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Hellgate Beta's In-Game Ads Raise Eyebrows

ari wins writes "IGN.com has up a post discussing the new EA/Flagship game Hellgate: London, and the in-game advertisements it includes to facilitate targeted marketing. Though ads in games aren't exactly new, some Beta testers are objecting to their apparently off-putting presence. Users have also noted that accepting the game's EULA means you submit to the collection of 'technical and related information that identifies your computer, including without limitation your Internet Protocol address, operating system, application software and peripheral hardware'."

11 of 424 comments (clear)

  1. This information on the box? by Romicron · · Score: 5, Interesting

    Does it say anywhere on the box, "WARNING: This game includes in-game advertising and requires live monitoring of computer information?" Or are there massive amounts of consumers that are going to be shocked to discover that their game requires adware? There's a big difference between "Hey, we warned you" and "Turn around and grab your ankles".

    Second question: Anyone know how much this kind of live uploading of advertisements would affect online performance?

  2. wtf by wizardforce · · Score: 5, Interesting

    If a game costs 50$ why the hell should there be ads in it? Who actually puts up with this enough to even make the idea look like something we would tolerate?

    --
    Sigs are too short to say anything truly profound so read the above post instead.
    1. Re:wtf by Rasit · · Score: 5, Interesting

      If a game costs 50$ why the hell should there be ads in it? Who actually puts up with this enough to even make the idea look like something we would tolerate?
      Even better, if you dont pay a monthly fee you can only play a gimped character (smaller inventory etc.)

      So now we have to pay full price to buy it, pay each month AND get invasive ads?
    2. Re:wtf by BarneyL · · Score: 5, Interesting

      The same people who pay for their cable/satelite TV subscription and watch adverts during the commercial breaks? Or buy a magazines with adverts in? The model is not entirely new even if I don't believe for a moment that the adverts in games are there "to reduce the sale price" as is claimed by the publishers.

  3. Overreactions. by DrEldarion · · Score: 5, Interesting

    I've been playing the beta for a week now, and even though I knew about the ads before I started playing, I still haven't noticed them at all while playing when I wasn't specifically looking for them. IIRC, they're limited to "stations" where are basically the towns from Diablo 2. Since these are basically subway stations, you expect to see ads there, and they aren't obtrusive at all, so they feel like part of the environment rather than being a jarring experience.

    Hellgate is not the game to make an outrage over, because the ads in it are so tastefully done that they feel right.

  4. Marketing Has Succeeded by nurb432 · · Score: 5, Insightful

    If it has gotten to the point that ads are expected and feel 'right' in a video game, then the marketeers have won.

    ADs are not 'right' in any context, especially when you are paying for the product.

    --
    ---- Booth was a patriot ----
    1. Re:Marketing Has Succeeded by derfy · · Score: 5, Insightful

      Wait a minute. Games are trying to imitate reality. In reality, subway stations have ads in them. So, shouldn't games have ads in them* to "feel right"?

      * = WHERE APPROPRIATE. Games like WoW do not need billboards in them.

      But I agree on the paying aspect. If you pay, you don't see ads(unless you want to).

      And, make the game cost less due to the ad revenue.

  5. Re:This CAN be stopped by Cheapy · · Score: 5, Insightful

    ...or you could just not buy it and send an e-mail explaining why.

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    Would you kindly mod me +1 insightful?
  6. Re:This CAN be stopped by semicolon_underscore · · Score: 5, Insightful

    ...or you could just not buy it.

  7. Re:This CAN be stopped by WhatAmIDoingHere · · Score: 5, Interesting

    Most states have laws that say stores have to accept returns for a certain time period after the sale of the product. State laws > Store Policy.

    Best Buy tried to stop me from returning a game by saying it was a violation of copyright law, so I acquired a copy of the most recent revision and brought it in with me. The manager realized that fucking with a customer who knows that the law is on their side is a BAD idea (at least in the state of Massachusetts) and my game was returned for a full refund.

    --
    Not a Twitter sockpuppet... but I wish I was.
  8. Darwinian response to exploitation by customers by Dogtanian · · Score: 5, Insightful

    I once even bought a game at Electronic's Boutique then when they wouldn't take it back, I took it back to Babbages and they were cool with it. So you're saying you bought a game from a company whose returns policy sucked, and rather than let them deal with it you let them keep the money and instead exploited the goodwill of a company with a more reasonable returns policy? (*)

    As far as I'm concerned, this nullifies any right you have to bitch about draconian returns policies or lousy customer service. It's this sort of behaviour that probably led to the killing off of more reasonable store return policies (if not the stores themselves) and encouraged- and justified- the proliferation of those that treat their customers like assholes.

    People like you are the reason that we're not living in that "dream world" any more. (**)

    God spoke to me. If I was God, I'd have called you an asshole.

    (*) Yeah, I'm waiting for a self-justifying whine along the lines of "they could re-sell it". Like it should be their problem to re-sell your secondhand crap in exchange for "returning" your money that they never received in the first place.
    (**) Pre-empt #2; Yes, everyone else was doing it too, and it wouldn't have made any difference what you did as an individual. Whatever.
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