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Blizzard Wins Major Lawsuit Against Bot Developers

Captain Kirk writes "World of Warcraft owners Blizzard have won their case against the programmer who wrote Glider, Michael Donnelly. (We discussed the case here when it was filed.) Blizzard won on two arguments: first, that if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright; second, that selling Glider was interfering with Blizzard's contractual relationship with its customers. The net effect? If you buy a game, you transfer rights to the game developer that they can sue you for."

127 of 838 comments (clear)

  1. Wow... by Darkness404 · · Score: 4, Interesting

    The problem with this, is the game isn't 100% loaded into RAM (as far as I know) meaning that only part of it is. This could have a much larger impact by calling this small piece of the game the game itself, perhaps leading to smaller sample times of songs, etc.

    --
    Taxation is legalized theft, no more, no less.
    1. Re:Wow... by Anonymous Coward · · Score: 5, Funny

      Meh. No problem. Clearly my feeble attempts to play WoW are covered as parody.

    2. Re:Wow... by Darkness404 · · Score: 2, Insightful

      Or it could be that whenever you play the game you load at least part of it into RAM. And if you want a super-fast gaming rig, you use RAM as HD space, loading WoW fully onto there would give you a massive speed boost.

      --
      Taxation is legalized theft, no more, no less.
    3. Re:Wow... by Samantha+Wright · · Score: 2, Interesting

      Granted, but that's not what the lawsuit was about. It was about anti-cheating mechanisms being circumvented and the game being run subordinately to another process.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    4. Re:Wow... by Firehed · · Score: 4, Insightful

      Much more importantly, you're guilty of copyright infringement simply by using the product that you paid to use. Quite the precedent. It's all this nonsense about per-device licensing, except in some sort of insane micromanagement level (which I suppose is to be expected from a company that's developed as many RTS games as Blizzard). This could very well outdo the RIAA in their quest to banish everyone from listening to music while simultaneously charging everyone for every song a dozen times.

      This kind of bullshit really makes me want to avoid D3 (as if not losing four years of my life wasn't reason enough).

      --
      How are sites slashdotted when nobody reads TFAs?
    5. Re:Wow... by Darkness404 · · Score: 5, Insightful

      But that's how it will be interpreted. It doesn't matter anymore on what a court case means, but rather what it says. The USA has had a long history of interpreting various court rulings different ways to prosecute/defend and to push an agenda.

      --
      Taxation is legalized theft, no more, no less.
    6. Re:Wow... by ravenshrike · · Score: 2, Informative

      Of course, given that this is a 9th circuit case, it has the highest probability possible of being overturned.

    7. Re:Wow... by peragrin · · Score: 3, Insightful

      exactly now it is possible to site this case and say anyone who runs your program by loading it into ram is violating copyright, and thus should pay you extra.

      Given how long the RIAA extortion scheme has been going on by the time the mess is cleaned up it will be too late.

      --
      i thought once I was found, but it was only a dream.
    8. Re:Wow... by icebike · · Score: 4, Informative

      Oh, grow up and go read TFA.

      You are allowed by the license to use one copy at a time.

      The infringing software allows you to load multiple copies in such a way as to eliminate the copy protection and violate the license.

      --
      Sig Battery depleted. Reverting to safe mode.
    9. Re:Wow... by WhatAmIDoingHere · · Score: 4, Insightful

      What if you have more than one license?

      --
      Not a Twitter sockpuppet... but I wish I was.
    10. Re:Wow... by Torvaun · · Score: 4, Informative

      Except that it specified unauthorized copy. It can be assumed that any chunks of code that the program causes to enter RAM are authorized, by dint of the programmer doing it.

      --
      I see your informative link, and raise you a pithy comment.
    11. Re:Wow... by JoelKatz · · Score: 2, Interesting

      But you only use one copy. The other copies are there to bypass functional checks. This is legal under scenes a faire.

      To put it another way, the copy they patch is the one that you are lawfully using. The other copies exist only to pass a security check, where only that exact code will pass the check. Copyright doesn't cover cases where there is only one way to get something done, you need patent for that. Copyright only covers one way out of millions of equally good ways. What are the other equally good ways to pass Blizzard's security check?

    12. Re:Wow... by AntiNazi · · Score: 2, Interesting

      While we are just "most likely"ing, I'd say that most likely this isn't the case given that many times over Blizzard staff has publicly affirmed that one person playing numerous characters simultaneously is acceptable, never claiming that this required ONE computer per ONE copy. I know plenty of people that have played multiple characters on one machine at the same time (me being one of them) and none of us have gotten sued.

    13. Re:Wow... by schon · · Score: 5, Interesting

      you're guilty of copyright infringement simply by using the product that you paid to use. Quite the precedent.

      It's also completely and utterly wrong, according to copyright law.

      US Title 17, section 117 explicitly states that copying a program into RAM so you can use it is not an infringement.

      it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:
      (1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

      The judge quite clearly erred in application of this statute. IIRC the law was amended specifically because of courts ruling that copying to RAM was infringement (which the judge apparently didn't understand.)

      This is pretty much a slam-dunk appeal.

    14. Re:Wow... by QuantumG · · Score: 4, Insightful

      Did you even read your own quote?

      and that it is used in no other manner

      That's the crux of it, right there.

      --
      How we know is more important than what we know.
    15. Re:Wow... by Atlantis-Rising · · Score: 4, Informative

      No. It doesn't. The 9th Circuit cases are indeed the most likely to be overturned, (not the same thing), but that is because there are more of them than any other circuit (the 9th Circuit covers about 20% of the US population).

      Proportionately speaking, the 9th Circuit is about average for the chances of any individual case being overturned.

      --
      "It is possible to commit no errors and still lose. That is not a weakness. That is life." -Peak Performance
    16. Re:Wow... by kesuki · · Score: 4, Informative

      the point was, this 'cheat' was running warden(the name of WoW's anti-cheat run time) in a sandbox that couldn't 'detect' the cheat, because it was loaded into a sandbox where it could only see what the cheat programmer allowed it to see.

    17. Re:Wow... by mopomi · · Score: 5, Informative
      If the court had found that, you might be right.

      However, a reading of what the court actually found is much less worrisome.

      The Court reaches the following conclusions on the basis of undisputed facts, construction of the EULA and TOU, and controlling Ninth Circuit law: Blizzard owns a valid copyright in the game client software, Blizzard has granted a limited license for WoW players to use the software, use of the software with Glider falls outside the scope of the license established in section 4 of the TOU, use of Glider includes copying to RAM within the meaning of section 106 of the Copyright Act, users of WoW and Glider are not entitled to a section 117 defense, and Glider users therefore infringe Blizzardâ(TM)s copyright. MDY does not dispute that the other requirements for contributory and vicarious copyright infringement are met, nor has MDY established a misuse defense. The Court accordingly will grant summary judgment in favor of Blizzard with respect to liability on the contributory and vicarious copyright infringement claims in Counts II and III.

      Basically, because the users of Glider are violating the terms of the contract with Blizzard, their copying of the software (to RAM or not to RAM) is not covered under US Title 17, Section 117 (regardless of what the sibling post states).

    18. Re:Wow... by kripkenstein · · Score: 4, Funny

      exactly now it is possible to site this case and say anyone who runs your program by loading it into ram is violating copyright, and thus should pay you extra.

      If I follow the judge's logic, then anybody looking at me on the street has created an unauthorized copy of me on their retina. They even have the gall to create additional unauthorized copies in other brain areas.

      Lawsuits galore!

    19. Re:Wow... by Thaelon · · Score: 4, Funny

      Unfucking believable.

      Seriously.

      I can't believe you just said that.

      There's no way in hell that that could possibly be even remotely true.

      No one on slashdot lost only four years to Diablo.

