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Register, Others Call Plagiarism in "Limbo of the Lost" Game

Fallen Andy writes "'The Register' has an article describing 'Limbo of the Lost' (developed by Majestic and sold in the U.S by Tri Synergy) which seems to have 'borrowed' copiously graphics assets from other games. Over at the GamesRadar forum there is a thread with some screenshots. Finally, this game has its own Wikipedia entry. Warning to all — move the soft drink away from the keyboard and monitor before you look at those screenshots. Blatant this is, very blatant indeed."

89 of 400 comments (clear)

  1. I don't see what the big deal is by k_187 · · Score: 5, Funny

    The original creators of that stuff didn't lose anything, its all bits man.

    --
    11 was a racehorse
    12 was 12
    1111 Race
    12112
    1. Re:I don't see what the big deal is by NiceGeek · · Score: 4, Interesting

      I know you were going for humor, but even people who download music, etc. aren't taking credit for creating said music.

    2. Re:I don't see what the big deal is by Ferzerp · · Score: 5, Insightful

      The problem with your analogy is that they are making a profit on it (well, they won't now). The people who use the argument you are talking about for copying music/games/etc don't turn around and make mixed CDs, package them, and sell them as their own work (except puff daddy).

    3. Re:I don't see what the big deal is by Anonymous Coward · · Score: 4, Interesting

      But, based on my understanding of several recent different but similar situations involving movies and music, we can all safely assume that those people would not have bought the game to begin with.

      We can also take comfort in knowing that the companies from whom the graphics were lifted probably keep the lion's share of the profit from game sales and the graphic artists make almost nothing, by comparison.

      Also, if the guy at 'Limbo of the Lost' bought the game it is his to do with what he wishes because he didn't agree to any stupid 'don't lift graphics' clause and shrinkwrap licenses have never been proven in court anyway so no one has any legal standing to complain about anything. This includes if he wants to make a mashup of the game's graphics and his own cool gaming idea and call it 'Limbo of the Lost'.

      And furthermore copyright law has been subverted by corporate interests and is just a shadow of what the found fathers wanted it to be. Copyright is OUR rights not theirs it makes sure WE get the copyrightable content but it has been changed around to give CORPORATIONS all the control. Do I want DRM on my hard drive so I can play a game but keep me from taking screenshots? No! I'll never install Vista. If this was available in WINE I would play it but it isn't. I don't even run NDISWRAPPER!

      So, in conclusion, no. I don't think anyone has stolen anything. Information wants to be free.

      As in I don't pay anything for it.

    4. Re:I don't see what the big deal is by Anonymous Coward · · Score: 2, Funny

      The original creators of that stuff didn't lose anything, it's all bits man.

    5. Re:I don't see what the big deal is by inviolet · · Score: 5, Interesting

      And furthermore copyright law has been subverted by corporate interests and is just a shadow of what the found fathers wanted it to be. Copyright is OUR rights not theirs it makes sure WE get the copyrightable content but it has been changed around to give CORPORATIONS all the control.

      Guess what? The CORPORATIONS that own this stuff are composed of people and owned by people. You can become one of those people for about $50 a share. A corporation is the modern expression of the Right of Free Assembly, and is used to administer cooperative division-of-labor and ownership of property.

      Would you prefer that property can only be owned whole, by single individuals? Do you realize that it would be impossible to undertake any large, capital-intensive project in that environment?

      --
      FATMOUSE + YOU = FATMOUSE
    6. Re:I don't see what the big deal is by Farmer+Tim · · Score: 4, Funny

      Except one's breath.

      Hey, as long as you were getting philosphical...

      --
      Blank until /. makes another boneheaded UI decision.
    7. Re:I don't see what the big deal is by Broken+scope · · Score: 4, Funny

      That wasn't thunder you just heard, that was something breaking the sound barrier as it went over your head.

      --
      You mad
    8. Re:I don't see what the big deal is by cliffski · · Score: 5, Insightful

      so all corporations are teh evil incarnate eh?

      Am I an evil corporate scumbag because I own a limited liability company? Am I magically less evil if I make the same games as a sole proprietor? Or is all commerce evil and only working for free in a hippy commune an acceptable way to live?

      These guys were scum who took other peoples hard work and tried to profit from it. They should be sued to death. If you tolerate this, then that means you would prefer all modern games to just be re-mixes of the 8 bit textures from games of twenty years ago. After all, why the hell put any effort into creating original stuff when you can just rip off people who can do better work than you.

      --
      DRM-free indie games for the PC and Mac: Positech Games
    9. Re:I don't see what the big deal is by GroeFaZ · · Score: 4, Insightful

      Most important they don't try to make any money off of it.

      --
      The grass is always greener on the other side of the light cone.
    10. Re:I don't see what the big deal is by PitaBred · · Score: 4, Insightful

      This should be modded "Insightful", not "Funny". Even if he did make some clever jokes, he's right. We'd all go play the game on a lark to see what we could find if it were free. The fact that the guy is charging for it when someone else did all the heavy graphic and design lifting is what's causing the furor here.

    11. Re:I don't see what the big deal is by rk · · Score: 2, Informative

      The comment is very funny (I laughed, I cried), but except for hard-core (pronounced "zealot") IP people, both for and against, most people believe there's a world of difference between someone downloading a game/movie/song for their own use, and someone who would take that copy, make thousands more copies, slap their name on it, and try to make money off of it.

    12. Re:I don't see what the big deal is by Free+the+Cowards · · Score: 2, Insightful

      It isn't just a few bad apples, the barrel of corporate culture is almost pure rot, with very little apple at all. And you know this how?

      Remember, anything which makes the news is by definition an exceptional event. Things like Enron, skipping required safety inspections, false audits, etc. are the exception, not the rule.

