Microsoft Giving SMB2 Talks At SambaXP
Jeremy Allison - Sam writes "I'm not much for writing blog entries, but I thought Slashdot readers might like to know that Microsoft architects and testers are attending SambaXP and have been giving some wonderful talks on how the protocol document testing works, and on the design of SMB2 in order to work well on WAN links. Really interesting technical stuff. Pinch me, I'm back in 1994 and things are really fun again :-)."
Why is Microsoft giving talks about Super Mario Bros. 2? That game is YEARS old. I don't think anyone even plays it anymore.
"I'm a humble person really,
I'm actually much greater than I think I am"
So, for those of who can't attend, will there be some sort of webcast or what? In particular, I'm interested in what 'SMB2' will do that (RFC-compliant) NFSv4 won't.
My blog
Why is #2 always a completely weird game for nintendo, where they completely go off track from what they did in the rest of the series. Think about SMB2, Legend of Zelda 2, and well, I'm sure there was others.
Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
There's three threads on that already. You can reply to those if you must. We don't need any more.
They've already released the protocol info publicly. The catch isn't the protocol documentation, it's the patent license they claim is needed to implement the protocol It's moving the control point from trade secrets to patents. But I'm still really happy with the release of the info to the public. The docs aren't perfect yet, but they're going to be improved. It's a very positive step.
Jeremy.
From the outside, it looks like a company that hates you was dragged kicking and screaming to come and help?talk to you
"Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
Yeah, that's the point really. It's *fun* :-). And also everyone is being very nice :-).
Jeremy.
Thats because the US SMB2 was not a "Mario" game. It was a rebadged game called "Doki Doki Panic".
:P
The FDS game images exist on the net, as japanese reading comprehension needed is nil. And as expected, Doki is tougher.
Here's a link of differences along with the rom link here. No US SMB2 rom to compare. That'd be illegal
It's just a US thing. What we saw as SMB2 here was Doki Doki Panic in Japan. They just stuck characters from the SMB world in to another game and called it a day. If you've played "The Lost Levels" on Super Mario All-Stars, that's the real SMB2.
I used to get high on life, but I developed a tolerance. Now I need something stronger.
Even the real SMB2 feels more like a rom hack right from Nintendo of the original Super Mario Bros.
What do NESticle, FCE Ultra, and other NES emulators have to do with Need For Speed?
Especially as there are way enough other meanings for SMB. "Self Mating Beam", for example, should be good for some more MS-related jokes...