn't understand what's going on with the Wii, but that Sony does (to some extent). This is entirely my own opinion based on what I've seen from videos of expos and reading press releases etc. Titles which sport the mass-market potential and spirit we commonly attribute to the Wii do appear on the 360, but they seem more incidental than intentional.

      It's just my gut feeling, and I obviously don't know the 360's upcoming line-up well enough to comment further.

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    8. Re:Not surprising. by brkello · · Score: 1

      Is DQ really going to be an RPG? It seemed like some weird action title where you slash your Wii-mote to attack slimes.

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  9. Analysts and crack... by Shadow+Wrought · · Score: 1, Interesting
    Remember before the systems went to market? When a lot of folks here and elsewhere were predicting that Nintendo would do much better than any of the analysts gave them credit for? When all the analysts were talking about how Sony would continue on with its PS2 domination?

    Nintendo: 917,000
    Everyone Else: 765,000

    If we want to fight the crack problem in America, I think we should start with the analysts. Them and the local weather dudes.

    --
    If brevity is the soul of wit, then how does one explain Twitter?
    1. Re:Analysts and crack... by Incoherent07 · · Score: 1

      Well, to be fair, analysts are backward-looking. They look at what happened before as a predictor of what happens next, but the whole success of the Wii comes from doing something different and expanding the market. I don't think even Nintendo expected to be #1; thus the "we're not competing" line.

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    2. Re:Analysts and crack... by G+Fab · · Score: 2, Insightful

      No, I don't remember that.

      In fact,I think most analysts expected the PS3 to be bloated and expensive and fail because so many gamers lack the disposable income for a 1080p PS3 type system. Everybody knew the PS3 was a waste of money. Even Sony had to make apologias for it.

      Anyway, these numbers are wrong. Sony is so strong in Europe that to not count that section is probably just an attempt to hype the XBOX (on Slashdot? Never!!!)

    3. Re:Analysts and crack... by Anonymous Coward · · Score: 0

      http://vgchartz.com/eweekly.php

      The data for Europe is limited so these figures should only be taken as ballpark estimates (although they do generally are very close to what professional tracking services report in Europe).

      The PS3 is only selling marginally better than the 360 in Europe and other territories. Also, it's sales have been steadily trending downward since it's launch so it's kind of misguided to expect Europe to be the savior of the PS3.

    4. Re:Analysts and crack... by LKM · · Score: 1

      In fact,I think most analysts expected the PS3 to be bloated and expensive and fail because so many gamers lack the disposable income for a 1080p PS3 type system. Everybody knew the PS3 was a waste of money. Even Sony had to make apologias for it.

      That's strange. I must accidentally have landed in bizzarro universe during my last wormhole experiment.

      Before the E3 where gamers got to actually play with the Wii, everyone was counting Nintendo out. And even afterwards, people tended to think that Sony would win. Analysts, especially.

  10. PS3 doing badly? by the_skywise · · Score: 2, Insightful

    The PS3 is nearly even in sales with the more established XBox360 and has 0 must-have exclusive hit titles.

    I've got both and when I see my XBox360 I think: Bioshock, Geometry Wars (@#W(!!! I will get the survive million achievement), and soon Halo 3.

    I see my PS3 and think... Blu-Ray...

    And it still sells nearly as many units as an XBox360? Any company would kill for that.

    1. Re:PS3 doing badly? by FinchWorld · · Score: 1

      With what Sony has done in the past, I'd be inclined to believe they killed for it:p

      --
      "I may be full of crap about this game, and I may be wrong, and that's fine." -Jack Thompson
    2. Re:PS3 doing badly? by G+Fab · · Score: 1

      The paranoid side to me has always wondered why the XBOX is so mechanically unreliable. Microsoft knows how to make reliable hardware. The world is a cutthroat place, so I wonder is Sony has better relations with the better fabricators and how that affected reliability for competitors. Frankly, even the wii has had manufacturing hardship (can't make them as quickly as they should).

      Sony has a lot of pull in the electronics production world.

    3. Re:PS3 doing badly? by hardburn · · Score: 1

      Microsoft knows how to make reliable hardware.

      Eh? Microsoft is a software company that had a few minor hardware peripherals before the XBox (joysticks, mice, and keyboards, which were admittedly pretty good). The original XBox was thrown together using common PC parts. The RAM they got, for instance, varied wildly in quality. On boot, the XBox would test the RAM, and if it didn't pass, it would underclock it and run the tests again, repeating until the tests passed. This resulted in some XBoxes being significantly slower than others.

      I wonder is Sony has better relations with the better fabricators

      In many cases, Sony is the fabricator. Their production lines are large enough that they can build most of the PS3 parts in-house. Most other consumer electronics brands have at least a few Sony parts in them. Microsoft and Nintendo don't have that luxury.

      --
      Not a typewriter
    4. Re:PS3 doing badly? by Osty · · Score: 2, Informative

      The PS3 is nearly even in sales with the more established XBox360 and has 0 must-have exclusive hit titles

      The PS3 was nearly even in sales for one month (July) which also saw a "price cut" (really a closeout price). Xbox 360 saw a price cut this month (an actual price cut, not a phasing out of a version of the console), so we'll have to wait and see what the August numbers look like. The 360 also had several big games this month (Bioshock and Madden08 -- say what you will about people buying the same game year over year, but Madden is a huge system seller), and the Halo 3 madness is already gearing up which should drive sales at least through the holiday season. The PS3's increase in sales was a fluke, nothing more.

    5. Re:PS3 doing badly? by Julian352 · · Score: 1

      The numbers from NPD are for July, while X360 price cut and new games (BioShock/Madden) were only launched in August. That means that the PS3 increased numbers due to the price drop were not being compared with similar increases in X360 number due to price cuts. Additionally, almost anyone still waiting for the X360 console would have expected to get a price cut sometime soon following the PS3 price cut. That would delay the sales for July in favor of August sales.

  11. And you called it wrong by G+Fab · · Score: 1, Troll

    Sony has sold 2 PS3s for every XBOX 360 sold in July. Period. And that's without any good games. The XBOX already has the great lineup, but the system is boring. The PS3 hasn't even hit its stride yet.

    Microsoft has to FUD out this statistic (which isn't counting most of the world because that's the only way the 360 can win) because they have run out of time to beat the PS3. And let me tell you, you would be an imbecile to buy a PS3 (the price certainly isn't going up, there will always be a 500$ version and eventually a much cheaper version). But you'd be even dumber to get a 360. It's just another clone of the playstation. Same basic idea. The PS3 really changes the idea of what a living room console is. So does the wii. The XBOX is just the cheapest possible way to get pretty graphics before breakdown. Not to even mention the fact that Sony's priority was just to establish bluray rather than win the console "war"

    The Wii is competing against the PS2, and Sony already won that battle long ago (how's that original XBOX and Gamecube doing?). It's funny how Sony's winning with games in one market and winning despite not having any in another market.

    Now I forget, is Sony selling three or four times as many consoles as microsoft these days? Oh yeah, it's really like five times as many if you count the PSP. And none of the Sony consoles are worth buying. But Microsoft just doesn't have what it takes.