      --

      Question everything

    20. Re:Wow... by Kristoph · · Score: 4, Interesting

      The court essentially found that if you violate the EULA then the use of the software constitutes a copyright violation.

      This is the only precedent here and it's hardly an alarming one.

    21. Re:Wow... by Daengbo · · Score: 5, Insightful

      So people can stop saying "EULAs have never been held up in court?"

    22. Re:Wow... by DamnStupidElf · · Score: 4, Insightful

      You are allowed by the license to use one copy at a time.

      Yeah, but which copy goes in RAM, which copy goes in the L2 cache, which copy goes in the L1 cache, and which copy gets loaded into the microcode decode logic?

      Not to mention the game is probably copied onto the hard disk in a couple places (install and swap).

      I thought other courts have said that "loading software into RAM" is an essential part of using it (not even an affirmative fair use defense, but simply a normal use).

    23. Re:Wow... by nachtkap · · Score: 5, Funny

      well, you are playing their game. it would just be plain stupid if blizzard sued their own customers.
      I cant even imagine any buiness.........

      wait a second....

    24. Re:Wow... by tenco · · Score: 3, Insightful

      So what? VM/Wine users will be sued, too?

    25. Re:Wow... by bugeaterr · · Score: 3, Informative

      Proportionately speaking, the 9th Circuit is about average for the chances of any individual case being overturned.

      Incorrect, I smelled poo when you didn't back up your assertion with incontrovertible internet links. ;)

      From the LA Times:

      In other words, although the 9th Circuit decided only one-third more appeals on the merits than the 5th Circuit, it was reversed nearly five times more often.

      http://articles.latimes.com/2007/jul/11/opinion/oe-fitzpatrick11

      Too bad the author of this article didn't bother to cite where HIS statistics comes from either, but he's a "journalist" so I guess I'll defer to him. ;)

    26. Re:Wow... by mdwh2 · · Score: 2, Insightful

      But that's still rather worrying - it means that copying something you have bought into RAM or onto an mp3 player is illegal, unless the software/CD does that itself.

    27. Re:Wow... by throx · · Score: 2, Interesting

      If you'd read the opinion from the Judge, he took that exact paragraph into consideration. His determination was that the end user is not an "owner of a copy" but a "licensee of a copy" and therefore it does not apply.

      There's a lot of language from the Judge in there that makes me think he wants it appealed though. He mentions a couple of times that he can't overturn a 9th Circuit ruling...

      --

      Fear: When you see B8 00 4C CD 21 and know what it means

    28. Re:Wow... by WNight · · Score: 2, Interesting

      The reality is that you're buying software. Can you think of any proof that you don't buy software, other than the EULA in the box?

      Ask a Walmart sales associate - they'll tell you the sale is final and no returns are allowed. That doesn't sound like licensing speak. No discussion of the limitations, how it'll be audited, etc, etc... Unfortunately for the corporate lawyers, that Walmart person is the final authority. They're where the majority of the software sells and if it quacks like a sale, it is a sale.

      The problem, like usual, is a judge with stunningly little intellect. Copyright is meant to stop creation of new copies, to stop competition with the creator. Temporary copies in ram are not copyright violations. Software, in normal use, gets loaded into the computer, copyright law itself gives a full exemption from copying restrictions for the purpose of duplicating software in ram, for the purposes of running it.

      While loading a strange portion of the game outside of normal execution order may be strange, it is no more illegal than reading the end of the book first.

    29. Re:Wow... by Der_Idiot · · Score: 2, Insightful

      What if you have more than one license?

      That's called quad-boxing. It's been determined that if you run the copy on a separate box (or virtual machine in some cases), then it's allowed.

  2. Good News for Blizzard, bad news for copyright by BootNinja · · Score: 4, Insightful

    While I can certainly understand blizzard's desire to control the bots, I really wish they hadn't won this case on copyright law. I'm afraid of the consequences if the RIAA get's their hands on this decision and can use it as a precedent.

    1. Re:Good News for Blizzard, bad news for copyright by KookyMan · · Score: 4, Interesting

      Wow.

      I guess now the *AA can now start telling us what hardware we're allowed to play movies/music on, and simply loading it into RAM on a non-approved device constitutes copyright infringement, as a copy is being made in a way not granted under the license.

      Lets here it for vinyl. Nothing is ever removed, just vibrations sent down the needle to the speaker. (Talking about the old phonographs.)

    2. Re:Good News for Blizzard, bad news for copyright by HybridJeff · · Score: 5, Informative

      If anyone is interested, you can find a copy of the actual decision via the glider forums ---> link (27 page PDF).

    3. Re:Good News for Blizzard, bad news for copyright by Chyeld · · Score: 4, Insightful

      I like Blizzard's games, I hate Blizzard's legal decisions. Everytime I hear their name in regards to a legal dispute, they have the most assine way of looking at the matter and win decisions that completely screw over the rest of us regardless of whether the company had a good leg to stand on or not.

    4. Re:Good News for Blizzard, bad news for copyright by DamienNightbane · · Score: 2, Insightful

      Shut up! The RIAA might be reading this and getting ideas!

    5. Re:Good News for Blizzard, bad news for copyright by torkus · · Score: 2, Interesting

      And that's why I don't understand how bliz won this case. You get fair use over you music and, despite their best efforts, the MAFIAA hasn't been able to stop you from ripping CDs to your computer and MP3 player.

      How is it that software can be treated so differently? I don't buy into the click-thru EULA's as 1) there's no proof that the individual in question was the one to accept it and 2) existing laws supercede an arguably invalid contract.

      --
      You can get rich if you own a politician, but you have to be rich to buy one in the first place.
    6. Re:Good News for Blizzard, bad news for copyright by Arancaytar · · Score: 4, Funny

      You're screwed even with vinyl records. An unauthorized copy is stored in your brain, from which it may be illegally distributed by such devious pirating methods as humming and whistling!

    7. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 4, Informative
      OK, let me break this down for everyone (I am a law student).

      What the decision is saying is that, under 9th Circuit law, it is "copying" to move a program from storage to RAM. So, any time you load a game, you are copying it. If you do this in violation of the EULA and TOU, which in this case prohibit you from loading the game in to RAM at the same time as running the Glider software, you are not authorized to copy the game. This is a copyright infringement. The reason Blizzard chose this method was to have some cause of action directly against MDY, because otherwise it would be a breach of contract suit against the users (who are judgment-proof) for breach of contract damages alone, which are so small as to be non-existent.

      The decision is relevant in the 9th Cir. only, but the reasoning appears substantially correct. The rule that copying in to RAM is copying under the terms of the Copyright Act is not unique to this case: it is in fact cited under previous authority. This case rather simply applies this standard and says that it is a violation of the EULA to use a bot like Glider, and that copying in violation of the EULA/TOU is sufficient to constitute a copyright infringement.

      --
      IAALS.
    8. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 5, Insightful

      Then talk to MDY's counsel.

      To me, this is the smoking gun.

      If A grants a software license to B on the express
      condition that the license will remain in effect only so long as B makes monthly payments
      to A, and B then stops making payments to A, any subsequent copying of the software to
      RAM by B would constitute copyright infringement â" a conclusion with which MDYâ(TM)s
      counsel agreed during oral argument.

      Here, MDY's counsel is agreeing that "Copying to RAM" is copying, an act that it reserved and controlled by the copyright holder. They agree that if you are no longer in compliance with whatever license you agreed to in order to access the content, then you are no longer entitled to the content -- since the license controls that access on behalf of the copyright holder.

      Regardless of how you may feel, this is what MDY's counsel agreed to. He basically said "Yes, this it true".

      The case then proceeded to prove that Glider is, in fact, a breach of the license.

      The judge made no law here, nothing new here. It's all been done before in other cases. He's simply applying it.

