Ninja Gaiden II Needs to Level Up the Camera Work
The team that brought you one of the more difficult games of all time (according to some) has come back for another round. According to one review Ninja Gaiden II serves up what looks to be an amazing addition to the franchise, at least what you can see of it through the very counter-intuitive camera work. "The hybrid aesthetic - high-tech Technicolor Japan mixed with muted feudalist Japan - might sound dissonant but looks sharply coherent. In fact, in the hands of a skilled player NGII looks nothing less than exhilarating, and occasionally surpasses any martial arts movie you might care to name. And this is why the camera is such a surprisingly big issue. This isn't a problem with it getting caught on a corner occasionally, nor the odd confusing switch of perspective. It is a constant problem: obscuring foes, breaking up combos, losing track of Ryu, and flicking back and forth between positions."
There was a video of a developer playing through NGII that became available on Xbox Live not to long ago.
I'm a big fan of the NG series as well as Tecmo's other stuff but to be perfectly honest I was bored to tears.
A number of other games in the genre have raised the bar, particularly in terms of open ended gamplay and plot, NGII just felt tired from what I saw, perfectly linear, with nothing other than a graphics update an a few new moves that will dazzle you for an hour before getting boring.
The fact that everyone in the game still wear glossy black suits with china-doll faces means that the graphical improvements aren't all that apparent either.
Collector's Edition
they just made the game harder, the first one was impossible. I got about half way trough and gave up myself, I could never beat the giant dino skeleton. It's good to hear that it will be amazing looking, not that I ever doubted that it wouldn't, I wonder what they will do in multiplayer.
Perhaps they were merely taking inspiration from the choppy Jump Cut camera work prevalent in the Ask a Ninja podcast.
It is an XBox 360 game only, so we can only expect it to be 'full featured' and on par with what consumers 'really want'.
In other news, the Wii is about to outsell the xbox, while the xbox360 has been available for twice the time.
Ninja Gaiden 2 has worse camera problems than previous NG games with mediocre graphics - and the obligatory ridiculously fake marketing shots
Too Human has turned out to be the poster child of fiascos. Should be a lesson to other developers to just release their game, let it fail, and move on to better projects. This disaster of a game has been going on since PS1 days.
Banjoo Kazooie has turned out to be massive letdown with the inane 80 percent vehicle crap instead of the classic platformer that so many bought the orignal N64 games for. Stick a fork in Rare, people need to finally wake up to the fact that the people who made Rare great back in the N64 days are long gone.
Fable 2 looks like another 'meh' after the usual pie in the sky claims by Lionhead. Microsoft needs to get these guys to come out with a fun game and not something that is based on silly gameplay gimmicks that sound impressive in interviews.
And Gears of War 2 was met with howls of disappointment. A minor upgrade to the outdated Unreal Engine and the same old broken halfassed P2P networking code.
Three years into a console's life and you would normally be seeing graphical masterpiece with incredibly polished gameplay. 2008 is look more like launch quality rushed out the door titles for the 360.
In the previous one whenever you go through a door, once on the other side the camera is no longer behind you. The camera now faces you with the door behind you. Really wonderful if you enter a room full of enemies that you can't see.
Crap like that makes me want to kill a kitten. (new favorite catch phrase)
http://en.wikipedia.org/wiki/Jury_nullification
Wikipedia has more Nija Gaiden II info.
Reviewers hated the camera in the first xbox Ninja Gaiden game too. Its not particularly helpful if left to do its thing, but NG1 had a button that snapped the camera directly behind you. Manipulating the camera was second nature by the time level 2 rolled around, so fans of the first game should have no trouble here.
This is Ninja Gaiden II!
Yeesh. Didn't we learn our lesson over decade ago?
I don't remember the camera ever being a problem. It scrolled just as well as most other NES games, if not better, actually.
As far as Team Ninja is concerned, the NES Ninja Gaiden games are a separate series. Why do you think Irene Lew wasn't in the first Xbox Ninja Gaiden?
I write sci-fi for metalheads
There IS a story, but the gameplay is not story-driven. You can basically test this like so: ignore all of the story scenes and check if you know what to do next regardless. If you do, the gameplay isn't story-driven in the sense that I used the term. An e
College-Pages.com - Online Colleges, Degrees, and Programs
This article is based on a preview build of the game and is not a review as written on Slashdot.