Xbox 360 Updates Social Features, Back Compat
Microsoft is gearing up for another big update to Xbox Live, and soon they'll be offering a friend of a friend feature that will allow users to peruse their friends' friend lists. It's a voluntary service, and is gated by your age to avoid any parental fears. If you'd rather turn it off ahead of time, they already have a dedicated site set up for that purpose. (Gamertag login required.) That update will be dropping on December 4th. Relatedly, they're also rolling out a whole bunch of new backwards compatability options for your old Xbox games. Highlights include support for: Baldurs Gate: Dark Alliance, Burnout 2: Point of Impact, Forgotten Realms: Demon Stone, Indiana Jones And The Emperors Tomb, Star Wars: Jedi Starfighter, Syberia II, The Bard's Tale, Worms 3D. There's also support for a slew of sports titles going all the way back to 2003.
Actually, the big news for me in that list is "Lord of the Rings: The Third Age". I've been itching to replay that for months, but now that I've given away my original Xbox, had no way of doing so. It was an interesting and ambitious attempt at making a Final Fantasy-style RPG out of the LOTR franchise and even though it didn't work perfectly, the production values were high enough that I'm looking forward to going back to it.
that they're still adding backwards compatibility 2 years after release. The real need for it diminishes as time passes, I would think. Personally, I'm waiting for some better video codec support so I don't need to transcode streamed video.
After the update, you can frag your friends, their friends, their friends, their friends, ... and their friends
It's infinite frag recursion
they might get fixed... with every update that adds games they usually improve just as many past profiles as well. With that said PGR2 is a great title but owning a 360 I'd much rather be playing PGR4 these days.
Collector's Edition
I'm glad to see that Baldur's Gate: Dark Alliance is on the list. I greatly enjoyed co-op multiplayer action RPGs like that back in the XBox/PS2 days. I think I'll grab a used copy at lunchtime; plenty of entertainment for only $12 and my Wife will enjoy playing through it again. I know Dark Alliance 2 has been on the list forever, but its so rare that it still commands upwards of $30 for a used copy in Gamestop. Besides, Dark Alliance was a much tighter game and had much less 'filler' than its rather lackluster sequel.
They list it as "Compatible"... which means it'll run.
It's REALLY BIZARRE to play though, since every light source in the level can be seen through the walls... something in their emulated video code is really messed up.
especially considering how well Sony offered complete backward compatibility so perfectly on the PS2. Nowadays, it's lost so much relevence that the "feature" is almost non-existent on the PS3 and exists only an incrimental add-on for the most mediocre of titles on the 360. (Legal issues on who owns what on the original Xbox's hardware, not withstanding...)
The only console to have it right on this generation is the Wii. (Which, strangely enough, may be why it's still doing so well despite the surprising large number of yawn-inducing, similarly designed party-game titles and the awkwardly made "classic" controller for the virtual console stuff.)
Strangely, you'd think backward compatibility would count for much more on the PS3, since Japanese households rarely have the kind of free space needed for keeping stacks obsolete hardware next to the TV. Sony wants to squeeze at least 1-2 more years of life out of the PS2 market, but without backward compatibility available to late adopters of the PS3, it's hard to see how anyone can really find much value in purchasing any more content for the older system.
8==8 Bones 8==8
We all know all those added titles was just a cloud around the real title, The Guy Game. Some developer wanted his child porn.
Wouldn't it be even better if for your substantial monthly subscription Microsoft provided the servers, which could thereby be guaranteed adequate bandwidth and good latency (at least to the backbone)? It's absurd that you pay money to Microsoft then have to host the damn games on your own system.
Chernobyl 'not a wildlife haven' - BBC News
$4.16/month is substantial? Seriously?
It is when you aren't getting anything in return for it (that you shouldn't be getting for free). Paying for online access isn't wrong... paying for online access, when Microsoft doesn't even go so far as to host dedicated servers, is fucking absurd. At that point, it's devolved into "We're Microsoft, and we take your money just cause we can!".