    9. Re:Good News for Blizzard, bad news for copyright by Anonymous Coward · · Score: 4, Insightful

      That sounds like some serious restraint of trade.

      "You can't load up (product) if your computer's memory contains a copy of (insert competing product here)."

      I mean, what's next? Making cars require keys with the car company's logo to start so they can enforce "you're not going to transport Toyota parts with our Dodge truck"?

      Thank God I don't live in the US of Insanity.

    10. Re:Good News for Blizzard, bad news for copyright by Firehed · · Score: 5, Funny

      Derivative works; fair use. However, the copy that's being stored in the amplifier for a split-second between the needle and the speaker absolutely needs a license, as does each wall in the room unless they're certified to be 100% reflective to audio waves.

      The license for your pants' copy of the song is, of course, easily avoided. Though it does drastically change the nature of public performance.

      --
      How are sites slashdotted when nobody reads TFAs?
    11. Re:Good News for Blizzard, bad news for copyright by AK+Marc · · Score: 4, Interesting

      Glider doesn't make the copy. If the user loads the game first, then loads Glider, then the copy was authorized to make at the time it was made.

    12. Re:Good News for Blizzard, bad news for copyright by UncleTogie · · Score: 4, Interesting

      But at the same time if a company has one program and doesn't like a different web browser (like Opera) they could ban you from using opera while their program is running.

      "Your choice of software has been approved, Comrade. We'll be watching..."

      How long before other major software developers start using this to stifle innovation and competition? 'specially {though I'll not name names} the "popular" OS firms...

      --
      Don't tell me to get a life. I'm a gamer; I have LOTS of lives!
    13. Re:Good News for Blizzard, bad news for copyright by m.ducharme · · Score: 3, Insightful

      (I am a law student) ...this section of copyright law which says that it is not an infringement for you to make a copy of a legally acquired program provided "that such a new copy or adaptation is created as an essential step in the utilization of the computer program ...

      Loading a copy of WoW using Glider is not an essential step, Windows will load up WoW for you just fine.

      --
      Rule of Slashdot #0: You and people like you are not representative of the larger population. - A.C.
    14. Re:Good News for Blizzard, bad news for copyright by zavyman · · Score: 2, Insightful

      You have to have a historical perspective to understand how the first sale doctrine plays into everything. The concept of first sale was created to prevent copyright owners from prohibiting resale of books in certain circumstances. Another case summarized it as follows:

      In that case, the publisher, Bobbs-Merrill, had inserted a notice in its books that any retail sale at a price under $1.00 would constitute an infringement of its copyright. The defendants, who owned Macy's department store, disregarded the notice and sold the books at a lower price without Bobbs-Merrill's consent. We held that the exclusive statutory right to "vend" applied only to the first sale of the copyrighted work...

      Sounds like an EULA right? The court has a role to play in ensuring fairness and upholding the expectations of consumers, and I think the court in MDY dropped the ball on this one. But as to your question about lawmakers and whether they wanted "licensees" of a copy to have 117 rights -- I think they clearly did not, and for good reason. Parties are allowed to modify the legal rights between themselves by contract, but, and this is important, at the bare minimum it has to be fairly acknowledged at the time of acceptance. You don't get that when you attach conditions to the sale of physical goods by a slip of paper.

    15. Re:Good News for Blizzard, bad news for copyright by Hydian · · Score: 2, Insightful

      The bot (glider) is *NOT* a copy of WoW, so you are still only running one copy of Blizzard's software at a time. Not that there is a restriction on running multiple copies in any case as it is perfectly acceptable to run multiple accounts in seperate windows.

      Likewise, there are *NOT* multiple players logged into the account. The bot is essentially a sophisticated macro. It is just running the keyboard and mouse so you don't have to.

      Running bots is against the EULA, but that is not inherently illegal any more than running IRC scripts is illegal.

      As a disclaimer, I don't play WoW, let alone go through the trouble to set up programs to help me not play it.

    16. Re:Good News for Blizzard, bad news for copyright by Firehed · · Score: 4, Funny

      You know as well as I do that the RIAA is searching for God if only to send him a bill.

      --
      How are sites slashdotted when nobody reads TFAs?
    17. Re:Good News for Blizzard, bad news for copyright by ultranova · · Score: 2, Funny

      I wish they'd go back quite a few years. They've made cars so complicated that it frustrating to repair them. Is it out of gas, or is one of hundreds of electrical components or miles of wire nonfunctional?

      Yes, but on the other hand, my completely non-electrical car with its flintlock sparkplugs isn't so much fun either ;).

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    18. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Insightful

      None of that matters. It's not the extra copy in RAM that's the problem. It's the fact that according to the express terms of the contract players sign with Blizzard, they're not supposed to run anything like Glider. Doing so is a prima facie breach of contract. Breaching a contract + loading the game in to RAM = copying for the purposes of the statute, and that means a violation and civil damages result to the party that creates the program that is used to violate the EULA... hence, Blizzard can sue MDY, who profits off of encouraging gamers to breach a contract.

      --
      IAALS.
    19. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Insightful
      My analysis came from the section of the opinion applying the case of MAI Sys. Corp., page 6, line 6 et seq. of the opinion, prior to the discussion of Title 17 Â 117. That, as I read the case, was a defensive issue raised by MDY to avoid summary judgment. But, as you point out, it wasn't sufficient to raise a fact issue because the statute is not on point.

      The main holding of the case, and the one that does fall within the ratio decidendii of the court, was whether this is "copying" within the sense of MAI Sys. Corp., which the court discusses supra.

      First sale is similarly off point, I would think, because of the EULA. What you buy in the store is the game disc itself, the physical thing. Playing the game, however, requires that you accept the "License Agreement." I know that forms and captions don't control substance, but what you're getting out of the deal is really the license to create an account, log in to a computer not owned by you, manipulate data largely not stored on your own machine, and interact in a virtual world. It's like saying you should be able to disregard amusement park policy because you bought a ticket and possess the physical ticket still.

      --
      IAALS.
    20. Re:Good News for Blizzard, bad news for copyright by Kristoph · · Score: 2, Interesting

      If the EULA says you cannot mod or you cannot create an add-on then you can't. Just don't use that software.

      Your second paragraph is just totally stupid. You have a choice to support vendors with permissive EULA's. Alternatively, you have a choice to use Blizzard software which does everything it can to protect gameplay. The point is YOU HAVE A CHOICE.

    21. Re:Good News for Blizzard, bad news for copyright by Jarnis · · Score: 2, Insightful

      In this case, I think they are (mis)using the law for the purpose of protecting the game play of their multiplayer online game from miscreants who think it's their god given right to cheat.

      Their methods may be under dispute, but their aim in this case is not evil. Anyone who values a fair game and has played WoW during the widespread Glider bot epidemic would agree with that.

    22. Re:Good News for Blizzard, bad news for copyright by Draek · · Score: 3, Insightful

      As the saying goes, "The road to Hell is paved with good intentions".

      --
      No problem is insoluble in all conceivable circumstances.
    23. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Informative

      I don't think I was clear enough: it is not the copy-vis-a-vis-duplicate in RAM that is the problem, but rather the fact that you are "copying" data from storage to the RAM while at the same time violating the EULA that brings it within the purview of the statute.

      --
      IAALS.
    24. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Insightful

      The reason they chose copyright law was to get at the big money damages. Contract law doesn't provide much in the way of damages, especially for a party foreign to the contract like MDY. So they chose to find a legal strategy that would allow them to assess monetary penalties against MDY, hopefully (thereby) putting them out of business.

      --
      IAALS.
    25. Re:Good News for Blizzard, bad news for copyright by fatphil · · Score: 2, Insightful

      Yes, it appears so. And, as someone insightfully said above, if you let your virus scanner ever scan the WoW binaries, then you're infringing copyright too.