    1. Re:And you called it wrong by Mishra2002 · · Score: 1

      Check your math again. NPD numbers show that the Xbox still outsold the PS3. The PS3 may be a good console(I haven't played it) but from a business standpoint they aren't lighting the world on fire, and 3rd party publishers are going to focus on the systems with the higher installed base. It's not about markets, Wii is competeing for publisher resources along with the PS3 no matter how you spin it. Publishers have a finite number of programers and will point that talent to wherever the market drives them.

    2. Re:And you called it wrong by Mishra2002 · · Score: 0

      Check you math. July NPD shows the 360 beating the PS3. Despite the somewhat rambling nature of your post here's the facts, Publishers have a limited number of resources they can put twoard developing games. They are going to push those resources twoards the system with the highest installed base. Argue all you want how the Wii is competing with the PS2, but business is business. Sony is not burning up the field with sales, and publishers are going move on. Will Sony go bankrupt? No. But don't expect them to be thrilled about the position they're in, nor thier stock holders. People were fired, and more will be if things don't turn around.

    3. Re:And you called it wrong by Khaed · · Score: 1

      ...since when does "blatantly wrong" quality for "insightful" mods?

    4. Re:And you called it wrong by Chosen+Reject · · Score: 3, Insightful

      The problem is that the numbers appear to be only for North America. However, if you go world-wide, the PS3 is outselling the 360. Consider Japan. A few months or so ago there was news that the Wii was outselling the PS3 5 to 1 in Japan. What they didn't mention was that the PS3 was outselling the 360 about 5 to 1 there as well, which more than makes up for the 11k difference in North America. The PS3 is also outselling the 360 in the rest of the world, which also makes up for that 11k difference. So MS has something to cheer for in America I suppose.

      Looking at the past, the PS3 is selling at the same pace as the 360 was for the same point in its lifetime (remember, the 360 had an entire year with no next-gen competition). That actually looks pretty poor. The PS3 has to compete with the Wii and the 360 in addition to the PS2, whereas the 360 only had to compete against the PS2. Looking into the future, the 360 has some highly anticipated games coming out before the holidays, afterwards it has pretty much nothing. And even those titles are mostly just FPSs and some suspect they won't move much consoles because Gears of War already attracted that player demographic. Most of the anticipated titles for the PS3 come next year.

      Then we look at other factors. News is really starting to spread about the RROD and other stories about the crappy quality of the 360. Even some media outlets are picking up on it, which isn't good for MS, despite their increase of the warranty.

      The way the Wii is going might make it a moot point in any case about the 360 and the PS3 anyway. The Wii sold in 9 months what the 360 did in 21 months. It selling more than twice as fast, it is still in its first year, and it still has some anticipated games for it in the near and far future. Some analysts are predicting anywhere from 17-20 million Wiis sold by the end of this year. It has already shown to be the fastest selling video game device (handhelds and consoles included) of all time, and that is why it is having the supply problems (though some suspect that Nintendo is hording for the holidays).

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      Just say no to irreversible processes!
    5. Re:And you called it wrong by king-manic · · Score: 2, Insightful

      ...since when does "blatantly wrong" quality for "insightful" mods?

      He may be basing his comment on international numbers. NPD only report American non walmart sales. VGCharts takes data from international sources as well. So while in the US the Ps3 is lagging slightly behind the PS3, the 360 doesn't sell well outside of the US and may in fact be outsold 2:1 over all. Although VgCharts will often revise their numbers as their latest is based on up to date and projected info. As new numbers come in they will revise it. According to VG charts the Ps3 has had a marginal lead for the last few months while NPD still shows the 360 strong. What we can take this as is that the 360 is still strong in the US market but is losing over all. But not by much and they still have a significant lead.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    6. Re:And you called it wrong by squiggleslash · · Score: 1

      Kind of meaningless though, you'd expect the monthly sales for the PS3, less than a year in, to be more than slightly higher than the X-Box 360's given the latter has been out for some time and thus a significant proportion of its market has already been served.

      The fact the PS3 isn't even catching up with the X-Box 360 in certain significant markets (such as the US) where there's no home-turf advantage (unlike, say, Japan) really speaks volumes. It's all the more interesting when you consider the PS3's apparent appeal to anyone building a home theater in the US at the moment, when HD has very suddenly started to seriously take off.

      Or perhaps that says something about Blu-ray.

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    7. Re:And you called it wrong by Chosen+Reject · · Score: 1
      You need to read what I wrote. Specifically these parts:

      The problem is that the numbers appear to be only for North America

      world-wide, the PS3 is outselling the 360

      the PS3 was outselling the 360 about 5 to 1 [in Japan]

      the PS3 is selling at the same pace as the 360 was [worldwide] for the same point in its lifetime
      The you say:

      where there's no home-turf advantage
      The PS3, in it's home-turf, was outselling the 360 about 5 to 1, but since the price drop that has been closer to 10 to 1. On the other hand, the 360, in its home-turf, rarely sells double what the PS3 has. For the rest of the world, the PS3 has consistently outsold the 360 weekly. In North America, when Sony dropped the PS3's price, it rose above the 360, then the 360 price was dropped and it barely got ahead again. In other words, considering only the PS3 and the 360, the PS3 is killing on its home-turf, the 360 is ahead but not by much on its home-turf, and on neither's home-turf, the PS3 is doing better.
      I should mention that I'm talking weekly and monthly sales here, not overall.
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      Stop Global Warming!
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    8. Re:And you called it wrong by powerlord · · Score: 1

      True, the 360 is still leading the PS3 in sales, but this is similar in some ways to Windows.

      Sony is still selling the PS2 (at a low price that competes with the Wii), at the same point that they are selling the PS3, and the PS2 is still outselling both the PS3 and the 360.

      In this case Sony's biggest competitor (besides the Wii which claims to be aiming for a different demographic) is themselves. Not everyone buys in the first year or two of a generation. A good question to ask is, "What console are all of those people who own a PS2 going to buy 2-3 years down the road when they decide its finally time to upgrade?" Especially if they have a large game library of PS2 games, and they still pull out and play one or two of them every now and then?

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    9. Re:And you called it wrong by Khaed · · Score: 1

      Ah, okay. I was wondering since what he said and the summary didn't jive, and there was nothing backing up his statement.

      I imagine one reason the PS3 is doing well internationally is that it's still somewhat "new" in Europe. Another is that it's not catching on in Japan very well at all -- and I'm not really seeing Microsoft taking steps to fix this.