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
My friends' friends, eh? I'm not sure what the setup is, but the punchline is "Kevin Bacon"
A 3-month game card (the link I found to the 12 month was broken and the "sign up" link on the UK XBox site does nothing when I click on it) costs £15 (~$30). And for something you get for free (PS3, DS, Wii) or for $10 per year (Gamespy) elsewhere, yes, $5-10 a month is substantial.
Chernobyl 'not a wildlife haven' - BBC News
How much more per month would you be willing to pay for MSFT to provide data centers and low-latency, high-bandwidth network connections in all the major population centers of the world?
Personally my Live account is priced just right. I don't mind hosting games - and I will drop from a laggy/stuttering game if I'm not hosting.
The design reminds me of the way bittorrent distributes the load. It reduces the MSFT infrastructure needs to a few "tracker"-type servers and then cuts them out of the loop. It's easier for them to provide reliable, robust infrastructure and keeps their costs down; and thus they can price competitively.
My sub with Live is $50/year. Works out to $4.16/month. Just the integrated voice chat is worth that, IMO. The DS/Wii doesn't have anything remotely comparable to Live. I can't comment on PS3.
But Microsoft don't price competitively. They charge 5-12 times what GameSpy charge for the same service and infinitely more than Sony and Nintendo. $5-10 a month would be reasonable for access to high quality hosted servers and $0 per month would be reasonable to allow you to play directly using an XBox as the server. AFAIK, there is no option but XBox Live Gold if you want to play on-line, you can't just type in the IP of your clan server or find a free, public server.
Bittorrent is good for P2P and non-profit stuff (Linux ISOs, for example), but for commercial content distribution I feel the same way as I do about XBox Live - they can either pay me (in the form of a discount) to cover the cost of the bandwidth I'm providing or pay for their own f*ing bandwidth.
Chernobyl 'not a wildlife haven' - BBC News
I own a Wii. I love the Wii. You can't compare the online functionality to that of the 360 with a straight face, can you?
Not for those of us who went from PS2 to XBox 360, which I suspect is a good chunk of folks. I never got to play KOTOR for example (has that made the list yet?), and the fun I'm having with Mass Effect makes me want to go check out earlier Bioware offerings. I also finally got to play Morrowind (after loving Oblivion) thanks to the backward compatibility. Heck, I only just played Halo *1* this year. :)
It sounds like you should be buying your Xbox live accounts on the per-month basis. This will prevent you from purchasing a service you won't use.
Now a what-if for you: What if you play a bunch of multiplayer games on a regular basis? Should that person be charged more because they play different titles? Better yet - why not pay according to time used - that would work perfectly with my AOL dial-up account!
All joking aside, Xbox live offers a service that allows people to have a highly reliable online experience, a rating system for bad players, a system for meeting and making friends, and a decent voice system. I think that's all worth $60 a year.
Just my two cents
Arguing with an engineer is like wrestling a pig in the mud. After a while, you realize the engineer enjoys it.
paying again for the network connection i already have paid for is senseless. I boycott xboxlive gold... ridiculous that they charge us for servers. servers are what get us to buy/pay-for the game. any PC game company does this for free - or.. lets you peer-to-peer it or run your own server for free...
even the dumb video camera requires xboxlive gold subscription. on PS3 you can video conference over standard network connection - no subscription... and i hate ps3, but they have this one thing right.
I say WTF microsoft. you're not getting any subscription dollars from me, get off my lawn...
music - http://www.subatomicglue.com
I don't pay for Xbox Live. That doesn't mean I don't want it, and shouldn't complain about its shortcomings.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
Truthfully, I haven't had many problems with the peer-to-peer system of the xbox live service. There are times when the lag is noticeable, but more often then not the games play just fine. I do agree that dedicated servers would be nice but I tend to think "fucking absurd" is a bit of an exageration. Why are people always so polarized in these forums?
If Microsoft isn't using your money to provide dedicated servers... what on earth are they providing in exchange for said money? Seems to me that they're taking it because they can, ie, fucking absurd.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
Yeah but steam does most of that already, and it is free.
Well, I guess what you and I consider "fucking absurd" varies greatly. I tend to save extreme expletives for more dire situations. Five dollars a month doesn't quite cut it. I spend more on lunch each day than that. Besides, aside from the whole dedicated server thing, x-box live is awesome, easily the best online service available for consoles. And let's not forget, any company is free at anytime to create dedicated servers for their own games. Apparently EA does it for a lot of their games (http://en.wikipedia.org/wiki/Xbox_Live).
Yes, any company is free to create dedicated servers. Yes, $5/month isn't much. The point is... what, exactly, is Microsoft providing us with in exchange for our money (however little or much it may be)? As far as I can tell, the answer is... nothing. They're taking our money because they can. That's the absurd thing, and I'll get worked up about that whether it's $50/year or $.50/year! When I provide money to a company, I expect something in return for my payment, not abuse of a monopoly position.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
Indeed, I thought that was how it worked when I got the xbox. The user hosted game sessions really suck in most games. Specially for a casual player like me.
Half of my time are wasted on finding good sessions and when I only can squeeze an hour in here and there to play, it is mostly useless.
When even on older computers you can run it at 1600x1200, or up to 1920x1440 if your monitor goes that high, with a mouse, mods, and superior graphics? And it costs $10?
I hate to play the part of the irrelevant picky asshole, but I *hate* it when people say "infinitely more". It's a matter of several dollars more per unit time (I don't know the actual amount in US currency and don't care to look it up).
It isn't even infinitely times as many, because ((n | n != 0) / 0) doesn't equal infinity. You just cannot divide by zero in the most commonly used number systems.
Anyway. I don't pay for Xbox Live Gold, because I don't play multiplayer. Yippee.
well, I think I can name a few things you get for your five dollars a month. First, the matchmaking service. Sure, it's not as good as dedicated servers, but it is a service, isn't it? Second, a friends list to keep you in contact with your fellow gamers. That too is a service. Third, instant messaging and voice chat that works inside any game. Fourth, downloadable content, a lot of which is free (I got hooked on the Heroes series after watching the first episode for free off xbox live).
I could go on listing little things the service provides, but I probably won't convince you so why bother. We live in a time where everyone feels "entitled" to things. I think that's sad.
You're right that you probably won't convince me, but that has more to do with the fact that I don't consider the things you listed (so far) to have anything to do with playing games online. They don't help my enjoyment at all, so I don't consider them adequate value for my money. Not to mention that the downloadable content has nothing to do with having an XBL subscription. All you need is an account, paid or free, to get that stuff. But meh, in the end, I have no problem with it if you want to pay Microsoft for XBL, it's your right after all... I just think it's a huge rip-off.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
True.
I own all three current-gen systems, but I don't pay for live, so I usually buy the PS3 version of online titles. Unfortunately, in some cases, the PS3 version never comes out, is way late, or sucks (see: Orange Box). So I complain.
Basically, Microsoft expects me to pay for something I should get for free. If Sony can host Warhawk games without me paying for it, why does Microsoft expect me to pay for not hosting online games? Paying for Live sucks, so I'm not going to do it, but not paying hurts my Xbox 360 experience, so I complain.
I don't feel entitled to things. It's Microsoft who apparently feels entitled to my money, even though they are not willing to provide anything in return.
Come on. The matchmaking service? Friend lists? Instart messaging? The right to buy additional content? That's what you can come up with?
I'm a bit unclear here. Explain this to me: What do I get on the 360 that I do not get on the PS3? My PS3 has a global friend list, messaging, matchmaking, it even has hosted servers. What would I get for my 360 if I payed for Live that I do not already get for free on the PS3?