      --
      Also FatPhil on SoylentNews, id 863
    26. Re:Good News for Blizzard, bad news for copyright by Abcd1234 · · Score: 2, Interesting

      No, because section 117(a) of the copyright code gives you the right to copy a piece of software into RAM as part of the process of executing/utilizing that software.

      That said, what you *can't* do is copy the software into RAM for some other purpose (for example, patching it in order to introduce a cheat).

      It's still a ridiculous ruling, at least in my mind, but it's certainly in line with existing law.

    27. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 2, Informative

      They didn't go after end users because you can't win anything from them. Believe it or not, unless you're one of the wealthiest people in the world, you're virtually judgment proof. Courts just can't get at the assets of the majority of people, so they're suing someone with money. And because there isn't a contract between MDY and Blizzard, they couldn't use a contract theory -- so they used contract law. And, for the record, there is such a thing as tortious interference with a contract, though I don't think that's present here. It also wasn't the judge that got anything wrong here: the cases construing the statute say that copying into RAM is "copying" for the purposes of the statute.

      --
      IAALS.
  3. wait...RAM? by notgm · · Score: 2, Insightful

    doesn't every program get "loaded into RAM" at least partially at some point?

    1. Re:wait...RAM? by DamienNightbane · · Score: 5, Funny

      Not WoW. WoW, like Diablo II and Starcraft before it, runs from your soul itself, slowly filling your life until there is nothing but the game.

    2. Re:wait...RAM? by EdIII · · Score: 4, Funny

      You sound... like an unbeliever. Like one of the washed masses. Impure infidel! We will get to you soon enough.

    3. Re:wait...RAM? by DamienNightbane · · Score: 3, Funny

      ...Tom Cruise? Is that you?

    4. Re:wait...RAM? by shystershep · · Score: 3, Insightful

      Yes. The EULA is a license that gives you permission to load it into RAM. If you violate the EULA, you don't have that permission, and therefore copying into RAM is not allowed.

      I don't think the whole 'license' model for software should be considered valid, but given that it is, the court's decision makes sense. The submitter either doesn't know what he is talking about and/or is trying to make it sound as bad as possible (gasp!). The court didn't do anything crazy or new here.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
    5. Re:wait...RAM? by _Sprocket_ · · Score: 3, Funny

      I'm entirely uncomfortable with the idea that Diablo III is the new face of Dianetics.

  4. Tell me the summary is wrong... by SanityInAnarchy · · Score: 4, Insightful

    if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright

    Since the game must be loaded into RAM in order to play, how is it determined that this particular copy is unauthorized?

    selling Glider was interfering with Blizzard's contractual relationship with its customers.

    This one I could buy, but honestly, isn't that between the customers and Blizzard?

    Ah, well. Expect a "Generic MMO Glider" in the near future, that will in theory work with any MMO, but just so happens to be perfectly matched to WoW. Just like the "Generic MMO Servers", which, when given a particular (contraband!) MySQL dump, and a few files off the install disks, just so happen to make an excellent WoW server.

    --
    Don't thank God, thank a doctor!
    1. Re:Tell me the summary is wrong... by cpt+kangarooski · · Score: 3, Informative

      Even more strange, how is making a copy of something illegal? I thought only distributing copies was illegal. Personal copies should be legal.

      No, lots of things are illegal. The main exclusive rights that comprise copyright are at 17 USC 106. Not all are applicable to every kind of work, but basically they are: reproduction (i.e. making a copy), preparing derivatives, distribution, public performance, public display. The reproduction right has always been part of copyright.

      As for personal copies, there's not an exception that applies to all personal copies, all the time, in every situation. Sometimes they're allowed, but usually not.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    2. Re:Tell me the summary is wrong... by galimore · · Score: 3, Insightful

      For point #2... In a way, Blizzard is defending their customers whom are negatively affected by Glider. "Your rights end where mine begin." So I am torn here, because I agree with many of you that this may set a bad precedent, but nothing irks me more than a 13 year old LOLn00b script kiddie running mods cheating in games. ;)

    3. Re:Tell me the summary is wrong... by stinerman · · Score: 2, Interesting

      But doesn't 17 USC 117 protect ordinary operation of the program?

      Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:
      (1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

      I'd hope that copying the program into RAM is an "essential step in the utilization of the computer program". Am I missing something here?

    4. Re:Tell me the summary is wrong... by MynockGuano · · Score: 2, Informative

      And here we are back to the "I purchased a license to use" argument again. Fine. I purchased a license to use the software, so if my disk goes tits up, then I should be able to get a replacement for no cost to me, since I did purchase a license, not the physical medium.

      Download links for the entire game can be found on your Account Settings page.

  5. Re:Copyright? by rjshirts · · Score: 2, Funny

    Better go through and rewrite my OS so I can make sure that nothing goes into RAM...
    Guess where I'll be for the next 10 years?
    My wife is going to kill me...

  6. Oh, oh, idea! by Anonymous Coward · · Score: 5, Funny

    New business plan:

    1. Write a game that loads itself into RAM.
    2. Give it away for free.
    3. Sue everybody who plays it for copyright infringement.
    4. Profit!

    1. Re:Oh, oh, idea! by AlexMax2742 · · Score: 2, Insightful

      That's not quite how the ruling worked. Making a copy of something to RAM in and of itself is not considered copyright infringement. Doing so without agreeing to the terms of the End User License Agreement is.

      In order for your plan to work, you would have to create an EULA that stated that making any sort of copy of the program is illegal, including copies in RAM. However, since by default YOUR program is the one doing the copying, even something like that wouldn't work. You have to rely on users making their own copy in RAM using their own tools, and the average user would not know how to do so. Sorry, but your 'worst case scenario' predatory loophole is pretty short sighted.

      --
      I'm the guy with the unpopular opinion
  7. Re:Copyright? by d3ac0n · · Score: 3, Interesting

    My thoughts exactly. the RIAA would have a FIELD DAY with this ruling. It basically says that you can't play ANY song in digital format on a PC since it's necessary to load it into RAM in order to get it to play. GAH!

    Thankfully, this IS the Ninth "Circus" Court, the single most overturned federal bench in all of American Jurisprudence. I expect there will be an appeal and a smarter outcome in a smarter court.

    I hope so, anyway.

    --
    Official Heretic from the "Church of Global Warming". Proven right thanks to whistle blowers. AGW = Flat Earth Theory
  8. Performance of WoW is gonna suck by LordKronos · · Score: 3, Funny

    Performance of WoW is gonna suck now that everyone has to disable their cache before starting the game.

    1. Re:Performance of WoW is gonna suck by Aphoxema · · Score: 2, Funny

      I'm sure people could get around the problem by just taking the RAM out of their computer.

      --
      "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
  9. I'd love to see... by dahitokiri · · Score: 2, Interesting

    someone make copyrighted spyware/adware and spread it about and then start suing people just so this BS precedent can be struck down before the MAFIAA has a chance to use it to their advantage.

  10. Ugh. Subject line. by Aphoxema · · Score: 2, Insightful

    I'm worried someone will use this to attack reverse-engineered servers for MMO's, trainers (the legitimate ones, that is, the ones for games you play by yourself or cheat consensually with friends), cracks or many other technically useful ways of manipulating existing software.

    I don't see the meaning to their 'copyright infringement' by being loaded into memory. Routers don't infringe copyrights when they buffer packets, people don't infringe copyrights by remembering what happened in a story (even reading the story in a bookstore).

    I hate bots as much as anyone else, but this is a bullshit way to deal with the problem.

    --
    "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
  11. I thought loading into RAM was "fair use" by Ungrounded+Lightning · · Score: 3, Insightful

    I was under the impression that loading a program into RAM in order to execute it was fair use, or otherwise a legal copy (since the program needs to be loaded into RAM to run).