    10. Re:And you called it wrong by king-manic · · Score: 1

      I imagine one reason the PS3 is doing well internationally is that it's still somewhat "new" in Europe. Another is that it's not catching on in Japan very well at all -- and I'm not really seeing Microsoft taking steps to fix this./i>

      It might be more accurate that the price premium isn't as stiff. During the past 8 years the US dollar has fallen 40%-50% against all major currencies so to an American a PS3 is ludicrously more expensive then the PS2 was at launch. However in Canada, in the EU and japan it came otu at approximately the same price point as the PS2 relative to inflation.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
    11. Re:And you called it wrong by MojoStan · · Score: 1

      I should mention that I'm talking weekly and monthly sales here, not overall. Overall, the Microsoft has sold (worldwide) 10.51 million Xbox 360s and Sony has sold 4.32 million PS3s according to VGAchartz.com sales info as of August 23. That's a lot more Xbox 360 consoles for developers to target (for now).

      where there's no home-turf advantage The PS3, in it's home-turf, was outselling the 360 about 5 to 1, but since the price drop that has been closer to 10 to 1. On the other hand, the 360, in its home-turf, rarely sells double what the PS3 has. For the rest of the world, the PS3 has consistently outsold the 360 weekly. In North America, when Sony dropped the PS3's price, it rose above the 360, then the 360 price was dropped and it barely got ahead again. In other words, considering only the PS3 and the 360, the PS3 is killing on its home-turf, the 360 is ahead but not by much on its home-turf, and on neither's home-turf, the PS3 is doing better. Microsoft's home-turf must be pretty friggin' big and important because in Q2 console sales (ending June 30), it was a dead heat: an Ars Technica article on Sony's Q2 financial results shows that Sony sold approximately 710,000 PS3 consoles worldwide last quarter while Microsoft sold 700,000 Xbox 360s. Of course, that doesn't count the PS3's sales surge after their (temporary) price cut.
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    12. Re:And you called it wrong by KDR_11k · · Score: 1

      However in Canada, in the EU and japan it came otu at approximately the same price point as the PS2 relative to inflation.

      Which doesn't help as the thing is still 600€. Inflation adjustment doesn't cut it, electronics prices go down, not up.

      --
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    13. Re:And you called it wrong by ccp · · Score: 1

      A good question to ask is, "What console are all of those people who own a PS2 going to buy 2-3 years down the road when they decide its finally time to upgrade?" Especially if they have a large game library of PS2 games, and they still pull out and play one or two of them every now and then?

      Bingo! This is the crucial point, and is so obvious that is amazing it took this long to surface in this thread.
      The sheer volume of the already sold PS2 library will most probably be the deciding factor in the 360/PS3 war.

      Luckily, it looks as if the fanbois are cooling off, and we're getting better s/n ratio in articles about this most interesting three-way "Battle of the Consoles".

      Cheers,
      CC

  12. I'm really starting to wonder about the Wii by Sycraft-fu · · Score: 5, Insightful

    My roommate got one last week and thus far I have to say if this is what they have to offer, they are in trouble in the long run. The controller is interesting, but I don't know that I'd call it any better. It has it's pluses and minuses over a normal controller. However the magic next generation of input it is not, at least not in my experience.

    Also it seems extremely gimmicky in relation to the controller. Two of the mostly highly rated games, Wii Sports and Wario Ware Smooth Moves just aren't all that IMO. Wii sports is neat, and is fine for a little sports game, but I don't see anything special.

    Take the tennis game for example. Yes, you swing the Wiimote rather than pressing a button, but that's all you are doing in effect. It doesn't measure the angle you swing at or anything, it is just timing. You hit at the right time and you get the ball to go where you want. This is the same thing you did with an older, button pressing style game, just using a different action. Interesting, but not something that really changes how games are played.

    Likewise Wario Ware seems like nothing but a giant controller gimmick. You do tons of rapid fire mini games (about 3 seconds a piece) that involve just figuring out what kind of motion they want you to make with the controller. You do it right, you win, do it wrong you lose. These are punctuated by extremely strange sound effects and visuals. Regardless, it doesn't seem like any real attempt to use the controller in an innovate way, just various gimmicks.

    If that's the kind of thing they have to offer, I don't see it as having a lot of staying power. It's got the "Ooooo nifty," factor combined with a good price that gets people to look at it now, but I don't see that as being what people will keep going for in the long run.

    We'll see where it goes from here, but thus far I don't see it really capturing the imagination, more I see it just putting out some silly gimmicks that people find fun. Nothing wrong with that, stupid fun is good fun, but that isn't the kind of thing that is likely to keep it going solid in the long run. After all, there's only so many controller gimmicks you can try before it gets old. What will sell me is when I see a good game that uses the controller to really enhance the experience. Something where I go "Nope, couldn't see this working well on a pad/mouse/keyboard/joystick/whatever." So far, I haven't seen that. Haven't had a change to play a whole lot of games yet but other than the gimmick games, the others seem to be using the controller but only as you'd use any other. Zelda looks like a great game, but the controller adds nothing really. I find myself wishing I could hook up a mouse and keyboard as that would be easier to control in my opinion.

    1. Re:I'm really starting to wonder about the Wii by trdrstv · · Score: 2, Insightful

      Take the tennis game for example. Yes, you swing the Wiimote rather than pressing a button, but that's all you are doing in effect. It doesn't measure the angle you swing at or anything, it is just timing. You hit at the right time and you get the ball to go where you want. This is the same thing you did with an older, button pressing style game, just using a different action.

      Timing is important,yes, but so is your angle and how you manipulate the remote. You can pinpoint where you want the ball to go through your swing (attributed to timing, yes) but also the way you "strike the ball" dictates whether there is spin on it, and how much.

      What will sell me is when I see a good game that uses the controller to really enhance the experience. Something where I go "Nope, couldn't see this working well on a pad/mouse/keyboard/joystick/whatever." So far, I haven't seen that.

      I found The Godfather, Tiger Woods, Madden, and RE4 improved by the WiiMote. Yes, you can play all these games with more traditional controls elsewhere if you like, but the experience is enhanced by the remote.

    2. Re:I'm really starting to wonder about the Wii by Quila · · Score: 1, Troll

      I can't play FPS games with a joystick anymore. Being able to accurately point and shoot, and being intuitively separated from movement with the nunchuck, the Wii remote has ruined it for me.

    3. Re:I'm really starting to wonder about the Wii by macshome · · Score: 2, Informative

      Likewise Wario Ware seems like nothing but a giant controller gimmick. You do tons of rapid fire mini games (about 3 seconds a piece) that involve just figuring out what kind of motion they want you to make with the controller. You do it right, you win, do it wrong you lose. These are punctuated by extremely strange sound effects and visuals. Regardless, it doesn't seem like any real attempt to use the controller in an innovate way, just various gimmicks.
      I'm assuming you've never played any of the other WarioWare games. They all play like that with the respective controllers of each system. It's nothing new to the Wii.
    4. Re:I'm really starting to wonder about the Wii by 222 · · Score: 2, Interesting

      Also it seems extremely gimmicky in relation to the controller. Two of the mostly highly rated games, Wii Sports and Wario Ware Smooth Moves just aren't all that IMO. Wii sports is neat, and is fine for a little sports game, but I don't see anything special.

      You're fairly unique in this respect, as Wii Sports isn't a pack-in in Japan, and it continues to sell well (36k as of the last week reported). At any rate, maybe it just isn't your cup of tea. I've enjoyed both titles immensely, and both are very group friendly. These are the kind of titles you pull out at parties, etc.

      Take the tennis game for example. Yes, you swing the Wiimote rather than pressing a button, but that's all you are doing in effect. It doesn't measure the angle you swing at or anything, it is just timing. You hit at the right time and you get the ball to go where you want. This is the same thing you did with an older, button pressing style game, just using a different action. Interesting, but not something that really changes how games are played.