      Most corporations I interact with on a regular basis seem to be fine upstanding citizens. The grocery stores I visit do a good job at a fair price. My car is well made and, as far as I am aware, the workers well compensated. My electricity is reliably delivered at a low price in compliance with environmental regulations. My cable company is crashingly incompetent but not, from what I can see, evil.

      There are definitely some bad apples, but there are millions of corporations in the US alone and most of them appear to me to be doing a fine job.
      --
      If you mod me Overrated, you are admitting that you have no penis.
    13. Re:I don't see what the big deal is by Grishnakh · · Score: 5, Insightful

      Am I an evil corporate scumbag because I own a limited liability company? Am I magically less evil if I make the same games as a sole proprietor? Or is all commerce evil and only working for free in a hippy commune an acceptable way to live?

      I don't actually agree with the OP, but he's not advocating communism. He's railing against corporations, because they absolve people of all personal responsibility and liability. So, yes, he probably thinks you're a scumbag of sorts because you own a LLC. If you truly believe that you're not doing anything wrong, then you should have a sole proprietorship, and accept all the liability that goes along with that. If you're not doing anything wrong, why aren't you willing to risk your own personal fortune and home?

      Personally, I disagree with this view partly. He makes a good point, in that people involved in corporations are too shielded from liability, so that, for instance, people like Ken Lay get to walk free after doing criminal things and just letting their corporation take the fall by collapsing, leaving all the actual people in charge without any consequences, but with plenty of money. However, if I were to start a business of my own, I would certainly form an LLC as well, because while big corporations like Enron and their executives certainly get off too easy, in today's overly-litigious society, it is simply too risky to allow your personal assets be tied up with your business, because one lawsuit gone bad (because of some stupid jury) means your home and other assets can be seized. While I personally don't believe myself to be doing any wrong, I simply don't trust the court system to render correct verdicts, and worse, it's simply too easy to be driven out of business by excessive litigation even if you're completely innocent due to our lack of "loser pays" laws, so it makes perfect sense to protect your assets by shielding yourself behind an LLC.

    14. Re:I don't see what the big deal is by jackspenn · · Score: 2, Interesting

      Does anybody else find it funny that the game is called "Limbo of the Lost" and it took 17 years for the makers to produce a plagiarized game. Think they felt like they were lost? Think they felt like they were in limbo? Think they were drinking when they decided to just steal others bits? Well if you do not find any of that funny, have a look at the makers and tell me does "Russian Mob" pop into your head at any point?

      http://www.kentonline.co.uk/images/paper/PD1403578_l.jpg

      --
      Respect the Constitution
    15. Re:I don't see what the big deal is by Tehrasha · · Score: 5, Funny

      If they dont get sued for lifting the content, someone should at least sue them for false advertising... How can they call the game 'Limbo of the Lost' when the players are going to recognize all the rooms and know where they are? Should be called 'Limbo of the Strikingly Familiar' or maybe just 'Deja vu'

    16. Re:I don't see what the big deal is by paulmac84 · · Score: 2, Funny

      It's not deja vu, it's just a glitch in the matrix!

      --
      One of the universal rules of happiness is always be wary of any helpful item that weighs less than its operating manual
    17. Re:I don't see what the big deal is by Free+the+Cowards · · Score: 2

      No, crime is the rule. The only thing exceptional about them is that they got caught. Or do you think the news magically reports on things they don't know about? Either there is evidence for it or there is not. If there is no evidence then you're just talking out your ass. If there is evidence but the news organizations are ignoring it or missing it then please present it.

      Did you know that those fine upstanding grocery stores you visit also have outlets in poor neighborhoods? And they charge more, because poor people can't afford cars, so there is no competition. What? Stores charge more money in areas that are more dangerous and more expensive to operate in? Say it isn't so!

      They also 'accidentally' charge more than the marked price at the register, much more frequently in poor areas. [[citation needed]]

      So, do you think the workers who made your car are as well compensated as they were, say, in the US back in the 60s? I couldn't say, but given that the median (not mean) inflation-adjusted wage has gone up around 50% since the 60s and the workers at the company who made my car are heavily unionized, I'd guess that they make more than their counterparts from the 60s did.

      You know, when corporations still believed in decency? Right, because the exact same structures which require unbridled evil today somehow promoted decency toward their fellow man in the 1960s? Come on, now. The 60s was as evil an era as any other in the US. If you want to believe that corporations are evil then fine, that's somewhat reasonable even if I disagree with it. But to think that they somehow morphed from wonderful entities to agents of evil over the course of 40-50 years just makes no sense.

      Now, almost all the extra value created in society goes to a few rich people, who's real income has skyrocketed while the real income of the middle class and poor has been stagnant for decades. See what I said about the median income since the 60s. Note that the median (again, not mean) income is not affected by large changes in the income of the rich.
      --
      If you mod me Overrated, you are admitting that you have no penis.
    18. Re:I don't see what the big deal is by GaryPatterson · · Score: 3, Insightful

      Have a look at the Pirate Bay's site. Lots of ads there... almost as if the traffic were bring used to sell advertising space.

    19. Re:I don't see what the big deal is by enderjsv · · Score: 2, Insightful

      If you "invest" in organized crime (I'm not even sure invest is the right word), you're doing so with full knowledge that their enterprises are illegal. Same as if you invested in the sale and distribution of drugs, arms trading, or whatever other crime you can think of. Knowingly aiding the activities of criminals makes you liable.

      When you invest in a corporation, there is an assumption that the corporation will act ethically and with your best interests in mind. When a corporation does illegal things, it is often without the knowledge of investors and is often contrary to their interests.

      These are two very different situations. Are you sure you're of the opinion that those individuals who worked for Enron and lost their retirement savings when Enron went bankrupt should also be held legally responsible for the actions of the guys at the top? If so, you're one cold dude.

    20. Re:I don't see what the big deal is by sumdumass · · Score: 3, Informative
      Who actually teaches you guys about corporations? I mean they should be hung up with a big dunce sign on them and publicly humiliated as the fool they are.

      He's railing against corporations, because they absolve people of all personal responsibility and liability. So, yes, he probably thinks you're a scumbag of sorts because you own a LLC. If you truly believe that you're not doing anything wrong, then you should have a sole proprietorship, and accept all the liability that goes along with that. If you're not doing anything wrong, why aren't you willing to risk your own personal fortune and home?
      First, A corporation does not in any ways absolve someone from their legal liability. It absolves someone from actions that they did not participate in though the corporation. If the owner/CEO or whoever kills someone either by pulling the trigger himself or ignoring laws and ordering people to do something that is unsafe, there is no protections for them. If an employee screws up and someone gets killed, there is. Do you see the big difference here? If by owning the company, something happens through the actions of others and through no fault of your own, you aren't implicated as guilt by association. That is a basic foundation of law that makes civilized countries better then other places where you kill the children of murderers as additional punishments. If by owning the company, you take any part in whatever results in the illegal action, then you will be held accountable. That's right, there is no protection. Now, if something is an accident, then it is treated just like an accident just as if your tire blew causing an accident that killed a person or if someone sat in your window frame and fell out killing himself.

      There are no protections to people who do things wrong because of a corporation.
    21. Re:I don't see what the big deal is by westlake · · Score: 2, Insightful
      We can also take comfort in knowing that the companies from whom the graphics were lifted probably keep the lion's share of the profit from game sales and the graphic artists make almost nothing, by comparison

      That almost nothing can amount to something:

      Results of a 2007 survey indicate that the average salary for a game artist is USD $66,594 annually. The least experienced artists (with less than 3 years experience) generally earn about $43,657, while artists with over six years experience on average earn $74,335. Art directors with over six years experience earn an average of $102,806 annually. Game Artist

      Also, if the guy at 'Limbo of the Lost' bought the game it is his to do with what he wishes because he didn't agree to any stupid 'don't lift graphics' clause and shrinkwrap licenses have never been proven in court anyway

      The graphics are copyrighted. The EULA argument is bogus.

      "Information wants to be free."

      Information doesn't want to free any more than coal wants to be mined.

      You want coal, you must dig for coal or pay someone else to do the dirty and dangerous work for you.

      Information always comes a price.

      The movie or video game can be years in production and employ hundreds of exceptionally talented artists and craftsman. GTA 4 had a budget of $100 million dollars.

    22. Re:I don't see what the big deal is by spun · · Score: 3, Interesting

      That is my point: the idea that the corporation will act ethically and with your best interest at heart is wrong, and people are being shielded from the consequences of that wrong assumption. Corporations are, for the most part, just mafia with better PR. Corruption built in to the system, no one feels personally responsible for any wrongdoing. And yet it keeps happening.

      What would happen to the stock market if the government started to go after corporate criminals with the same zeal it goes after minority street criminals?

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    23. Re:I don't see what the big deal is by wiggles · · Score: 3, Informative

      You are both right and wrong. The law in the US separates criminal and civil liabilities. If a company's actions wind up killing someone, as in the Board of Directors meets and decides to order a hit on a rival CEO, then people will go to jail, and no amount of corporate shielding will help. However, if the actions of a corporation cause damage, either inadvertently or through negligence, then only the corporation can be sued, not the board, and not the CEO. Say they use Chemical X for making baby nipples, and everyone thinks it's safe. Then somebody comes and sues because he his kids have turned into PowerPuff Girls and are trashing his house, the law says that the plaintiff can recover civil monetary damages only from the company, not from the employees or officers personally. Make sense?

  2. From Wikipedia by kellyb9 · · Score: 3, Informative

    On June 11, 2008 GamePlasma, a gaming news site, posted an article showing certain places in Limbo of the Lost were identical to the game The Elder Scrolls IV: Oblivion.[7] After the revelation, others looking into the game discovered environments and features that appeared to be taken from the games The Elder Scrolls III: Morrowind, Unreal Tournament 2004, Unreal Tournament 2003, Diablo II, Thief: The Dark Project, Thief: Deadly Shadows, a CryENGINE2 Tech Demo, Silent Hill 4: The Room[citation needed], Return to Castle Wolfenstein, Painkiller, Vampire: The Masquerade - Bloodlines, The Lord of the Rings: The Battle for Middle-earth, Hexen and World of Warcraft.[8][9] Other scenes appear to be taken from live action films: one from the 1997 film Spawn, another from Pirates of the Caribbean: Curse of the Black Pearl and several more from Pirates of the Caribbean: At World's End. [10][11] and level design from enclave[citation needed]. The game also contains footage from Sea Dogs[12][13] Wow... at least they have decent taste in games.
    1. Re:From Wikipedia by aurasdoom · · Score: 4, Informative

      Actually the game images are static. They are not 3D models, they are screenshots.

  3. Screenshots by Lord+Lode · · Score: 5, Informative

    It's all screenshots from Oblivion, Thief 3, Unreal Tournament series, Diablo, and other games. Limbo Of The Lost doesn't render those things in 3D but uses it as background image for the adventure game. Really lame that the developers of that game thought they were going to get away with it. I wonder what was going on there, they couldn't find a graphics artist to draw the backgrounds so they just photoshopped screenshots from other games together. Still a bit of a shame for the (if there were any) good points of the game, that are now gone down together with the whole game due to this plagiarism.

    1. Re:Screenshots by prockcore · · Score: 2, Informative

      Hack kneed plot


      Man your spellchecker did a number on that one! Hackneyed.
    2. Re:Screenshots by DrVomact · · Score: 2, Funny

      Man your spellchecker did a number on that one! Hackneyed.

      Really? I'd assumed he meant the game involved hacking people off at the knees. "We are the knights who say 'Nih'"...

      --
      Great men are almost always bad men--Lord Acton's Corollary
  4. Re:Oblivion by Cathoderoytube · · Score: 5, Funny

    I'm guessing the company that made this game will be sued into oblivion

    --
    I have nothing compelling to say
  5. Oblivion by strength_of_10_men · · Score: 3, Funny

    Looks just like Oblivion
    Except much shittier... Oh... and YES, I quoted myself!
  6. If you steal from one or two it's plagiarism by symbolset · · Score: 5, Funny

    Three or more, it's research.

    --
    Help stamp out iliturcy.
    1. Re:If you steal from one or two it's plagiarism by Colonel+Korn · · Score: 2, Informative

      If you steal from one or two it's plagiarism

      Three or more, it's research.

      Legitimate research differs from your implication in that sources are given credit through citations.

      --
      "I zero-index my hamsters" - Willtor (147206)
    2. Re:If you steal from one or two it's plagiarism by morgan_greywolf · · Score: 4, Funny

      Does anybody have this game? Maybe they have a "References" screen!

  7. It isn't "borrowing"... by chill · · Score: 4, Interesting

    ...it is sampling, just like in the music industry.

    For example, listen to the opening sequence of Queen's Under Pressure featuring David Bowie. Then, after having your stomach pumped as a precaution, the opening bits of Vanilla Ice's Ice, Ice Baby.

    For the Google impaired, here is a YouTube link doing a comparison.

    Just equate Limbo of the Lost with Ice, Ice Baby and you will understand. Of course, that would mean Majestic Studios is really Vanilla Ice...

    --
    Learning HOW to think is more important than learning WHAT to think.
    1. Re:It isn't "borrowing"... by AioKits · · Score: 4, Funny

      I dunno... It would require listening to Vanilla Ice... Is it okay if I just take your word for it?

      --
      "Quote me as saying I was mis-quoted." -Groucho Marx
    2. Re:It isn't "borrowing"... by AllIGotWasThisNick · · Score: 5, Informative

      For example... You are aware that Vanilla Ice reached an out-of-court settlement with the copyright holders of "Under Pressure" for using the material?
    3. Re:It isn't "borrowing"... by LandDolphin · · Score: 3, Informative

      Not quite the same, and your example is bad

      First off.. Vanilla Ice did not sample. He changed the 8th note, so therefore it was "original".. This was not listed as "sampling"

      Now, for someone who does sample, a lot, P Ditty (Puff Daddy, Sean Combs, Whatever).

      He does sample a lot. But, he pays the copyright holder for the rights to sample that music.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    4. Re:It isn't "borrowing"... by Altus · · Score: 3, Insightful


      I dont believe that is a sample. Samples are when you take the actual audio of one song and take a bit of it and use it in your song. In the case of Ice, Ice Baby the riff was ripped off and re recorded.

      This is important because the labels own the recordings of the songs but the artists own the songs themselves. You have to pay the artist if you re-record their song, you don't have to pay the artist if you sample a recording.

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    5. Re:It isn't "borrowing"... by pandrijeczko · · Score: 2, Interesting

      I always find it amusing that someone who steals samples from another song to put into his own song then gets some big black bloke to talk gibberish over it as loudly as possible, presumably to try to hide the fact that it's been stolen.

      --
      Gentoo Linux - another day, another USE flag.
    6. Re:It isn't "borrowing"... by pandrijeczko · · Score: 2, Insightful
      Erm, I don't like rap music, end of story.

      Probably because I'm not of African or Jamaican descent, I can't relate to the content because it's folk music.

      Being of Ukrainian descent, I can relate to Ukrainian folk music played on accordians and mandolins. I doubt many people of African or Jamaican descent would get that either. So does that make them racist?

      I do get Jimi Hendrix, Albert King, BB King, Robert Johnson, Elmore James, Otis Redding, Aretha Franklin and quite a few other black artists who get my utmost admiration for being the root influence of British rock music from the likes of the Beatles and Led Zeppelin.

      Plus it wasn't me that used the "N" word while cowering behind an AC posting.

      Other than that, I have no need to justify anything else to you - so kindly bugger off.

      --
      Gentoo Linux - another day, another USE flag.
    7. Re:It isn't "borrowing"... by Eil · · Score: 3, Funny

      And just like that, you've gotten that insipid song stuck in the heads of thousands of slashdotters.

      I hope you're happy.

    8. Re:It isn't "borrowing"... by pandrijeczko · · Score: 2
      I'm not even a rap fan and I appear to know a lot more than you do about it.

      Because from what I understand, rap deals with the frustrations of black people, tries to send messages out about using less guns, etc. Even at that level, and I'm no expert, it's conveying a social message - that makes it a form of folk music whether you agree or disagree.

      you're ignorant to relegate it to black people

      Erm, with all respect, any white person I've ever heard performing rap music (e.g. Eminem) appears to make every possible effort to emulate sounding like a black rapper. So how does that work then?

      while insinuating that their view of the world is any less valid than yours.

      Oh, don't talk crap! PLEASE! My view of black music is that rap artists pay LESS homage to their own BLUES & SOUL roots than thousands of white artists do worldwide. Go find an interview with guitarists like Eric Clapton & Jimmy Page and you will find that they quote their main influences as black blues guitarists like Buddy Guy, John Lee Hooker and most of the others I listed in the previous posting.

      I don't slander them for being different.

      Can I ask why you actually post on Slashdot? Because any post made by anyone will contain some kind of opinion, which, by your logic, is automatically slanderous.

      So how does "I think rap music is crap" fall under the definition of "words falsely spoken that damage the reputation of another"? Pray tell, I'm all ears...

      --
      Gentoo Linux - another day, another USE flag.
  8. The worst part is ... by wylderide · · Score: 5, Funny

    ... The scene where the protagonist is leaping over barrels thrown by a large orangutan. It's a dead giveaway.

    --
    This is the best restaurant I ever eat in
    1. Re:The worst part is ... by Oktober+Sunset · · Score: 2, Informative

      Gorrilla actually ;)

  9. Re:Sad by Abcd1234 · · Score: 2, Insightful

    Bah, there's no way the devs didn't know this was going on... they had to test their own stuff some time, so unless the assets got changed right at ship time, I suspect they were fully aware.

  10. Hard work, though... by Notquitecajun · · Score: 4, Insightful

    Heh, that's some of the hardest work I've seen gone into plagiarism. That is, outside of academia and Hollywood and politicians where everyone pretty much copies everyone else...

  11. The next step by Kingston · · Score: 4, Funny

    What they need to do now is spend all the money they saved on the artwork on a really good lawyer. One that can stand up in court and say "A layman might think he sees a superficial resemblance" while keeping a straight face.

    1. Re:The next step by Alsee · · Score: 3, Funny

      while keeping a straight face.

      Excuse me, why does this itemized legal bill include a $600 listing for a cosmetic surgery clinic?

      It's a legitimate business expense. Your case required a double dose of Botox.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  12. Re:Might not be as bad as it seems by ledow · · Score: 2, Informative

    Er... even a screenshot of copyrighted material is still copyright. Copyright does not mean "bit for bit copies of the original data". It covers the whole work in all forms and interpretations. Hence why the museums and art galleries can charge you for prints of artwork - it's still under copyright, even if you're only buying a photo of a work of art.

    And some places HAVE claimed copyright of landmarks - the Eiffel Tower is one. That's a bit more dubious, though. However, pressing PrintScreen and adding some skulls does not make for an original piece, in the same way as me photocopying your book and changing the main character from Harry Potter to Terry Petter doesn't.

    It's either original art, created by YOU, or it's taken from somewhere else. If it's taken from somewhere else, it's a potential copyright violation if you don't have permission.

  13. nope, it is that bad by thermian · · Score: 2, Insightful

    The main point is that they used the material and lied, saying they'd created it themselves, that's a whole different issue from fair use.

    It may be illegal anyway, since they used the images to make a product for resale without permission. If you plan to use an image from a game for commercial product you must, at the very least, cite your sources.

    I have a number of game development books that rely heavily in in game shots from many current titles, and they are *all* cited correctly.

    Even when you aren't selling the end product it's impolite not to do so.

    --
    A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
  14. Limbo of the Lost Graphics by thewils · · Score: 4, Funny

    It's about an adventurer who wanders from game to game to solve the mystery of the plagiarised graphics.

    --
    Once I was a four stone apology. Now I am two separate gorillas.
  15. Re:... and I call redundancy on that title. by Yvanhoe · · Score: 2, Funny

    Insult to injury to parody, which is flattery. Or isn't ?

    --
    The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
  16. Interview with the designers by Xelios · · Score: 4, Funny
    --
    Murphey's fighting Occam, and we're in the stands.
  17. Bits from interview with the game creators by Anonymous Coward · · Score: 5, Informative

    "everything was re-written from the ground up, everything apart from the initial concept and some character design ...and the rest is history."

    "The project is more influenced by film and literature rather than other games, we want the experience to be as original as possible and as such we have made a calculated effort to keep away from other games in the genre."

    "All of the game (apart from initial background story and some character designs) had to be re-written, all the characters had to be created in 3D and animated, all the background scenes re-created, all the sounds, coding and music?..basically everything had to be redone or newly created for the PC version. This is not an old game that has been dressed up. This is the original concept, dusted off and re-created."

    Also, the game has been in production for 10 years and rewritten few times. I think these guys deserve a "Hard core audacity" award...

    Full Article

  18. Re:Sad by Anonymous Coward · · Score: 5, Informative

    There are no 'Devs'. This was done by 3 con-men who apparently met a pub. If you dig though some of the links and other forums about this mess you can get more of the pathetic details.

    They used an out-of-the-box-create-your-own-2.5D-adventure software and just imported in screenshots from other games. I don't think any of them know a lick about coding whatsoever.

    It's amazing that these guys got published when some real independent shops with real talent can't get anything going.

  19. Satirically speaking... by Rei · · Score: 3, Funny

    But, based on my understanding of several recent different but similar situations involving movies and music, we can all safely assume that those people would not have bought the game to begin with.

    We can also take comfort in knowing that the companies from whom the graphics were lifted probably keep the lion's share of the profit from game sales and the graphic artists make almost nothing, by comparison.

    Also, if the guy at 'Limbo of the Lost' bought the game it is his to do with what he wishes because he didn't agree to any stupid 'don't lift graphics' clause and shrinkwrap licenses have never been proven in court anyway so no one has any legal standing to complain about anything. This includes if he wants to make a mashup of the game's graphics and his own cool gaming idea and call it 'Limbo of the Lost'.

    And furthermore copyright law has been subverted by corporate interests and is just a shadow of what the found fathers wanted it to be. Copyright is OUR rights not theirs it makes sure WE get the copyrightable content but it has been changed around to give CORPORATIONS all the control. Do I want DRM on my hard drive so I can play a game but keep me from taking screenshots? No! I'll never install Vista. If this was available in WINE I would play it but it isn't. I don't even run NDISWRAPPER!

    So, in conclusion, no. I don't think anyone has stolen anything. Information wants to be free.

    As in I don't pay anything for it.

    (P.S. -- I'm adding some skulls to this comment)

    --
    Powell: "So, what are we doing?" Cheney: "Oh, crime." Powell: "Crime? Good, OK... crime..."
  20. So I guess... by thewils · · Score: 5, Funny

    ...it's OK to pirate this one then??

    --
    Once I was a four stone apology. Now I am two separate gorillas.
  21. Lol, nice games to lift from by jayhawk88 · · Score: 2, Funny

    Oblivion? D-Eye-Ah-Blo? Man, how the hell did anyone remember these incredibly obscure games?

  22. Re:Might not be as bad as it seems by mollymoo · · Score: 2, Informative

    The Eiffel Tower is not covered by copyright. For a start, it's too old. However, night-time shots of the Eiffel Tower which include the modern lighting display are covered by copyright - the lighting display is the work covered.

    --
    Chernobyl 'not a wildlife haven' - BBC News
  23. Re:Oblivion by pushing-robot · · Score: 4, Informative

    FWIW, "Limbo of the Lost" is a 1990s-era point-and-click adventure game with static backdrops, and those backdrops just happen to be screenshots of other games.

    Even if they hadn't plagiarized other games, I can't see anyone buying the piece of crap. Everything about it - plot, graphics, audio, game engine - reeks of amateurism.

    --
    How can I believe you when you tell me what I don't want to hear?
  24. Re:Shakespeare was a Plagarist by ScentCone · · Score: 3, Insightful

    Shakespeare did not invent the plots of his plays. Sometimes he used old stories (Hamlet, Pericles).

    So, in which older tellings of something like Hamlet can you point to prose such as Shakespeare's "To be, or not to be..." passage? It's one thing to write a game with a magic ring quest plot, and it's quite another to say you're doing something original, and it's just a coincidence that you have characters named Frodo and Gandalf.

    --
    Don't disappoint your bird dog. Go to the range.
  25. I can see how this could happen... by WeirdJohn · · Score: 5, Insightful

    Not that I approve. Some people can write code, design game concepts etc but be incapable of drawing pictures. When I look at the photo of the 3 main developers I don't see a picture that looks like three guys that would play typical cutting edge games. They come up with game logic that kinda works but is butt ugly. They hire someone who claims they are a shit hot CG artist, complete with examples of "their" work. This person then proceeds to rip other peoples' work.

    The developers are of course stoked by the amazing art "developed" for their game, and give lots of bonuses. Then they discover that they've been sounded robbed, as their game (and their reputations) are soundly denounced.

    I'm not saying this has happened in this case, but I've seen scenarios like this before (when I did work in the games industry).

    I'm also not saying that this justifies it. If anything it reveals "technology blindness" where the developers are so in love with their own product that they don't bother looking at what else is on the market.

    1. Re:I can see how this could happen... by daremonai · · Score: 2, Funny

      I'm fairly confident in this case the developers did look at what else was on the market.

    2. Re:I can see how this could happen... by king-manic · · Score: 4, Informative

      You may actually look into the story before you invent a situation where it was right. These guys are just amateurs who took a run at the shovelware market using plagiarism to fill in where they lacked talent. Much of the coding was done on the winter mute forums as these three douches don't know much about coding. The graphics where screenshots that were badly photoshopped together because this group lacked graphic talent. Apparently from people who played it, they also lacked story telling talent as well as voice acting talent. These guys really shouldn't have tried to market their dreck shovelware and should have kept it as a amateur project.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  26. Re:Oblivion by darkhitman · · Score: 4, Funny

    But it's already got Oblivion in it... that's going to be a nasty feedback loop.

    --
    Tell me something...it's still "We, the people"... right?
  27. Re:Instant legend by MightyMartian · · Score: 4, Funny

    Antiques Road Show - 2085 AD

    Expert: I say, that's a jolly good thing, a shrink-wrapped copy of the infamous "Limbo of the Lost" game!

    Owner: Why? Is it famous?

    Expert: Well, you see, the creators of the game (and I use the term "creator" generously here) basically stolen static screen shots from a number of other games, and using a crappy adventure game generator, produced this wonder, which they actually managed to get published and distributed.

    Owner: So how much is it worth?

    Expert: A top-notch undamaged shrink wrapped copy like this would go at auction for at least three million dollars!

    Owner: Wow! I mean wow wow wow!

    Expert: Indeed...

    Owner: So what about this shrink-wrapped copy of The Elder Scrolls IV: Oblivion?

    Expert: I'll give you twelve bucks.

    --
    The world's burning. Moped Jesus spotted on I50. Details at 11.
  28. Re:Shakespeare was a Plagarist by D+Ninja · · Score: 2, Insightful

    "With a few exceptions, Shakespeare did not invent the plots of his plays. Sometimes he used old stories (Hamlet, Pericles). Sometimes he worked from the stories of comparatively recent Italian writers, such as Boccaccio - using both well-known stories (Romeo and Juliet, Much Ado About Nothing) and little known ones (Othello). Shakespeare has been proven, by many authors, to have borrowed from the Arts, the Histories and the Sciences." I disagree that using the ideas surrounding a plot is plagiarism. There are only so many plot stories that can possibly exist: boy meets girl, good vs. evil, overcoming adversity, etc.

    Shakespeare merely looked at history (which, arguably, has some of the best stories) and at other popular works and mimicked those works and plots.

    Plagiarism, on the other hand, in my opinion, is an exact replica of someone's work without giving that person or people any credit for that work. So, just to illustrate my point...

    Me writing a novel about a guy who has special, and even superhuman abilities, and who uses those abilities to take down an evil regime after being trained by his master is not necessarily plagiarism. That's just a simple "good vs. evil"-type story.

    Me writing,
    "Do, or do not, there is no try."
    or
    "Luke raced through the trench towards the exhaust pipe with Vadar close on his tail." ...that's plagiarism.
  29. Re:Sad by TheLostSamurai · · Score: 4, Informative

    As an example, I am a Game Programmer that doesn't play video games, I just don't have time. I just bought a PlayStation 3 last week for the blu-ray, and it is the first gaming machine I've owned since the SNES.

    I'm not saying the developers weren't in on it, I'm just saying the artists at my company could rip off the most famous games ever made and I probably wouldn't know about it.

    --
    I am Jack's complete lack of surprise.
  30. What about the engine? by lantastik · · Score: 5, Interesting
    I started to wonder how they got rips of all of those games in to their engine. Then I started to wonder if they just stole the engine. I did a search and came up with this page:
    http://209.85.141.104/search?q=cache:GTYHJgCqVCYJ:www.bluesnews.com/cgi-bin/board.pl%3Faction%3Dviewthread%26threadid%3D88482+%22Limbo+of+the+Lost%22+engine&hl=en&ct=clnk&cd=1&gl=us

    I'm still wondering how they were able to import all those assets and levels so flawlessly into their own engine?

    That must have been a tremendous job just to write the different converters but then again I don't understand why Steve Bovis, was not able to code a simple CD check into the main menu??? ...this was the follow-up to that question:

    They didn't.

    "Wintermute Engine Development Kit is a set of tools for creating and running graphical âoepoint&clickâ adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds). The kit includes the runtime interpreter (Wintermute Engine, or WME) and GUI editors for managing and creating the game content (WME tools) as well as the documentation, demonstrational data and prefabricated templates." - http://dead-code.org/home/

    All the backgrounds they stole are screenshots from other games. They made a 3D character to move (with scaling) on 2D backgrounds.
    1. Re:What about the engine? by lantastik · · Score: 3, Interesting

      Sorry, I hate replying to my own stuff, but I found some backups to this information:
      http://forum.dead-code.org/index.php?topic=2904.msg18305#msg18305

      http://forum.dead-code.org/index.php?topic=2746.msg17668#msg17668

    2. Re:What about the engine? by Fozzyuw · · Score: 3, Funny

      Hehe, I find it amusing that these people are hoping to "quit their day jobs" off this game but couldn't afford $3,000 for a decent computer to render the games they took screen shots of!

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
  31. Limbo of the Lost Contest by Anonymous Coward · · Score: 5, Funny

    Contest to create "screenshots" from Limbo of the Lost: http://www.rockpapershotgun.com/?page_id=1909

    Contest is over, but the entries are hilarious.

  32. Re:Missing the Point of Myst by Conspiracy_Of_Doves · · Score: 2, Interesting

    They have a genuine 3d version of Myst

    Realmyst

  33. Re:Shakespeare was a Plagarist by Webs+101 · · Score: 3, Insightful

    Ideas and stories are not copyrightable. It's the execution of the ideas and stories that are protected.

    You can take the basic story of "King Lear" and create "Ran". You can take the basic story of "Seven Samurai" and create "The Magnificent Seven". Those pairs of movies share plots and stories but each executes its own vision.

    In this case, the problem with the game is that they stole the execution - i.e. the art - used in other games, not the story.

    --

    "Even for Slashdot, that was a very obscure reference!" - Anonymous Coward

  34. The Article rocks! by Anachragnome · · Score: 3, Interesting

    The thing I like the most about the article is that the it specifically states the NAMES of the morons that thought they could get away with this.

    All to often, articles simply list the name of the company in question, and the people actually behind the theft(I consider it theft) hide behind that, thus circumventing any real lasting public derision.

    The article destroyed any credibility these idiots may have had in the gaming marketplace, and rightfully so. A simple Google search by potential employers/investors will be all it takes to bring up that article.

    Back to McDonald's with you, fryboy!

  35. I retract the above. by RustinHWright · · Score: 2, Interesting
    Silly me. I thought that they at least had created dynamic environments using the old data.

    These are static screenshots? Pathetic. I say lobotomize 'em all and hand them over to the creators of the original images as body slaves.

    --
    It's all about the information. And what we do with it.
  36. Re:Sad by PitaBred · · Score: 2, Insightful

    Amazing? The publishers just looked and said "Oohh, pretty!". They don't know the games. Independent developers who do it the right way have a harder time because it actually does take a lot of work and time to get good artwork in a game, even a simple 2.5D adventure software based game.

  37. better analogy by RingDev · · Score: 2, Interesting

    Think about Space Invaders, Galaga and Galaxian - same gameplay, different sprites. I don't think that's quite the right analogy though.

    Think of this more like someone took a picture of the screen when you were playing Space Invaders, then used that image as a background for their RTS space domination game.

    I think this case could really present itself to be a very interesting legal president. It sure looks like it could fall under fair use and derivative work. The game is vastly different than all of the games that the artwork was taken from. Which would move it into the derivative work direction. Then the question would seem to be, does Bethesda's copyrights extend beyond the actual content of the game and into images taken of the game? If it does, it would imply that distributing screen shots and FRAPS videos with out the game copyright holder's permission would be a violation as well.

    And even if that is the finding, they could still argue fair use. If 2 Live Crew can sell a single of Pretty Woman, if Vanila Ice can go platinum while taking a note for note copy of Queen, well, why can't this company use modified screen shots of existing work to develop an entirely new game?

    Not sure I entirely like the thought, but I'm not entirely sure I like the alternative either.

    -Rick
    --
    "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
  38. Re:product placement by Dare+nMc · · Score: 2, Funny

    man, all those games got prime product placement in a new game, and haven't paid for it? Damn right the studios need to pull this game until those old games pay Tri Synergy for the right to have that product placement in their new game.

    seriously, I wonder how much they would have had to pay for the rights to these scenes? Obviously it made at least 2 reporters dust off their old games, and put a few games back in the highlight for another 5 minutes (this time for free.)
    This was too well handled for a budget marketing dept to have pulled off, otherwise I'd be reaching for the tinfoil hat.

  39. Re:Might not be as bad as it seems by Anonymous+Cowpat · · Score: 2, Insightful

    Museums and art galleries can charge you for a print because they created a new work when they photographed or scanned the original. I have several photographs of paintings taken in the Hermitage, I took the photographs, so the copyright is mine. The Hermitage don't in any sense, and never did, own the copyright on my photos. I didn't need their permission to take photographs of the works (I may need their permission ot have a camera with me in the museum if I don't want to be thrown out when they see me holding one). But once the works enter the public domain, you can't legally stop people making copies (you can use other legal means to attempt to prevent them from making copies, but they wouldn't be infringing any right of yours if they somehow made the copies anyway).

    (ok, I'm surmising about the state of copyight law in the Russian Federation, but if the Hermitage were in the UK, that would be the situation)
    Just to recap.
    (assume that the painting is old enough to be in the public domain)
    A photograph or scan of it would constitute a new work with it's own copyright term, assigned to whoever made the photograph or scan.
    I hold the copyright if I take a photograph
    The gallery would have no specific right to stop me photographing the painting (that is, they could ban cameras, and require me to leave if they saw me with one, but would have no recourse to have me destroy an image that I did make) nor would such an image be infringing their copyright (because their copyright is on the prints that they sell, not the original).

    Or, at least, that's what i understood the situation to be when I read about it several years ago.

    --
    FGD 135
  40. -1 Man Terrorizing Crows by Eco-Mono · · Score: 2, Funny

    You seem to be implying that those who justify their music and software piracy but condemn this company are hypocrites. But even your straw-hat parody of that viewpoint would not be hypocritical in condemning the folks behind Limbo of the Lost. The reason: it was made by a corporation, and the piracy was used to make that corporation money. Thence the puppet considers vilification for anything (including copyright violation) to be quite justifiable! That said, nobody I know holds the bizarre grab-bag of views you present here anyway, not the two-recompensed-profits-make-a-recompensed-profit argument in paragraph 2, not the conflation of copyright and EULA in paragraph 3, and certainly not the increasingly incoherent and self-contradictory rant at the end. Your attempt to hoist the Slashdot groupthink zeitgeist on its own petard have failed. Go home and eat a sandwich.

    --
    (rot13) rpbzbab@tznvy.pbz
    1. Re:-1 Man Terrorizing Crows by enderjsv · · Score: 3, Insightful

      I have no idea what 'zeitgeist' or 'petard' mean, but I'm gonna attempt to address your post anyway.

      I don't know if the intention of his post was really to call "those people" hypocrites. If I had to define his point, I'd say that he is simply trying to show "those people" that the arguments they often use are, at best, questionable justifications that, in another context, seem rather ridiculous.

      For example, you seem to be saying (and forgive me if I misinterpret) that in one context, we have a company making money off of another companies work, and that's wrong. But it's not so wrong for an individual to use or acquire a companies copyrighted assets without compensation because that individual won't profit from it. Never mind that said company could be losing profits because of it. Never mind that it doesn't belong to that individual, regardless of how insignificant they feel their actions are. I mean, where's the line, and what gives this individual the right to draw it? But there's no use in arguing, as the OP pointed out, there are a dozen or so ways for the individual to justify it to himself, and in the process trick himself into thinking he's some kind of freedom crusader, saving the world from the evil corporations that *gasp* want to charge us for things, even when most of us secretly know he/she just wants free stuff.

      In the end, as an observer, I guess I've always just found the pirate's reasoning to be a little self-serving. It's always been so easy to call corporations evil, controlling bastards intent on ripping the public off. It's a lot more difficult to ask yourself what your personal responsibility is, what your true motivations are, and what your self-serving justifications say about you. Maybe there is something hypocritical about a thief that steals from thieves.

      But I can't think about that now, I have definitions to look up.

  41. Re:Shakespeare was a Plagarist by edraven · · Score: 4, Interesting

    Bonus points for referencing a plot that Kurosawa borrowed and a plot that was borrowed from Kurosawa.

  42. Parodies by hansamurai · · Score: 2, Informative

    Some decent parody screenshots in the vein of Phriday can be found at Rock, Paper, Shotgun.

    http://www.rockpapershotgun.com/?page_id=1909

    My favorite is the Zork one.

    http://www.rockpapershotgun.com/images/june08/limbocompo/JohnLeonard.jpg

  43. Who knew anyone would notice? by jscalbny · · Score: 3, Funny

    I mean, it's not as if any gamers would know such obscure titles as Diablo II or Oblivion or Unreal Tournament or anything...

    I can just hear the designers now...

    "We'd have gotten away with it, too... if it weren't for those darn kids!"

  44. All they need to do.. by brkello · · Score: 4, Funny

    ...is call it a parody and its all legal! Brilliant!

    --
    Support a great indie game: http://www.abaddon360.com
  45. The key word is "lost" by springbox · · Score: 2, Funny

    I get it now. The characters can't decide which game they're supposed to be in.

  46. Re:Sad by ludomancer · · Score: 4, Informative

    The trick was that they completed the game before seeking a publisher. If you seek out a publisher with a completed product, chances are you will find a deal there. The reason more developers don't do this is because the operating costs of funding the development of a game are so high. Not many people can fund a number of full-time employees out of their own pocket for the duration of a games construction.
    These guys didn't have to worry about operating costs because they stole all their art assets and used a free-ware engine.