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Who Says 2D Gaming is Dead?

Retro Gaming with Racketboy has up a feature looking at the best modern 2D games out there, all on the PlayStation 2. He highlights the best of every genre, from the modern classic RPG/beat-em-up Odin Sphere to the timeless beauty that is the Metal Slug series. "Disgaea: Hour of Darkness & Disgaea 2: Cursed Memories: Disgaea greatly resembles other strategy RPGs. Its isometric perspective, 3D battlefields, and nice-looking 2D characters are clearly reminiscent of most other games of this type, and on first impression, so is the game's turn-based combat system. However, you'll soon realize that this game actually plays very differently. The gameplay itself is, in a word, weird."

22 of 164 comments (clear)

  1. Me. by Anonymous Coward · · Score: 2, Funny

    Next question?

  2. It will always be alive by MLCT · · Score: 5, Interesting

    Despite having around a dozen modern games installed on my machine at the moment (and that ranges from Civ4, through HL2 and ending up at Simpson's Hit & run) I just spent the last two hours playing Lemmings. Enjoyable, engaging, straightforward and fun. I can play it while running 5 other things & it doesn't take over my system. I don't know what the "kidz" today would make of a basic 2D game like Lemmings - it would be interesting to see if games of that time really have something special, or if I am just being nostalgic.

    1. Re:It will always be alive by xtracto · · Score: 2, Interesting

      I just spent the last two hours playing Lemmings. Enjoyable, engaging, straightforward and fun

      Aaaah, lemmings, probably on of the beset puzzle games ever created. I loved the SNES port for the multiplayer gameplay. Games like lemmings show you how a 500KB game can be more entertaining and have more replay time than a full blown 2 DVD game...

      Personally, I prefer 2D games, nowadays I play a lot of Worms (or the open source equivalent Wormux) with my girlfriend and it is one of the only games where we have real fun and can "share" videogame time playing together.

      In contrast, I have a lot of problems getting used to some 3D games, specially those where you have to calculate the depth for some kind of jump or other action, for example, in Super Mario 64 I just cant get used handle Mario accurately because of the depth... similarly with Wii's Zelda and others. I have had the same problems while playing Unreal Tournament or other FPS games.

      I don't know what the "kidz" today would make of a basic 2D game like Lemmings - it would be interesting to see if games of that time really have something special, or if I am just being nostalgic.

      Some kids today do enjoy those kind of games, and, if you've got a kid and spend quality time playing such games (for example, each time your kid completes a Lemmings scenario, give him a prize) they will like it more. And the educational value is huge. It is similar to the situation I have encountered several times when you put a kid in front of the computer so he can spend some time (with internet, games and whatnot) and after you return he has the MS Paint (or KolourPaint) opened and has spent some time drawing whatever his imagination told him. It is really cool to see that the simplest things can make kids happy.

      BTW, I would *really* recommend the Lemmings Revolution game if you like lemmings. Unlike most of the other Lemmings sequels, this one is pseudo-3d, this is, the controls and all are the same as in the original game but you have some extra things (like two races of lemmings). The game has completely new levels (something difficult to find if you have played all the levels from the original game) and the 3D factor is done by placing the scenario as a cylinder that is rotated when you "scroll" the scenario.

      Unfortunately I have not been able to play it under WINE...

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    2. Re:It will always be alive by towster · · Score: 2, Interesting

      I must admit I liked lemmings but..
      The incredible machine was even more fun to me..
      http://en.wikipedia.org/wiki/The_Incredible_Machine
      I wish they still made games like that..

    3. Re:It will always be alive by mattack2 · · Score: 3, Informative

      "You can still get them..."

      http://www.ifarchive.org/

      There are some that various reviewers have said are as good as the Infocom games. Also, using the Inform programming language ( http://en.wikipedia.org/wiki/Inform ), you can write games that will play on all Infocom interpreters.

    4. Re:It will always be alive by Iwanowitch · · Score: 3, Interesting

      Hmm, let me be the 10%... Shit games? Have you played some of the 'classics' of the new wave of IFs? Things like Photopia, All Things Devours, Slouching Towards Bedlam, Metamorphoses, Shade or Vespers? Or whatever the latest IF competition is going to yield?

