Researchers Find Racial Bias In Virtual Worlds
schliz writes "Real-world behaviours and racial biases could carry forward into virtual worlds such as Second Life, social psychologists say. According to a study that was conducted in There.com, virtual world avatars respond to social cues in the same ways that people do in the real world. Users, who were unaware that they were part of a psychological study, were approached by a researcher's avatar for either a 'foot-in-the-door' (FITD) or 'door-in-the-face' (DITF) experiment. While results of the FITD experiment revealed no racial bias, the effect of the DITF technique was significantly reduced when the experimenter took the form of a dark-skinned avatar."
You're just saying that because I'm blue...
Isn't that caused by the fact that those virtual world avatars are controlled by people in the real world?
I have both light-skinned and dark-skinned characters in Guild Wars. I'd say I regularly get called a noob regardless of skin color. )=
Instead of the Foot-In-The-Door experiment or Door-In-The-Face experiment, you have the Gank-the-N00b experiment and the Give-Gold-And-Items-to-Hot-Female-Night-Elves-Who-Are-Really-Men experiments.
Vincent J. Murphy
Spandex Justice
Years ago, I attended a community Labor Day parade. I wore a bright orange T-shirt with the word "STAFF" across the back. Worked wonders for gaining access to areas off-limits to ordinary "unwashed masses" folks. Social engineering can be entertaining.
Entertaining, yes... so I figure you"ll appreciate this. http://improveverywhere.com/2006/04/23/best-buy/
Alexander Peter Kristopeit bought his basement from his mommy for one dollar.