      This is incorrect. It's not really your style of game, so I can see you not spending enough time to become more familiar with it, but here are some tips I pulled off an online forum that have helped me.

      "Topspin: Rotate your wrist forward while swinging the remote forward (just as you would in regular tennis). This technique is particulary useful for getting good angles from the backcourt player because you can aim for sharper angles and with enough topspin the ball will still land in the court (just like regular tennis).

      Backspin: Rotate your wrist backwards when making a swing. This isn't really a natural tennis movement... so, on the backhand, try holding the remote with your wrist twisted holding the face of the remote towards the screen. When you swing, move your wrist so that the back of the remote is facing towards the tv. Once you get this technique down you can add crazy sidespin, and really fast backspin so that the ball will quickly skip off the surface. This can fool the bots at lower difficulty.

      Lobs: Move the remote in an upwards direction, lifting it. Good for defensive shots when you are recovering from an opponents high angled shots. It gives you more time to move back towards the middle (you'll notice bots using this technique when they get better). You can also use it for netplay to lob over the front court player into the back corner of the court."

      Likewise Wario Ware seems like nothing but a giant controller gimmick. You do tons of rapid fire mini games (about 3 seconds a piece) that involve just figuring out what kind of motion they want you to make with the controller. You do it right, you win, do it wrong you lose. These are punctuated by extremely strange sound effects and visuals. Regardless, it doesn't seem like any real attempt to use the controller in an innovate way, just various gimmicks.

      I'm actually a fan of the fast pace in WW. It keeps things lively, which makes it well suited for group environments. I don't think this is the type of gaming atmosphere that you seem to enjoy, so I can understand your criticism. I consider it one of my favorite titles, though.

      We'll see where it goes from here, but thus far I don't see it really capturing the imagination, more I see it just putting out some silly gimmicks that people find fun. Nothing wrong with that, stupid fun is good fun, but that isn't the kind of thing that is likely to keep it going solid in the long run. After all, there's only so many controller gimmicks you can try before it gets old. What will sell me is when I see a good game that uses the controller to really enhance the experience. Something where I go "Nope, couldn't see this working well on a pad/mouse/keyboard/joystick/whatever." So far, I haven't seen that. Haven't had a change to play a whole lot of games yet but other than the gimmick games, the others seem to

    5. Re:I'm really starting to wonder about the Wii by Anonymous Coward · · Score: 0

      Get off the couch. No, seriously -- the wiimote is a gimmick if you sit there on the couch and flick your wrist. We get into tennis because we stand up and go through the (unnecessary) motions to make it more fun. Some might say "well go play real tennis" but we suck at real tennis. This way we can have immediate fun and not just sit on our ass. The trick with the Wii is to accept the 50% Nintendo has provided and meet them halfway. That might not be enough for hard core gamers, but it's fun for regular people. Regular people (and their wallets) greatly outnumber hard core gamers whether we like it or not.

    6. Re:I'm really starting to wonder about the Wii by H0NGK0NGPH00EY · · Score: 1

      Yes, you swing the Wiimote rather than pressing a button, but that's all you are doing in effect. It doesn't measure the angle you swing at or anything, it is just timing.
      A few other people have pointed out that this is incorrect, but I thought I'd mention that the easiest way to demonstrate that this is not the case is to try hitting a shot that should be backhand with a forehand swing, or vice versa. You'll find that the ball will most likely go out of bounds.
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  13. I'm not the OP, but... by Anonymous Coward · · Score: 0

    How the hell is this modded troll? Parent post simply describes 1) personal experience with the 360, 2) despite having had two units die on him, he is generally happy with and still prefers the 360 as a gaming appliance. Post lightly covers pros & cons of both units, and is obviously not a raging fanboy out to rile the masses.

    Mod responsibly, people.

    1. Re:I'm not the OP, but... by Anonymous Coward · · Score: 0

      Im not going to say that the gp is a troll (and I wouldn't mod him as one) but I can see why some people would mod him as a troll.

      It's a very common troll tactic to undermine a product/idea subtly and claim support for it at the same time. By claiming they support the product/idea they are spreading fud about they hope to seem more impartial and credible.

      You will see many posts along the lines of "I love X to death but damn it has plenty of problems!" and a lot of the time they are complete bullshit. Sometimes it's hard to evaluate them all on a case by case basis.

  14. Re:more anti-Sony FUD by El+Gigante+de+Justic · · Score: 2, Insightful

    Actually, considering that PS3 has been out less than half the time of the Xbox360, I would expect it to sell more, because most people that would want one of those systems would likely already have an Xbox360.

          The main reason PS3 sales are sluggish (and the reason I haven't even looked at buying one) is that most households in the US don't have an HDTV, and a PS3 really isn't worth the cost if you don't already have one. Considering that raises the minimum spending to enjoy the system to somewhere in the range of $1500 (System, Games, TV, cables, etc). While XBox360 certainly benefits from having HDTV, it's not as much of a requirement to enjoy the full feature set.

  15. Mods are idiots to think parent is a troll by Blahbooboo3 · · Score: 1

    Microsoft 360 fan boys suck. Seriously, you're worse than Apple fan boys if you think that is a TROLL post.

  16. Nice try, there, but you aren't fooling anyone. by Anonymous Coward · · Score: 0

    And you can't do simple math. Or read.

    Sony hasn't even sold 1 PS3 for every XBOX 360 sold in July. If you add up all Sony sales across PS2, PS3, and PSP, it might add up to between three and four times XBOX360 sales, but not fives times as you claim. I won't even get into the fact that, because MSFT doesn't even offer a handheld, the PSP numbers only really count against the Nintendo DS, with the PSP getting thoroughly destroyed by DS sales. Others would argue that PS2 sales shouldn't even count, because we're really talking about next^H^H^H^H current-gen console sales, not all-gen console and handheld sales.

    Try again, and start by working on your reading comprehension and basic arithmetic skills.

  17. So, when are the exclusives coming? by voidstin · · Score: 1

    What does sony have that's going to compete with Halo 3? (or even Metroid Prime 3? Hell, even Mario Strikers? ) Playstation Home? LittleBigPlanet and Killzone are the only great exclusives I see on the horizon, and both of those aren't shipping until February.

    If blu-ray is the only thing going for them, the Paramount/Dreamworks Deal and Halo 3 could end this fight this holiday season. 3rd place with a huge loss on every console sold is a bad place to be.

    1. Re:So, when are the exclusives coming? by powerlord · · Score: 1

      Some of the near-term PS3 exclusives:

      Lair, Warhawk, Drake's Quest, Ratchet and Clank Future: Tools of Destruction, Heavenly Sword all of which are either out now, or due out over the next month or two (those are just the titles off the top of my head, I'm sure there are a few more).

      There are also a few PSN games (similar to Live! Acade), such as Super Stardust HD, and Calling All Cars, which are already out and have been helping build quite a following. The only problem with most on-line distributed games is that you don't see as much coverage of them in magazines.