      Seriously, these things are worth your time. Not as big and time-consuming as the old Infocom classics, I agree. But they do what they have to do (entertain you for a few hours) and the price is right. Damn better than most of the commercial games these days.

      --
      One CS student VS 893 DOS games: Let's play oldies
    5. Re:It will always be alive by KDR_11k · · Score: 2, Informative

      There's a clone called Crazy Machines, CM2 came out not too long ago AFAIK. No idea if it stacks up to TIM but it's probably not expensive to try it.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:It will always be alive by eht · · Score: 2, Informative

      If you liked that you might like Armadillo Run or Pontifex One or Two. OK they drift from 2D, but are still very fun construction type games.

  3. 2D is dead, this list proves it by grumbel · · Score: 4, Insightful

    Half the games on that list aren't even fully 2D, but 3D with restricted movement. The other half is made up of decade old series or derivatives from them (Street Fighter, MetalSlug). Original 2D games are near non-existent these days, except for a few ones left on the DS, but even there its mostly sequels or already 3D or well, both (Metroid, Zelda:PH).

    I do love 2D games, but there really isn't much at all left these days, especially when you want original content instead of just some new food to celebrate nostalgia.

    1. Re:2D is dead, this list proves it by Sigma+7 · · Score: 2, Insightful

      Most 2D games are being produced by "independent" developers. You can find most of these games by going to various flash portal websites rather than looking in the local stores.

      As an alternative to flash portals, you can subscribe to sites that specialize in looking for these style of games. I have indygamer.blogspot.com in a list of rotation sites I have - you can probably find others from that site as well.

      Even though it's not technically 2D, IFComp07 just released a batch of short adventures. If Interactive Fiction has that level of activity, 2D games have it as well.

  4. Back in my day games were all 1D by spun · · Score: 4, Funny

    and that's the way we liked it! Oh, the times we'd spend in between shifts in the poison mines, playing Dots on a Line...

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  5. How the hell can you... by r_jensen11 · · Score: 5, Funny

    play Lemmings while running 5 other things? I have a hard enough time running 5 things within Lemmings, let alone 5 things in addition to that game!

    1. Re:How the hell can you... by IgLou · · Score: 2, Funny

      Silly lemming! It's easy to do when you play to kill the lemmings!

      What? There's another goal to the game?

      --

      Oops, how did this get here?
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
  6. Descriptive by Boronx · · Score: 4, Funny

    The gameplay itself is, in a word, weird.

    That one word description is, in a word, non-descriptive.

  7. No mention of Live Arcade? by Brigade · · Score: 2, Informative

    Plenty of great 2-D games on Arcade all original .. suprised no one has mentioned them yet.

    Aegis Wing - 2d Shooter for free dreamed up by a team of interns.
    Alien Hominid - not just fun side-scroller but with a fantastic art style.
    Heavy Weapon - Cute 2d shooter with a nice sense of humor.
    Small Arms - Smash Bros.-esque multiplayer fighter with guns.

    Those are just the ones I've played .. all under 50MB, not including the re-releases of old classics. And there's still a plethora of great 2D Flash games for free all over the internet. Plus the achievements drive me to play them (and re-play them) more than any other 2D game has before. I can honestly say that I haven't touched any of the Mario Bros. games after completion unless it was for nostalgia.

  8. Topic Summary by Shabadage · · Score: 3, Informative

    It scared me into thinking the article was written by some idiot who though that the best 2d games were all on the PS2. Not the best 2D Games on the PS2. Anyone who thinks 2D games are dead should really look into the indie PC scene though. Aquaria (IGF 2006 Winner) is a beautiful game; and there are many others in development. Heartforth Alicia features some of the best 2d graphics I've seen in a while. http://www.tigsource.com/ You can find a ton of awesome 2d games on there.