    Is the argument that the loading into RAM is not playing the game, and thus not authorized, when it's a bot, not a human, that's "playing the game"?

    I get the impression that this case is sufficiently at odds with other decisions that there is plenty of ground for appeal.

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
    1. Re:I thought loading into RAM was "fair use" by witekr · · Score: 2, Interesting

      Interesting. I've always thought that the best game bot would be a piece of hardware that connects to the monitor output of the graphics card and into a USB port, acting as a mouse/keyboard. It could send the image data to some AI-like software which basically plays the game for you as any human would.. Opens a whole other can of worms. Robot AI's should be able to enjoy playing games too !!

  12. Pathetic by EdIII · · Score: 5, Insightful

    selling Glider was interfering with Blizzard's contractual relationship with its customers.

    That's actually a reasonable position. I am not sure if it is a correct one, but it is reasonable. WoW is a subscription game with a contract and 3rd parties who interfere with that service could be sued with that position. I am not sure what damages are really done to Blizzard however. Regardless of said interference, what damages occur to Blizzard if any or to the consumer? I dunno.

    that if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright

    Now here is where it gets ridiculous. Ludicrous. They have gone PLAID . Technically if I took my music CD, put it into a player and "copied" the information off it into "memory" I have infringed upon somebody's copyrights? Has the player, and indirectly, the manufacturer infringed upon somebody's copyrights?

    To anybody that has even the most basic understanding of how technology works, that sounds downright RETARDED.

    We desperately need some judges in this country that have an understanding of technology to prevent software companies like Blizzard from abusing their "intelligence". This is no different than fooling Corky out of his candy bar. Blizzard should be ashamed of themselves for espousing a position they clearly know is wrong. They are software developers for CHRIST'S SAKE!

    You cannot possibly enjoy a peice of software WITHOUT loading it into memory in the first place. That is an intrinsic property of running code or "software".

    Is playing some sheet music, that was legally purchased, copyright infringment by the mere act of strumming the guitar?

    The whole argument is just plain lunacy. The WoW subscribers paid for the software, they pay for their subscription. They pay for Glider (or it's free, I dunno) as well. The developer of Glider is not performing copyright infringment. That is just ridiculous.

    There is no legal, ethical, moral, or intelligent argument against somebody loading up multiple copies of the game inside their computer's memory.

    Pathetic.

    1. Re:Pathetic by AK+Marc · · Score: 2, Insightful

      What do you mean by 'an unfair EULA'? What may be unfair under your definition can (and often is) perfectly valid and legal under the law.

      What's unfair in the eyes of the law is illegal in the eyes of the law.

      If the rules were as 'unfair' as you're implying they are, they wouldn't be as successful as they are today.

      If fair was synonymous with successful, how do you explain politics? Neither party is fair, but the most successful one is the one that convinces the most people they are unfair in their favor. You talk about fair like I have no idea what it is and you are the sole arbiter of fair. I think that's unfair.

  13. Say what? by mark-t · · Score: 2, Insightful
    "if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright"

    This assertion, if true, means that every single user of the software commits copyright infringement, as it _MUST_ be loaded into ram to simply execute normally.

    1. Re:Say what? by Xylaan · · Score: 2, Interesting

      Ah, but the theory is you have a license to use the software, so you can copy it into RAM all you want*

      Until you break the license. Then it's copyright infringement time.
      * Some restrictions apply, all rights reserved.

  14. Re:Contracts now re-write law? by Aphoxema · · Score: 3, Funny

    I have known many people to play WoW, I mean, it's insane.

    The judge probably plays WoW.

    The plaintiff's lawyers probably play WoW.

    The defendant's lawyers probably play WoW.

    --
    "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
  15. EULA Repurcussions? by Bob9113 · · Score: 3, Interesting

    Blizzard owns a valid copyright in the game client software, Blizzard has granted a limited license for WoW players to use the software, use of the software with Glider falls outside the scope of the license established in section 4 of the TOU, use of Glider includes copying to RAM within the meaning of section 106 of the Copyright Act, users of WoW and Glider are not entitled to a section 117 defense, and Glider users therefore infringe Blizzard's copyright. MDY does not dispute that the other requirements for contributory and vicarious copyright infringement are met, nor has MDY established a misuse defense. The Court accordingly will grant summary judgment in favor of Blizzard with respect to liability on the contributory and vicarious copyright infringement claims in Counts II and III.

    I think this means that TOUs/TOSs/EULAs now have the full force of copyright law, if a copyrightable portion of the media reaches your computer.

    The section 117 defense is this:

    that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

    If you're violating the EULA, it is "used in an other manner".

    You know that tiny little link, "terms of use", at the bottom of every web page you visit? Better read that 20 page document behind that link, or you could be infringing copyright without even knowing it.

    1. Re:EULA Repurcussions? by Simply+Curious · · Score: 2, Informative

      It seems more that he's saying the reverse. Because the user violated the EULA, the copy is no longer authorized. Because the copy is no longer authorized, copy infringement has occurred.

      Either way, it's a BS argument in my opinion, but you almost have to admire the sick and twisted way that the EULA is given the force of law.

    2. Re:EULA Repurcussions? by shystershep · · Score: 3, Insightful

      You're misapprehending what the EULA is: by definition, it is a license to use the software (EULA = End User License Agreement). If you conform with the EULA, the 'copying into RAM' is allowed because you are doing it with permission. If you violate the EULA, the copying is not allowed and is therefore a violation of copyright.

      I can't think of a very good analogy off the top of my head, but it's something like hiring someone to build a fence on your property. As long as they come on your property to build the fence, they're not trespassing. If they invite all their friends over and throw a wild kegger, they've exceeded the limited license you granted them and are now trespassing.

      Not saying I agree with the court's decision -- in fact, I think allowing software companies to claim that you only purchase a 'license' as opposed to the software itself is a crock of shit -- but it does make sense if you look at it in the proper context.

      --
      The bigotry of the nonbeliever is for me nearly as funny as the bigotry of the believer. - Albert Einstein
  16. The opposite of Nintendo vs. Game Genie by Dash+Hash · · Score: 5, Informative

    A long, long time ago, in a galaxy not so far away, another major gaming corporation lost a lawsuit against a not-so-similar game "enhancing" device.

    Nintendo was attempting to stop the creators of Game Genie from releasing their product via a lawsuit, but the creators of Game Genie were found to be within their rights to permit such altered play.

    I fully realize that Nintendo/Game Genie are a very different beast compared to World of Warcraft/Bots, but at the same time, they are still relatively similar.

    I don't have much else to say on this subject, even though I feel bots in online games cross the line, but it does make me wonder if any other gaming companies will attempt to revisit the old issue with cheat devises (such as Game Shark).

    Anyway, here's a link to a bit more info about the Nintendo vs. Game Genie bit. Sorry it's from Wikipedia, but it is a semi-decent summary (emphasis on summary) that is readily accessible: http://en.wikipedia.org/wiki/Lewis_Galoob_Toys%2C_Inc._v._Nintendo_of_America%2C_Inc.

    --
    Calling a sword by a pretty name is no more than adding perfume to poison.
  17. Re:Dumb, dumb, dumb by mark-t · · Score: 4, Insightful

    "the loaded-into-RAM-equals-copy argument is absolutely dumb"

    Actually, there's no doubt whatsoever that being loaded into RAM would constitute a copy, but it's ludicrous to call such a copy unauthorized as it is _required_ even to just utilize the software as it was intended.

  18. I was once working for a company by zonky · · Score: 5, Interesting

    who was being sued in not that dis-similar situation by a well known RTS series publisher. One of the things we were being accused of was direct copyright infringement. Apparently, we had a copy of a file named EXACTLY THE SAME as they had on their CD. Setup.exe Never underestimate the stupidity of the courts/lawyers in technical matters.

    1. Re:I was once working for a company by zonky · · Score: 4, Interesting

      Never went to trial; the smaller company went bust first. Legal fee's probably didn't help.

  19. But wait, there's more... by frovingslosh · · Score: 2, Interesting
    If the copy of a Game in RAM where it needs to be (at least in part) is somehow an illegal copy, then isn't the copy on hard disk also? Perhaps even opening the box will soon become illegal, as it could be taken as a sign of criminal intent.

    I guess Blizzard is feeling real good about themselves for winning this suit. And I feel strongly that there should be a consumer backlash about the way that they did it.

    --
    I'm an American. I love this country and the freedoms that we used to have.
    1. Re:But wait, there's more... by m.ducharme · · Score: 5, Interesting

      What makes the copy illegal is not that it was put in ram, but the way it was put there.

      Click on the WoW executable, windows sticks a copy in RAM; that's a legal copy, per the license agreement.

      Click on the Glider executable, glider calls the WoW executable, that's an unlicensed copy of WoW and hence is infringing.

      The specific copy of WoW in your RAM is illegal not because it's a copy, but because of how it got there.

      --
      Rule of Slashdot #0: You and people like you are not representative of the larger population. - A.C.
    2. Re:But wait, there's more... by jonpublic · · Score: 2, Funny

      Wait a second!??????????1!!

      Did you read TFA and understand what was going on?!!!!

      SHAME ON YOU!

      Don't you know this is slashdot?

  20. The decision is about EULAs by sowth · · Score: 4, Interesting

    The RIAA? What about software companies? Ever hear of the BSA? If any of them can selectively prosecute anyone who runs their programs even if it was legally paid for, then we are all in trouble.

    Though, I finally got through to the site, and it may not be quite as bad. It looks as though the court found you have to obey the EULA. I'm not sure I like that either. After all, you often don't get to see the EULA until after you buy the software and open the box. Even more so, because the stores claim some "copyright law" requires it, they won't take back opened software. Certainly sounds like they are making people sign a blank contract to me...

    1. Re:The decision is about EULAs by Anonymous Coward · · Score: 4, Insightful

      Abusing the law to stop cheaters in your little virtual world because it's irritating you is not acceptable to me. I don't play it, so I don't care about the problem like you obviously do. I only care about how this will affect things that matter.

  21. So basically, this ruling is essentially saying... by ibanezist00 · · Score: 2, Insightful

    That any time you load up a website viewing pictures that you don't hold a license to, you're "copying illegal content into your RAM", right?

    This handcuff-like licensing bullshit has to stop. And stop soon. Pretty soon it's going to be illegal to look at or listen to anything, anywhere, at any time, with the way things are going...

    --
    There are mountains to cross for those that are willing.
  22. Re:Huh? by mythosaz · · Score: 2, Insightful

    No, most of the time, copies that you make of the program aren't "...in excess of a license."

    Agree or disagree, fine - but the meat of this discussion isn't "programs are copied on execution," but "...in excess of license."

  23. This is bad news by Orion+Blastar · · Score: 3, Interesting

    because if someone writes a plug-in to help gamers, they will use this case to sue them as well.

    This case shows that no consumer can own a copy of a video game, the game development company still owns the copy but only gives the consumer the right to use it in a native copy of Windows, and not modify it in any way. I guess it also means you cannot sell it used, nor can you run it inside of WINE, or a virtual machine or emulator either. You can only run it in a native copy of Windows, anything else is considered modifying it and violating the EULA and could get you sued.

    --
    Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
  24. Yes... by msauve · · Score: 3, Insightful

    and since a program's sole ultimate purpose is to "be run," and it must be in RAM to do so, it's a severe indictment of the judicial system that putting a (legitimate copy) of a program into RAM isn't a very simple case of "fair use."

    In point of fact, as far as copyright, it is the only use.

    --
    "National Security is the chief cause of national insecurity." - Celine's First Law
  25. Re:Mitigated opinion by erayd · · Score: 2, Funny

    I have some mixed filling about that.

    Congratulations, you are now officially a sandwich!

    --
    Forget world peace, bring on -1 pointless
  26. Most overturned by number or percent? by tepples · · Score: 3, Interesting

    Thankfully, this IS the Ninth "Circus" Court, the single most overturned federal bench in all of American Jurisprudence.

    Most overturned by number of cases, or by percent of cases? If by number of cases, please consider that the Ninth Circuit has jurisdiction over a far larger population than any other court of appeals in the United States. In fact, it covers over 19 percent of the U.S. population.

    1. Re:Most overturned by number or percent? by Chris+Burke · · Score: 5, Informative

      Most overturned by number of cases, or by percent of cases? If by number of cases, please consider that the Ninth Circuit has jurisdiction over a far larger population than any other court of appeals in the United States. In fact, it covers over 19 percent of the U.S. population.

      It's by number of cases. The overall percentage is completely within the norm; this is the old "Oh the 9th Circuit is a bunch of liberal activist crazies that the high court always overturns because they're crazy" bullshit turned into "common knowledge" for the sake of wishful thinking. In reality, they just see a much larger number of cases, and most cases that reach SCOTUS are overturned, from any circuit.

      I once saw a very thorough breakdown over a number of years showing the data, and the 9th was by far the most active, and it's reversal rate was not out of line, it was more that other courts had such low number of cases the difference was immaterial. Can't find it now; a few seconds of googling showed a blogger who -- of course taking the "9th is doing a bad job" angle -- said the 9th was reversed 19/22 times last year, and that the next busiest circuit, the 5th, was reversed 4/5 times. Frankly I'd like to see more than 5 cases with one upheld before I start saying the 5th is doing any "better" than the 9th.

      --

      The enemies of Democracy are
  27. Lawsuit not over yet by Dachannien · · Score: 3, Informative

    The headline here is misleading. Blizzard has won summary judgment on a portion of their lawsuit during pre-trial motions, and MDY won summary judgment on a couple of the counts of Blizzard's suit against them (though Blizzard's victories here are hugely more devastating to MDY than the parts that MDY has prevailed on). The trial on the rest of the suit is still pending, and only after that comes the calculation and awarding of damages.

  28. No, I'm New Here by New+Here · · Score: 2, Funny

    No, I'm New Here

    1. Re:No, I'm New Here by Gnu+Hear · · Score: 2, Funny

      No, I'm Gnu Hear

  29. Violation of the EULA/TOU - Derivative work by Torodung · · Score: 5, Insightful

    The key word here is an "unauthorized" copy, not any copy in RAM.

    The judgment says that a copy to RAM is "unauthorized" when it is loaded alongside other code that creates an experience outside the scope of the World of Warcraft license (EULA and TOU). You're creating an unlicensed derivative work when you use such code. If you're running bots, turning WoW into nothing more than a fancy screensaver that farms resources, you're outside the scope of the TOU. Period.

    This is breach of license, folks. It's explicitly forbidden in the TOU and EULA.

    The court has simply ruled that if you are running a bot program, the limited license granted to the user by Blizzard forbids you to load or keep the program in RAM.

    This is not the same as forbidding any copyrighted work to be loaded into RAM for licensed uses. You already have purchased a license to play your music, so if you load it into RAM to do so, you're legal. All the common legal precedents and arguments in favor of transferring it to a different device to listen to it also apply. You are allowed to listen to your music.

    This ruling regarding "copy to RAM" is very narrow in scope, and was made in order to determine that WoWGlider itself is illegal to sell because it has no purpose other than to abet license violation, i.e.: It's only useful purpose is to violate the TOU, and there is no way to keep it from violating the TOU when used.

    Therefore, it had to be established that loading the program with the express intent to violate the TOU or license agreement is an infringement.

    I think it is, and I think it even makes sense. If you're violating your agreement, you're violating your agreement. No one should be able to sell a program whose sole purpose is breach of contract, or infringement!