      Check out http://boardsus.playstation.com/playstation/board/ message?message.uid=27804779#U27804779 for a list of upcoming exclusives.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
    2. Re:So, when are the exclusives coming? by KDR_11k · · Score: 1

      What's with all the hype for Killzone 2? The first game was hyped like mad and ended up being buggy crap, why do people suddently have such high expectations for the sequel? How many devs go from total shit to killer app in one release?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  18. Re:more anti-Sony FUD by tholomyes · · Score: 1

    ...in the SECOND HALF of the month PS3 outsold Xbox. That means PS3 is building momentum.

    I'm not sure that a two-week trend is statistically significant to overall momentum. Just sayin'. Maybe a bunch of kids finally earned enough mowing lawns so far this summer or something.

    --
    When did the future switch from being a promise to a threat? -C. Palahniuk
  19. I don't think console sales are the full story by wooden+pickle · · Score: 3, Insightful

    Nintendo systems are kicking butt. That's awesome. I love my Wii (that's what she said) and my DS, and I have a bit of a soft spot in my heart for Nintendo from my younger days. They're responsible for my favorite games growing up. But I don't think those console sales numbers tell the full story. At least not yet. There really does seem to be separate casual and hardcore markets right now. The question is which one is bigger. Out of the 5 people I know who own a Wii, I'm the only one with more than 3 games for it. Everyone else just has Wii Sports, Wii Play, and maybe one of Mario Party/Elebits/Excite Truck. I haven't seen comprehensive numbers, but I suspect that Wii owners buy less software than PS3/360 owners. Look at the monthly sales in the article. Number 1 is NCAA 08 for the 360 (pissed they didn't make a Wii version). I'll be VERY interested to see what Madden sales are next month. Part of that theory is that I think many Wii owners bought the system as an electronic board game. To play Wii Sports and so forth with their friends. They're content with 2 or 3 such games. The hardcore crowd is instead going to buy at least 1-2 immersive, live-in-the-basement-and-eat-Hot-Pockets-type games per month. And arguably, Wii just now finally got its second such must-have title today in Metroid. I thought it was telling that my Gamestops didn't do midnight openings for Metroid. I just think there's more nerdgasm going on for games like Bioshock, Crysis, Blue Dragon, and the next WoW expansion. And I think those are the folks that are gonna spend the money. I'm not going to be surprised if Wii console sales double up on everyone else this generation. But I'm also not going to be surprised if Wii software sales are eclipsed by sales for PS3/360.

    1. Re:I don't think console sales are the full story by rjung2k · · Score: 1

      "Out of the 5 people I know who own a Wii, I'm the only one with more than 3 games for it. Everyone else just has Wii Sports, Wii Play, and maybe one of Mario Party/Elebits/Excite Truck. I haven't seen comprehensive numbers, but I suspect that Wii owners buy less software than PS3/360 owners."

      That doesn't explain why Wii software (from first and third parties) continue to sell well. Last I looked, the attach rate for the Wii is comparable to that of the XBox 360. Maybe you just have a bad sample.

      (Me? Got a Wii last November, and so far I have six games for it, plus 4 Virtual Console titles. This winter's gonna really hit my wallet...)

    2. Re:I don't think console sales are the full story by Juanvaldes · · Score: 1
      Not so sure about that. From VGChartz post.

      In US/NA, attach ratios are:
      X360: 6.16
      Wii: 4.29 (including Wii Sports + Wii Play)
      PS3: 3.54

      Japan its:
      X360: 3.57
      Wii: 2.54
      PS3: 1.67
      And the 360 has a extra year of games for people to choose from. While I do agree there are people who only have a few Wii games there are always a group of people who only buy a few games per console. I know plenty of people with a PS2 and only have Madden, GTA3 and maybe another game or two. Same for XBox Halo 1/2 and another game or two.
    3. Re:I don't think console sales are the full story by Anonymous Coward · · Score: 0

      "the attach rate for the Wii is comparable to that of the XBox 360"

      I don't believe you for a second. Provide some proof.

    4. Re:I don't think console sales are the full story by NonSequor · · Score: 1

      His assertion wasn't true. The 360 has always had a strong attach rate and it also has the advantage of having a larger library of games. That said, the Wii still has very respectable software sales. Wii software has been outselling 360 software in North America (last week was an exception as Madden '08 sales on the 360 were huge).

      --
      My only political goal is to see to it that no political party achieves its goals.
    5. Re:I don't think console sales are the full story by wooden+pickle · · Score: 1

      Isn't attach rate just the number of games you walk out of the store with when you buy the system? If so, I'm not surprised if they're close. But I was mainly talking about that a Wii owner might have bought Wii Play, Mario Party, and one other thing after the initial pickup of Zelda. A 360 owner is probably a more "serious" gamer and picked up Gears of War, Saints Row, numerous sports games, Bioshock, etc since they bought the system. A serious gamer on Wii may see Zelda and Metroid as their only must-haves right now.

  20. Re:more anti-Sony FUD by Khaed · · Score: 1

    Um.

    Your logic is faulty.

    First, the Wii hasn't been out as long as the 360, and has apparently caught up to it in sales.

    Second, the 360 has had a year headstart -- so more people should have them, and less people should be buying them.

    Third, "building momentum" or just a boost because of the 80GB version and lowered price for the 60GB?

    I do sort-of agree that the numbers don't mean much. The holiday season numbers will be more important.

  21. Spin it however you want by WillAffleckUW · · Score: 2, Interesting

    The reality is, no matter how much Sony or Microsoft try to spin it, is that consumers will not be buying next gen consoles in large quantities until after most of the TV market is HDTV. That will not be until 2009, when everyone is forced to switch over and the $2000 HDTV set from 2005 is selling - without the bugs on release - for $300 retail.

    The market is a cruel mistress, and the Wii is surfing the wave, leading Nintendo fanbois and fangurls towards the next gen Wii successor they will release in 2009, completing their domination of the market.

    Last night, for example, my son had three friends over for a lunar eclipse watching party (neat, turned red, blue and purple at times) and all his friends - who have xBox360 and PS3 at home - were wowed by the Wii and the games he had on it. Kids don't care about your excuses - they want what they want, as does most of the non-hardcore market that the Wii expanded into.

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:Spin it however you want by fauxhammer · · Score: 1

      Disclaimer: I work in a store that, among other things, sells and installs high def sets.

      In 2009, the FCC is mandating that broadcasters switch over to a 100% digital format. This does not necessarily mean that all channels will now be in HD and it does not mean that everyone will have to purchase a hi-def set, and it certainly doesn't mean that you'll be able to get an HD set for $300.

      What it does mean is that if you have an older SD set you may need to purchase a digital capable tuner. If you have a set with an ATSC tuner or are a subscriber to digital cable or any of the satellite services, you are already in compliance with the 2009 mandate.

      2009 isn't really going to change anything with regards to HD adoption, other than people who may be misinformed into thinking they need to have an HD set by then.

      Lastly, I don't think that HD compliance is the big determining factor between buying a wii or a 360 or a PS3. It is my opinion that the Wii is selling so well mainly because it appeals to a much broader audience than any other past or current consoles.