Your error is in assuming the cost of playing on the other systems is zero. It's not, it's just extremely small (say, the additional energy cost of sending the data) - one might say the cost is infinitesimal. See? The maths does work. Seriously though, it was just hyperbole. Applying strict mathematical definitions outside of that context is just going to stress you out for no reason. I gave up caring that people say "weight" when they really mean "mass" a long time ago. Life's too short.
Chernobyl 'not a wildlife haven' - BBC News
I also just noticed another argument that you made that I'm a little uncomfortable with. I kind of passed by it previously but it caught my eye today. You stated that Microsoft was abusing it's monopoly status. How does Microsoft have a monoply in the console arena? Last time I checked, Sony and Nintendo had both sold more units (current and last gen) than Microsoft has. That's not really a monopoly. It kind of makes me wonder if you would get so upset about the five dollars a month if it was anyone other than Microsoft. I'm sure Microsoft isn't the only company charging to use a service that others give out for free (Blizzard and SquareEnix, for example). I guess in the end, I'm not really arguing with your original point, dedicated servers seem like a natch' thing for a pay-to-play service, but the fact that matchmaking works so well in it's absence and nearly all other aspects of the service are top notch, I simply had a lot of trouble buying the whole "fucking absurd" argument. But hey, to each his own. Okay, this thread needs to die so I won't respond anymore. You can have the last word.
The difference, of course, between Microsoft and Blizzard/Square-Enix is that they actually provide servers! I understand the justification in charging for those games, because you're paying for them to maintain the servers 24/7 (well, not counting scheduled downtime or things breaking), and keep a persistent world. I don't think it makes sense to charge for any other game.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
crap. I said I wasn't going to reply, and now I'm gonna make myself a liar. I'm just really bored today I guess.
To say that Microsoft has a monopoly on their own console is a truism and there's really no point in it. The fact that the videogame industry is now able to support three consoles instead of two goes to show that lack of choice isn't much of an issue. "Monopoly" is just a buzz word people love to throw around whenever speaking of Microsoft and sticking it into a truism just to validate it goes to show how much bias there is towards Microsoft in the console market.
But that's all beside the main point. What it comes down to is choice. If you want to play a free, yet less robust gaming service, you have that choice with the PS3 and the Nintendo. If you want a stronger online system and don't mind paying the fee, go with the xbox.
As for the whole Blizzard/Square-Enix thing, I don't blame them one bit for charging 15 dollars per month to play. But to be fair, WOW is only for 1 game and is three times as much as xbox live. Xbox live is only five bucks (less if bought in bulk) and works for all games that have multiplayer on the system, even future expected MM games (which I guarantee will have their own dedicated servers). I love that Sony gives it out for free and I respect them for that (if little else this generation), but I don't blame Microsoft for charging to use their service, that's how things usually work.
How about the cost to actually come up with and create the service. "Microsoft who apparently feels entitled to my money"?! Thats ridiculous, seriously, I know that MS comes to your door and demands that you subscribe to this optional service, but you could always try NOT doing it.
If you don't find value in the offerings of the product: DON'T USE IT, go get a PS3, or play on PC. Whining on message-boards seems to be a rather fruitless solution.
Are you kidding me? Seriously, is your post intended to be ironic?
If you don't find value in the offerings of the product: DON'T USE IT, go get a PS3Uh, yeah, I did that too. I have both a PS3 and a 360, and I play online games on the PS3.
Whining on message-boards seems to be a rather fruitless solution.Okay, I don't get it. I should not complain about something I don't like because you think complaining does no good? It's a free market, you know. That doesn't only mean that corporations can do whatever the fuck they want, it also means that I can complain about it if I don't like it, and maybe convince others that it's a bad thing which they should not support with their money. So what's your problem? Why is Microsoft allowed to demand money for doing nothing, yet I'm not allowed to complain?