2007's Ten Biggest Gaming Letdowns
Game|Life offers up an anti-top-ten list, noting the three blog authors' biggest disappointments from 2007. Chris Kohler's biggest letdown echoes my own feelings on this topic: "No LittleBigPlanet. PlayStation 3's software library got significantly better this holiday, but there's no killer app. I honestly don't know if LittleBigPlanet would have been one. But I think it's going to be mine. It's going to be the thing that glues me to PlayStation 3... when it ships. I was all ready to start building worlds and sharing them with my friends and generally start being a jackass by now, but it won't happen until next year -- late next year, if you believe the rumors. I hope they're not true. And I do hope LittleBigPlanet sets the planet on fire when it releases." Any gaming 'event' this year an epic fail for you?
Hands down, without a doubt, would have to be Two Worlds. I mean, the setup was genious. On paper, it appeared to be Oblivion on steroids...I mean come on, a massive, open-ended RPG that you make your own spells and can play co-op over system link on a couple of 360's? My buddy and I were waiting for this one with huge anticipation...only to feel like we had gotten a kick in the nuts. Horrendous menu systems, terrible gameplay, and textures so muddy you couldn't tell what was going on half the time (and this on an HDTV)
Without compare, the biggest gaming letdown of 2007.
Living With a Nerd
Ask not what you can do for your country. Ask what your country did to you
Troika's dead, an Xbox FPS developer has the Fallout IP, and Bioware was eaten by EA before they could squeeze out an uncorrupted Dragon Age.
On the other hand, we have the Witcher, and NWN2: Mask of the Betrayer, which makes it one of the best CRPG years in a long time. Which brings us to my disappointment, mirrored nicely by this article: This was a great year for PC games, the best in a long time, but online media seems only to care about consoles.
Being bitter is drinking poison and hoping someone else will die
(my favorite wii games, right now, are wii sports, wii play, sonic, mario, and nights. just got mario and nights, and they are probably the best two wii-exclusive titles 2007 provided.)
read my comics, please, at http://www.funfactorycomic.com
I hate responding to trolls.... but.
They took a billion dollar hit to their bottom line to STOP the bleeding of consoles... they admitted (in no uncertain terms) that EVERY console they sold (up to that point) was potentially destined to fail... and fail for the SAME FLAW.
20% not high? 30%? How many consoles have to go back to Microsoft (and how many times), before you admit there's a flaw in the 360 that is VERY troubling and VERY problematic for their goodwill and future as a gaming company.
The failure rate of the PS3 is infinitesimal. Google is your friend. The Wii's also a solid performer. Compared to the 360 the PS2 launch console is more reliable.
You've been nursing Bill Gates' ballsack too long to notice the facts DO support his statement... and it's NOT fanboy rhetoric when the VERY company extends the warranty for a _SPECIFIC_ failure to 3 YEARS, for FREE. That had "class action dodge" written ALL over it, chum.
AC, indeed. Sometimes your asinine insinuations really get to me.
It's the Stay-Puft Marshmallow Man.
It's called *scaling to hardware.* Make it run on old stuff, and look decent on newer stuff. Simple formula, and some dev houses are good at it. Others simply keep the requirements just as low as Blizzard does yet still manage far better graphics (Guild Wars, for instance).
Don't make excuses when there really aren't any to make. You can cater to a broad range of hardware if you put in the effort. Blizzard doesn't *need* to from a business perspective, but I wouldn't be bothered if they tried.
I like basketball!!1!
I can totally tell it's at a lower resolution than other games. I think they're also not using the antialiasing in the same way as most games, or something else is amiss, because I can definitely see the hard edges of walls and doors and so on. Mind you I have a 1080p Full-HD television.
It's not like it's a big deal, they made their choice so they could run at framerate and get the lighting they wanted, but at least some of us could tell immediately. By the way, the reason they do this reduced framebuffer size (and it has to be horizontal as well as vertical) is so the whole thing fits in the GPU's embedded memory and they don't need to resolve to main memory during the rendering process.
Graham
I would just like to point out that the 20 percent number is a guess. It originated from a website that ran a poll and they came up with that number after they received the results. It wasn't scientific, and it wasn't based on anything like retail reports. Some people were given a chance to bitch and they did. The warranty is definitely compelling and definitely says there is a problem, but it is also worth noting that Sony has been deluged with so much bad press that it is not surprising they are trying to nip it as quickly as possible. The internet has gotten very noisy in the last couple of years, especially with regards to Sony. All bad news about any system has to be taken with a grain of salt. It is possible that is an admission of a nasty defect, but it is also possible it is MS making a PR move that helps deal with the noisy backlash and makes them look more customer friendly than Sony. Neither you nor I know. There are a lot of people with a chip on their shoulder out there, just waiting to strike. You should keep that in mind when you're presented with a sensationalist number like that.
As for the AC posting, do you really blame the guy for posting anonymously and going against popular opinion? Slashdot's moderation system is not friendly towards those with a different view.
"Derp de derp."