      In my mind the wii is barely even competing with the other two consoles. If you're a "console gamer" and you're on a budget, you're going to be buying a wii for the entertaining niche it fills, and then you're going to be deciding between a 360 and a PS3 as your second console. The real competition is between sony and microsoft. While you could argue that they are really fighting for second place, it's also worth noting that 2nd place is an established market of gamers who both sony and microsoft know they can make money off of in the long run. The Wii, well who knows if the "novelty will wear off" as it's detractors love to claim.

      Armchair game industry analysts can talk about blue ray and graphics power and hardware features, but the gamers know what really decides the success of a console. It's the games. The original xbox was technologically superior in every way to the Playstation 2, but the PS2 had a much larger library of games. Which, incidentally, is why the PS2 is still outselling the next-gen systems. Sure it's old, but it still has a lot of content to offer. Even among "hardcore" gamers, graphics only count for so much. Although, interestingly enough, the PS3 is only marginally more capable of producing pretty graphics than the 360 is.

      After their "price drop" sony still fails to outsell their primary competitor, who has also had a year for it's novelty to wear off AND is rife with hardware failures. This month, Microsoft rolled out a real price drop for their console (one which actually means you can own a 360 for less money than before) and you have a lineup of highly anticipated games coming out for the 360 in the next few months. Compare that to the sony offerings, which mostly set for Q1 2008.

      Lucky for sony Blue Ray seems to be pulling ahead. And lucky for microsoft that their entire strategy isn't staked on the success of HD-DVD

      Personally, I expect this to be the closest Sony comes to matching the 360 for the rest of the year. With the price drop and the avalanche of must have titles coming out for the 360, I think Microsoft's console sales are about to see a big spike.

      I also think the Wii, with it's broader appeal, will continue to outsell both other systems. But A wii sale is not something that is likely to be mutually exclusive with the sale of one of the other two consoles, whereas an xbox sale probably is.

    2. Re:Spin it however you want by WillAffleckUW · · Score: 1

      My point is that the market where it matters, 720 dpi and above, won't even be 50 percent of the US market until 2009.

      Regardless, as this is the case, this implies that neither the xBox360 nor the PS3 has any excessive "advantage" in terms of resolution until the physical monitors that display at a resolution where there is a substantial difference between the Wii and the "next-gen" consoles of the 360 and PS3, until at least 2009.

      By which point, I predict, we will have a "fourth-gen" gaming console entry from Nintendo, as well as at least one other major player.

      Until that point arrives, and until the marketroids at Sony and Microsoft understand that hard-core gamers are only a fraction of the gaming public, the continued route of the console market by Nintendo will continue apace.

      Is it fair? What ever made you think markets or gaming was fair?

      --
      -- Tigger warning: This post may contain tiggers! --
    3. Re:Spin it however you want by fauxhammer · · Score: 1

      The demographic that the x360 and ps3 both cater to is in no danger of going away. Sure, it's smaller than the demographic that the wii appeals to, but the biggest threats Sony and Micosoft are facing are each other, not Nintendo. They're in an entirely different league. Put it this way. Say you don't care about brands, you just want to play the best games. You can buy a Wii, and that gives you a decent selection of fun games to play, and assurance of plenty more in the future since so many Wii units have been sold. In addition to that Wii, you can also buy one of the other two consoles, either a 360 or a PS3, and that opens you up to a very different selection of titles which may appeal to a smaller audience, but are also excellent games. But once you have the Wii and one other coonsole, there isn't nearly as much to be gained by buying the third. Especially if the third is the Playstation, which is pretty weak on exclusive titles and also pretty expensive. Wii's are $249 and 360s start at $279. Cheapest Playstation 3 is $499. TO put it another way, if you're not a gamer, the only system you care about is the Wii. If you are a gamer, you want a Wii AND an xbox 360 OR a Playstation3. From a business perspective, Nintendo is in a great position. But at the same time, not many folks who were going to buy an xbox 360 are going to NOT buy one just because they also want a Wii. They're too different. I don't think the sucess of the Wii is a direct threat to Sony or Microsoft. I do think that the success of microsoft is a threat to sony, though. Then you also have Nintendo and Sony's portable systems, which are in direct competition, and you have the DS obliterating the PSP. Cheers, say I. I love my DS.

    4. Re:Spin it however you want by WillAffleckUW · · Score: 1

      I didn't say that hard-core gamers were going away.

      I just explained that the growth in the casual gamer market is most severely impacted by the non-adoption of HDTV high-res TVs in most American households.

      If the market expands 400 percent overall, primarily in casual gaming, and the numbers for xBox360, PS3, and Wii all expand, but the Wii expands the most of all - in fact at a 2:1 ratio to the nearest competitor - than my analysis is still correct, as is your statement in regards to hard-core gamers.

      Are more hard-core gamers buying HDTV sets and xBox360 and PS3 consoles? Sure.

      Are more gamers (total) not adopting HDTV as fast as projected and mostly buying Wii consoles? Sure.

      Both statements are true. Which is why i started with "No matter how you spin it" - because it is, no matter how well intentioned, spin.

      --
      -- Tigger warning: This post may contain tiggers! --
    5. Re:Spin it however you want by ElleyKitten · · Score: 1

      By which point, I predict, we will have a "fourth-gen" gaming console entry from Nintendo, as well as at least one other major player.
      "Fourth-gen"? WTF? Aren't we on 6th gen already?
      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
  22. Different Strategies, different results by planetralph · · Score: 1

    Microsoft, Sony, and Nintendo took 3 different approaches to the HDTV Transition. Microsoft went with one HDTV capable machine to appeal to both markets. They discontinued the original XBOX (which was unprofitable and losing to the PSII), got out early with a machine that could handle HDTV for games but could be cut down to a low enough price point to appeal to SDTV owners. Sony kept their old SDTV box, the top selling PSII, on the market and created an essentially HD only PSIII box. PSIII didn't compromise on the DVD technology or any other HDTV feature so it is only a good value for HDTV owners. By the numbers in this story, Sony leads Microsoft handily in units and revenue and has probably led throughout the transition based on healthy PSII numbers. Nintendo went with a next generation SDTV box to appeal to both markets. They delayed their HDTV transition to later on down the road when demand for HD is higher and HD component prices drop. Since most of the market is still SDTV and the Wii has enough fun factor to appeal to HD owners it has been phenomenally successful. But Nintendo still doesn't have a true HDTV offering and has the technology platform transition ahead. Sony PSIII business should benefit as the HDTV market grows because it is a no compromise box designed to appeal to HDTV market. Sony's market share looks much healthier when you combine PSII and PSIII sales and that is the fair comparison to XBOX and Wii since Microsoft and Nintendo are targeting both markets with one machine.

  23. The big news in this really is... by macshome · · Score: 2, Informative

    That the Wii outsold the DS. The DS has been the king in all territories for a long time now...

    1. Re:The big news in this really is... by Tetrad_of_doom · · Score: 1

      At the other end of the spectrum, the PSP outsold the XBox360 and PS3. Which tells me two things:
      1) The XBox360 and PS3 were brought to market too early.
      2)The PSP should be given some props for being the first non-Nintendo handheld console to not be smashed into oblivion by Nintendo.