  9. Narf Butter by Zephiris · · Score: 2, Informative

    The title of the Slashdot article itself is slightly misleading. Since when are 2D games even the exclusive dominion of the PS2? And how do they define 'modern'? Last 2 years? I can name off just oodles of (especially arcade) 2D games over the last 10 years, though, I suppose there are few for the PC or bad modern consoles these days, and few games (though particularly 2D) for any platform that actually try to be original. Many of those listed are just yet more basic rehashes. Even since Marvel vs. Capcom 2, the 2D landscape hasn't been all that barren. I know it's slightly offtopic, but I saw '2D gaming not quite dead?', and thought of one (PC) game that really stands out, and I still think it'd be of interest to Slashdot readers on the topic. In particular since most would theorhetically be viewing Slashdot via a capable PC, and not via PS2. ;b

    Hammerfall. I'm not even sure how to describe it, aside from "there probably need to be more Russian gamemakers". It's a non-casual physics based game that is an interesting combination of action and adventure. It reminds me of the days when games were actually something to get excited about and actually buy. If I were to buy a game, say, 15 years ago, it was an investment. You were expecting many dozens of ours of entertainment out of the purchase price. There are plenty of games now where there's no reason to keep playing after the first time, and even that's a paltry 10-or-less hours while still being full price. Then again, that (and later) was also back when there were just oodles of sharewhere and freeware games that were decently entertaining and quite a few were a bargain at $5 or $10. But I digress. Hammerfall is just very...unique, innovative, and even if you don't care about the story, the gameplay is just sublime.
    There's just something satisfying about taking your beat up Flying Contraption and *smacking* an attached hammer into someone at full speed, causing them to crash into the ground, break apart part of the level (yes, really), and catch itself (and other things) on fire. And the current 'demo' is a pretty complete game in and of itself, despite being pre-release.

    It's a pipe dream, but a girl can hope that someday notions like "innovation" or "original" or "risky", actually return to the gaming proper, rather than something to be feared worse than death by companies looking to make an extra billion profit this year instead of spending a few lousy dollars taking a chance on the lost artform of games.

    --

    "A Goddess rarely smiles for she is forced by others to be an island unto herself." - Zephiris
  10. Re:What about Maple Story? by samwh · · Score: 3, Funny

    49 million bots don't count.

  11. Animal crossing? by porcupine8 · · Score: 2, Interesting

    What about the Animal Crossing series? Or does that count as "3D with restricted movement?" I'm not sure what you mean by that label - personally, I like (and consider 2D) anything that doesn't make me swing the camera around, because that confuses me and sometimes makes me dizzy. If it has a fixed camera angle, even if the graphics are 3D-ish and you have 360 degrees of freedom in your movement, it's 2D for most intents and purposes.

    --
    Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
  12. Re:SF4 - 2D by LKM · · Score: 2, Insightful

    So are a ton of Wii games, and probably more than half of all DS games. I love those two consoles, they are the last bastion of 2D gaming. After this generation ends, so does a huge part of 2D gaming. Even cell phones have 3D games now :-(

  13. Re:Not dead by LKM · · Score: 2, Insightful

    Not only is 3D not uniformly better than 2D, but 2D is very often better than 3D.

    There is one genre where 3D is most often better than 2D: Car racers. There's one genre that doesn't work in 2D at all: FPS. Other than that, almost all games would be better off in 2D, in my opinion.

  14. Re:Disgaea by mrchaotica · · Score: 3, Interesting

    So it all comes down to the question of what classifies a game as 3D? We have accepted that it is not the use of 3D models because many early games used 2D sprites. That really only leaves us with control mechanics.

    Hey, just because the enemies in Wolf3D and Doom were sprites, doesn't mean they weren't 3D! Was their position described in terms of 2D screen coordinates or 3D level space? Did the levels have 3D geometry? Could you aim up and down, as well as left and right (thereby requiring vectors representing shot trajectories to be 3D)? Any of those things would cause the games to be classified as 3D, from a technical perspective.

    Now, if you want to classify games instead by the way they look, lots of even really old games could be 3D. Take racing games on the Super Nintendo, for instance. Even though the console was entirely 2D, games like F-Zero and Mario Kart allowed apparent movement in all three directions (movement down the track, side-to-side movement, and jumping). Heck, Top Gear for the SNES even had hills! And even Pole Position had the same sort of perspective (but had neither jumps nor hills).

    So, what's the answer? I say that either the distinction should be based on whether the game world is described in terms of 3D space (whether it uses sprites or not), or all of these games -- from Pole Position to Doom -- should be classified as "2.5D."

    --

    "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz