Classic Shooters Heretic and Hexen Released Under GPL
phanboy_iv writes "Fans of both of the Raven classics, Heretic and Hexen, have been trying for almost a decade to convince Raven Software to release engine source code for the games under the GPL, much like the DOOM engine on which both of them are based. Well, they finally did it! Source code is available at Sourceforge. Both of these games have had the source available for a while, but under a restrictive license that hindered ports and modifications. Now, thanks to dedicated fans, that's no longer a problem."
And the result is ... nothing. This is an old engine, and we have had better ones released under GPL already, such as that of Quake I/II and III. Lots of work has already gone to debugging the Doom, Quake I, and Quake III engine code, and I doubt anyone wants to start over and debug something that is similar to the Doom engine, but not debugged already, like prboom or chocolate doom.
Write your own Choose Your Own Adventure. http://www.freegameengines.org/gamebook-engine/
I thought some of the Doom engines out there supported both of those already.
I didn't see it mentioned -- does this include the WAD (as in Johnny Wad) files? I think it's good that they released the source code in the first place, and even better that it's now under a standard license... but is it really useful for anything? Anyhow, thanks guys!
Do you even lift?
These aren't the 'roids you're looking for.
I was wondering how long I'd have to wait to fire up Hexen in os7 on my SE-30 ! Sweet! lol
"Computers are a lot like Air Conditioners" "They both work great until you start opening Windows"
These are still good things to learn from.
And who knows if they had some clever tricks in them that have been forgotten? I still remember that fast inverse square root function ...
Many of the Doom source modifications out there use code from the Heretic and Hexen source bases in order to create a combined port that can support all games, and support the additional engine features that were brought by Hexen in the older games.
However since the Doom source is GPL while the Heretic and Hexen code bases were not, any project doing so was actively violating the GPL, until now.
Now hopefully there will be true Heretic and Hexen support in PrBoom. Vavoom didn't run Heretic and Hexen right. ZDoom and ZDaemon meant I had to run them under Wine. (Bad memories about argueing with Nightfang about how much he 'hated Linux' and 'Didn't want Linux users playing ZDaemon.'
My sucking at this and other FPS games is what lead me to becoming a programmer. Hex editing binaries, cheat patches, etc. led me to open source and hacking.
So yeah these are old news now, but there is some serious nostalgia for some us.
Now for the other 11 one-thirds!
Now how about releasing the source (and assets!) from their very first game, Black Crypt? That was one of my favorite Amiga games, and I'd love to monkey around with its guts.
It doesn't matter how cheap it is, as long as it costs something, it becomes a hassle to install since you need a financial transaction with someone.
When it's free, it can become part of the Linux package systems and get installed automatically.
Very cool. Now if we could get the Blood code released, all will be right in the world. Atari? Hellllooooo???
No one cares, even if you do.