      To clarify (1), I think the XBox360 and PS3 are nice pieces of hardware, but they are HD multimedia centers marketed to SDTV owners who just want to play games.

  24. Not really by Tony · · Score: 1, Insightful

    There are two important things that set the PS3 above the 360: Bluray and processing power.

    The Bluray is an absolute win. It's not about HD video-- it's about game content. As it is, media-heavy games eat up a lot of space, and game manufacturers are already compressing textures and dropping the size of their levels just to squeeze everything onto a DVD. Bluray allows for better textures and bigger worlds. Game designers no longer have to worry about the DVD limit.

    The processing power is a double-edged sword. There's a certain point when there is "enough" processing power. After that, it's all just wasted. And the cell broadband engine is quite different from standard programming-- you can't just create more threads to take advantage of the additional processors.

    However, for game engines designed from the ground up to take advantage of the platform, the PS3 has substantially more power than the 360. The 360 has a slightly better GPU, but the PS3 has more than enough extra power to make up for it, and then some.

    The 360 isn't a bad game machine (unlike the original Xbox, which was a PC in an ugly case), it isn't "comparable in almost every important way to the PS3," though it is considerably cheaper.

    --
    Microsoft is to software what Budweiser is to beer.
    1. Re:Not really by squiggleslash · · Score: 2, Insightful

      The Bluray is an absolute win. It's not about HD video-- it's about game content. As it is, media-heavy games eat up a lot of space, and game manufacturers are already compressing textures and dropping the size of their levels just to squeeze everything onto a DVD. Bluray allows for better textures and bigger worlds. Game designers no longer have to worry about the DVD limit.

      I'm finding this so improbable I'm having difficulty believing anyone would raise this. HD games, written for the PC, have been out for over a decade, and now nearly 10Gb is being seen as something unbearably low capacity?

      As far as the CPU comments go, I don't believe the facts actually match up. The Cell is an interesting design but "complexity", meaning ability for a real world algorithm to make use of it, is certainly a major issue. Developers do not seem, generally, to share the view that the PS3 is significantly more powerful (or practically more powerful) than the X-Box 360.

      The two are more or less equals as far as processing power goes, and it seems improbable that the extra capacity of BR will be an issue for some time (by which time presumably X-Box's HD-DVD add-on can become a part of the X-Box system, and an easy upgrade for users of older X-Box 360s, without it adding to the costs today while blue laser technology remains absurdly expensive.)

      --
      You are not alone. This is not normal. None of this is normal.
    2. Re:Not really by Chris+Burke · · Score: 1

      I'm finding this so improbable I'm having difficulty believing anyone would raise this. HD games, written for the PC, have been out for over a decade, and now nearly 10Gb is being seen as something unbearably low capacity?

      I think the situation is different for console games, as they duplicate data so that the slow seek times of optical media aren't as big a problem. PS3 games can be installed to its hard drive, which ironically means the Bluray may not be as necessary, but it may mean that xbox 360 games are constrained and/or the programmers have to work harder to keep loading performance acceptable.

      --

      The enemies of Democracy are
    3. Re:Not really by Anonymous Coward · · Score: 0

      "The 360 isn't a bad game machine (unlike the original Xbox, which was a PC in an ugly case)"

      Ok, #1: The XBox wasn't a "bad game machine". Aside from the size, it was the most capable machine of it's generation. Almost every multi-platform game performed and looked its best on the XBox. The Wii, to this day, hasn't produced graphics that even rival that of the best XBox games.

      #2: Who cares what's inside the machine? The only difference between the XBox and the PS2 was that the CPU instruction set and GPU. As long as it can compute what games ask it to, and render what the game requires, does it matter that it was x86 and an nvidia graphics chipset? If mainstream computers used a Cell processor, would that fact make the PS3 a shitty and incapable game system?

  25. Neither can the 360 by Tony · · Score: 1

    That's hardly telling at all. The original Playstation outsold the PS2 for quite a while, too, yet the PS2 is still the console to beat (in terms of total sales).

    The Wii might make it, as it *is* strangely fun, kind of like the NES when it was first introduced.

    I think everyone is counting out the PS3 *way* too early. It's a damned good console, with a lot of room to grow, both in size of games (Bluray) and in technical ability (CBE).

    Plus, Ratchet & Clank will be out for it in October. I can't wait. (R&C is *way* more fun than should be legal, if you ask me.)

    --
    Microsoft is to software what Budweiser is to beer.
    1. Re:Neither can the 360 by LKM · · Score: 1

      Well, the worrying thing is that if you compare sales aligned to launch dates, the PS3 is actually losing ground to the 360... Of course, the PS3 doesn't have any good games and the 360 has tons of them, so some good games might yet change that.

      And of course, the Wii is pulling ahead like nobody' business. It has already overtaken the 360 in worldwide sales and will probably own more of the market than the 360 and PS3 combined within a few months.

  26. Re:more anti-Sony FUD by king-manic · · Score: 1, Funny

    The main reason PS3 sales are sluggish (and the reason I haven't even looked at buying one) is that most households in the US don't have an HDTV, and a PS3 really isn't worth the cost if you don't already have one. Considering that raises the minimum spending to enjoy the system to somewhere in the range of $1500 (System, Games, TV, cables, etc). While XBox360 certainly benefits from having HDTV, it's not as much of a requirement to enjoy the full feature set.

    The HDTV install base is shifting fairly rapidly. Right now I have 2. Most of the people I know have at least 1 in the household. However I'm middle/upper middle class Canadian. So perhaps our poor country cousins down in the states are ina different spot. You know with your currency falling 40% and all.

    --
    "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  27. Haha! by andr0meda · · Score: 1


    Funny by the numbers.

    --
    With great power comes great electricity bills.
  28. Re: PS3 sales will spike in August also. by trdrstv · · Score: 1

    The PS3 was nearly even in sales for one month (July) which also saw a "price cut" (really a closeout price). Xbox 360 saw a price cut this month (an actual price cut, not a phasing out of a version of the console), so we'll have to wait and see what the August numbers look like. The 360 also had several big games this month (Bioshock and Madden08 -- say what you will about people buying the same game year over year, but Madden is a huge system seller), and the Halo 3 madness is already gearing up which should drive sales at least through the holiday season. The PS3's increase in sales was a fluke, nothing more.

    August will likely show a PS3 spike and Here's why. This deal also can be combined though with the 5 Free BluRay movies offer.

    The software charts however will paint a different picture as you stated. There are simply more (and better) games on the 360.

  29. Re: PS3 sales will spike in August also. by the_skywise · · Score: 1

    There are simply more (and better) games on the 360.


    That's my point. There are more (and better) games on the 360 NOW... and still the PS3 is keeping pace.
  30. The problem with marketing to HDTV owners by Tetrad_of_doom · · Score: 1

    If you just look at home console sales, we see that the two leaders are both SDTV friendly, i.e. Wii and PS2. For some reason, MS and Sony decided to heavily market their next gen consoles to the HDTV community. Last time I checked, less than 15% of households had HDTV. They marketed so heavily to this group that the public perception is that buying a PS3 or XBox360 for your SDTV is like putting spinning rims your '72 Ford Pinto. You just don't do it.