    So no one's going to be sued for loading WoW into RAM for any licensed purpose, but it's a necessary step towards the determination that the bot software cannot be sold.

    The guy deserved what he got. He'll be lucky if damages aren't awarded, but at the very least the injunction against the sale of the program seems completely grounded in common sense and law.

    There's really nothing to see here. Just people who read "copy into RAM violates copyright" and either a) misunderstood, or b) have an agenda against copyright law in general, and are being sensational and more than a bit dishonest.

    --
    Toro

    1. Re:Violation of the EULA/TOU - Derivative work by gnuASM · · Score: 3, Insightful

      You already have purchased a license to play your music,

      What kind of crap nonsense are you talking about? I have NEVER "purchased a license" to play my music. I PURCHASED the media that the music was stored on and I have every right to listen to it any damned way I feel, even through my computer, which incidentally places it into RAM to play. I do not ask for nor do I require someone's permission to ever play what I bought for my own personal pleasure.

      Copyright has NOTHING to do with restriction of USE...EVER! Copyright deals with restriction of DISTRIBUTION. It is the constant and widespread spewing of nonsense like "purchasing a license to listen" over the past decades that has made people forget what copyright is all about.

      You are allowed to listen to your music.

      Damned right I am...WITHOUT any need to seek anyone's consent, so long as it is not being distributed. I do not ever need anybody's authorization to personally listen to what I have purchased.

      The rest of the comment was pretty straight forward and on the spot. But, be very wary of misinforming of the true purpose of copyright. The misinformed masses who eventually end up on jury duty may very well find you guilty of a crime in the future where no true crime exists.

    2. Re:Violation of the EULA/TOU - Derivative work by Jaime2 · · Score: 4, Insightful

      It is perfectly reasonable that the TOS has been violated by doing this. That would be a contract violation that would entitle Blizzard to actual damages, but no statutory damages. But as far as I know, a TOS has never been able to narrow down the types of derivitive works you can create under copyright law. This ruling seems to imply that as long as my next CD comes with a statement saying that I cannot copy the music to my iPod, I lose all of my fair use rights.

      By transforming a contract violation into a copyright violation, this ruling crosses the line and will have serious unintended consequences. What's next, a EULA that grants the software company my indentured servitude?

    3. Re:Violation of the EULA/TOU - Derivative work by kjots · · Score: 2, Insightful

      What's next, a EULA that grants the software company my indentured servitude?

      You do understand that you don't have to agree to an EULA, don't you?

      Too many people these days have an unwarranted sense of entitlement. It really is very simple: If you wrote the software, you can do whatever you want with it. If you didn't write the software, you have to abide by the wishes of the person who did. If you don't want to, don't use the software. Period.

      Oh, and in case you think that you are forced to agree to a license by reading it, or opening a box, or downloading a link, you're not. You have to knowingly agree to the license to be bound by it's terms - in other words, you have to know it's a license and you have to know you are agreeing to it.

      I'm sure there are plenty of websites, forums or blogs that can clue you into the implications of accepting a particular license well before you make a purchase. Try making an informed decision sometime - true, you'll have a lot less to complain about, but when you do there's a better chance that someone might actually give a shit.

  30. My theory by markov_chain · · Score: 2, Insightful

    They ran into a judge who happened to be a casual WoW player.

    --
    Tsunami -- You can't bring a good wave down!
  31. Except by MattW · · Score: 4, Insightful

    The enforcement of the GPL is not predicated on the idea that executing a program is the defacto creation of a copy.

    This ruling is stupid, because it could lead to all sorts of infringements based on technicalities - and "technical" belongs in that word.

    We now have an entire can of worms open - for example, when the program is executing and makes a copy of the stack, I now have 2 copies of certain parts, both in RAM. I quite possibly have one copy in main memory, and another copy in a disk buffer RAM cache. I may have those two copies, and a third copy of part loaded into the processor's cache. The code from RAM is being copied into the cpu for execution. When I run low on RAM, part of the program is moved back onto ANOTHER copy on the disk in the form of virtual memory. How many copies are we up to now?

    This "convict you of copyright infringement using some nuance about how computers work" is insane.

    Anything your computer does in the process of executing anything you get as a program should be considered fair use, as it is clearly for your personal enjoyment.

    I completely sympathize with Blizzard's motives; the desire to keep WoW "clean" is a great one, and I think virtual/mmo gaming has a huge future, and some day, we'll all be joking about how ridiculously small WoW was as a game. That having been said, these things seem to have a way of snowballing. First it was shrink wrap licenses, and before long, there were shrink-wrapped textbooks showing up. First, Blizzard sues over this... the next thing you know, the RIAA is successfully proving in court that ripping a CD is copyright infringement, because format-shifting is legal, sure, but a computer putting the bits into RAM in order to format-shift them is illegal.

  32. What is an "owner of a copy"? by zavyman · · Score: 3, Interesting

    Compare section 109's language "the owner of a particular copy" to 117's "the owner of a copy". It's virtually identical, and courts (not this one) have treated it as such. I don't know how you can own a physical disc but not own a copy of its contents. That seems almost nonsensical.

  33. Two wrongs by ancientt · · Score: 2, Insightful

    If you purchase something, you own it and as an owner you can do what you like with it. This is a natural freedom that exists so long as property and ownership have meaning. When someone purchases a copy of software, they may not have the legal right to redistribute it in any form, but if they purchase property, they own property. Services are not the same thing, and the right to use a service in a way that is not agreed upon is an abuse against the person providing the service.

    In the case of a EULA, or at least some EULAs, the terminology is intentionally abused to imply that a purchase of property, regardless of service provided, does not give actual ownership. The intent of the EULA in this case is to provide something that is purchased (as property) but treated as a service.

    It is wrong to sell property and then try to enforce its use as if it were a service and it is also wrong to agree to purchase a product with the understanding that it will be treated as a service then disregard that understanding, particularly when it is explicitly stated that you must agree to it in order to use the product.

    When both parties have done something that they should not have done, the first being the seller of the software and the second being the purchaser of the software, then nobody can be said to be morally right. When both parties are morally wrong, the case should be dismissed or both parties should be punished.

    The injustice of the enforcement in this case is highlighted by the lack of the court to provide a reasonable identification of exactly what wrong had been committed. I read the article and it is clear to me that the court decided to hold the buyer and user of the software to be infringing on the rights of the seller, but calling a copy of software in RAM to be improper use clearly crosses the line into using words rather than the merit of an idea as the basis of the decision. Perhaps a clear minded judge will be called upon to reconsider this judgment and clarify that while a copy of the software was being misused according to previous agreements, it is the breaking of an agreement by the people involved rather than the method of using a computer which is wrong. If such a judge were to choose to rule that "the use by Guilder was in violation of the clear intent of the agreement made between Guilder and Blizzard" then I will still believe it is ultimately unjust, but at least believe it is a reasonable application of contract law. As the current judgment stands, words, and therefore the moral codes of the laws they represent, are misapplied.

    I use the terms "person" and "you" for clarity, feel free to substitute person/entity/persons/entities as you feel the need.

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    B) Eliminate all the stupid users. This is frowned upon by society.
    1. Re:Two wrongs by Kalriath · · Score: 3, Informative

      If you purchase something, you own it and as an owner you can do what you like with it. This is a natural freedom that exists so long as property and ownership have meaning. When someone purchases a copy of software, they may not have the legal right to redistribute it in any form, but if they purchase property, they own property. Services are not the same thing, and the right to use a service in a way that is not agreed upon is an abuse against the person providing the service.

