Xbox 360 Updates Social Features, Back Compat
Microsoft is gearing up for another big update to Xbox Live, and soon they'll be offering a friend of a friend feature that will allow users to peruse their friends' friend lists. It's a voluntary service, and is gated by your age to avoid any parental fears. If you'd rather turn it off ahead of time, they already have a dedicated site set up for that purpose. (Gamertag login required.) That update will be dropping on December 4th. Relatedly, they're also rolling out a whole bunch of new backwards compatability options for your old Xbox games. Highlights include support for: Baldurs Gate: Dark Alliance, Burnout 2: Point of Impact, Forgotten Realms: Demon Stone, Indiana Jones And The Emperors Tomb, Star Wars: Jedi Starfighter, Syberia II, The Bard's Tale, Worms 3D. There's also support for a slew of sports titles going all the way back to 2003.
Actually, the big news for me in that list is "Lord of the Rings: The Third Age". I've been itching to replay that for months, but now that I've given away my original Xbox, had no way of doing so. It was an interesting and ambitious attempt at making a Final Fantasy-style RPG out of the LOTR franchise and even though it didn't work perfectly, the production values were high enough that I'm looking forward to going back to it.
that they're still adding backwards compatibility 2 years after release. The real need for it diminishes as time passes, I would think. Personally, I'm waiting for some better video codec support so I don't need to transcode streamed video.
This will be pretty useful, allowing one to pare down friend lists (which are annoying to maintain on the 360, less so on the web) where you only need a couple members of groups of people one plays with. Making it easier to fill out games with people less likely to be obnoxious to one's own sensibilities.
But really what I'd appreciate is some sort of network inspection, topology tool so you could figure out who was the best choice to host in a game. Even in circumstances when there's not much to do about a problem, like latency, it'd be better to just know what and where the problem was, as opposed to just observing it and wondering about its origin. Not to mention, all the data put together would give a very good measure of network performance offered by the various ISPs.
fixing some of the broken compatability with the likes of PGR2? Blanking some of the menu screens, weird car shadows, odd sound effects... these things do not impress.
After the update, you can frag your friends, their friends, their friends, their friends, ... and their friends
It's infinite frag recursion
I'm glad to see that Baldur's Gate: Dark Alliance is on the list. I greatly enjoyed co-op multiplayer action RPGs like that back in the XBox/PS2 days. I think I'll grab a used copy at lunchtime; plenty of entertainment for only $12 and my Wife will enjoy playing through it again. I know Dark Alliance 2 has been on the list forever, but its so rare that it still commands upwards of $30 for a used copy in Gamestop. Besides, Dark Alliance was a much tighter game and had much less 'filler' than its rather lackluster sequel.
They list it as "Compatible"... which means it'll run.
It's REALLY BIZARRE to play though, since every light source in the level can be seen through the walls... something in their emulated video code is really messed up.
especially considering how well Sony offered complete backward compatibility so perfectly on the PS2. Nowadays, it's lost so much relevence that the "feature" is almost non-existent on the PS3 and exists only an incrimental add-on for the most mediocre of titles on the 360. (Legal issues on who owns what on the original Xbox's hardware, not withstanding...)
The only console to have it right on this generation is the Wii. (Which, strangely enough, may be why it's still doing so well despite the surprising large number of yawn-inducing, similarly designed party-game titles and the awkwardly made "classic" controller for the virtual console stuff.)
Strangely, you'd think backward compatibility would count for much more on the PS3, since Japanese households rarely have the kind of free space needed for keeping stacks obsolete hardware next to the TV. Sony wants to squeeze at least 1-2 more years of life out of the PS2 market, but without backward compatibility available to late adopters of the PS3, it's hard to see how anyone can really find much value in purchasing any more content for the older system.
8==8 Bones 8==8
We all know all those added titles was just a cloud around the real title, The Guy Game. Some developer wanted his child porn.
My friends' friends, eh? I'm not sure what the setup is, but the punchline is "Kevin Bacon"
Not for those of us who went from PS2 to XBox 360, which I suspect is a good chunk of folks. I never got to play KOTOR for example (has that made the list yet?), and the fun I'm having with Mass Effect makes me want to go check out earlier Bioware offerings. I also finally got to play Morrowind (after loving Oblivion) thanks to the backward compatibility. Heck, I only just played Halo *1* this year. :)
It sounds like you should be buying your Xbox live accounts on the per-month basis. This will prevent you from purchasing a service you won't use.
Now a what-if for you: What if you play a bunch of multiplayer games on a regular basis? Should that person be charged more because they play different titles? Better yet - why not pay according to time used - that would work perfectly with my AOL dial-up account!
All joking aside, Xbox live offers a service that allows people to have a highly reliable online experience, a rating system for bad players, a system for meeting and making friends, and a decent voice system. I think that's all worth $60 a year.
Just my two cents
Arguing with an engineer is like wrestling a pig in the mud. After a while, you realize the engineer enjoys it.
paying again for the network connection i already have paid for is senseless. I boycott xboxlive gold... ridiculous that they charge us for servers. servers are what get us to buy/pay-for the game. any PC game company does this for free - or.. lets you peer-to-peer it or run your own server for free...
even the dumb video camera requires xboxlive gold subscription. on PS3 you can video conference over standard network connection - no subscription... and i hate ps3, but they have this one thing right.
I say WTF microsoft. you're not getting any subscription dollars from me, get off my lawn...
music - http://www.subatomicglue.com
Parent poster is not offtopic - XBox Live is being updated, and the parent basically stating that it should be free. This is much less offtopic than messages bashing the PS3 about everything when the topic is completely different.
Yeah but steam does most of that already, and it is free.
Now that you mention it, the PS3 does suck.
When even on older computers you can run it at 1600x1200, or up to 1920x1440 if your monitor goes that high, with a mouse, mods, and superior graphics? And it costs $10?
I'm a bit unclear here. Explain this to me: What do I get on the 360 that I do not get on the PS3? My PS3 has a global friend list, messaging, matchmaking, it even has hosted servers. What would I get for my 360 if I payed for Live that I do not already get for free on the PS3?