    On the other hand, Nintendo didn't promote HDTV at all. Instead they brought a product to market that was half the price of the competition. We can see by the numbers today that Nintendo made the better business decision.

  31. Re:more anti-Sony FUD by DDLKermit007 · · Score: 1

    Then please explain the Wii...

  32. Concerning WarioWare. by Ayanami+Rei · · Score: 1

    Warioware -- I've played it and enjoyed it.

    It struck me that the developers at Nintendo were using it as a platform to figure out control-scheme/scenarios that can be used in other games. Players who had this game early in the console's lifetime would, as a result, also be more prepared for future games if they used "strange" control mechanics.

    Makes a ton of sense to me (fun game too). It made me go get the DS version.

    Offtopic: Playing WarioWare got me thinking; there were mini games in which your hand motion with respect to the sensor bar allowed for precise positioning of an object in space that tracked very accurately, and since your hand's motion is limited by the weight of the wiimote it's as if there is a heft and physical extent to the virtual cursor as rendered in game. This is a very intuitive feeling and I understand why people gushed about Elebits in as far as the gameplay. You could keep using that metaphor in tons of games that have a physical aspect to them, so I expect to see a lot of 3d-physics type of interaction and problem solving which thankfully is in vogue now in game development libraries, and thus at developers' fingertips.

    I can't wait to see what comes of that.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  33. Re:more anti-Sony FUD by moogaloonie · · Score: 1

    Sorry, but as a long time gamer and CG fan I have to disagree. Even back in the 16-bit days people claimed there was no need for a more powerful console because TVs were the limiting factor. I certainly think the 32-bit generation looked better than the 16-bits. There are countless shader effects available to the 360 and PS3 that weren't around last generation, as well as significant increases in polygon counts and in most case frame rates. Anyone who can't distinguish between, for example, Transformers for 360 and the Wii-d down version, on the same TV, needs an eye exam.

  34. Funny thing - it's actually a decent media center. by Ayanami+Rei · · Score: 1

    We hooked it up to the audio in the house so we can hear it on the patio and you can control it with the BlueTooth remote from some distance away. DLNA (UPnP, whatever) hooked up to another machine in the house with all our music on it... That's a pretty nice thrown-in type of use for a game console. That and being able to watch MPEG4 video and use that same remote to shuttle it around without needing to boot it into some kind of other operating system for that kinda functionality.

    Also, we have a lot of PS2 and PS1 games and it makes them look nice on the LCD with the HDMI output. Haven't run into compatibility issues yet.

    If the other people who bought it were like us, it's because 1) We wanted a blue-ray/DVD player for an HD set. 2) We had a lot of PS2/PS1 games 3) We were going to take advantage of the media convergence features.

    Sony was nice enough not to rope you into using their bullshit formats on #3. Straight MPEG-4 AVC video or MP3 audio on USB HDs or memory devices, from the internet, etc. etc... it's good enough even if they purposefully don't support MPEG-$ ASP (so you can't easily watch your pirated XviDs of Sony media properties, sigh).

    I guess the point is you get a lot out of the box. Supported, no fiddling around with anything, and enough features unrestricted to keep you happy.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  35. Warhawk by LKM · · Score: 1

    There's Lair, Warhawk, Ratchet & Clank, Heavenly Sword

    You mean "there's Warhawk." The other ones aren't out yet, and we don't know how they'll turn out.

    Apropos, I downloaded Warhawk yesterday. It's a lot of fun. Not worth 40 bucks to most people, given how little stuff there's in it (very few maps, only two teams, very few different weapons and cars and no single-player mode), but it is a great game nonetheless - and sometimes it's even really pretty, especially when flying through the clouds. Huge pity they didn't put more content in it. And it does have four-player split screen, which is a huge plus in my book. I wish Motorstorm had that, too.

    All in a ll a good distraction, but definitely not a system seller.

  36. Wii Sports: Deeper than you think by LKM · · Score: 1

    I think the issues you're having with the Wii can easily be attributed to a surprising lack of knowledge and/or experience. For example, you wrote:

    Take the tennis game for example. Yes, you swing the Wiimote rather than pressing a button, but that's all you are doing in effect. It doesn't measure the angle you swing at or anything, it is just timing.

    This is blatantly wrong. You can use your remote to slice the ball to the left or the right, and you can even do stopballs. It takes a bit of practise, but all of the Wii Sports titles (well, maybe except Baseball) are a lot deeper than you think.

    In fact, the boxing game - the most reviled Wii Sports game - is easily the deepest boxing game I've ever played. There's so much you can do with blocking, different strikes, aiming for parts of the opponent's body, and moving. No other boxing game allows this kind of exact control.

  37. Microsoft painted itself into the hardcore corner by LKM · · Score: 1

    I think Microsoft understands what's going on, but they can't do anything about it. Everything about their console - from the name to the logo to the looks of the first Xbox to the games selection - just screams "male teenager."

    They can't get into the casual market despite the fact that many of their online games are extremely casual. They've painted themselves into a corner, and now they can't really do anything about it.

    The 360 is the hardcore console, and until Microsoft changes its strategy drastically (including changing the console's name - maybe for the next gen, if they remain in the console business), it will remain that.

  38. Wii Attach Rate not worse than usual by LKM · · Score: 1

    While the Wii attach rate can't compete with the 360, it's not bad at all, and higher than the PS3's. I don't know the current numbers, but half a year ago, the PS3 attach rate was at 3.4 and the Wii at 3.6. I think the 360's is somewhat above 6 by now (but doubled in the last four months, and was thus around the Wii's at the same time of its lifespan), which is not surprising since it's been out much longer, so people had more time to buy games.

    The point is, the Wii's attach rate is not worse than usual.

  39. Sony promotions by matlokheed · · Score: 1

    These Sony number, though they're not dominating, might even be a little higher than they should be. I've been considering a PS3 for a while now and after the $100 price cut on the 60GB PS3 and the 5 free Blu-Ray titles offer they've got going on, I've gotten more and more interested. If you look harder, there are further deals out there on the system. I don't think I've ever seen a competing system forced like this and I'm sure there are some people who are snapping it up with the reasoning that there's finally a chance at getting a decent deal out of it. If those discounts and sales are cut , I think Sony is going to fall off a bit again and we might see where Sony actually is in the console race.

    Right now it's being promoted so heavily, it'd be hard to say where it'll all be when the promotions start to slow.

    --

    "If the good lord had intended us to walk, he wouldn't have invented roller skates." -Willy Wonka

  40. Re:more anti-Sony FUD by dank+zappingly · · Score: 1

    Your analysis is faulty. While consoles generally have a spike in sales when they are initially released, it usually takes a few price cuts and good games to be released before people really start buying it. There are many people out there who think even $250 is too much to pay for an immature console with few compelling titles. When more people have the 360, it should encourage developers to make exclusive titles, enable Microsoft to make deeper price cuts, and build consumer confidence in the system. People will be saying, "Microsoft has sold many consoles, maybe they won't discontinue the 360 as quickly as they did the original Xbox." This should increase sales, not decrease them as you suggest. There is a point at which the market will be saturated, but if we have reached that point already then Microsoft is in serious trouble.