New Multi-GPU Technology With No Strings Attached
Vigile writes "Multi-GPU technology from both NVIDIA and ATI has long been dependent on many factors including specific motherboard chipsets and forcing gamers to buy similar GPUs within a single generation. A new company called Lucid Logix is showing off a product that could potentially allow vastly different GPUs to work in tandem while still promising near-linear scaling on up to four chips. The HYDRA Engine is dedicated silicon that dissects DirectX and OpenGL calls and modifies them directly to be distributed among the available graphics processors. That means the aging GeForce 6800 GT card in your closet might be useful once again and the future of one motherboard supporting both AMD and NVIDIA multi-GPU configurations could be very near."
If there's no strings, how are they connected?
No, but I did throw granola at a deaf person once
Ack! Will this outdate my math coprocessor?
...
All your GPU are belong to Lucid!
(sorry guys)
Shit, it's last year already?
what is attached though:
ints
booleans
longs
short
bytes
Knowledge is power. Knowledge shared is power lost.
But it looks like it will need plenty of threads to work though.
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
A: Satriani is a messenger from God.
Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
The feeling of sound lagging input could be a different issue or it could be psychological.
Or in 30-50 milliseconds it could be, y'know, the speed of sound.
No no, you're thinking "port OpenGL to Java". I want to see a Java VM written in OpenGL shader language.
Maybe having 384 lame little stream processors will make Java fast enough to compete with... um... Borland Pascal on a Cyrix 386.
-Billco, Fnarg.com