      You're quite right. It should also be noted that "World of Warcraft" is, in fact, a service.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
  34. Parody by plasmacutter · · Score: 4, Funny

    Derivative works; fair use. However, the copy that's being stored in the amplifier for a split-second between the needle and the speaker absolutely needs a license, as does each wall in the room unless they're certified to be 100% reflective to audio waves.

    The license for your pants' copy of the song is, of course, easily avoided. Though it does drastically change the nature of public performance.

    Most people suck at whistling and humming. I think they clearly qualify as parody.

    --
    VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
  35. Re: Souls!!!!! by DamienNightbane · · Score: 3, Funny

    No. The EULAs state that upon installation of the software your soul becomes property of Blizzard.

  36. Sorry, read it again! by Anonymous Coward · · Score: 5, Informative

    that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

    The plain meaning of this text is that you're allowed to copy it into RAM if that copying act is an essential step in the "utilization of the computer program in conjunction with a machine", with the exception that this rule does NOT give you permission to copy it if you are also using the copy for something other than "utilization of the computer program in conjunction with a machine".

    Now playing World of Warcraft, with or without Glider, and with or without obeying the terms of Blizzard's EULA/ToS, is still "utilization of the computer program in conjunction with a machine". People running Glider are not doing some magical-fairy-dust thing to their WoW program; they are simply running it on their computer like everyone else. Which requires copying it to RAM, which according to the text of 117(a) is not an infringing act.

    For example, if you decided to print out a hex dump of the whole program on paper, that would be something other than "utilization of the computer program in conjunction with a machine", and that action would not be protected by 117(a)(1).

    This decision is wrong because the judge interpreted 117(a) incorrectly (as did the Ninth circuit court that he's following). As a result, a software developer who sells a product which happens to help people play World of Warcraft, is now guilty of *infringing Blizzard's copyright on the software program World of Warcraft* even though he didn't copy World of Warcraft himself, and didn't induce any other parties to copy it either. Simply because Blizzard includes a unilateral contract in the box with the software they sell, this other guy (who they haven't sold it to) is now guilty of copyright infringement. Wonderful.

    It's a very dangerous precedent, and hopefully those decisions will both be overturned before they cause too much trouble.

    1. Re:Sorry, read it again! by davolfman · · Score: 2, Interesting

      I doubt he cleanroom developed this thing. As such in order to develop the bot it was probably necessary to copy it into ram for a purpose other than playing the game. Several times in fact.

  37. Ouch. by Xest · · Score: 4, Interesting

    There goes the legality of most current Virus Scanners in the US then.

  38. essentially, good by Tom · · Score: 4, Insightful

    I have karma to burn, so here's for a counterpoint:

    I like it that they fight bots. As a player, bots make the game less enjoyable for me. While I think games should be built without grinding, bots provide other players with an unfair advantage, in a competitive sense. I've seen many games in which bots have destroyed the in-game economy. Where, for example, you can forget about crafting the way it was intended, because only the top 1% of craftable items sell at all, since there are so many on the market that nobody would buy anything less.

    You could argue that if everyone would use bots, the playing field would be level as well. Yes, it would. It would also remove the main reason for actually playing the game, when most of it is automated. You see, maybe I would like to enjoy being just a mid-level crafter and still be able to sell my stuff? Lots of us who have jobs and wives and a real life don't have any ambitions of slugging it out with the 16-hours-a-day gamers in the top-tier PvP areas. We're quite happy with the game below level 50 (or whatever the max is), as weird as that concept might appear to some hardcore gamers who apparently consider the first 49 levels to be some kind of tutorial and a challenge to get through as quickly as possible.

    But being able to enjoy gameplay at level 10 means that the stuff you can make there has to have value - for you or for others. That works when the level 20 people have better things to do with their time, and would, for example, pay the level 10s for harvesting, farming or crafting the low-level ressources they need for their level 20 stuff. If bots allow them to automatically harvest during their off time, the interplay between various levels vanishes.

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    Assorted stuff I do sometimes: Lemuria.org
  39. The point by jandersen · · Score: 4, Insightful

    I would have thought the point of playing a game is to play the game - in person. I haven't followed this is any detail, but to me it seems that somebody has developed a tool to circumvent the "play" part of the game; if you are playing alone on a computer at home or somewhere, one could say that this is no problem, as the only one that is cheated at the end of the day is yourself. But when you are many players together, having a few players that cheat and thereby dominate the entire thing, ruining the game for everybody else - that is an entirely different matter. For one thing, everybody else will feel they have wasted their money and the company that expected to earn money on hosting the game will lose business on it.

    This, as far as I can see, is the essence of the matter - whether or not laws and contracts reflect this, I don't know, but it is why we are not allowed to cheat in any game. In a way this is also a very good illustration of the collision between "freedom" and "fairness" - I mean why should we not be allowed to cheat? Why is doping illegal in all competition sports? Why can I not, if I play chess, just ram my queen right through five rows of the opponent's defence and knock the king down? Not being allowed these things, having to follow rules, is a limitation of my freedom. In this case the freedom of one company to make money out of helping people cheat in WoW is being limited - and as far as I can see this is entirely appropriate.

    Now, I'm sitting here with a strange feeling, writing this - I mean why on Earth should it be necessary to even put these things into words? But on the other hand, from the comments I see people making, and from the fact that there is even a market for a way to cheat in something as inconsequential as WoW, it seems that this is far from clear to a lot of people. And we wonder why society seems to be falling apart.

  40. Re:The judge is wrong. by KGIII · · Score: 2, Interesting

    No, buying the software would be outside your pay scale. You bought a license to USE that software under a certain set of rules. I don't like 'em either but that is how it works in the current system. You paid $50 for a license to drive an automobile, that doesn't mean you can drive any way you want nor does it mean you can drive anything you want and not accept the penalties. I don't LIKE the ruling any more than you but he was following the law as the law is both intended and writen.

    --
    "So long and thanks for all the fish."
  41. Did everyone miss the massive irony here? by Xest · · Score: 2, Interesting

    Blizzards own Warden program sits inspecting other files and processes on your system to ensure they're not cheating tools, this is easily and equally demonstrable as against the EULA/ToS of the other applications it scans.

    In winning this case, Blizzard have quite arguably declared their own Warden anti-cheating application illegal.

    1. Re:Did everyone miss the massive irony here? by Rogerborg · · Score: 2, Insightful

      And if it's not against the EULA of MMOGlider to be loaded by Warden, you can bet it will be by tomorrow.

      --
      If you were blocking sigs, you wouldn't have to read this.
  42. Re:The judge is wrong. by srmalloy · · Score: 2, Insightful

    However, unless Blizzard and their lawyers are completely brain-dead, there will be some sort of presentation of the Terms of Service when you connect to their servers that requires you to explicitly agree to abide by the ToS before you can log into the game. Any rights you may have to the physical copy of the software are separate from the license you are granted to use that software connected to Blizzard's servers. The ToS for connecting to the servers would, I expect, also specify what you are and are not permitted to do with the client software when used to connect to the servers, and the use Glider makes of the Warden software would therefore be in violation of the ToS.

    Under the doctrine of first sale, you own the copy of the software that you bought -- but as soon as you use that software to connect to servers operated by the company, they can put clauses in the ToS that you must agree to if you want to play the game. The ToS could specify that the end-user is required to put the software box in a glass case and genuflect toward it three times before logging in, and until the customers actually read the ToS and get sufficiently bent out of shape over it to pressure the company to remove such asshattery, they're agreeing to do so every time they click the 'I Accept' button to get past the ToS and log into the game servers, and can be prosecuted for failing to comply.

  43. Re:Pretty much what I expected from you guys... by Lord+Bitman · · Score: 2, Funny

    In-game cheating should be prevented by leveraging real-world laws? Not only does that not have anything to do with the issue at hand, it's fucking stupid.

    btw, you just lost the game.

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    -- 'The' Lord and Master Bitman On High, Master Of All